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Why is EDI so despised?


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#26
Clayless

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Bill Casey wrote...

Vega and EDI didn't take spots from ME2 characters...
It's fairly apparent Bioware wanted a biotic, a soldier and an engineer who were guaranteed to be alive...

If anything, blame "anyone can die" aspect of the suicide mission in ME2. That's what made things problematic...


This has been pointed out for months yet a lot of people still haven't realised that.

Anyway I haven't really seen much hate for EDI since the game came out.

#27
DRTJR

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Her role as a squad member was better filled by Legion, who is a far more beloved character amounts the masses. If Legion wasn't as good of a character then almost nobody would complain about EDI, but Legion did it first and better.

#28
Endorlf

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grey_wind wrote...

Because by turning her into a sexbot, they completely ruined her character. You knew EDI was sapient, trustworthy, and "human" not because she looked like one but because she acted like one. She never had to look human to feel human, to feel alive.

Her presence also feels like it's a bone thrown to anybody who liked the ME2 cast. Rather than actually putting in the effort to bring back an ME2-exclusive character, they half-ass EDI into a squadmate.

And this is something that applies to the Geth as well as EDI. Rather than justifying that synthetic life was its own unique but equally legitimate form of like like ME2 did, ME3 constantly implied that synthetics' ultimate goal was to become more like organics, what with all that bullsh!t like the Geth wanting to be "true" intelligences and EDI wanting to act more like an organic.


If EDI was already sapient and trustworthy, why does giving her a body ruin her? Why is her attempt at emulating human behavior inherently bad? While I also feel that EDI acquiring the body feels rushed, her trying to become "human" isn't unreasonable. Her companions consist of a predominantly human crew.

#29
grey_wind

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Bill Casey wrote...

Vega and EDI didn't take spots from ME2 characters...
It's fairly apparent Bioware wanted a biotic, a soldier and an engineer who were guaranteed to be alive...

If anything, blame "anyone can die" aspect of the suicide mission in ME2. That's what made things problematic...


The only real tech power EDI brings is Overload. Practically all her other 'tech' powers could be substituted with a biotic equivalent, and she's a rubbish tech squaddie in comparison to Tali. Kaidan already brings Overload to the table as a Sentinel, and the same power could have been given to Ashely (or an equivalent).
Javik could have easily been the pure Soldier, or the tecchie if the above argument doesn't work for you, while the VS could have filled the Soldier.

Bottom line is that they could get around the issue without creating two unnecessary characters and if they hadn't been stupid enough to force the VS to be missing for half the game.

And if you still don't agree with the above, then how about this: it would have been a great way to show consequences if because of bad decisions in the SM you lacked characters who could bring certain powers to the table. Consequences are sorely missing in ME3. And before you say that would punish new players, the game could have adjusted itself to give the new players the 3 core characters: tech, soldier and biotic.

#30
Battlepope190

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I dislike her because she should've stayed as the blue orb and nothing more. She didn't need to be expanded on.

#31
NedPepper

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Our_Last_Scene wrote...

Bill Casey wrote...

Vega and EDI didn't take spots from ME2 characters...
It's fairly apparent Bioware wanted a biotic, a soldier and an engineer who were guaranteed to be alive...

If anything, blame "anyone can die" aspect of the suicide mission in ME2. That's what made things problematic...


This has been pointed out for months yet a lot of people still haven't realised that.

Anyway I haven't really seen much hate for EDI since the game came out.



Word.  It's like people are in denial.  Realistically, none of the squaddies in ME2 can survive the game.  How do you make ME 3 with no squadmates, unless you use the ones that are still alive or create new ones?  I think people just assume that everyone got the "Leave No Man Behind" achievement.  (Granted, I've never had anyone die on me.  Although I had a buddy who kept having Mordin die on him no matter what he did. But I imagine there are a lot of people who let Jacob do his suicide run in the vents...or just picked poorly.)

#32
TakedaMauro

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grey_wind wrote...

And if you still don't agree with the above, then how about this: it would have been a great way to show consequences if because of bad decisions in the SM you lacked characters who could bring certain powers to the table. Consequences are sorely missing in ME3. And before you say that would punish new players, the game could have adjusted itself to give the new players the 3 core characters: tech, soldier and biotic.


