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Why Does everyone think ME2 was SO amazing??


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#326
AresKeith

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tonnactus wrote...

AresKeith wrote...


Yes, the story behind ME2 was meh, but the "leaked" ending for ME3 would've tied in ME2 to the main story


Except that dark energy was only hinted and the "plot" was to stop the collectors? What exactly Shepard learned about dark energy in Mass Effect 2? Next to nothing.


you learn that Dark Energy was the reason the sun on Haestrom was dying fast when it shouldn't, in ME3 it would have revealed that Dark Energy was going to consume the galaxy and the Reapers where created to stop it billions of years ago

#327
Leon Felps

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Asch Lavigne wrote...

I rank ME2 as the worst of the trilogy. The story was dumb, and for most of the game had nothing to do with Reapers. There was so much I wanted to say and ask TIM but you couldn't.

I get that the game focused more on your characters than the story but still I had a hard time getting into it. Half of those people I don't understand why I recruited. Like Kasumi, what good is a thief for this sort of thing, unless we need her to steal back the colonists. Though I did really like Kasumi, I just don't get why we needed a thief. The cast was way too big in my opinion. I also didn't understand how joining up to take down the Collectors automatically meant everyone believed in Reapers.

I felt like the whole game was just a bunch of small missions strung together, I didn't feel like I was playing a game with an actual beginning, middle and end, aside from when the plot kicked in I felt like everything I did was not connected to anything else. There's another thing, the plot kicking in and being told, nope, now you have to do this.

While the combat was significantly improved from 1, everything else was cut out. Anything that needed fixing or improvement Bioware just felt it was easier to cut it out of the game rather than fix it. Oh yeah, and there was hardly any RPG elements to the game.


Funny how I like ME2 for some of the reasons you don't.  I always found the ME games to have mediocore combat and action.  It was the side stories and characters that created a world fun to be in.  They had to be as the main story progression was a jumbled mess and at times eh.  I didn't really care though since the experience was enjoyable.  ME3 was not yet it had better combat and moved the story along better imo.  I can excuse a bad story from enteraining me if something else is, I mean I liked watching The Core.  A rediculous and boarderline retarded plot from beginning to end yet it was fun to me.

Also, I didn't mind a large playable cast.  classes played no role to me as I sniped everything anyway. 

#328
tonnactus

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AresKeith wrote...



you learn that Dark Energy was the reason the sun on Haestrom was dying fast when it shouldn't,


Like i wrote. Next to nothing. Its not that data found in the collector base hinted that dark energy is a threat to the galaxy.
It was a hint given in a sidequest and by parasinni,if alive,in a hub world. Thats it. Nothing more. The entire suicide mission had nothing to to with dark energy at all. (edi didnt mentioned it after gathering all the data)
It isnt mentioned in any dialogue with the squadmates after this mission.
So even with the old plot Mass Effect 2 would be essentially pointless.

Modifié par tonnactus, 22 juillet 2012 - 12:13 .


#329
AresKeith

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tonnactus wrote...

AresKeith wrote...



you learn that Dark Energy was the reason the sun on Haestrom was dying fast when it shouldn't,


Like i wrote. Next to nothing. Its not that data found in the collector base hinted that dark energy is a threat to the galaxy.
It was a hint given in a sidequest and by parasinni,if alive,in a hub world. Thats it. Nothing more. The entire suicide mission had nothing to to with dark energy at all. (edi didnt mentioned it after gathering all the data)
It isnt mentioned in any dialogue with the squadmates after this mission.
So even with the old plot Mass Effect 2 would be essentially pointless.


did you not read my whole comment, I said in ME3 it would have been fully reveal instead of just hinted at the end of the game, its part of the Mystery behind the Reapers

#330
sH0tgUn jUliA

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I'm guessing Tali's recruitment mission was written before Drew left the franchise, and honestly I'm glad we didn't get the DE ending for the series. Let humanity be harvested or let our geniuses figure out how to stop dark energy from consuming the galaxy in how many years while we continue to use the technology that's causing it?

So this amounts to: Reaper win OR we lock out the Mass Relays on the Citadel effectively creating a 10,000 yr dark age while we figure out the mess with mass speculations from everyone.

In any event it's the end of the series.

#331
AresKeith

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sH0tgUn jUliA wrote...

I'm guessing Tali's recruitment mission was written before Drew left the franchise, and honestly I'm glad we didn't get the DE ending for the series. Let humanity be harvested or let our geniuses figure out how to stop dark energy from consuming the galaxy in how many years while we continue to use the technology that's causing it?

So this amounts to: Reaper win OR we lock out the Mass Relays on the Citadel effectively creating a 10,000 yr dark age while we figure out the mess with mass speculations from everyone.

In any event it's the end of the series.


pretty much, it was canon but the end choices were really stupid and I know Drew could do better

#332
tonnactus

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AresKeith wrote...


did you not read my whole comment, I said in ME3 it would have been fully reveal instead of just hinted at the end of the game, its part of the Mystery behind the Reapers


Yes,i did. You dont recognize that this would still make Mass Effect 2 pointless? Because it should have been revealed in that game ,not in the sucessor. Mass Effect 3 would be then about ways to stop the reapers and solve this problem instead of revealing.
As it is, Mass Effect 2 left me with a feeling of no accomplishment.

