Aller au contenu

Photo

Why Does everyone think ME2 was SO amazing??


  • Veuillez vous connecter pour répondre
341 réponses à ce sujet

#101
Kunari801

Kunari801
  • Members
  • 3 581 messages

jetfire118 wrote...

Because thats how it is these days. Second game comes out and its called ****.. and continue to ride on the first game... Then when the third game comes out. Everyone calls that one **** and hop on the second game... Thus forgetting all the hate they had toward the second game MAGICALLY Yea BIO isn't the only one who uses ****ing magic.


Not really, I loved ME1 and ME2.  Sure I was one of the few who liked the Mako and missed it in ME2.

#102
KotorEffect3

KotorEffect3
  • Members
  • 9 416 messages

jetfire118 wrote...

Because thats how it is these days. Second game comes out and its called ****.. and continue to ride on the first game... Then when the third game comes out. Everyone calls that one **** and hop on the second game... Thus forgetting all the hate they had toward the second game MAGICALLY Yea BIO isn't the only one who uses ****ing magic.



I wonder if there is a name for the hate the new game until it becomes the old game phenomenom

#103
Xemnas07

Xemnas07
  • Members
  • 377 messages

Kunari801 wrote...

jetfire118 wrote...

Because thats how it is these days. Second game comes out and its called ****.. and continue to ride on the first game... Then when the third game comes out. Everyone calls that one **** and hop on the second game... Thus forgetting all the hate they had toward the second game MAGICALLY Yea BIO isn't the only one who uses ****ing magic.


Not really, I loved ME1 and ME2.  Sure I was one of the few who liked the Mako and missed it in ME2.



ok i guess this forum should be named "Why does everyone praise ME2 as a masterpiece when the flaws they claim ME3 has are all present in ME2 on a much larger scale."

cuz thats what i want to discuss, not which one you loved more, lol

#104
F4H bandicoot

F4H bandicoot
  • Members
  • 1 247 messages
But the flaws are not present on a larger scale...

#105
Xemnas07

Xemnas07
  • Members
  • 377 messages

F4H bandicoot wrote...

But the flaws are not present on a larger scale...



All ME1 chars shelved, a main plot that had NOTHING to do with me1 no choices from ME1 carry over, no rpg aspects besides dialogue choices, and half the game is loyalty missions that have nothing to do with the main plot of the entire trilogy..... much larger scale it would seem

#106
Xemnas07

Xemnas07
  • Members
  • 377 messages

Xemnas07 wrote...

F4H bandicoot wrote...

But the flaws are not present on a larger scale...



All ME1 chars shelved, a main plot that had NOTHING to do with me1 no choices from ME1 carry over, no rpg aspects besides dialogue choices, and half the game is loyalty missions that have nothing to do with the main plot of the entire trilogy..... much larger scale it would seem



and much more, but thats all in my original post

#107
jetfire118

jetfire118
  • Members
  • 444 messages

KotorEffect3 wrote...

jetfire118 wrote...

Because thats how it is these days. Second game comes out and its called ****.. and continue to ride on the first game... Then when the third game comes out. Everyone calls that one **** and hop on the second game... Thus forgetting all the hate they had toward the second game MAGICALLY Yea BIO isn't the only one who uses ****ing magic.



I wonder if there is a name for the hate the new game until it becomes the old game phenomenom


Realized it since the new generation of games..Truth is...Developers cant please anyone...dont have enough time to finish their games...ME3 for example....Battlefield 3....Medal of honor (2010)...Plus the fans fault to...for OVERREACTING (Yes im saying the damn word) because they didnt get something they liked. Yet, they are still not over this crap. Im over it. thats why i dont even care if people flame me for saying the truth.

#108
RukiaKuchki

RukiaKuchki
  • Members
  • 524 messages

The Spamming Troll wrote...

RukiaKuchki wrote...

It's a little ironic that people are singing praise for ME2 when it was crucified on the BSN when it was released for being too different to ME1, certainly in terms of game play. Mass Effect had to evolve - what's the point in re-hashing the same game? Bioware would have received immense criticism for this.
 


really, bro? you never played CoD or madden before?


give me ME1s story with ME2s sidequests, with ME3s combat(but keep the overheat mechanic for weapons!), add dialogue interupts....and thats about it.



I'm not a 'bro' and I certainly don't play COD or Madden. Essentially what your post says is that you wants parts of ME1, 2 and 3...thus ME1 alone was not perfect. Thus you did not want another iteration of the same thing.

#109
F4H bandicoot

F4H bandicoot
  • Members
  • 1 247 messages
Yes, but the plot of ME2 meant the ME1 chars had reasona to be shelved. There are more rpg aspects than in 3. Yes the plot is a problem, but ME3's plot imo is **** anyway. Choices don't really matter anyway, the rachni queen tells you she'll bugger off and your operating outside council space so why should they care??

#110
Dominus

Dominus
  • Members
  • 15 426 messages

ADDING A DIVE ROLL DOES NOT MAKE IT A GENERIC SHOOTER!! THERE IS A REASON IT IS A SUCCESSFUL GAMEPLAY MECHANIC!! The roll simply makes for better and more exhilirating combat.

