I suppose.Wulfram wrote...
EpicBoot2daFace wrote...
Yes, after you kill the archdemon and you get to talk to all your party members one last time. She said nothing of going back to the Chantry if you hardened her character.
Well, she didn't know that the person who helped her escape from Marjolaine was going to be elected as the Divine. By the time you meet her, it's 6 years since the death of the Archdemon. Plans change in that time.
Leliana cameo
#51
Posté 22 juillet 2012 - 07:35
#52
Posté 23 juillet 2012 - 01:38
Modifié par themikefest, 23 juillet 2012 - 01:44 .
#53
Posté 23 juillet 2012 - 02:50
EpicBoot2daFace wrote...
I suppose.Wulfram wrote...
EpicBoot2daFace wrote...
Yes, after you kill the archdemon and you get to talk to all your party members one last time. She said nothing of going back to the Chantry if you hardened her character.
Well, she didn't know that the person who helped her escape from Marjolaine was going to be elected as the Divine. By the time you meet her, it's 6 years since the death of the Archdemon. Plans change in that time.
I don't think there is anything wrong with people doing something different. Anderson not being suited for political office etc. But people coming back from the dead is something that should not happen.
#54
Posté 23 juillet 2012 - 03:33
Hawke: I heard you were dead.
Leliana: I don't want to talk about it.
The heavily scarred appearance of Leliana, honestly, would have reduced my confusion and rage by 95%. I mean, yeah, she was supposed to be dead. But that way, if they decide they made a mistake and absolutely HAVE to bring this character back, at least we could feel we did SOMETHING.
#55
Posté 23 juillet 2012 - 03:36
Maclimes wrote...
I still think this could have been solved very easily. During Leliana's cameo, if the DA:O import was one where she died, have her heavily scarred or burned or something, and add two lines of dialogue:
Hawke: I heard you were dead.
Leliana: I don't want to talk about it.
The heavily scarred appearance of Leliana, honestly, would have reduced my confusion and rage by 95%. I mean, yeah, she was supposed to be dead. But that way, if they decide they made a mistake and absolutely HAVE to bring this character back, at least we could feel we did SOMETHING.
uyyy no please.....Leliana was wonderful touch like Flemeth in DA 2
#56
Posté 23 juillet 2012 - 03:38
Maclimes wrote...
I still think this could have been solved very easily. During Leliana's cameo, if the DA:O import was one where she died, have her heavily scarred or burned or something, and add two lines of dialogue:
Hawke: I heard you were dead.
Leliana: I don't want to talk about it.
The heavily scarred appearance of Leliana, honestly, would have reduced my confusion and rage by 95%. I mean, yeah, she was supposed to be dead. But that way, if they decide they made a mistake and absolutely HAVE to bring this character back, at least we could feel we did SOMETHING.
You can cut off her head.
What's she going to say ? "I grew a new one".
Modifié par BobSmith101, 23 juillet 2012 - 03:39 .
#57
Posté 23 juillet 2012 - 04:14
BobSmith101 wrote...
You can cut off her head.
What's she going to say ? "I grew a new one".
That's just a dramatic finishing move that comes up randomly. I would happily ignore that, personally.
#58
Posté 23 juillet 2012 - 09:32
#59
Posté 24 juillet 2012 - 01:19
It's kinda difficult to ignore.Maclimes wrote...
BobSmith101 wrote...
You can cut off her head.
What's she going to say ? "I grew a new one".
That's just a dramatic finishing move that comes up randomly. I would happily ignore that, personally.
#60
Posté 26 juillet 2012 - 10:05
gosh ...
#61
Posté 26 juillet 2012 - 03:21
thats1evildude wrote...
If the Maker returned her to life, I doubt it would matter what condition her body was in.
The Chantry says the Maker doesn't interact with Thedas, if Leliana's healing was a case of divine intervention you have the problem of why he healed Leliana, when there are thousands of others who needed help just as badly. I doubt they'd try to explain it away like that.
More likely it'll have something to do with them ignoring the beheading animation (which is a random combat animation after all, it didn't take place in a cutscene) and then somehow the ashes spread into the room and so she was healed even if you defiled the ashes.
Or she wasn't actually dead, just gravely wounded, and she was found by a member of the dragon cult/some other well placed passerby.
Of course, there's then the problem that if the ashes really are a one stop miracle type thing, why on earth couldn't we take them with us. If we aren't particularly interested in the ashes as a holy artifact and are more interested in, you know, the whole saving the world thing, surely it is the height of stupidity not to take such a powerful healing substance with you.
And secondly, you explore those caverns pretty thoroughly, so it is unlikely there is some unknown helper. And anyway, your Warden is pretty good at killing stuff. Out of the 1k or so darkspawn you kill per playthrough, not one of those is merely 'gravely wounded'. So it seems unlikely that a rogue wearing light armour wasn't absolutely dead afterwards.
