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Why Does everyone think ME2 was SO amazing??


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#126
Xemnas07

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Seifer006 wrote...

lol

the game doesn't need an explanation of why it's great and amazing. I laugh at people who though ME3 was great.

I just point them to my review (click signature)



read my whole forum, all the complaints about me3 are found in ME2 and people ignore that fact. FOr example, thy say ME3 wasnt about fighting reapers, but cerberus.... really? In ME2, you NEVER fight reapers cept for husks and Baby Reaper, you only fight collectors in 3 missions, and the majority of the game was spent fighting mercs on loyalty missions. dont try and sell your forum  when youre ignoring facts due to your own biased opinion.

Modifié par Xemnas07, 19 juillet 2012 - 12:23 .


#127
sH0tgUn jUliA

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ME2 was a series of short stories with no overarching plot really to speak of until got to the Collector Base. It was fun to play. It wasn't deep. There was no deep meaning. That why everyone thought it was amazing. It was like playing inside your favorite Arnold movie complete with the one liners. I loved it.

#128
Xemnas07

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F4H bandicoot wrote...

Yes, but you could remove both story archs and the main plot would be unaffected.
If ME3 was written by the guys that did 2, maybe 2's plot would have been more integral to the story. I personally found the plot intriguing and interesting in many respects.



really? you could fight the reaperes without the suuport of the krogan, who saved the turians, allowing them to come to the fight? or without the quarians or geth? hmm, you my friend, have some balls when it comes to fighitng reapers.

#129
Guest_Cthulhu42_*

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Seifer006 wrote...

lol

the game doesn't need an explanation of why it's great and amazing. I laugh at people who though ME3 was great.

I just point them to my review (click signature)

I don't care what your opinion is, I'm not reading any review that looks like a rainbow.

#130
F4H bandicoot

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You are missing my point.

#131
Xemnas07

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F4H bandicoot wrote...

You are missing my point.



i get your point, but your ignoring the things im pointing out cuz you found ME2 plot interesting. even if it is interesting, it had no outcome and no relevance in context with the rest of the trilogy, continues nothing from ME1, and COULD not carry over to ME3 unless you saved collector base because the whole plot of ME2 ends with the end of ME2, so pretty much, it was a large DLC.

Modifié par Xemnas07, 19 juillet 2012 - 12:27 .


#132
Kunari801

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Xemnas07 wrote...

the maps in every ME game are linear, ME3 however had more openness and elevation, which led to you having to MOVE around to fight, not stay behind cover and shoot til its dead then move up and repeat.

plot holes only present when endings come into play, once again, i agree the endings sucked.

idc about neutral options in dialogue cuz they didnt have much of an outcome and basically said the same thing as paragon.

i will agree the zaeed style convos with the crew were disappointing.

all missions in ME2 were fetch... ie saving the quarian commander, finding the crashed ship and getting the info. and besides would it make sense for shep in ME3 to be helping a bunch of people on 3 hour long side missions while the reapers face rape everyhting in the galaxy? by the time you finish all the side missions, the galaxy is dead.

i had no prob with auto dialogue as BW wanted to set a tone, which i liked, and they still let you choose what to say when it was important and actually affect the outcome of what was happening. ANd you didnt have an intense scene interrupted 30 times in 2 minutes, ruining the flow and immersion of the scene


I'll just agree to disagree with you on most of that.  

Some mapts in ME3 are good, others are just a tunnel.  It was more pronounced in ME3 than in previous games, but yes all three stuffer from this issue.  

I was rolling my eyes on the plot holes long before I got to the end of ME3.  

I said Scan-&-Fetch missions.

It's a game, you think it's realistic to run around doing errands for others when Earth is being invaded?   Oh wait, that points back to plot-hole territory. 

As for Auto-dialog, I'm not as upset as other by it, as most of the time I agree with what is said by my Shepard.  But there are times I said, "WTF, that's now what I wanted to say!"   ME1 and ME2 were abel to set a TONE without having to use auto-dialog.  

So again, we'll just agree to disagree here.   