This, so much this.

#33
Endorlf

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From what I'm seeing, people hate her because she is simply unnecessary?

#34
nos_astra

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Endorlf wrote...
I have yet to see well-established criticisms at her personality other than her being cliched. Is EDI poorly executed?

Sort of? She used to be an AI without a humanoid platform. She's adressed as a female because she's a part of the Normandy (or the Normandy is a part of her).

If she had acquired a neutral platform, one that is optional, I feel her storyline would have been much stronger. It's so easy to humanize a humanoid, female looking robot who never ever questions if she even wants to be female. Also, Joker would have been saved from becoming such a creep. A tasteful, more platonic sort of love for EDI would have been fine.

And don't think I'm one of those jealous would-be Jokermancers. I'm not. Joker is more like an annoying little brother. Wouldn't touch him with a ten foot pole.

I don't hate EDI. I'm a little sad about what she has become.

Modifié par klarabella, 20 juillet 2012 - 06:11 .


#35
Clayless

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grey_wind wrote...

The only real tech power EDI brings is Overload. Practically all her other 'tech' powers could be substituted with a biotic equivalent, and she's a rubbish tech squaddie in comparison to Tali. Kaidan already brings Overload to the table as a Sentinel, and the same power could have been given to Ashely (or an equivalent).
Javik could have easily been the pure Soldier, or the tecchie if the above argument doesn't work for you, while the VS could have filled the Soldier.

Bottom line is that they could get around the issue without creating two unnecessary characters and if they hadn't been stupid enough to force the VS to be missing for half the game.

And if you still don't agree with the above, then how about this: it would have been a great way to show consequences if because of bad decisions in the SM you lacked characters who could bring certain powers to the table. Consequences are sorely missing in ME3. And before you say that would punish new players, the game could have adjusted itself to give the new players the 3 core characters: tech, soldier and biotic.


Tali can be dead.
Kaidan can be dead.
Ashley can be dead and also can't have Overload.
Javik is DLC and can be absent.

In other words none of those characters would be able to fill the tech and soldier roles as they all have a chance of being absent from ME3, whereas EDI is always guaranteed to be in ME3 regardless of your choices from the first two games.

#36
Dendio1

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I honestly feel like people just want to complain about anything. So if I see any Liara, Jacob, Ashley, EDI, Morinth or Vega hate thread, I just chalk it up to haters gonna hate.

Modifié par Dendio1, 20 juillet 2012 - 06:22 .


#37
robertthebard

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grey_wind wrote...

Bill Casey wrote...

Vega and EDI didn't take spots from ME2 characters...
It's fairly apparent Bioware wanted a biotic, a soldier and an engineer who were guaranteed to be alive...

If anything, blame "anyone can die" aspect of the suicide mission in ME2. That's what made things problematic...


The only real tech power EDI brings is Overload. Practically all her other 'tech' powers could be substituted with a biotic equivalent, and she's a rubbish tech squaddie in comparison to Tali. Kaidan already brings Overload to the table as a Sentinel, and the same power could have been given to Ashely (or an equivalent).
Javik could have easily been the pure Soldier, or the tecchie if the above argument doesn't work for you, while the VS could have filled the Soldier.

Bottom line is that they could get around the issue without creating two unnecessary characters and if they hadn't been stupid enough to force the VS to be missing for half the game.

And if you still don't agree with the above, then how about this: it would have been a great way to show consequences if because of bad decisions in the SM you lacked characters who could bring certain powers to the table. Consequences are sorely missing in ME3. And before you say that would punish new players, the game could have adjusted itself to give the new players the 3 core characters: tech, soldier and biotic.

It did, and you say it's wrong to do it.  For me, it's a good thing for both Kaidan and Ash that there's no "bullet to the brainpan" renegade moment on the elevator on Mars, or they'd both be dead.  "I'm tired of explaining myself to you *BANG*".  Ahh, now I don't have to listen to the "what do you mean you don't know what Cerberus is doing here" any more.

