Well yeah, that's what it seems like. But so what? The game already told us that the Catalyst has tried synthesis or at least a very close analogue before. The options being on the Citadel really doesn't change anything.DistantUtopia wrote...
Ok, we seem to be divering a bit again to the endings.
I thought the debate was that the options provided at the end are ALREADY in the Citadel; all the Crucible does is unlock it? Therefore, Synthesis was already something the Citadel COULD do but is only fully realized (i.e. AA Batteries) when the Crucible docks?
The Crucible is a power source. Therefore, the Catalyst designed synthesis.
#151
Posté 19 juillet 2012 - 10:41
#152
Posté 19 juillet 2012 - 10:41
#153
Posté 19 juillet 2012 - 10:44
The Angry One wrote...
txgoldrush wrote...
This is a classic from its greek roots Deus Ex Machina subverted. The roles of the hero and the god from the machine are BACKWARDS.
No it's not, because the Catalyst becomes the protagonist and Shepard's input becomes irrelevant in a master stroke of bad writing.
The roles aren't backwards if the Catalyst takes ALL of the roles. It becomes antagonist, protagonist and deus ex machina all rolled into one.
No, he is clearly the antagonist, however antagonists can have problems that need solving as well. Nevermind that instead of the protagonist triumphing over the antagonist, the conflict itself can be resolved.
The antagonist can have his views change due to the protagonist. He was "defeated" as soon as the Crucible meets the Citadel. The cycle is no longer feasible.
In fact, Shepard is a "Deus Ex" throughout the trilogy.
#154
Posté 19 juillet 2012 - 10:44
DistantUtopia wrote...
And unfortunately,one could view each choice either way. To me, the way the dialog and narrative is currently structured heavily implies the first interpretation.maaaze wrote...
DistantUtopia wrote...
Brilliant as in, brilliant joke? Taboo likened the Catalyst to the WinME paperclip.
Destroying the reapers and controlling the reapers as surrendering? Isn't the whole debate that you are "surrendering" to the Catalysts Ideology?
Destroy - Yes, Catalyst, I agree. Synthetics will wipe out organics so I'll get rid of all synthetics now
Control - Yes, Catalyst, I agree. Synthetics will wipe out organics so I'll take over your job to make sure that doesn't happen.
Synthesis - Yes, Catalyst, I agree. Synthetics will wipe out organics so let's remove that difference so Synthetics won't have a reason to wipe out organics.
No you don´t surrender anything.
Destroy - No, Catalyst I do not agree...I have hope that conflicts will end peacefully...I will end the reaper thread ones and for all...even when i have to sacrafice Synthetics...we will find a better way to prevent conflict.
Control - No , Catalyst...there are other ways to prevent conflict...I will end your tyranny and take care of all sentient beings.
Synthesis - Yes I agree. Synthetics and Organics will always be in conflict. so lets remove the differences and let us all have a better understanding of each other...and remove the reaper thread by giving them free will...
Not to say the 2nd isn't true. It just doesn't seem to fit in unless you insert your own "Shepard" in.
I could list a few quotes of what shaperds responds to the catalyst...to prove that the narrative does not imply your first interpretation...but i am too tired to do so...so i will leave it at that.
Have a good night everyone.
#155
Posté 19 juillet 2012 - 10:45
elitehunter34 wrote...
I didn't say he did. Present means the same thing as showing you, which is what he did. Shepard had no knowledge of the Crucible's functions. For some reason the Catalyst told Shepard about them despite both of those options being the antithesis of what the Catalyst wants. Don't say that the Crucible forced him to. You are not going to convince me that a sentient AI was forced by a machine that is only a power source to present those 2 options. It's simply bad writing.maaaze wrote...
He does not give them to you...he just explains what the crucible does...thats all...
He gives Shaperd context about what he is about to do.
It's not bad writing if the reasoning is explained, and it is. The Catalyst tells Shepard that the fact he's there means that the old solution no longer applies. So it allows Shepard, as the representative of the Organics, to help come up with the new solution, from the choices that Crucible allows him to offer, even if it means the Reapers are destroyed.
#156
Posté 19 juillet 2012 - 10:49
Cheviot wrote...
3DandBeyond wrote...
You have no idea what any of the options do unless meta-gaming and they are all from the same poisonous tree, meant to do nothing but solve his problem. Please point me as to exactly where in 3 games, his goal was ever our main goal.