Kratos has been doing a dive roll for years. Haven't heard a single complaint.

The last complaint is that ME3 was too short; about 25 hrs on insanity and completionist playthrough. ME2 was 30 hours as the same, and HALF the game dealt with loyalty missions which had NOTHING to do with the main story.

Quality =/= Quantity. Super Metroid can take all of 2 hours, I believe? Fallout 1/2/3 can be beaten rather quickly too. Technically, I was once able to beat Fallout 3 below 2 hours.

Another huge complaint was that your choices from ME2 (Collector base choice, rachni, etc.) had little to no impact in ME3...... What?

Maelon's Data, and essentially everyone who lived/died had the greater effects on the game. Some of the replacement characters like Patrick Weekes Padok Wiks in place of Mordin go on for longer than a single mission.

In my opinion, people are letting their feelings for the endings affect how they feel about the rest of the game, causing them to ignore that ME2 had many of the same flaws, yet everyone praises ME2.

Wait... fans overreacting? Really. :P People praise ME2 now? I swear, this place is bonkers. Doesn't feel that long since people were fighting over mainstream-iness.

As a shameless plug, here are my thoughts.

Modifié par DominusVita, 19 juillet 2012 - 12:04 .


#111
Xemnas07

Xemnas07
  • Members
  • 377 messages

F4H bandicoot wrote...

Yes, but the plot of ME2 meant the ME1 chars had reasona to be shelved. There are more rpg aspects than in 3. Yes the plot is a problem, but ME3's plot imo is **** anyway. Choices don't really matter anyway, the rachni queen tells you she'll bugger off and your operating outside council space so why should they care??



only the ending of me3 was ****, how could concluding almost (no including reaper baby, collector base archs) every major story arch since me1 be a **** plot? im confused. Me3 had deeper level customization an dmore levels, more mods, more weapons, more variables on how your archs ended depending on the first 2 games. more armor, etc etc. me2 had none of that, ie, less rpg aspects.

#112
Kunari801

Kunari801
  • Members
  • 3 581 messages

Xemnas07 wrote...

Kunari801 wrote...

Not really, I loved ME1 and ME2.  Sure I was one of the few who liked the Mako and missed it in ME2.


ok i guess this forum should be named "Why does everyone praise ME2 as a masterpiece when the flaws they claim ME3 has are all present in ME2 on a much larger scale."

cuz thats what i want to discuss, not which one you loved more, lol


I already answered that question:  Emotion trumps Logic

Plus there are more issues with ME3:
-Auto-Dialog
-Very few neutral options in dialog 
-Click-to-talk to crew on Normandy (Zaheed style conversations) 
-Very few side missions - Just Scan-&-Fetch
-Plot Holes 
-Very linear map designs 

Your claim that any issues with ME3 were present in ME2 are false.  Out of the list above ME2 had two of them and at less extensive than in ME3. 

Now, ME3 was a "good" game and I had a ton of fun on my first Shepard, but I didn't get the replay value like I did with ME1 and ME2.   

#113
F4H bandicoot

F4H bandicoot
  • Members
  • 1 247 messages
No, the entire idea of the crucible was pathetic. The rannoc and genophage aarchs are not truly pivitol to the plot, they are their own independant story.
My shepard was more like how she wanted to.be in 2. not railroaded into decisions, armour and mods is not a necessity.

#114
jetfire118

jetfire118
  • Members
  • 444 messages
you know...sometimes i think the choices from ME1 and ME2 (MAJOR) were not supposed to effect the ending for ME3...seem to me they really effected on mid game...ME2 was about trust loyalty...where ME3 is wrapping up all the conflicts and putting them aside to fight as one... That was truly ME3's theme....This is just my opinion though... People will just say "No it was ART" STFU with that crap already it got old.

#115
Dominus

Dominus
  • Members
  • 15 426 messages

Me3 had deeper level customization an dmore levels, more mods, more weapons, more variables on how your archs ended depending on the first 2 games. more armor, etc etc. me2 had none of that, ie, less rpg aspects.

Yeah, there's more of it. It was unceremoniously gutted in ME2, and most of it worked out for the better; You ended up sacrificing your weapon skills for charm and intimidation points and the like. The good news is, ME3, from a combatative standpoint, works one hell of a lot better. I think they learned from the whole evolution idea and expanded it.

#116
Kunari801

Kunari801
  • Members
  • 3 581 messages
ME3 had much better combat mechanics than ME1 or ME2 plus the best Weapon & Armor mod system of any of the three.

It's not that ME3 was all bad.

#117
Xemnas07

Xemnas07
  • Members
  • 377 messages

Kunari801 wrote...

Xemnas07 wrote...

Kunari801 wrote...

