July 18 Balance Changes
#126
Posté 18 juillet 2012 - 10:48
#127
Posté 18 juillet 2012 - 10:53
#128
Posté 18 juillet 2012 - 10:56
Has the Fagnan been overthrown?
#129
Posté 18 juillet 2012 - 11:02
#130
Posté 19 juillet 2012 - 12:05
It actually seems very accurate, it just does not shoot where you expect at first...ShadowRanger88 wrote...
The piranha doesn't need damage buffs, It needs an accuracy increase.
#131
Posté 19 juillet 2012 - 12:12
#132
Posté 19 juillet 2012 - 12:18
#133
Posté 19 juillet 2012 - 12:22
#134
Posté 19 juillet 2012 - 12:49
Modifié par Acktimeus, 19 juillet 2012 - 12:49 .
#135
Posté 19 juillet 2012 - 02:00
#136
Posté 19 juillet 2012 - 02:13
#137
Posté 19 juillet 2012 - 02:15
#138
Posté 19 juillet 2012 - 02:18
Modifié par DJCubed, 19 juillet 2012 - 02:19 .
#139
Posté 19 juillet 2012 - 03:09
Miniditka77 wrote...
I approve of the AR buffs. I think the Mattock might actually be better than the Phalanx now. I'm definitely using it next time I play (unless I magically get a Harrier in a PSP before then).
This ^^ (especially the bolded bit)
#140
Posté 19 juillet 2012 - 10:02
Modifié par Dokteur Kill, 19 juillet 2012 - 10:03 .
#141
Posté 19 juillet 2012 - 10:06
#142
Posté 19 juillet 2012 - 03:28
Modifié par RecoonHoodie, 19 juillet 2012 - 03:30 .
#143
Posté 19 juillet 2012 - 04:58
They're certainly not beasts or anything now, but the standard sorts of adaptable assault rifles (not explosive or hugely inaccurate) needed a boost, and this is a solid beginning. I'm looking forward to using my Vindicator and Phaeston more in the coming days.
#144
Posté 19 juillet 2012 - 06:54
Modifié par AmicusHumaniGeneris, 19 juillet 2012 - 07:04 .
#145
Posté 19 juillet 2012 - 06:57
#146
Posté 19 juillet 2012 - 07:00
#147
Posté 19 juillet 2012 - 07:02
#148
Posté 19 juillet 2012 - 07:25
GGW KillerTiger wrote...
I like them .... For once .....
Edit: Nevermind hate it because you forgot to announce the secret buff to banshees making them set at 100% chance of sync kill on all difficulties .....
Hey Derek can you answer a question of mine? The fury's annahilation field, does the rank 4 radius increase the range of the field or just the detonation's radius?
#149
Posté 19 juillet 2012 - 07:26
Urdnot Trex wrote...
GGW KillerTiger wrote...
I like them .... For once .....
Edit: Nevermind hate it because you forgot to announce the secret buff to banshees making them set at 100% chance of sync kill on all difficulties .....
Hey Derek can you answer a question of mine? The fury's annahilation field, does the rank 4 radius increase the range of the field or just the detonation's radius?
It affects the radius of the field while active.
#150
Posté 19 juillet 2012 - 07:28
Derek Hollan wrote...
Urdnot Trex wrote...
GGW KillerTiger wrote...
I like them .... For once .....
Edit: Nevermind hate it because you forgot to announce the secret buff to banshees making them set at 100% chance of sync kill on all difficulties .....
Hey Derek can you answer a question of mine? The fury's annahilation field, does the rank 4 radius increase the range of the field or just the detonation's radius?
It affects the radius of the field while active.
Do you prefer radius or damage, Derek? Also, do you take drain or damage for rank 6?





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