It isn't the only choice in the Mass Effect series that Shepard goes into blind; for example, his choice whether or not to free the Rachni Queen, or whether or not to switch on Legion or whether or not to sabotage the Genophange cure or whether or not to let Legion upload the Reaper code to the Conscensus.
The rachni queen and the geth and krogan all have back story. Wrex and Bakara are there to lead the Krogan-I trust them. That's faith and trust with a reason. The Rachni had always been abused-by the Protheans, the reapers, the Salarians, and so on. The Rachni even did keep their promise but the reapers found them and used them. Their threat does not rise to the level of the reaper threat.
The geth were not out to kill the Quarians and their vice was they became sentient-the Quarians were responsible for that and started effectively to kill the geth, so the geth chased them out. That proves something to Shepard. There are heretics who can be taken care of but even they do not rise to the threat the reapers pose.
Shepard does not go into those choices blind-Shepard knows something about the players. The catalyst is a complete unknown.
#157
Posté 19 juillet 2012 - 10:56
3DandBeyond wrote...
Cheviot wrote...
3DandBeyond wrote...
You have no idea what any of the options do unless meta-gaming and they are all from the same poisonous tree, meant to do nothing but solve his problem. Please point me as to exactly where in 3 games, his goal was ever our main goal.
It isn't the only choice in the Mass Effect series that Shepard goes into blind; for example, his choice whether or not to free the Rachni Queen, or whether or not to switch on Legion or whether or not to sabotage the Genophange cure or whether or not to let Legion upload the Reaper code to the Conscensus.
The rachni queen and the geth and krogan all have back story. Wrex and Bakara are there to lead the Krogan-I trust them. That's faith and trust with a reason. The Rachni had always been abused-by the Protheans, the reapers, the Salarians, and so on. The Rachni even did keep their promise but the reapers found them and used them. Their threat does not rise to the level of the reaper threat.
The geth were not out to kill the Quarians and their vice was they became sentient-the Quarians were responsible for that and started effectively to kill the geth, so the geth chased them out. That proves something to Shepard. There are heretics who can be taken care of but even they do not rise to the threat the reapers pose.
Shepard does not go into those choices blind-Shepard knows something about the players. The catalyst is a complete unknown.
The Krogan example is a good point - though if you lost Wrex and didn't keep the Malon's data, Wrev is not exactly someone who inspires confidence. The other instances, however are exactly like Shepard's choice to trust the Catalyst or not; all the stuff you say is true, but Shepard doesn't know any of it at the moment he makes the decisions. At the moment of choice in the Rachni and Legion choices, Shepard is going in blind, or at very least, a mountain of evidence that says he should not trust the Rachni or Geth.
#158
Posté 19 juillet 2012 - 10:58
#159
Posté 19 juillet 2012 - 11:00
No, you're missing the point. Destroy and Control aren't solutions to the problem. The Catalyst even says this for Destroy when he says "Soon, your children will created synthetics and then the chaos will come back." I've already been over this.Cheviot wrote...
It's not bad writing if the reasoning is explained, and it is. The Catalyst tells Shepard that the fact he's there means that the old solution no longer applies. So it allows Shepard, as the representative of the Organics, to help come up with the new solution, from the choices that Crucible allows him to offer, even if it means the Reapers are destroyed.
#160
Posté 19 juillet 2012 - 11:02
#161
Posté 19 juillet 2012 - 11:08
Hell has now officially frozen over.
#162
Posté 19 juillet 2012 - 11:10
elitehunter34 wrote...
No, you're missing the point. Destroy and Control aren't solutions to the problem. The Catalyst even says this for Destroy when he says "Soon, your children will created synthetics and then the chaos will come back." I've already been over this.Cheviot wrote...
It's not bad writing if the reasoning is explained, and it is. The Catalyst tells Shepard that the fact he's there means that the old solution no longer applies. So it allows Shepard, as the representative of the Organics, to help come up with the new solution, from the choices that Crucible allows him to offer, even if it means the Reapers are destroyed.
But it also says that the current solution no longer works, and Shepard will have to choose. It explains the pros and cons of each option, expresses a preference, but it leaves the final choice up to Shepard. To offer those choices, it must believe that this Cycle is different enough to previous ones that they can deal with the cons. What is my evidence? The fact it says that because Shepard is there, and the Crucible is there, a new solution is neeeded.