Personally, I like EDI, and I like some of the conversations that you can have, such as on the Citadel.  I don't find anything sudden about Joker and EDI either.  She's only been unshackled since the crew was kidnapped, but she was always sentient.  So Joker and EDI were together, a lot, during ME 2, plus the whole retrofit leading up to ME 3, so the better part of a year, if not a year.

#38
Endorlf

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Dendio1 wrote...

I honestly feel like people just want to complain about anything. So if I see any Liara, Jacob, Ashley, EDI, Morinth or Vega hate thread, I just chalk it up to haters gonna hate.


Vega and EDI gets more hate than anyone else. I honestly feel that the complaints about those two, especially EDI, tend to be the most inane. While her body is indeed overly sexualized, I find it just as childish to constantly use that as a criticism.

#39
TakedaMauro

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Our_Last_Scene wrote...

grey_wind wrote...

The only real tech power EDI brings is Overload. Practically all her other 'tech' powers could be substituted with a biotic equivalent, and she's a rubbish tech squaddie in comparison to Tali. Kaidan already brings Overload to the table as a Sentinel, and the same power could have been given to Ashely (or an equivalent).
Javik could have easily been the pure Soldier, or the tecchie if the above argument doesn't work for you, while the VS could have filled the Soldier.

Bottom line is that they could get around the issue without creating two unnecessary characters and if they hadn't been stupid enough to force the VS to be missing for half the game.

And if you still don't agree with the above, then how about this: it would have been a great way to show consequences if because of bad decisions in the SM you lacked characters who could bring certain powers to the table. Consequences are sorely missing in ME3. And before you say that would punish new players, the game could have adjusted itself to give the new players the 3 core characters: tech, soldier and biotic.


Tali can be dead.
Kaidan can be dead.
Ashley can be dead and also can't have Overload.
Javik is DLC and can be absent.

In other words none of those characters would be able to fill the tech and soldier roles as they all have a chance of being absent from ME3, whereas EDI is always guaranteed to be in ME3 regardless of your choices from the first two games.


That's the point, consequences.  You let some squadmates die in ME2? now you have to survive without their help in ME3. It adds a whole new level of replayability not only for ME3, but for ME2 also.

#40
SuperVulcan

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I think EDI was awesome in ME 3. I liked gow I see her when I pick destroy now. Shows me that Shepard remembers her.

#41
chemiclord

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TakedaMauro wrote...

That's the point, consequences.  You let some squadmates die in ME2? now you have to survive without their help in ME3. It adds a whole new level of replayability not only for ME3, but for ME2 also.


That would be true if it wasn't absurdly easy to get everyone out alive of the Collector Base.

#42
Endorlf

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TakedaMauro wrote...

Our_Last_Scene wrote...

grey_wind wrote...

The only real tech power EDI brings is Overload. Practically all her other 'tech' powers could be substituted with a biotic equivalent, and she's a rubbish tech squaddie in comparison to Tali. Kaidan already brings Overload to the table as a Sentinel, and the same power could have been given to Ashely (or an equivalent).
Javik could have easily been the pure Soldier, or the tecchie if the above argument doesn't work for you, while the VS could have filled the Soldier.

Bottom line is that they could get around the issue without creating two unnecessary characters and if they hadn't been stupid enough to force the VS to be missing for half the game.

And if you still don't agree with the above, then how about this: it would have been a great way to show consequences if because of bad decisions in the SM you lacked characters who could bring certain powers to the table. Consequences are sorely missing in ME3. And before you say that would punish new players, the game could have adjusted itself to give the new players the 3 core characters: tech, soldier and biotic.


Tali can be dead.
Kaidan can be dead.
Ashley can be dead and also can't have Overload.
Javik is DLC and can be absent.

In other words none of those characters would be able to fill the tech and soldier roles as they all have a chance of being absent from ME3, whereas EDI is always guaranteed to be in ME3 regardless of your choices from the first two games.


That's the point, consequences.  You let some squadmates die in ME2? now you have to survive without their help in ME3. It adds a whole new level of replayability not only for ME3, but for ME2 also.