Not really, I loved ME1 and ME2.  Sure I was one of the few who liked the Mako and missed it in ME2.


ok i guess this forum should be named "Why does everyone praise ME2 as a masterpiece when the flaws they claim ME3 has are all present in ME2 on a much larger scale."

cuz thats what i want to discuss, not which one you loved more, lol


I already answered that question:  Emotion trumps Logic

Plus there are more issues with ME3:
-Auto-Dialog
-Very few neutral options in dialog 
-Click-to-talk to crew on Normandy (Zaheed style conversations) 
-Very few side missions - Just Scan-&-Fetch
-Plot Holes 
-Very linear map designs 

Your claim that any issues with ME3 were present in ME2 are false.  Out of the list above ME2 had two of them and at less extensive than in ME3. 

Now, ME3 was a "good" game and I had a ton of fun on my first Shepard, but I didn't get the replay value like I did with ME1 and ME2.   


the maps in every ME game are linear, ME3 however had more openness and elevation, which led to you having to MOVE around to fight, not stay behind cover and shoot til its dead then move up and repeat.

plot holes only present when endings come into play, once again, i agree the endings sucked.

idc about neutral options in dialogue cuz they didnt have much of an outcome and basically said the same thing as paragon.

i will agree the zaeed style convos with the crew were disappointing.

all missions in ME2 were fetch... ie saving the quarian commander, finding the crashed ship and getting the info. and besides would it make sense for shep in ME3 to be helping a bunch of people on 3 hour long side missions while the reapers face rape everyhting in the galaxy? by the time you finish all the side missions, the galaxy is dead.

i had no prob with auto dialogue as BW wanted to set a tone, which i liked, and they still let you choose what to say when it was important and actually affect the outcome of what was happening. ANd you didnt have an intense scene interrupted 30 times in 2 minutes, ruining the flow and immersion of the scene

#118
Xemnas07

Xemnas07
  • Members
  • 377 messages

jetfire118 wrote...

you know...sometimes i think the choices from ME1 and ME2 (MAJOR) were not supposed to effect the ending for ME3...seem to me they really effected on mid game...ME2 was about trust loyalty...where ME3 is wrapping up all the conflicts and putting them aside to fight as one... That was truly ME3's theme....



THANK YOU!!!!

#119
Xemnas07

Xemnas07
  • Members
  • 377 messages

F4H bandicoot wrote...

No, the entire idea of the crucible was pathetic. The rannoc and genophage aarchs are not truly pivitol to the plot, they are their own independant story.
My shepard was more like how she wanted to.be in 2. not railroaded into decisions, armour and mods is not a necessity.



the crucible in essence was a good idea, intro was a little shabby, but all in all it could have worked out well if not for the endings. how else were you gonna kill the reapers? all the missions, rannoch, genophage, etc, concluded the story archs that started in ME1, and contribute to the main plot by getting the people invloved to set aside their troubles and fight the reapers. big contribution, no?

#120
KotorEffect3

KotorEffect3
  • Members
  • 9 416 messages

Kunari801 wrote...

ME3 had much better combat mechanics than ME1 or ME2 plus the best Weapon & Armor mod system of any of the three.

It's not that ME3 was all bad.



Despite what people say on these forums there was more good than bad to ME 3.

#121
F4H bandicoot

F4H bandicoot
  • Members
  • 1 247 messages
The crucible was stupid, the first two games were about conventionally beating the reapers, winning against the odds. The crucible is just a stilupid get out of jail free type pos.
And although they contribute, they don't revolve around the central plot. Killing reapers.

#122
Xemnas07

Xemnas07
  • Members
  • 377 messages

F4H bandicoot wrote...

The crucible was stupid, the first two games were about conventionally beating the reapers, winning against the odds. The crucible is just a stilupid get out of jail free type pos.
And although they contribute, they don't revolve around the central plot. Killing reapers.



it was a point of BW to establish that the reapers could NOT be defeated conventionally, the only reason we killed baby reaper was cuz it wasnt finished. ME2 wasnt about fighting reapers, it was about collectors, which again, were usless to the overall plot of the trilogy. And how coud you killr eaperes if you didnt get all your allies? pretty central to the plot of ME3, yes?

#123
jetfire118

jetfire118
  • Members
  • 444 messages

KotorEffect3 wrote...

Kunari801 wrote...

ME3 had much better combat mechanics than ME1 or ME2 plus the best Weapon & Armor mod system of any of the three.

It's not that ME3 was all bad.



Despite what people say on these forums there was more good than bad to ME 3.


They were really just hurt about the endings...i bet if the ending was good they be ignoring all the bad stuff about the game. Like they did in ME2...But BIO did tell some bad lies... so i wont blame some...just those who went way to across the line..

#124
Seifer006

Seifer006
  • Members
  • 5 341 messages
lol

the game doesn't need an explanation of why it's great and amazing. I laugh at people who though ME3 was great.

I just point them to my review (click signature)

#125
F4H bandicoot

F4H bandicoot
  • Members
  • 1 247 messages
Yes, but you could remove both story archs and the main plot would be unaffected.
If ME3 was written by the guys that did 2, maybe 2's plot would have been more integral to the story. I personally found the plot intriguing and interesting in many respects.