#163
Posté 19 juillet 2012 - 11:29
You know, I much prefer Valve's approach of it'll be released when it's done (don't even begin to compare Duke Nukem Forever here) because as a result Valve puts out well written, polished games. Admittedly, Valve can do whatever the hell they like thanks to Steam, whereas all Bioware has is the Evil Alliance. The spacekid does say that the crucible changed him suggesting that it's a little bit more than an AA battery; after all, putting a battery in a ****** doesn't turn it into a vibrator (excuse the crude analogy) unless you add extra mechanics or it's already in place, which, as I understand it, is what you're suggesting here. Obviously any ideas presented by us, the fans, are pure speculation and while we want stuff to make sense I don't think there's any amount of logic that you can throw at this fiasco that will help. I believe they have an opportunity with the upcoming Leviathan DLC to fix some of this crap, but I don't think they're going to as the 'writers' are likely sulking.
Modifié par krasnoarmeets, 19 juillet 2012 - 11:30 .
#164
Posté 19 juillet 2012 - 11:40
#165
Posté 19 juillet 2012 - 11:45
Cheviot wrote...
elitehunter34 wrote...
No, you're missing the point. Destroy and Control aren't solutions to the problem. The Catalyst even says this for Destroy when he says "Soon, your children will created synthetics and then the chaos will come back." I've already been over this.Cheviot wrote...
It's not bad writing if the reasoning is explained, and it is. The Catalyst tells Shepard that the fact he's there means that the old solution no longer applies. So it allows Shepard, as the representative of the Organics, to help come up with the new solution, from the choices that Crucible allows him to offer, even if it means the Reapers are destroyed.
But it also says that the current solution no longer works, and Shepard will have to choose. It explains the pros and cons of each option, expresses a preference, but it leaves the final choice up to Shepard. To offer those choices, it must believe that this Cycle is different enough to previous ones that they can deal with the cons. What is my evidence? The fact it says that because Shepard is there, and the Crucible is there, a new solution is neeeded.
A new solution is needed. Yet if you dont pick one of the three presented he says "oh wells. The solution that I have been using wont work anymore because you are in my room. But you dont want one of my options. So lets just keep using that option I just said doesnt work anymore."
#166
Posté 20 juillet 2012 - 12:36
krasnoarmeets wrote...
While attempting to explain the logic behind something that seems inherently illogical (such as the end choices) may seem a little misguided to some, as this assumes that Bioware writers didn't pull these choices out of their behinds in the last 5 minutes on a whim while under extreme pressure from EA to get the product out inside an imposed schedule, I do it myself, so I see where you (OP) are coming from. I fear, however, that were I to try and reason through the ME3 endings my head might explode, as they do seem to defy all logic. To be honest, I don't think the 'writing team' (if you can call them that)put much thought into it. We have a deadline! PANIC!!! I know, this'll do...
You know, I much prefer Valve's approach of it'll be released when it's done (don't even begin to compare Duke Nukem Forever here) because as a result Valve puts out well written, polished games. Admittedly, Valve can do whatever the hell they like thanks to Steam, whereas all Bioware has is the Evil Alliance. The spacekid does say that the crucible changed him suggesting that it's a little bit more than an AA battery; after all, putting a battery in a ****** doesn't turn it into a vibrator (excuse the crude analogy) unless you add extra mechanics or it's already in place, which, as I understand it, is what you're suggesting here. Obviously any ideas presented by us, the fans, are pure speculation and while we want stuff to make sense I don't think there's any amount of logic that you can throw at this fiasco that will help. I believe they have an opportunity with the upcoming Leviathan DLC to fix some of this crap, but I don't think they're going to as the 'writers' are likely sulking.
seriously.. we already know that they pulled this from the dark space in last 5 min. i thought this isnt the point of this thread.
and really, you comparing advanced device to a piece of plastic (or whatever) without ANY mechanics inside aka ******?
the Citadel already have the required mechanics because it can communicate/control the relays.
we just send much more energy (from the Crucible) through the Citadel to the relays.
and if you are afraid of your head just stick to the regular *hate*or *bad writing* threads, you will be safe there.
#167
Posté 20 juillet 2012 - 12:36
v3paR wrote...
krasnoarmeets wrote...
