maaaze wrote...
The Synthetics are not blown up in the destroy ending...the reapers don´t blow up...they just fall down...they do not function anymore.
I on't see how your analoogy with a nulear plant works. A nuclear plnt would povide energy for al, or blow up everyone.
You know that Shepard (organic) is needed to make Synthesis work...there is your answer...why it can not divide in destroy and why it can devide in synthesis.
maaze I think you're missing the point. The reason why people call the death of EDI/Geth contrived and the Crucible inconsistant it's because they are.
The Crucible is an enormously powerful device that operates on unknown principles. Therfore, the consequences of the Crucible are completely up to the writers. There is no reason why the Crucible has to control the Reapers. There is no reason why it can give synthetics full understanding of organics, whatever the hell that means. There is no reason why it can control the Reapers, yet it doesn't control the Geth and EDI. It does all of these things because the
writer willed it to be so.
The Crucible doesn't have to kill the Geth and EDI. It is a comple and utter forced sacrifice. They aren't sacrificed because the Geth sacrificed their fleets to stop the Reapers. EDI isn't killed in a storm of Reaper fire as Joker takes on a Sovereign class Reaper head on to stop it from destroying the Crucible. Those would have been noble sacrifices borne of their own actions and reasonable circumstances. The Crucible killing the Geth/EDI in a beam of energy is not borne of reasonable circumstances.
Almost every time the game has had a sacrifice it was done as a result of an reasonable and unavoidable situation and/or it was done of the character's own will, or it could be avoided by making the right choices/putting in effort to the game (suicide mission in Mass Effect 2).
Kaiden/Ashley's sacrifce? It happened because there wasn't enough time to save both. There were too many Geth forces. That's reasonable.
The fleet's sacrifice to save the Destiny Ascension? It happened because they needed to draw fire to stop the Destiny Ascension from being destroyed. Ships dying in this situation isn't unreasonable to expect.
Mordin's sacrifice? The Shroud was being destroyed by the STG sabotage. Mordin had only seconds to counteract it. An explosion killed him, but he went in being fully prepared to die. The situation was reasonable so I'm not complaining.
Thane's sacrifice? Arguably it wasn't necessary. Why didn't Shepard help Thane? Shepard and the whole squad stood there while Thane was engaging Kai Leng in hand to hand combat. They could've helped Thane. Thane's sacrifice was therefore borne of somewhat unreasonable circumstances, but even if Shepard helped, Thane could have been stabbed anyways, so it wasn't
that unreasonable that Thane died from his wounds.
Legion's sacrifice? The writers willed it, but I will accept it this time because it isn't
that unreasonable that an extremely complex code upload might take "direct personality dissemination." It might have even happened as a result of Reaper sabotage, making the code more difficult to upload, so Legion had to use more drastic methods. Reaper technology is completely fictional, so it's effects can be manipulated by the writers. I'll take it because it seems plausable enough to me that it is necessary.
Now I know what you are thinking, "If he can accept Legion's why can't he accept the Geth and EDI's." It's because of a combination of the Crucible's inconsistant abilities (an example is how it controls the Reapers, but not the Geth/EDI, yet it can't distinguish in destroy), the fact that it doesn't
have to, and because I can draw the line of what I think is reasonable wherever I want. The Crucible is a device designed to kill Reapers; it shouldn't target synthetics in general. It has been built and refined for millions of years.
It was worked on by Geth engineers. It makes no sense how it wasn't precisely calibrated to destroy only Reapers. I would have had absolutely no problem with it if the sacrifice was borne of a low EMS, just like how the deaths of characters in Mass Effect 2's suicide mission could be avoided by doing their loyalty missions, making the right choices, and getting the ship ugrades. The game rewarded you for putting the effort in and being smart. Having more war assests represents more talented people on the Crucible, so if you had enough, it would work exactly as it should: by killing the Reapers, and only the Reapers.
Right now we have a device with completely contrived consequences that can't be altered by making smart choices and putting in effort into the game. I will not accept that.
Modifié par elitehunter34, 19 juillet 2012 - 09:59 .