killingsheep24 wrote...
thegreateski wrote...
Very well.
Does the OP have any suggestions for improvement?
Hmmm, no order again.
1. Shorter dungeon crawls (Dwarf zone is unenjoyable)
2. Less silly hats
3. Better main antagonist with a decent reason to go "ZOMG I'M GOING TO DESTROY THE WORLD MAHAHAHA!"
4. No more Darkspawn....they are just Orcs killing and ravaging the land pointlessly
5. Less piles of junk loot and more loot that feels like an epic reward for a large quest line
6. No elves, no Dwarfs, no more generic fantasy tosh - how about some original races?
7. More leather / Medium / cloth armour designs
8. Allow the Dog to be a forth party member
9. I've got to go the gym
10. I'll be back later to argue on the nets.
*final note yes I did buy a game called Dragon Age, yes I knew there would be silly Dragons in it but I was still hoping there would be a decent villian not a mindless uber Dragon.
Got to agree here. The game doesn't seem finished.
1. Charidan's cross is just filler, run through it killing some mobs until you get to the end. Dead man's trenches is a much better area with a nice big fight (when will they patch the AI to actually charge you?)
2. The hats and indeed the clothing in general are to much of a mixed bunch. Why forced helmets, you can ALWAYS turn these things off because people want to see the face they spent ages on working. Bioware is not new to this, why did they remove an existing feature?
3. The enemy is indeed uninspired. The darkspawn are never explored. Where do they come from, why do they exist, why the broodmothers. Probably for an expansion or sequel. The same thing goes for the human enemy, come on... we need some more then just "oh you seek our former enemies as an ally" to betray everything he stands for. Did they kill his daughter or something? Oh no, they didn't. Shale is just a reprint of the killer droid from kotor. This ain't Baldur's Gate and it sure as hell ain't Planescape Torment (I know, different company).
4. Silly complaint, they may be unmotivated but they are the enemy. The problem ain't the darkspawn, the problem is that none of the enemies are intresting.
5. Oh geez god yes. Nothing says epic more then finding 1 item for a potion recipe in a dungeon. Or a dragon hord with just piles of trash armor. Bioware, please. Lay of the containers. A good book editor strikes 9 out of 10 words and a good bioware editor would strike 9 out of 10 containers. And why was bashing locked containers removed? Especially since codex and gifts are in locked containers. As for charging across the dead men trench only to then have to go back to pick up all the loot from all the corpses. Come on. Give us a pet that does it for us, or make fewer drops that drop better stuff. This is BORING and unfortunally a bioware signature. Makes me fear what will happen to Star Wars The Old Republic.
6. Stupid complaint, it is hard to be original. Note that this guy mentions WoW in another post as an example that has the same races. On this point I disagree completely, at least all the non-human races were given a bit of background.
7. Agree, and make the game less bugged in being able to get full sets. And color, allow us to pick our own. It ain't hard, welcome to 2009 Bioware.
8. The dog can be a 4th party member, did this guy even play the game? Does he mean 5th? Would have been better as a pet. He is useful, but doesn't interact much at all, so you loose a lot of banter. And why the undying love from the start?
Bioware produced another RPG and there ain't many of them around. So we take what we can get but it does seem to become consistently less. They lack the enormous quality of Black Isle/Obsidian but they are still around. You would however think that they by now would know what people want. DAO is indeed bland. The game never really came together for me.
My own complaints are that the battles are WAY to much about archers. I only ever get in trouble on the sets where you can't hit the archers straight away and you then either spend a long stunned walk with everyone else beating on you to get to them, or have to have somekind of mass stun/disabler equipped. Else they will just zero in at times on one of your party and kill them no matter their defences. Only a super build arcane warrior can really stand against them, and that class combo doesn't generate a lot of agro on them for some reason.
I can deal with it, it is just... after you figured it out, then you notice all to quikly the AI just ain't up to it. And what is with the running all over the place? And why does your own archer suck in comparison? And why is stamina so low... There are a few intresting battles but far to many, get the bloody stun spamming archers down, put the mage in a crushing prison, mop up the rest.
DAO is the best RPG of the year, but it wins because it is a one horse race. There really should be more to this genre by now.