While
attempting to explain the logic behind something that seems inherently
illogical (such as the end choices) may seem a little misguided to some,
as this assumes that Bioware writers didn't pull these choices out of
their behinds in the last 5 minutes on a whim while under extreme
pressure from EA to get the product out inside an imposed schedule, I do
it myself, so I see where you (OP) are coming from. I fear, however,
that were I to try and reason through the ME3 endings my head might
explode, as they do seem to defy all logic. To be honest, I don't think
the 'writing team' (if you can call them that)put much thought into it.
We have a deadline! PANIC!!! I know, this'll do...
You know, I much
prefer Valve's approach of it'll be released when it's done (don't even
begin to compare Duke Nukem Forever here) because as a result Valve puts
out well written, polished games. Admittedly, Valve can do whatever the
hell they like thanks to Steam, whereas all Bioware has is the Evil
Alliance. The spacekid does say that the crucible changed him suggesting
that it's a little bit more than an AA battery; after all, putting a
battery in a ****** doesn't turn it into a vibrator (excuse the crude
analogy) unless you add extra mechanics or it's already in place, which,
as I understand it, is what you're suggesting here. Obviously any ideas
presented by us, the fans, are pure speculation and while we want stuff
to make sense I don't think there's any amount of logic that you can
throw at this fiasco that will help. I believe they have an opportunity
with the upcoming Leviathan DLC to fix some of this crap, but I don't
think they're going to as the 'writers' are likely sulking.
seriously..
we already know that they pulled this from the dark space in last 5
min. i thought this isnt the point of this thread.
and really, you comparing advanced device to a piece of plastic (or whatever) without ANY mechanics inside aka ******?
the Citadel already have the required mechanics because it can communicate/control the relays.
we just send much more energy (from the Crucible) through the Citadel to the relays.
and if you are afraid of your head just stick to the regular *hate*or *bad writing* threads, you will be safe there.
Wow. You insult me because you don't understand the analogy? Way to prove your argument. The logic of the analogy is applied using the information presented by the spacekid when it says 'the crucible has changed me.'
My point is quite clear. If it's just a power source it cannot change the nature of a device without some additional mechanics. Is that clear for you or is further clarification required? I think the analogy I gave worked quite well. You can't turn a ****** into a vibrator by merely inserting a battery, you have to add circuitry, an engine and switching equipment to effect that change. Am I getting through?
The reason I spoke of my head, which was obviously a joke, is because there is no logic inherent to the ending. It's all contradictory. Made of different ideas that conflict with one another.
As already stated one of those is the fact that you have these choices presented by spacekid (it's funny that he knows exactly what they'll do given the crucible has only just changed him) and throws a tantrum if you don't an insists on following a course of action that he has admitted no longer works.
Logic cannot be applied here as the spacekid appears to be demented as is the rest of the ending.
Modifié par krasnoarmeets, 20 juillet 2012 - 12:53 .
#168
Posté 20 juillet 2012 - 01:18
Cheviot wrote...
The Krogan example is a good point - though if you lost Wrex and didn't keep the Malon's data, Wrev is not exactly someone who inspires confidence. The other instances, however are exactly like Shepard's choice to trust the Catalyst or not; all the stuff you say is true, but Shepard doesn't know any of it at the moment he makes the decisions. At the moment of choice in the Rachni and Legion choices, Shepard is going in blind, or at very least, a mountain of evidence that says he should not trust the Rachni or Geth.
No they aren't. The first Rachni Queen Shepard meets is imprisioned and her children have been taken from her and the reason they are out of control is because they have been removed from her. That is one Queen. Shepard could kill her, but there is information that the Rachni only ever wanted to be left alone and were forced into the open by a Salarian who opened a relay to them.
The next contact with them involves Rachni that are being controlled and imprisoned and it continually involves Rachni that are being abused by others including the reapers. The last queen clearly and obviously hates the reapers for hurting her children and she could be killed or subdued more easily than any reaper.
The Geth have not been turning people into goo and were not even attacking people except when under reaper supervision. They fought the quarians for self-preservation and then stopped. The heretics aren't trusted ever, but Legion is. Legion saved their lives on the derelict reaper. Legion also helps on the collector base. Shepard does not help the geth before trusting Legion and he is the reason and the fact that all the non-heretic geth wanted was to be alive. They didn't chase after the quarians.
On the other hand, the catalyst says he controls the reapers. That is a whole new level of nasty. Rachni and geth can be killed. Krogan, I've fought plenty and killed them. Reapers, not so easy. Trusting their baby daddy, that could doom the whole galaxy.
