OldMansBeard wrote...
Yes, selfillumcolor is correct. There was a later version of nwnmdlcomp that fixed the bug, but AFAIK it wasn't made generally available.
Found it -->> here <<--
OldMansBeard wrote...
In the fixed version of nwnmdlcomp (dated 2006-01-25) the correct character is at offset 0xCAD3E.
And that is this version.
This will be included with the next update of NWMax Plus/NWgMax Plus which will also include a fix for PWK/DWK creation.
The import routine of NWMax and both Plus versions will accept either setfillumcolor or selfillumcolor, so if you have an ascii model with the error you won't need to change anything before importing it. And they will all export the ascii file properly.
Checking "Compile Exported Model" seems to have an issue (at least on the 3DSMax side, haven't checked gMax yet). The 3DSMax command "DOSCommand" does not like spaces in file or directory names. I have fixed that issue and compiled model export works properly now.
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