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N7 Paladin - A Weak Character?


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#1
RemovableSanity

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I recently got the N7 Paladin, and i must say he seems quite a weak character in terms of damage. He's more a mobile wall, than actually being offensive. I have full specced out his shield which can take over 5000 damage and freeze, and use freeze snap and Energy Drain which are mostly close quarters. Its probably the way i play him, but thoughts on how to improve the spec would be helpful.

Ive spent most my time protecting others with the shield and being a Aggro pointman. Dont get me wrong, when i have three Geth primes firing at me on gold and nothing is doing me damage, its great, but a option to fire with a pistol would be nice as im just sitting their like a lemon for others to hide behind not killing.

#2
IllusiveManJr

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He's a Tech tank with full mobility.

#3
Kuriiiiiii

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theillusiveman11 wrote...

He's a Tech tank with full mobility.


Full mobility. Lol

#4
YIRAWK

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What does snap freeze do?

#5
AppealToReason

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Its a tank class. A friend I play with regularly uses it and its terrific. He'll stand at a choke point and the rest of the squad tears the enemies down. Then we move to another check point. Its not a class that's really going to top the leaderboards but damn if it isn't great to have on the team.

#6
Count Viceroy

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AppealToReason wrote...

Its a tank class. Its not a class that's really going to top the leaderboards but damn if it isn't great to have on the team.


I'd like to be able to shoot with one handed weapons though, pistols/smgs. With a accuracy penalty to balance it out.

Modifié par Count Viceroy, 19 juillet 2012 - 10:36 .


#7
havoc373

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its a class that has its moments, I have found the omnishield quite usefull to recharge my shields when its getting a little intense and there isnt good cover near.

the flash freeze i havent found a good use for though.

#8
A4RiZ0812

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YIRAWK wrote...

What does snap freeze do?


He can make Ice cream.
I 've never liked energy drain so i went for incenerate. Im sure if you select the correct rank at 6, you can get extra damage if the target is frozen.

#9
Count Viceroy

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Energy drain makes you a lot more tanky though, and it's very good for dealing with phantoms.

#10
RemovableSanity

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Count Viceroy wrote...

AppealToReason wrote...

Its a tank class. Its not a class that's really going to top the leaderboards but damn if it isn't great to have on the team.


I'd like to be able to shoot with one handed weapons though, pistols/smgs. With a accuracy penalty to balance it out.


That would be so much better. Flash freeze is good but its range is only about 1m.

#11
Cole Frehlen

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snap freeze goes through walls, and the range is pretty good. you can freeze half a dozen mooks in one shot.

#12
AppealToReason

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Count Viceroy wrote...

AppealToReason wrote...

Its a tank class. Its not a class that's really going to top the leaderboards but damn if it isn't great to have on the team.


I'd like to be able to shoot with one handed weapons though, pistols/smgs. With a accuracy penalty to balance it out.


I understand that. I haven't unlocked it yet so I can't speak personally about it that way. All I know is having a smart Paladin on your team can really make things easier for everyone.

#13
Arkley

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On Silver and Gold, he manages well enough - he just doesn't have much in the way of damage, so don't expect to score high alongside competent players with better killing capabilities. Shield Drain is a great ability and Incinerate is passable, decent against armour, though there's virtually no synergy between the two skills. Incinerate could technically detonate a Tech Burst primed by Energy Drain, but you'll have a hell of a time getting Incinerate on an enemy fast enough.

Snap Freeze isn't so hot, though. It's Cryo Blast with bad range and some mediocre damage slapped on. Cryo Blast itself is an unremarkable skill already, and bad range does nothing to improve it.