So there fact that EDI even becomes a squadmate is bad because it takes away potential ME2 squadmate spots and it negates the consequences of doing poorly on Suicide Mission. Looking at it now, this seems like a valid criticism.

#43
babymoon

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I like EDI a lot. Too bad I have to destroy her.

#44
Clayless

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TakedaMauro wrote...

Our_Last_Scene wrote...

grey_wind wrote...

The only real tech power EDI brings is Overload. Practically all her other 'tech' powers could be substituted with a biotic equivalent, and she's a rubbish tech squaddie in comparison to Tali. Kaidan already brings Overload to the table as a Sentinel, and the same power could have been given to Ashely (or an equivalent).
Javik could have easily been the pure Soldier, or the tecchie if the above argument doesn't work for you, while the VS could have filled the Soldier.

Bottom line is that they could get around the issue without creating two unnecessary characters and if they hadn't been stupid enough to force the VS to be missing for half the game.

And if you still don't agree with the above, then how about this: it would have been a great way to show consequences if because of bad decisions in the SM you lacked characters who could bring certain powers to the table. Consequences are sorely missing in ME3. And before you say that would punish new players, the game could have adjusted itself to give the new players the 3 core characters: tech, soldier and biotic.


Tali can be dead.
Kaidan can be dead.
Ashley can be dead and also can't have Overload.
Javik is DLC and can be absent.

In other words none of those characters would be able to fill the tech and soldier roles as they all have a chance of being absent from ME3, whereas EDI is always guaranteed to be in ME3 regardless of your choices from the first two games.


That's the point, consequences.  You let some squadmates die in ME2? now you have to survive without their help in ME3. It adds a whole new level of replayability not only for ME3, but for ME2 also.


You would still need two squadmates, and seeing as though everyone can be dead by ME3 apart from Liara she would be one, so the other one would absolutely have to be someone new.

It just so happens that Bioware wanted each 3 of the gameplay elements available, biotic, tech and combat. Seeing as though EDI fills that tech role, and isn't a new character, chances are even with your scenario she would still be a teammate in ME3.

Kaidan has a bit of tech yes, but to get him on PS3 you'd have to make a new game in ME3 or play as a femshep. That's not fair to those PS3 players.

Modifié par Our_Last_Scene, 20 juillet 2012 - 06:48 .


#45
AlexPorto111

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zaalbar76 wrote...

To be honest, I've always liked EDI. I liked her in ME2 and I especially liked that she is a squad mate in ME3, overall I'm a EDI supporter.


Yeah i agree,EDI has become a much more interesting character in ME3.

#46
Inquisitor Recon

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The whole EDI sexbot body really didn't add much other than a character for those players who managed to get everybody else (besides Vega and Liara) killed.

Asking some "deep" question every time you talked to her was rather annoying too.

#47
bydoritos

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I don't hate her.
I mean, she does have a place on the storyline, and the dialogue with her is interesting.
my problem with her, is that she as as squadmate is ridiculous.
I never used her, until the cerberus base.
I would much prefer having Kasumi, or Grunt to fight with me, than a robot that I don't care about it.

#48
ScimitarMoon

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I like EDI - but I don't like her ******...

#49
Hendrik.III

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What I don't like about EDI is that it's just a bit too cheesy. The cameltoe in her white outfit doesn't really help me trying to take her seriously as a squadmate. Even the pose in the character screen makes me think of a Fembot. It's just too much!

I mean, the only synthetics we see are Geth and Mechs, and *POP* there's a single, perfectly curved body for EDI to reside in. There is no female squadmate without a HUGE rack, EDI included. To me, it just doesn't fit the ME universe - it's more an anime character imo.

But that's just my opinion, no need to bash.

#50
Ieldra

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I like EDI as a character. I take her with me on missions rather often, and I like her conversations. I also like the symbolism of the relationship with Joker (as opposed to the real implications).

But:
(1) I hate that they turned her into a sexbot
(2) I hate the Joker/EDI romance (close friendship is OK, but anything sexual? How ridiculous can you get?)
(3) I hate that she's stolen a team member slot from an ME2 team member.