#169
Posté 20 juillet 2012 - 01:44
Cheviot wrote...
elitehunter34 wrote...
No, you're missing the point. Destroy and Control aren't solutions to the problem. The Catalyst even says this for Destroy when he says "Soon, your children will created synthetics and then the chaos will come back." I've already been over this.Cheviot wrote...
It's not bad writing if the reasoning is explained, and it is. The Catalyst tells Shepard that the fact he's there means that the old solution no longer applies. So it allows Shepard, as the representative of the Organics, to help come up with the new solution, from the choices that Crucible allows him to offer, even if it means the Reapers are destroyed.
But it also says that the current solution no longer works, and Shepard will have to choose. It explains the pros and cons of each option, expresses a preference, but it leaves the final choice up to Shepard. To offer those choices, it must believe that this Cycle is different enough to previous ones that they can deal with the cons. What is my evidence? The fact it says that because Shepard is there, and the Crucible is there, a new solution is neeeded.
Ok. The kid has lied before-he is the reapers. Everytime anyone was indoctrinated they were told a lie. Saren thought he could save everyone and himself if he just placated Sovereign and helped him. TIM, thought he could control the reapers. He couldn't, but the kid and his reapers (him) told him he could. So, what's different now-he's telling Shepard s/he can control them--gee, TIM thought so, too. But now the kid is telling the surefire truth, so help me reaper god.
You trust the kid because he looks like a kid. If Harbinger was standing before you and said, "trust me" how fast would you be looking for a cain?
Consider this...a guy and his murdering friends comes into your home. They've all been killing your neighbors. They eat their flesh too and one guy is chewing on your best friend's thumb. The gang's boss wants them to look for your family and eat them too. He says they have a good reason for doing it and are really helping you. His car is outside. He says in his car he has a way to fix everything so he and his gang don't have to kill anyone ever again. He has a new solution but you need to get into his car to make it happen.
There are 3 buttons in his car. One, will make you the new leader of the gang and you will only have your intelligence to use to be the gang boss-you will no longer feel emotions and will never see your loved ones again and they won't know what happened to you. The cannibal gang will spruce up the neighborhood, fix cars, and become the new police force and will protect everyone. At that, Bill a big gang member burps and your neighbor's finger nail flies out of his mouth.
The next button will allow you and everyone you know to become part gang member and understand their eating habits and they will all become part nice person. The last lady on the block absolutely hates gangs and they ate her husband and she would never want to be part of their gang, but you force her to join. They will live near you and you will now have their gang logo tatooed on your forehead. It is not known if they will still like to eat people, but maybe now they will at least cook them first.
The next button will allow you to blow them all to hell, but along with them anyone who ever stole a pencil, ate meat sort of raw, or thought about committing any kind of crime (even you have thought of doing something bad) will die. In fact, your new baby that has been on breast milk will die.
But wait, you can shoot the gang leader with this infinite ammo pistol that suddenly fell into your hand or tell him to shove off and because you are stupid, everybody dies and a new family will move in and find his car and make some choice, because they're smart.
Would you trust the gang leader? Why would the gang leader give you any option to kill him and not try to stop you from making a "wrong" choice? Why wouldn't he lie? What proof other than his word do you have that he is telling you the truth?
The kid knows how to lie and has lied. He destroyed his own creators against their will putting them into the first reaper-that shows manipulation or duplicity. He lies or contradicts himself to Shepard.
I've asked this many times and never gotten a real response to it: prove that anything the kid says is true without thinking like the player. Be Shepard and do not rely on what the kid says-prove what he says is true.
But even if true, the choices are ridiculous for what they do and how they do it.
#170
Posté 20 juillet 2012 - 01:52
draken-heart wrote...
IF the crucible is just a power source and the Catalyst designed all the options why did it nocommand the reapers to destroy all prothean archives to make sure they got rid of the options before hitting earth?
If it knew aboutthe Prothean archives it would have hit them 49,699 years ago.
#171
Posté 20 juillet 2012 - 01:53
3DandBeyond wrote...
Cheviot wrote...
elitehunter34 wrote...
No, you're missing the point. Destroy and Control aren't solutions to the problem. The Catalyst even says this for Destroy when he says "Soon, your children will created synthetics and then the chaos will come back." I've already been over this.Cheviot wrote...