The shield is crap. People who want to like the class will argue it isn't - as people will always do when they have a personal fondness for an inferior thing, commonly known as "Dreamcast Syndrome" - and they'll be wrong. Yes, it soaks up a fair amount of damage, but only from one direction, at the expense of rooting you to the spot and removing your ability to fight back. It won't protect you from AoEs like rockets/grenades, it won't protect you from being staggered by Brute/Banshee/Atlas/Prime melees, and for all its boasts of high hit points, enemies knife through it like butter on Platinum. It might be useful if it allowed you to move, if it allowed you to fire, or if it protected from all directions, or hell, even if allies could "take cover" on you while you use it. But none of these things are possible, and it's bad.

#14
A4RiZ0812

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RemovableSanity wrote...

Count Viceroy wrote...

AppealToReason wrote...

Its a tank class. Its not a class that's really going to top the leaderboards but damn if it isn't great to have on the team.


I'd like to be able to shoot with one handed weapons though, pistols/smgs. With a accuracy penalty to balance it out.


That would be so much better. Flash freeze is good but its range is only about 1m.


That why in rank 4 you choose extra distance. If there too far, use your other power & shoot? If there reasonably close then use snap freeze. Decent on bosses, tried it on geth prime full rank, im sure it slowed their movement down.

#15
Mandalore313

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He's the second best support class, the demolisher being the first.

#16
RemovableSanity

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Arkley wrote...

On Silver and Gold, he manages well enough - he just doesn't have much in the way of damage, so don't expect to score high alongside competent players with better killing capabilities. Shield Drain is a great ability and Incinerate is passable, decent against armour, though there's virtually no synergy between the two skills. Incinerate could technically detonate a Tech Burst primed by Energy Drain, but you'll have a hell of a time getting Incinerate on an enemy fast enough.

Snap Freeze isn't so hot, though. It's Cryo Blast with bad range and some mediocre damage slapped on. Cryo Blast itself is an unremarkable skill already, and bad range does nothing to improve it.

The shield is crap. People who want to like the class will argue it isn't - as people will always do when they have a personal fondness for an inferior thing, commonly known as "Dreamcast Syndrome" - and they'll be wrong. Yes, it soaks up a fair amount of damage, but only from one direction, at the expense of rooting you to the spot and removing your ability to fight back. It won't protect you from AoEs like rockets/grenades, it won't protect you from being staggered by Brute/Banshee/Atlas/Prime melees, and for all its boasts of high hit points, enemies knife through it like butter on Platinum. It might be useful if it allowed you to move, if it allowed you to fire, or if it protected from all directions, or hell, even if allies could "take cover" on you while you use it. But none of these things are possible, and it's bad.


I found you can change the view point of the shield when it use by pointing your view where the fire is, but your right, your an easy target if you use anywhere open. As for rockets and grenades, ive never had an issue. Both just bounce of me without a problem aslong as im looking in their general direction. My main issue is being flanked easily and taken out. its good if you have a compentent team watching your back, but most dont. As for primes/brute and atlas melee, on gold never hurt at all. Probably because i took the freeze damage on it and i can just sit there. As for a Banshee, i havent had the balls to sit in front of one and shout come on!! lol

#17
Sovereign24

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He's a great character even without the shield imo. Snap Freeze is an awesome power.

Can tank quite a few shots with a fully specced shield (for health), although I'm not sure how it works against melees from Brutes, Phantoms etc.

#18
AsheraII

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You can spec it to be less tankish and focus on running around spamming freeze/incinerate combo's as you please. It still won't rock the charts, but it's actually not bad at all. I found it a more useful character overall than for example the N7 Demolisher (engineer) with its stationary resupply pilon which takes several seconds to install. That one is definitely missing some oomph. Maybe if the pilon had a built-in flamethrower or a massive AOE auto-destruct whenever enemies get too close to it, but for now I feel the Demolisher is just a mediocre grenade thrower with some very situational squad support. It certainly doesn't feel like I'm demolishing things while playing it.

#19
Neumeusis

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There are some limits however.

Atlas rocket : instant omnishield break
Ravager fire : idem
Hunter : GPS projectiles pass trough it (might be a bug)
Banshee instatkill : does not protect (the shield shatters during the grab animation, and you get a free stomach chirurgy.
Charging Brute : shield shatters on impact
Have to try with Pyros.

