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How to reload cancel in consoles


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#1
Ponuto

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 I have seen many videos explainig how to reload cancel in pc but still haven't found any topic related on how to do this when playing on xbox or ps3 so here i am to help those that want to learn this trick.

For those who still don't know, reload canceling is, as the name implies, canceling the reload animation on a weapon. Why is this usefull, because you can increase the rate of fire of weapons a lot especially those with a long reload animation. As a result the damage per second of this weapons increases exponentially.
here is a video of how it works, its on pc but it explains a bit how it works on consoles too. all credit goes to zhhk.

the general tips to do the R.C. are: always after hearing the "click" or noticing you already have charged the weapon

1- use any power even during the recharge time. if you press a button where you have no power it won't work.
2- go into cover
3- dodge, or run
4- do a ligth melee attack, heavy melee works too but you will gain nothing
5- while in cover and not near a border of it press the melee button
6- with characters without the ability to dodge simply pres X (ps3) or A (xbox)
7- while standing still and not very close to cover pres X (ps3) or A (xbox). you will not dodge but you will stop the animation. very usefull with classes that can dodge


those are the general tips but I'm going to post what is the best way to use it in some characters that i have tried out. most of you can create other ways of using it and i will be glad to learn about it.

first of all, the easiest way to use RC is with those chareacters without dodge abilities to pres X the moment the weapons has been charged, and repeat to get awesome.

with infiltrators i recomend using the cloak button. that way, you use cloak and have another shot or shots ready to use or run away if you are in a thought spot. if you are cloaked get into cover an out of it quickly and that should do the trick.

i you are in the mist of the enemie doge and shoot again after the RC, or use a grenade to give you room to breath

as i said before, if you find other ways of efficiently use it post it because i am glad to learn.

BTW this is not an infringement of the rules in any way, bioware knows the isue and will not ban anyone for using it since it is a game mechanics

edit: modified some errors and added a new way

Modifié par Ponuto, 14 novembre 2012 - 12:21 .


#2
Kenjison7

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I like reloading my sniper instantly using tac cloak, when recharging-insant reload, while ready-instant reload + cloak :D

#3
Ponuto

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Kenjison7 wrote...

I like reloading my sniper instantly using tac cloak, when recharging-insant reload, while ready-instant reload + cloak :D


that is indeed one of the best ways of using it since you get max damage output

#4
Ponuto

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This tread needs a bump

#5
dirty_sackboy

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Ponuto, thanks for the info, as I play on the PS3. I'm going to try to perfect it.

One question if anyone can enlighten me: On my Sal. Infil. I can cloak - fire 1x shot - then energy drain. But this only works approx. 80% of the time w/ the Widow (sometimes w/ the BW but @ 50%). Is this sort of a "cancelling" too?

#6
DxWill103

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Another tip is reload cancelling with bigger characters (Batarian, Krogan, Destroyer, Turian) If you press the A button it will register the dodge roll, even though your character can't perform it. Pressing A the moment the clip is inserted will reload cancel with these bigger characters.

#7
Gadgetmike

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Also using the grenade button when having zero grenades. works for me on ps3.

#8
Ponuto

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dirty_sackboy wrote...

Ponuto, thanks for the info, as I play on the PS3. I'm going to try to perfect it.

One question if anyone can enlighten me: On my Sal. Infil. I can cloak - fire 1x shot - then energy drain. But this only works approx. 80% of the time w/ the Widow (sometimes w/ the BW but @ 50%). Is this sort of a "cancelling" too?


That is different since you are using ED in the sort time that the TC allows for the use of power while uncloaking. I would recomend you to use ED first and then shot its easier that way. It is not canceling but using the powers as best as posible :D

#9
Ponuto

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DxWill103 wrote...

Another tip is reload cancelling with bigger characters (Batarian, Krogan, Destroyer, Turian) If you press the A button it will register the dodge roll, even though your character can't perform it. Pressing A the moment the clip is inserted will reload cancel with these bigger characters.


Sorry about that i thougth that xbox had also an x sorry i have a ps3 so sorry my mistake

#10
SilentCO1

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Standing still and pressing A (X on PS3) will also work on classes that can use dodges, but if you're moving you'll roll, which will still work but you have to wait for the roll animation to finish to shoot.

#11
dirty_sackboy

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Ponuto wrote...

dirty_sackboy wrote...

Ponuto, thanks for the info, as I play on the PS3. I'm going to try to perfect it.

One question if anyone can enlighten me: On my Sal. Infil. I can cloak - fire 1x shot - then energy drain. But this only works approx. 80% of the time w/ the Widow (sometimes w/ the BW but @ 50%). Is this sort of a "cancelling" too?


