Mass Effect 3's Freezing Problem/Other (PS3) ATTENTION!
#1
Napisano 20 lipiec 2012 - 06:27
Your own story/problem and maybe in the future, Bioware can eventually address this issue. I don't know of its poor coding or just a bad game but the problems must come to an end so that all players can enjoy. I also support the posting of fps problems too. Let's make Bioware Notice!!
#2
Napisano 20 lipiec 2012 - 05:41
#3
Napisano 20 lipiec 2012 - 08:19
#4
Napisano 23 lipiec 2012 - 10:39
#5
Napisano 24 lipiec 2012 - 05:58
#6
Napisano 24 lipiec 2012 - 12:17
#7
Napisano 24 lipiec 2012 - 05:59
#8
Napisano 24 lipiec 2012 - 10:52
#9
Napisano 01 sierpień 2012 - 05:22
Today we got two freezes in one evening, both requiring a hard reset and a hard drive diagnostic.
I was starting to worry that we were burning out the disc. I'm kind of relieved to see that other people have this problem too.
At this point I'd sooner assume 'frozen/glitched out' than 'ragequit' when I see someone leave a game...
...although we'd sorely like our XP back.
#10
Napisano 01 sierpień 2012 - 10:10
http://social.biowar...ndex/13200080/1
#11
Napisano 24 sierpień 2012 - 10:47
FIX IT NOAW!!!!!!!!!!!!!!!!!!!!!!!! I'm losing faith/trust into Bioware, not only due to the many problems of ME3 but also due to the crap they turned SW:TOR into, not to mention no life-time sub in my uber-collectors edition (the one with the statue, artbook, etc)
Użytkownik Beemo edytował ten post 25 sierpień 2012 - 06:08
#12
Napisano 24 sierpień 2012 - 11:06
Użytkownik Bioware guy edytował ten post 25 sierpień 2012 - 04:06
#13
Guest_Pato1987_*
Napisano 29 sierpień 2012 - 12:23
Guest_Pato1987_*
Użytkownik Pato1987 edytował ten post 29 sierpień 2012 - 12:23
#14
Napisano 29 sierpień 2012 - 01:22
#15
Napisano 05 wrzesień 2012 - 03:53
Maybe then they'll start to give a crap about their paying customers who, let's not forget, are the only reason they exist!
I know this game is bug ridden with crashing freezing, game save corrupting issues being encountered left, right & centre & on top of that they've turned Sheppard into an eavesdropping errand boy/cyber stalker -
what a crap way to initiate missions, seriously who the hell thought it would make for good, immersive, or even interesting gameplay to make us stand around and listen in on someone's conversation?? Even worse, return and listen to them repeatedly before it grants? Even worse still, 90% of these missions are simply "fetch".
Fly somewhere, scan something for 2 seconds, collect something, return to where you started. Well, that was fun! -
But seriously, how does a game get released to production with so many game breaking bugs?
How do the people who both write & green light this sort of inane garbage have jobs?
Any other legitimate retail product, in the world, that was released with this many glaring errors in basic functionality that should be available as part of the product's scope, would be forced to recall or refund.
Only the gaming industry treats it's consumers like complete & utter morons & gets away with it every single time.
I have some choice words for both EA & BioWare, but will not pollute the forum with them.
Użytkownik Dodgy1210 edytował ten post 05 wrzesień 2012 - 04:33
#16
Napisano 05 wrzesień 2012 - 05:11
#17
Napisano 05 wrzesień 2012 - 07:09
i'm ticked about this actually... i have the excellent red dead redemption and was going to keep this game too but why now? i can barely even play it. what a shame for such a masterpiece. now it's junk.
#18
Napisano 06 wrzesień 2012 - 11:09
In all honesty, if I had to make a guess based on the past 10 years' developer performance and the global economy in general ... BioWare is getting ready to VAMANOS (disappear. close. run away) with whatever money (leviathan DLC) they can grab, never to be heard from again.)
BW: No offense ... but what would you think if it were YOU on this side of the controller?
#19
Napisano 09 wrzesień 2012 - 12:57
Highly doubtful that I'll buy another Bioware game, at the very least, a game disc. Hopefully this isn't a problem that extends to full game downloads.
#20
Napisano 09 wrzesień 2012 - 01:41
#21
Napisano 10 wrzesień 2012 - 08:58
#22
Napisano 10 wrzesień 2012 - 09:37
Hi.
So I'm just here to report a few bugs/ issues, some of which have probably already been covered or are well known. Obviously this is for the PS3 version (320GB PS3 Slim).
- Crashing on the citadel. Happens when you try to use the elevator to go from the Normandy docking bay to the Docking Bays below (refugee area). I'm on my second playthrough so I've noticed it only happens at a specific point in the story (the first time Cortez is there) and it happens every single time. Black screen, need to hard reset the PS3 Slim because the PS button doesn't work. The only way to actually get to the refugee area is to go directly there when mission command asks you if you want transport.
- The lobby in multiplayer locked up my PS3 more than once. I see this has now been patched, however upon initially loading the multiplayer it is extremely slow. Gets faster, so I suppose that's not too bad.
- Multiple mission crashes. Never on exact missions. On my first playthrough I experienced this maybe 3 times, where the game would just lock (and again, the PS button isn't working). On my second playthrough (and this happened 4 times just yesterday) the game occasionally decides it doesn't want to work while loading the Squad Selection screen before a mission. It's really irritating. The background loads but the names and character images don't, then the audio stops. Hard reset required. The last time this happened was last night, on N7:Fuel Reactor.
- I've noticed that these "mission crashes" don't happen when you try to do them again, so I don't know if its got something to do with length of play or whatever. However, in a session of about 4 hours, it's very likely to happen on at least one mission.
- I had all these bugs with ME2 aswell (although less frequently). When the PS3 comes back on, it occasionally asks you to do a hard disc scan incase of corrupt data due to the crash. There's no way I'm doing that, it's very likely I'll lose whats on the hard drive due to these games.
Does anyone know if any of these issues (framerate included) are present on the 360 version? I know we can't really compare ME2 since the PS3 version runs on a better engine, but since ME3 is supposed to be the same, does anyone have both versions?
- Framerate issues. I've seen this posted everywhere. I'm not experiencing any significant framerate issues while in battle, but occasionally there are slowdowns. On the Crew Deck of the Normandy, returning from the main battery to the elevator the game completely stops to load. I can't work out why. I would suggest a patch that includes an option to install essential game data (and perhaps a few of the Normandy assets) to reduce load times/ slowdown, if at all possible.
I'm casting my mind back to Bayonetta, which played great on the 360 but had terrible issues and load times on PS3 until they included an "install" option.
So yeah I'm definitely feeling the PS3 is being ignored, and it's driving me a bit crazy because all of the problems have been well documented right here numerous times. DLC has been released etc, why haven't they fixed this?
Użytkownik Prince Lex edytował ten post 10 wrzesień 2012 - 09:44
#23
Napisano 18 wrzesień 2012 - 08:02
#24
Napisano 18 wrzesień 2012 - 09:49
Teddie Sage wrote...
Experiencing weird glitches on ME3's MP with the vanguard class. Lots of hiccups and sometimes my character is send right into the sky. I tried with two different vanguards. My game froze once.
not weird at all thats the Vanguard glitch. happens when you do a Charge and get killed before it finishes.
happens when you are a Vanguard and not the host. just avoid Biotic Charge.
#25
Napisano 18 wrzesień 2012 - 11:57





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