Can tank 3 Palming Phantoms easly however, but your teamates have to kill them fast, cause they will bang you once they are close (flip around you and stab).

Ho, and the wiki says that Snap Freeze can trigger TechBurts, so Maxing Energy Drain + taking the Range +Tech combo on Snap Freeze may be a better solution than the standard Incinerate + Cryo.

And i don't see any use of giving an elemental attibute to the Shield, does not protect you much, just add an effet to the bash. Easier to use your powers to do damage...

Modifié par Neumeusis, 19 juillet 2012 - 11:02 .


#20
kmmd60

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He's tanky caster like his brethren sentinel.

Energy drain is very good, strip a bit of shield and you're fully shielded with 40% DR for 10 sec - too good not to use. Omnishield spec to 5000 is a bit wasteful, I reccomend first 3 ranks in shield mastery and 5 in N7 paladin for extra power damage or 4/4 if you want more shield.

Omnishield can be cancelled by using power. Setup your shield and cast whatever power suitable at the moment or wait until your shield is recharged. Be aware that every time you redeploy Omnishield, it got full health again thus the 5000 perk is not really needed.

All of his powers are suitable for any kind of situations. Strip shield, burn armor, freeze regular enemies. Clearly a good caster with average damage potential.

#21
Onishiro

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If he was able to actually walk once he put his shield down... even if it was a limited distance it would make this character a little more viable.
Snap freeze is nice for handling groups of lesser mobs at once, its more of a crowd control.

#22
megabeast37215

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Arkley wrote...

Snap Freeze isn't so hot, though. It's Cryo Blast with bad range and some mediocre damage slapped on. Cryo Blast itself is an unremarkable skill already, and bad range does nothing to improve it.


Snap freeze is a fantastic debuff ability... so is Cryo blast. If they suck... what do you feel about Tac Scan? Does it suck too?

25% armor debuff is huge... find two brutes, kill one w/o Snap Freeze then kill one that has been hit by Snap Freeze. There is a VERY significant difference.

#23
PaperAlien

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RemovableSanity wrote...

Count Viceroy wrote...

AppealToReason wrote...

Its a tank class. Its not a class that's really going to top the leaderboards but damn if it isn't great to have on the team.


I'd like to be able to shoot with one handed weapons though, pistols/smgs. With a accuracy penalty to balance it out.


That would be so much better. Flash freeze is good but its range is only about 1m.

That would completely throw out most ARs because they're not only heavier, but put out similar damage and can't be used with shields in this suggestion. If the balance between them was sorted out, hell yeah.
Also note you can undeploy the shield without meleeing, through powers or rolling.
Also, I would suggest using an Acolyte. Pop a shot into a group of shielded enemies, unshield most of them and then Snap Freeze.

#24
Kitten Tactics

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Snap Freeze is an amazing skill! Once you spec for range, it hits a deceptively large area, and hits through not just cover, but full walls! You can stand on the other side of a wall and just spam it, killing/slowing/freezing enemies without ever taking a hit.

#25
Fortack

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megabeast37215 wrote...

Arkley wrote...

Snap Freeze isn't so hot, though. It's Cryo Blast with bad range and some mediocre damage slapped on. Cryo Blast itself is an unremarkable skill already, and bad range does nothing to improve it.


Snap freeze is a fantastic debuff ability... so is Cryo blast. If they suck... what do you feel about Tac Scan? Does it suck too?

25% armor debuff is huge... find two brutes, kill one w/o Snap Freeze then kill one that has been hit by Snap Freeze. There is a VERY significant difference.


Cryo Blast actually has a 50% armor debuff and a 25% damage bonus (all sources). Dunno about this Snap thing, but I'm quite sure it will have the same base stats as Cryo Blast (which means a free 25% armor debuff which can be improved up to 50% in the skilltree).