ADDING A DIVE ROLL DOES NOT MAKE IT A GENERIC SHOOTER!! THERE IS A REASON IT IS A SUCCESSFUL GAMEPLAY MECHANIC!! The roll simply makes for better and more exhilirating combat.
Kratos has been doing a dive roll for
years. Haven't heard a single complaint.
The last complaint is that ME3 was too short; about 25 hrs on insanity and completionist playthrough. ME2 was 30 hours as the same, and HALF the game dealt with loyalty missions which had NOTHING to do with the main story.
Quality =/= Quantity. Super Metroid can take all of 2 hours, I believe? Fallout 1/2/3 can be beaten rather quickly too. Technically, I was once able to beat Fallout 3 below 2 hours.
Another huge complaint was that your choices from ME2 (Collector base choice, rachni, etc.) had little to no impact in ME3...... What?
Maelon's Data, and essentially everyone who lived/died had the greater effects on the game. Some of the replacement characters like
Patrick Weekes Padok Wiks in place of Mordin go on for longer than a single mission.
In my opinion, people are letting their feelings for the endings affect how they feel about the rest of the game, causing them to ignore that ME2 had many of the same flaws, yet everyone praises ME2.
Wait... fans overreacting? Really.

People praise ME2 now? I swear, this place is bonkers. Doesn't feel that long since people were fighting over mainstream-iness.
As a shameless plug, here are
my thoughts.
Modifié par DominusVita, 19 juillet 2012 - 12:04 .