ME3 isn't total trash, it's a pretty good game.   As I said before, the Weapon & Armor Mod system and the combat nechanics are the best of the three.   It was fun game on my first Shepard (until the end) but it doesn't have the replay value that ME1 or ME2 had.   

ME3 had some very good missions and memorable moments, some very emotional moments too that hit the mark.  But even the most "best" ending of ME3 is emotionally unsatisfying.   I still remember the first time the Theresher Maw took out that Reaper and the first time Legion died to uplift the Geth. 

I liked the new characters James, Steve, & Samatha. 

Finally, my sig should give you a clue for another reason I like ME3

Modifié par Kunari801, 19 juillet 2012 - 12:32 .


#133
F4H bandicoot

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The lead writers changed. As I said, I imagine 3's plot would have been substantially different and flowed much better from the end of 2. It only has zero relevance now that 3 is out.

#134
Kunari801

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F4H bandicoot wrote...

The lead writers changed. As I said, I imagine 3's plot would have been substantially different and flowed much better from the end of 2. It only has zero relevance now that 3 is out.


In fact you can almost take ME2 and put it BEFORE ME1.   :)

It would have been interesting, you think the Collectors are the big baddies to find out they are really a puppet for an even bigger threat the Reapers. 

Modifié par Kunari801, 19 juillet 2012 - 12:31 .


#135
Knight of Seven

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I still think ME3 is miles better than ME2 despite its conclusion. Much better cast of characters, armor and weapon customization that doesn't require you to have DLC to access, and the option to toggle helmets. ME2 felt like nothing more than a glorified side quest to me.

Modifié par Knight of Seven, 19 juillet 2012 - 12:36 .


#136
Xemnas07

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Kunari801 wrote...

Xemnas07 wrote...

the maps in every ME game are linear, ME3 however had more openness and elevation, which led to you having to MOVE around to fight, not stay behind cover and shoot til its dead then move up and repeat.

plot holes only present when endings come into play, once again, i agree the endings sucked.

idc about neutral options in dialogue cuz they didnt have much of an outcome and basically said the same thing as paragon.

i will agree the zaeed style convos with the crew were disappointing.

all missions in ME2 were fetch... ie saving the quarian commander, finding the crashed ship and getting the info. and besides would it make sense for shep in ME3 to be helping a bunch of people on 3 hour long side missions while the reapers face rape everyhting in the galaxy? by the time you finish all the side missions, the galaxy is dead.

i had no prob with auto dialogue as BW wanted to set a tone, which i liked, and they still let you choose what to say when it was important and actually affect the outcome of what was happening. ANd you didnt have an intense scene interrupted 30 times in 2 minutes, ruining the flow and immersion of the scene


I'll just agree to disagree with you on most of that.  

Some mapts in ME3 are good, others are just a tunnel.  It was more pronounced in ME3 than in previous games, but yes all three stuffer from this issue.  

I was rolling my eyes on the plot holes long before I got to the end of ME3.  

I said Scan-&-Fetch missions.

It's a game, you think it's realistic to run around doing errands for others when Earth is being invaded?   Oh wait, that points back to plot-hole territory. 

As for Auto-dialog, I'm not as upset as other by it, as most of the time I agree with what is said by my Shepard.  But there are times I said, "WTF, that's now what I wanted to say!"   ME1 and ME2 were abel to set a TONE without having to use auto-dialog.  

So again, we'll just agree to disagree here.   

ME3 isn't total trash, it's a pretty good game.   As I said before, the Weapon & Armor Mod system and the combat nechanics are the best of the three.   It was fun game on my first Shepard (until the end) but it doesn't have the replay value that ME1 or ME2 had.   

ME3 had some very good missions and memorable moments, some very emotional moments too that hit the mark.  But even the most "best" ending of ME3 is emotionally unsatisfying.   I still remember the first time the Theresher Maw took out that Reaper and the first time Legion died to uplift the Geth. 