#62
Posté 26 juillet 2012 - 04:53
DuskWarden wrote...
The Chantry says the Maker doesn't interact with Thedas, if Leliana's healing was a case of divine intervention you have the problem of why he healed Leliana, when there are thousands of others who needed help just as badly. I doubt they'd try to explain it away like that.
That's already the explanation that's been given. Given that the Maker spoke to her directly and she could only die at the temple containing his beloved's ashes, I have little problem believing that the Maker made an exception.
The Maker bends the rules for hot chicks with religious leanings. They're his kryptonite.
Modifié par thats1evildude, 26 juillet 2012 - 04:55 .
#63
Posté 26 juillet 2012 - 05:21
thats1evildude wrote...
DuskWarden wrote...
The Chantry says the Maker doesn't interact with Thedas, if Leliana's healing was a case of divine intervention you have the problem of why he healed Leliana, when there are thousands of others who needed help just as badly. I doubt they'd try to explain it away like that.
That's already the explanation that's been given. Given that the Maker spoke to her directly and she could only die at the temple containing his beloved's ashes, I have little problem believing that the Maker made an exception.
The Maker bends the rules for hot chicks with religious leanings. They're his kryptonite.
Where was this given? I've never seen this confirmed anywhere.
I've also never seen it confirmed that Leliana actually spoke to the Maker. I was always under the impression they were just dreams, or that she was making it up to get out of chantry life. She is a bard after all.
Modifié par DuskWarden, 26 juillet 2012 - 05:23 .
#64
Posté 26 juillet 2012 - 05:37
While it's never been confirmed she had a vision, I believe she did. And if he was actually responsible for returning her to life, it seems more plausible that she spoke to him, yes?
#65
Posté 26 juillet 2012 - 07:43
EpicBoot2daFace wrote...
It's kinda difficult to ignore.
It's difficult to ignore a dead person coming back to life, but the developers have made it happen more than once. Oghren returns from the dead in Awakening if he was killed by The Warden in Origins, Anders and Justice meet even if Anders was never recruited and Justice was killed at the Dragonbone Wastes, and Anders wasn't really killed at Vigil's Keep if he was left behind because the Plot says so (even if the explanation given is ridiculous). For a franchise that promoted the idea of carrying over player choices, the developers do seem to ignore or handwave them quite a bit.
#66
Posté 26 juillet 2012 - 07:53
LobselVith8 wrote...
It's difficult to ignore a dead person coming back to life, but the developers have made it happen more than once. Oghren returns from the dead in Awakening if he was killed by The Warden in Origins, Anders and Justice meet even if Anders was never recruited and Justice was killed at the Dragonbone Wastes, and Anders wasn't really killed at Vigil's Keep if he was left behind because the Plot says so (even if the explanation given is ridiculous). For a franchise that promoted the idea of carrying over player choices, the developers do seem to ignore or handwave them quite a bit.
My God, are you always on?
#67
Posté 26 juillet 2012 - 07:54
thats1evildude wrote...
My God, are you always on?
No, I've been working all week. Didn't you notice?
#68
Posté 27 juillet 2012 - 12:31
thats1evildude wrote...
"The Maker knew it was not my time. There is more for me to do in this world."
While it's never been confirmed she had a vision, I believe she did. And if he was actually responsible for returning her to life, it seems more plausible that she spoke to him, yes?
That's a bit backwards, actually. It's more that it's plausible that he returned her to life IF it were confirmed that she spoke to him. Even so, her making the statement above doesn't have to mean anything other than that Leliana BELIEVES the Maker spared her for a reason, because she BELIEVES that's why she survived. It doesn't have anything to do with what the Maker may have actually done. A person's belief should never be conflated with the fact of actual events. People believe such things all the time in reference to surviving impossible odds, even without believing that they actually had a vision or spoke to any god.
Either one is...rather hard to accept without anything more than Leliana's say so alone.
Modifié par Silfren, 27 juillet 2012 - 12:33 .
#69
Posté 29 août 2012 - 06:17
thats1evildude wrote...
LobselVith8 wrote...
*snip*
My God, are you always on?
If anyone was to receive that question, I thought it would've been me.
And yes, I just pointlessly necro'd this thread.
Modifié par The Ethereal Writer Redux, 29 août 2012 - 06:18 .
#70
Posté 30 août 2012 - 03:55
Arthur Cousland wrote...
That encourages me to not harden her in Origins, as she ends up with the Chantry anyway, despite her being bored there. At least as a Seeker, she can be with the Chantry and still stab people.
"Yes, but she seems more..."Ooh, pretty colors!" than "Muahaha! I am Princess Stabbity! Stab, kill, kill!"





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