It's not bad writing if the reasoning is explained, and it is. The Catalyst tells Shepard that the fact he's there means that the old solution no longer applies. So it allows Shepard, as the representative of the Organics, to help come up with the new solution, from the choices that Crucible allows him to offer, even if it means the Reapers are destroyed.
But it also says that the current solution no longer works, and Shepard will have to choose. It explains the pros and cons of each option, expresses a preference, but it leaves the final choice up to Shepard. To offer those choices, it must believe that this Cycle is different enough to previous ones that they can deal with the cons. What is my evidence? The fact it says that because Shepard is there, and the Crucible is there, a new solution is neeeded.
Ok. The kid has lied before-he is the reapers. Everytime anyone was indoctrinated they were told a lie. Saren thought he could save everyone and himself if he just placated Sovereign and helped him. TIM, thought he could control the reapers. He couldn't, but the kid and his reapers (him) told him he could. So, what's different now-he's telling Shepard s/he can control them--gee, TIM thought so, too. But now the kid is telling the surefire truth, so help me reaper god.
You trust the kid because he looks like a kid. If Harbinger was standing before you and said, "trust me" how fast would you be looking for a cain?
Consider this...a guy and his murdering friends comes into your home. They've all been killing your neighbors. They eat their flesh too and one guy is chewing on your best friend's thumb. The gang's boss wants them to look for your family and eat them too. He says they have a good reason for doing it and are really helping you. His car is outside. He says in his car he has a way to fix everything so he and his gang don't have to kill anyone ever again. He has a new solution but you need to get into his car to make it happen.
There are 3 buttons in his car. One, will make you the new leader of the gang and you will only have your intelligence to use to be the gang boss-you will no longer feel emotions and will never see your loved ones again and they won't know what happened to you. The cannibal gang will spruce up the neighborhood, fix cars, and become the new police force and will protect everyone. At that, Bill a big gang member burps and your neighbor's finger nail flies out of his mouth.
The next button will allow you and everyone you know to become part gang member and understand their eating habits and they will all become part nice person. The last lady on the block absolutely hates gangs and they ate her husband and she would never want to be part of their gang, but you force her to join. They will live near you and you will now have their gang logo tatooed on your forehead. It is not known if they will still like to eat people, but maybe now they will at least cook them first.
The next button will allow you to blow them all to hell, but along with them anyone who ever stole a pencil, ate meat sort of raw, or thought about committing any kind of crime (even you have thought of doing something bad) will die. In fact, your new baby that has been on breast milk will die.
But wait, you can shoot the gang leader with this infinite ammo pistol that suddenly fell into your hand or tell him to shove off and because you are stupid, everybody dies and a new family will move in and find his car and make some choice, because they're smart.
Would you trust the gang leader? Why would the gang leader give you any option to kill him and not try to stop you from making a "wrong" choice? Why wouldn't he lie? What proof other than his word do you have that he is telling you the truth?
The kid knows how to lie and has lied. He destroyed his own creators against their will putting them into the first reaper-that shows manipulation or duplicity. He lies or contradicts himself to Shepard.
I've asked this many times and never gotten a real response to it: prove that anything the kid says is true without thinking like the player. Be Shepard and do not rely on what the kid says-prove what he says is true.
But even if true, the choices are ridiculous for what they do and how they do it.
Does it risk destroying the planet if I don't press one of the buttons?
Because that's important
#172
Posté 20 juillet 2012 - 01:55
Bioware is... slipping.
#173
Posté 20 juillet 2012 - 02:06
MetioricTest wrote...
Does it risk destroying the planet if I don't press one of the buttons?
Because that's important
The gang will eat themselves through your neighborhood and eventually (with membership in the millions) will eat all the people on every continent and you know what happens at some point after digestion-believe me, that will destroy the planet.
But even after hitting a button they may still have a taste for what human flesh, the other er, white meat. And digestion will still occur to its inevitable end.
Modifié par 3DandBeyond, 20 juillet 2012 - 02:06 .
#174
Posté 20 juillet 2012 - 02:10
Kia Purity wrote...
I'm pretty sure the Citadel was meant to be the battery for the Crucible but they made Crucible the battery so... battery for a battery?
Bioware is... slipping.
Implicatations...unpleasant.
#175
Posté 20 juillet 2012 - 02:20





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