I liked the new characters James, Steve, & Samatha. 



the point i highlighted is the one i wanna address. You are only doing these missions to get people to come fight the reapers, which makes sense.

im assuming the plot hole youre talking about is the one where they dont go for the citadel like they did in ME1 and cut off all communication and travel? I can find that one explained pretty easily, although most will disagree with me and i do think BW should have thought about that.

Anyways, this game makes sense with the side missions cuz like i said, youre gathering forces and finishing all major story archs from ME1, and after EVERY mission you do, the reapers have invaded more systems and conquered more planets, so you can actually see the consequence of you having to leave earth and do all this **** cuz the more time you take, the more people are dying and the closer the reapers get to success, which is the whole tone BW wanted for ME3.

#137
F4H bandicoot

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Fighting reapers in ME3?? You playing a different game??

#138
AresKeith

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F4H bandicoot wrote...

Fighting reapers in ME3?? You playing a different game??


I remember fighting Cerberus 2/3 of the game

#139
Xemnas07

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Kunari801 wrote...

F4H bandicoot wrote...

The lead writers changed. As I said, I imagine 3's plot would have been substantially different and flowed much better from the end of 2. It only has zero relevance now that 3 is out.


In fact you can almost take ME2 and put it BEFORE ME1.   :)

It would have been interesting, you think the Collectors are the big baddies to find out they are really a puppet for an even bigger threat the Reapers. 





but throughout the whle game shep already was convinced that the collectors were wth the reapers in someway, so its not really a big reveal and/or interesting twist. liek i said, the whole main plot of ME2 could have been done easily in a DLC

#140
Xemnas07

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AresKeith wrote...

F4H bandicoot wrote...

Fighting reapers in ME3?? You playing a different game??


I remember fighting Cerberus 2/3 of the game



my point is that while most people complain that ME3 wasnt about fighting reapers, look at ME2, the main enemies, Collectors, only show up in 3 missions, the majority of the game was fighting mercs in loyalty missions. Hypocritical to complain about ME3 doing this when ME2 did it even worse, as 9/10 of ME2 was fighting mercs.

#141
F4H bandicoot

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I disagree, it could have been done to a lesser extent, but then again I find it works as a story and as a whole I find it to be better than 3. 3 Doesn't reflect my sheps ideas or traits in any way at all.

#142
NM_Che56

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It was my first ME game and I instantly fell in love with it. Nothing can persuade me to fall out of love with it or any ME game.

#143
Kunari801

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Xemnas07 wrote...

Kunari801 wrote...

Xemnas07 wrote...
all missions in ME2 were fetch... ie saving the quarian commander, finding the crashed ship and getting the info. and besides would it make sense for shep in ME3 to be helping a bunch of people on 3 hour long side missions while the reapers face rape everyhting in the galaxy? by the time you finish all the side missions, the galaxy is dead.


It's a game, you think it's realistic to run around doing errands for others when Earth is being invaded?   Oh wait, that points back to plot-hole territory. 


the point i highlighted is the one i wanna address. You are only doing these missions to get people to come fight the reapers, which makes sense.


You can't have your cake and eat it too. The goal of ME2 was also "to get people to come fight the reapers" via fighting the Colletors.  If you're going to parse down ME2 so much you must parse down ME3 to the same level.  

#144
F4H bandicoot

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And also, the collectors were mysterious and 'enigmatic'. No need to ruin that my putting them about everywhere.

#145
Xemnas07

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F4H bandicoot wrote...

I disagree, it could have been done to a lesser extent, but then again I find it works as a story and as a whole I find it to be better than 3. 3 Doesn't reflect my sheps ideas or traits in any way at all.


except that EVERY arch that you conclude in ME3 is based off what you did in ME1 and 2, like something as simple as how much you talked to mordin in ME2 affects what he says when he sacrifices himself to cure the genophage. And you CAN choose what to say at the most important points of the game, and what you choose affects the outcome of the entire scene, so m confused as to why you say youre choices are not reflected. except for in the endings, cuz we all agree the endings sucked.

#146
AresKeith

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Xemnas07 wrote...

