Rumour: Bioware working on a new enemy faction.
#26
Posté 19 juillet 2012 - 03:22
Co-Op sounds amazing.
#27
Posté 19 juillet 2012 - 03:28
Collector Seeker Swarm – Capable of causing paralysis and of carrying victims away if numbers are large enough.
Collector Drone – Equipped with Collector assault rifles. Standard troop type, equipped with barriers on Hardcore and Insanity.
Collector Assassin – Equipped with Collector particle beam rifles and biotic barriers.
Collector Guardian – Equipped with Collector assault rifles and biotic barriers. Able to deploy personal anti-ballistic shields and warp ammunition.
Praetorian - A flying synthetic-organic construct armed with twin particle beams and strong biotic barriers. Can slam into the ground to damage surrounding targets and regenerate their barriers.
Harbinger – A Collector possessed by Harbinger has biotic barriers and armour, equipped powerful biotic abilities.
The Harbinger as it worked in ME2 would be an exciting enemy to face as it's unpredictable when it changes. All it would need is another heavy unit. Maybe a Scion.
Also lore: Despite the Collectors not being encountered in Mass Effect 3, a Codex entry on the Reaper War states that the Reapers had used Collector swarms in Palaven. It is unknown if this was supposed to refer to the Seeker swarms or to the Collectors themselves.
Modifié par Beelzebubs, 19 juillet 2012 - 03:44 .
#28
Posté 19 juillet 2012 - 03:30
#29
Posté 19 juillet 2012 - 03:32
Pedactor wrote...
Here comes the Rachni.
Co-Op sounds amazing.
Oh god, I completely forgot about the Rachni. Now I kind of want to either see the Rachni or the Mercenaries as enemies, but since the Rachni aren't hostile in Mass Effect 3, I doubt that they will see the light of day... Opposed to the Mercenaries, however, which seems like a much more feasible enemy, since they are pretty much warriors for hire, or pirates. Seriously, who wouldn't want a return of the Eclipse mercs with a big, bad YMIR mech for a boss?
#30
Posté 19 juillet 2012 - 03:32
#31
Posté 19 juillet 2012 - 03:34
BattleSoldier wrote...
http://news.softpedi...ys-281913.shtml
Report suggests that Bioware is working on a new Enemy faction for the upcoming MP dlcs
Also, there is a possibily for 4 player co-op missions same as in SP, which is different from horde mode.
Make it happen bioware plz, that would be pure awesomeness
#32
Posté 19 juillet 2012 - 03:34
Beelzebubs wrote...
Praetorian - A flying synthetic-organic construct armed with twin particle beams and strong biotic barriers. Can slam into the ground to damage surrounding targets and regenerate their barriers.
Praetorians aren't Collectors, they're a fusion of Husks. So they'd need to come up with different enemies...
Maybe they'll bolster the current enemies with new units? I'd crap my pants if I had to fight a Scion or a Praetorian on gold, Scions are the WORST.
#33
Posté 19 juillet 2012 - 03:35
BoomDynamite wrote...
It's probably fake, but Collectors would be nice, especially since they listened to us about Platinum.
Oh god yes. Bioware, please bring back Keith Szarabajka if Collectors are the new enemy.
#34
Posté 19 juillet 2012 - 03:36
Carnagedude504 wrote...
Beelzebubs wrote...
Praetorian - A flying synthetic-organic construct armed with twin particle beams and strong biotic barriers. Can slam into the ground to damage surrounding targets and regenerate their barriers.
Praetorians aren't Collectors, they're a fusion of Husks. So they'd need to come up with different enemies...
Maybe they'll bolster the current enemies with new units? I'd crap my pants if I had to fight a Scion or a Praetorian on gold, Scions are the WORST.
Sure look like collectors though : http://www.masseffec...wiki/Praetorian and yeah Scions would be good.
Modifié par Beelzebubs, 19 juillet 2012 - 03:40 .
#35
Posté 19 juillet 2012 - 03:38
Collectors would be nice, but I'm fine with anything new.