Modifié par tonnactus, 22 juillet 2012 - 12:39 .


#333
AresKeith

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tonnactus wrote...

AresKeith wrote...


did you not read my whole comment, I said in ME3 it would have been fully reveal instead of just hinted at the end of the game, its part of the Mystery behind the Reapers


Yes,i did. You dont recognize that this would still make Mass Effect 2 pointless? Because it should have been revealed in that game ,not in the sucessor. Mass Effect 3 would be then about ways to stop the reapers and solve this problem instead of revealing.
As it is, Mass Effect 2 left me with a feeling of no accomplishment.


well it couldn't have been because the Reapers aren't there yet, nobody still knew at that time, and it was either Harbinger or the Starbrat that tells Shepard this

#334
JDee3

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I actually like ME3 more than ME2 :) even tho I still enjoyed ME2

#335
Shepardtheshepard

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AresKeith wrote...

tonnactus wrote...

AresKeith wrote...


did you not read my whole comment, I said in ME3 it would have been fully reveal instead of just hinted at the end of the game, its part of the Mystery behind the Reapers


Yes,i did. You dont recognize that this would still make Mass Effect 2 pointless? Because it should have been revealed in that game ,not in the sucessor. Mass Effect 3 would be then about ways to stop the reapers and solve this problem instead of revealing.
As it is, Mass Effect 2 left me with a feeling of no accomplishment.


well it couldn't have been because the Reapers aren't there yet, nobody still knew at that time, and it was either Harbinger or the Starbrat that tells Shepard this

With all due respect. You're still missing his point.

#336
AresKeith

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Shepardtheshepard wrote...

AresKeith wrote...

tonnactus wrote...

AresKeith wrote...


did you not read my whole comment, I said in ME3 it would have been fully reveal instead of just hinted at the end of the game, its part of the Mystery behind the Reapers


Yes,i did. You dont recognize that this would still make Mass Effect 2 pointless? Because it should have been revealed in that game ,not in the sucessor. Mass Effect 3 would be then about ways to stop the reapers and solve this problem instead of revealing.
As it is, Mass Effect 2 left me with a feeling of no accomplishment.


well it couldn't have been because the Reapers aren't there yet, nobody still knew at that time, and it was either Harbinger or the Starbrat that tells Shepard this

With all due respect. You're still missing his point.


I know ME2 would still be pointless, but its called a sub plot

#337
AresKeith

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tonnactus wrote...

AresKeith wrote...


did you not read my whole comment, I said in ME3 it would have been fully reveal instead of just hinted at the end of the game, its part of the Mystery behind the Reapers


Yes,i did. You dont recognize that this would still make Mass Effect 2 pointless? Because it should have been revealed in that game ,not in the sucessor. Mass Effect 3 would be then about ways to stop the reapers and solve this problem instead of revealing.
As it is, Mass Effect 2 left me with a feeling of no accomplishment.


The Dark Energy was a force that was going to consume everything. According to Karpyshyn, "The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in Mass Effect is supposedly unique because of its genetic diversity and represented the universe's best chance at stopping Dark Energy's spread."

The original choice was between killing the Reapers and trying to find a way to stop the Dark Energy threat with what little time was left before it consumed the galaxy, or, "Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means."

This still doesn't change the main sticking point of fans: all of the recruitment, all of the alliances, all of the sacrifices, were essentially moot because they essentially were inconsequential to the resolution.

Modifié par AresKeith, 22 juillet 2012 - 03:43 .


#338
tonnactus

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AresKeith wrote...


The Dark Energy was a force that was going to consume everything. According to Karpyshyn, "The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in Mass Effect is supposedly unique because of its genetic diversity and represented the universe's best chance at stopping Dark Energy's spread."


I wonder if Karpyshin really wrote this pile of nonsense. Genetic diversity has nothing to do with higher intelligence(in fact jews are the group with smallest amount of genetic diversity,but have more noble prize winners then any other ethnic group) and more ideas. Stuff like this would be equal with synthesis. Then, the universe? Do reaper exist and acting in other galaxies as well? Where was this stated? I never liked the humans are special thing in Mass Effect 2 and this way,they would be special in the whole universe,not just the milky way.
And humans are the least genetic diverse lifeform on earth...
No thanks. Glad this was removed. Its actually even worser then what we got.

#339
Feanor_II

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Well in my opinion ME2 is the worst game (yet a great game) of the trilogy, compared to ME3 I think that it's only better in the dialogue system.

#340
SpamBot2000

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Because ME2 didn't make me stop playing and pick at it like a scab for a month?

#341
davepissedatending

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oracle343gspark wrote...

I consider Mass Effect 2 to be in the top 3 games ever.

agreed mass effect 2 is my best game of all time loved it from start to finish and it had a much better ending than me3. Mass effect 1 had a really good story but was allmost unplayable in my opinion

#342
ioannisdenton

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To OP:
my 7 playthroughs of me2 speak for it's greatness and epicness. Hell, i would gladly play it again. i want to.
But yes you are right and fact is that Me3 gets flamed in here. it is Unfair.
But the dissapointment comes from the endings (which i with the Ec i think they actually make sense) and the lack of dialogue which still bugs me.