AresKeith wrote...

F4H bandicoot wrote...

Fighting reapers in ME3?? You playing a different game??


I remember fighting Cerberus 2/3 of the game



my point is that while most people complain that ME3 wasnt about fighting reapers, look at ME2, the main enemies, Collectors, only show up in 3 missions, the majority of the game was fighting mercs in loyalty missions. Hypocritical to complain about ME3 doing this when ME2 did it even worse, as 9/10 of ME2 was fighting mercs.


because they weren't attacking the whole Galaxy and most of the Merc fights were when recuiting teammates, and those Merc side quest were alot better than those fetch quest in ME3

#147
Xemnas07

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Kunari801 wrote...

Xemnas07 wrote...

Kunari801 wrote...

Xemnas07 wrote...
all missions in ME2 were fetch... ie saving the quarian commander, finding the crashed ship and getting the info. and besides would it make sense for shep in ME3 to be helping a bunch of people on 3 hour long side missions while the reapers face rape everyhting in the galaxy? by the time you finish all the side missions, the galaxy is dead.


It's a game, you think it's realistic to run around doing errands for others when Earth is being invaded?   Oh wait, that points back to plot-hole territory. 


the point i highlighted is the one i wanna address. You are only doing these missions to get people to come fight the reapers, which makes sense.


You can't have your cake and eat it too. The goal of ME2 was also "to get people to come fight the reapers" via fighting the Colletors.  If you're going to parse down ME2 so much you must parse down ME3 to the same level.  




me2 had nothing to do with the reapers, and NO where in that game were you gathering the fleets of the galaxy to stop the reaper invasion, you gathered 12 people to take out a collector base and succeeded, so the collectors werent a real big threat if they got wipe by 12 people, were they? ME2 had NOTHING to do with the trilogy, and nothing to do with the reapers besides the baby reaper.

#148
F4H bandicoot

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Because my shep liked cerberus. Because my shep didn't enjoy working with the alliance. Etc etc.
As I said, the rannoch and tuchunka archs are not a true part of the main plot. the main plit is simply kill reapers.

#149
Xemnas07

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AresKeith wrote...

Xemnas07 wrote...

AresKeith wrote...

F4H bandicoot wrote...

Fighting reapers in ME3?? You playing a different game??


I remember fighting Cerberus 2/3 of the game



my point is that while most people complain that ME3 wasnt about fighting reapers, look at ME2, the main enemies, Collectors, only show up in 3 missions, the majority of the game was fighting mercs in loyalty missions. Hypocritical to complain about ME3 doing this when ME2 did it even worse, as 9/10 of ME2 was fighting mercs.


because they weren't attacking the whole Galaxy and most of the Merc fights were when recuiting teammates, and those Merc side quest were alot better than those fetch quest in ME3



exactly my point. Half of what you did in ME2 (loyalty missions) literally half the game, had NOTHING TO do with the ME2 plot itself, and the ME2 plot had nothing to do with ME1 period.

#150
Xemnas07

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Xemnas07 wrote...

AresKeith wrote...

Xemnas07 wrote...

AresKeith wrote...

F4H bandicoot wrote...

Fighting reapers in ME3?? You playing a different game??


I remember fighting Cerberus 2/3 of the game



my point is that while most people complain that ME3 wasnt about fighting reapers, look at ME2, the main enemies, Collectors, only show up in 3 missions, the majority of the game was fighting mercs in loyalty missions. Hypocritical to complain about ME3 doing this when ME2 did it even worse, as 9/10 of ME2 was fighting mercs.


because they weren't attacking the whole Galaxy and most of the Merc fights were when recuiting teammates, and those Merc side quest were alot better than those fetch quest in ME3



exactly my point. Half of what you did in ME2 (loyalty missions) literally half the game, had NOTHING TO do with the ME2 plot itself, and the ME2 plot had nothing to do with ME1 or ME plot as a whole, plain and simple..


doidnt mean to double post

Modifié par Xemnas07, 19 juillet 2012 - 12:42 .