#36
Posté 19 juillet 2012 - 03:39
#37
Posté 19 juillet 2012 - 03:39
#38
Posté 19 juillet 2012 - 03:40
#39
Posté 19 juillet 2012 - 03:41
InsomniaticMeat wrote...
I'd love to see the collectors return as enemies. Perhaps even the Blue Suns and other such mercenary groups - Though unlikely, if we're going to retake Omega in SP. Rachni would be REAL awesome to get as enemies.
Although in the SP they are fighting on our side, maybe we'll get them as playable classes though.
#40
Posté 19 juillet 2012 - 03:42
Computron2000 wrote...
And the new enemy will be darkspawn with dragons as the bosses
Dragons are so much fun to fight no matter what game you are playing. They are the best bosses, period.
How about a Collector DRAGON!
#41
Posté 19 juillet 2012 - 03:44
With all the BSN members at Comicon; the only person "smart enough" to ask the dev's about future DLC was a random Gamefaqs guy? Call me skeptical.
#42
Posté 19 juillet 2012 - 03:44
Dendio1 wrote...
Seriously doubt it. In fact I wont be surprised if Earth is the last significant multiplayer dlc for a while.
No way, they make more money from multiplayer than singleplayer, there will be more!
And a new faction to fight would be perfect!
#43
Posté 19 juillet 2012 - 03:45
Tankcommander wrote...
Computron2000 wrote...
And the new enemy will be darkspawn with dragons as the bosses
Dragons are so much fun to fight no matter what game you are playing. They are the best bosses, period.
How about a Collector DRAGON!
A giant swarmer that can breathe fire!!!
#44
Posté 19 juillet 2012 - 03:46
Carnagedude504 wrote...
Beelzebubs wrote...
Praetorian - A flying synthetic-organic construct armed with twin particle beams and strong biotic barriers. Can slam into the ground to damage surrounding targets and regenerate their barriers.
Praetorians aren't Collectors, they're a fusion of Husks. So they'd need to come up with different enemies...
Maybe they'll bolster the current enemies with new units? I'd crap my pants if I had to fight a Scion or a Praetorian on gold, Scions are the WORST.
Collectors make them though.
I hypothesise that the reason we don't see them used by the Reapers is because the Reapers use multiple species to get more variation, which is more efficient than fusing multiple husks of one species. Collectors were only targeting humans, so they don't get that.
#45
Posté 19 juillet 2012 - 03:46
#46
Posté 19 juillet 2012 - 03:47
would be awesome.Computron2000 wrote...
And the new enemy will be darkspawn with dragons as the bosses
#47
Posté 19 juillet 2012 - 03:48
#48
Posté 19 juillet 2012 - 03:48
Beelzebubs wrote...
Carnagedude504 wrote...
Beelzebubs wrote...
Praetorian - A flying synthetic-organic construct armed with twin particle beams and strong biotic barriers. Can slam into the ground to damage surrounding targets and regenerate their barriers.
Praetorians aren't Collectors, they're a fusion of Husks. So they'd need to come up with different enemies...
Maybe they'll bolster the current enemies with new units? I'd crap my pants if I had to fight a Scion or a Praetorian on gold, Scions are the WORST.
Sure look like collectors though : http://www.masseffec...wiki/Praetorian and yeah Scions would be good.
They're collector creations, but they aren't collectors themselves. They'd still fall under the category "Reapers", since they can be created by just about anyone if they had the right tools. So far, out of all the current factions, they only contain their own units (Reapers using Cannibals, Husks, Brutes and Banshees, all twisted synthetic creations+combinations of other races, which is where Scions and Praetorians would fit in), so it wouldn't be strange if Praetorian's didn't make an appearance as a Collector enemy (that is if Collectors are coming in as a new faction. I'm still hoping for mercenaries though).
Scions on hardcore were annoying as hell though... Abominations weren't a walk in the park either (reminescent to the Husks in ME1, where they exploded if you killed them)
#49
Posté 19 juillet 2012 - 03:48
Shouldn't we be fighting them and not among ourselves?
The Collectors are the obvious choice for a fourth enemy faction.
#50
Posté 19 juillet 2012 - 03:48





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