That is different since you are using ED in the sort time that the TC allows for the use of power while uncloaking. I would recomend you to use ED first and then shot its easier that way. It is not canceling but using the powers as best as posible :D


Ponuto- but if I cast ED first, I have to wait for it to recharge.  The sequence I'd listed is rapid 1-2-3.  I appreciate the reply!  Still I'm sure others have noticed this.

#12
Heisenberg

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Good guide for people looking to reload cancel. The problem I have with some of these methods though is that you essentially replace the end of the reload animation with another one (e.g. melee or going into cover). The other ones are gold though.

#13
Arppis

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With Soldier I do this with Adrenaline rush button, either way I get my clip full.

#14
ryoldschool

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Interesting - you bypass the balance options designed into the game. In ME2 reload cancel was the best way to make the Claymore the best shotgun, but that was single player. With all the balance issues we have in ME3 MP it seems odd that the designers allowed this "feature" to continue.

Think of it this way. If a gun is "balanced" without using this "feature" then what does it become if a player is able to master this "feature"? My answer would be not balanced.

#15
Zso_Zso

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dirty_sackboy wrote...


Ponuto- but if I cast ED first, I have to wait for it to recharge.  The sequence I'd listed is rapid 1-2-3.  I appreciate the reply!  Still I'm sure others have noticed this.


1. activate cloak
2. activate ED
3. shoot

You do these steps rapidly, then your energy drain and shot both gets the cloak bonus damage and your cooldown will be 3 seconds regardless of the weight of the weapon(s) you carry. Step 2 ED will cancel the cloak, but since it was activated during cloak its cooldown does not apply, instead you get the 3s cooldown of the cancelled cloak.

You can also use proximity mine instead of the ED, that  is better offense: its own damage is significant on your target, plus your shot will do more damage (if you took the right evo5 for PM).

#16
dirty_sackboy

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Zso_Zso wrote...

dirty_sackboy wrote...


Ponuto- but if I cast ED first, I have to wait for it to recharge.  The sequence I'd listed is rapid 1-2-3.  I appreciate the reply!  Still I'm sure others have noticed this.


1. activate cloak
2. activate ED
3. shoot

You do these steps rapidly, then your energy drain and shot both gets the cloak bonus damage and your cooldown will be 3 seconds regardless of the weight of the weapon(s) you carry. Step 2 ED will cancel the cloak, but since it was activated during cloak its cooldown does not apply, instead you get the 3s cooldown of the cancelled cloak.

You can also use proximity mine instead of the ED, that  is better offense: its own damage is significant on your target, plus your shot will do more damage (if you took the right evo5 for PM).




Nice!  Thanks for the suggestion!  Again, I am only able to do this 80% of the time w/ the Widow (I think being a single-shot as the primary reason) & I don't have the TC's "Bonus Power."  A weird glitch for sure, but I'll take it!

#17
Guest_PurebredCorn_*

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Thanks for this thread. Shotguns are my favorite weapons to use and this sounds like it could be very useful.

#18
Sovereign24

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Actually the easiest way to reload cancel on consoles is to hit the grenade power when you're out of nades. Probably the closest that consoles will get to PC's medi-gel trick. Of course the problem with this is that you have to waste your nades, and hence lower your DPS potential.

Seriously sometimes when I'm running my Vorcha Sentinel with a Claymore, I'll just toss all my Clusters at the start of the wave just so that I can use the grenade button to reload cancel. I obviously lose out on the nades, but the prize!

Modifié par Sovereign24, 19 juillet 2012 - 07:23 .


#19
CmnDwnWrkn

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I reload cancel with cloak all the time, but as far as non-infiltrators go, it sounds like the best way to cancel is with the X/A button? I could have sworn I tried that but it didn't work. Does this method have a smaller window of opportunity than cancelling with cloak?

Modifié par CmnDwnWrkn, 19 juillet 2012 - 07:26 .


#20
Pho Kadat

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I just hit A (on Xbox) while standing still. Works best when you're away from cover or looking away from cover.

#21
Ponuto

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Sovereign24 wrote...

Actually the easiest way to reload cancel on consoles is to hit the grenade power when you're out of nades. Probably the closest that consoles will get to PC's medi-gel trick. Of course the problem with this is that you have to waste your nades, and hence lower your DPS potential.

Seriously sometimes when I'm running my Vorcha Sentinel with a Claymore, I'll just toss all my Clusters at the start of the wave just so that I can use the grenade button to reload cancel. I obviously lose out on the nades, but the prize!


thats not a bad way to use it but i don't like losing all of my grenades in the first round since they can help a lot in a desperate situation