To all those who spam Overload/Energy Drain when someone is playing the N7 Fury please stop it.
#51
Posté 20 juillet 2012 - 03:18
#52
Posté 20 juillet 2012 - 03:21
#53
Posté 20 juillet 2012 - 03:28
Meatiershower wrote...
I would like to play my character the way I want, please don't play yours the way you want.
words of wisdom here!
#54
Posté 20 juillet 2012 - 03:29
BYC wrote...
Either they don't care, they don't know, or they are just not paying attention.
For that its good to have a mic and just tell ppl, im not familiar with new classes yet, wasn't lucky with random store (and im not alone)
yes, i can read about anything here, so i have some ideas what to do and what not to do, but not all ppl are reading bsn
you don't need to speak whole game...
I hate to speak in english , so i do that only when its really important
and don't tell me that mic is expensive thing in other country
#55
Posté 20 juillet 2012 - 03:53
I tend to favor Biotic classes more than any other. And Adepts in particular.
I used to fret about Tech characters spamming Overload, but nowadays, if I set off your Tech Burst, I don't give a f*ck. I love racking up BEs, and I've gotten very good at doing so. So much so that I can play with a team full of Tech characters and still get in enough BEs to make me wanna embrace eternity.
And double-Throw can still net you a BE.
The N7 Fury is a BE machine. She's simply got too many ways to set up and detonate her own BEs for me to worry about some Tech character spamming Overload. And with AF, I can reliably roam around on my own to self-detonate BEs.
Now, if they're specifically trolling you, that's a different matter. But the point is, there are ways to make it still work in the team's favor or your own favor when you got someone Overloading your targets. There is absolutely no reason why Techs and Biotics cannot function as a solid team.
#56
Posté 20 juillet 2012 - 04:05
I think that Overload/Energy Drain can still help an adept. Double throw and after a tech burst you do your biotic explosion.
The main point is that there is some crazy people around that doesn't cooperate well and just keep spamming it.
Tech bursts surely works better with shields than biotic explosions, no doubt. But that's all. Shields/barriers are gone? Then step back and let me do my job.
And after this.... (and this is really a hit to the heart everytime i see it)... What's the point of killing an enemy ready to be detonated?
5 enemies in front of the team and the first to go down is the blue one?!? I usually turn to look the guy that throwed in the junk my biotic explosion and ask myself ,"Are we sure you're not an enemy spy?"
To all the people having this problem (usually on random games) i can say just one thing. Take it easy and wait for the big enemies before to do biotic explosions, but if you see more than one ally with elettric things then give up and change room or change character because even when concentrating on the big ones you'll have a hard time doing a single biotic explosion.
#57
Posté 20 juillet 2012 - 04:13
Strict31 wrote...
This is a complaint I just don't get.
I tend to favor Biotic classes more than any other. And Adepts in particular.
I used to fret about Tech characters spamming Overload, but nowadays, if I set off your Tech Burst, I don't give a f*ck. I love racking up BEs, and I've gotten very good at doing so. So much so that I can play with a team full of Tech characters and still get in enough BEs to make me wanna embrace eternity.
And double-Throw can still net you a BE.
The N7 Fury is a BE machine. She's simply got too many ways to set up and detonate her own BEs for me to worry about some Tech character spamming Overload. And with AF, I can reliably roam around on my own to self-detonate BEs.
Now, if they're specifically trolling you, that's a different matter. But the point is, there are ways to make it still work in the team's favor or your own favor when you got someone Overloading your targets. There is absolutely no reason why Techs and Biotics cannot function as a solid team.
I'm not complaining about TBs those are fine.
it's just the last 10 times I've played with the Fury someone is always following me and spamming Overload/Energy Drain and it seemed like they were trolling me but now I see that just like with the AJ's bubble a lot of people don't know how AF works so I'll wait a few days before I try the Fury again.
Thank you again BSN for helping me with my problem.
Even if more then half of you didn't say anything helpful<_<
#58
Posté 20 juillet 2012 - 04:25
Eventually started just playing rambo on the other side of the map from him and the team since it seemed like the only option. Took all my self control to not just train a phantom up behind him.
#59
Posté 20 juillet 2012 - 04:31
Work with your team, dont expect them to play just to facilitate you.
But specifically, Overload, I would argue, is the SINGLE best ability in the game. Not the most damage or most defensive, but overall the best power in the game. My two-man gold partner is a Geth engineer and we work awesome together.
So on behalf of THIS Fury player... If you have Overload, please do NOT hesitate to stagger all those mobs in front of me while I blow em up.
#60
Posté 20 juillet 2012 - 04:49
soultaker65 wrote...
Strict31 wrote...
This is a complaint I just don't get.
I tend to favor Biotic classes more than any other. And Adepts in particular.
I used to fret about Tech characters spamming Overload, but nowadays, if I set off your Tech Burst, I don't give a f*ck. I love racking up BEs, and I've gotten very good at doing so. So much so that I can play with a team full of Tech characters and still get in enough BEs to make me wanna embrace eternity.
And double-Throw can still net you a BE.
The N7 Fury is a BE machine. She's simply got too many ways to set up and detonate her own BEs for me to worry about some Tech character spamming Overload. And with AF, I can reliably roam around on my own to self-detonate BEs.
Now, if they're specifically trolling you, that's a different matter. But the point is, there are ways to make it still work in the team's favor or your own favor when you got someone Overloading your targets. There is absolutely no reason why Techs and Biotics cannot function as a solid team.
I'm not complaining about TBs those are fine.
it's just the last 10 times I've played with the Fury someone is always following me and spamming Overload/Energy Drain and it seemed like they were trolling me but now I see that just like with the AJ's bubble a lot of people don't know how AF works so I'll wait a few days before I try the Fury again.
Thank you again BSN for helping me with my problem.
Even if more then half of you didn't say anything helpful<_<
Man, it does suck when some fool is trolling you in the game. I';m kinda lucky in that regard, because I tend to play with friends. Most of the randoms I play with...it might seem to me initially like they're trolling, but usually, it turns out they're not doing it intentionally.
I used to get more upset about Infils or Snipers killing mobs I'd set up with Warp to detonate with Throw. But that's not so much a problem anymore. Still happens occasionally, but I chalk it up to "fog of war" or reflex or whatever.
But active trolling sucks ballsacks.
#61
Posté 20 juillet 2012 - 05:11
Deek2099 wrote...
Irs kinda a common courtesy that if your a tech don't hang around a biotic he should have to change both can exist in a game it's one thing if it's a big enemy and the whole team is working on it but to follow a biotic with a tech is just jerky. I'm happy when techs follow me cause I play as a shadow we can tech burst all day but I tend to go the opposite way of biotics that are on my team. just Cause them BE-ing the crap out of everything makes the game go smoother and quickerNOME wrote...
This is a coop game after all. Why can't you change to a class that can do tech burst?
I don't understand why fury should be prioritized over tech users.
Tech burst can be very powerful as well.
There are all biotic teams out there and you should join them for best group synergy.
Eh? Really?
So is it jerky if a tech lets you die by not giving you support? Is it even more jerky to give you a raise?
I thought multiplayer was a co-op where the goal was to kill bad guys... didn't realise that there was more to it than dropping bad guys as quickly as possible.
Modifié par CitizenThom, 20 juillet 2012 - 05:13 .
#62
Posté 20 juillet 2012 - 05:12
#63
Posté 20 juillet 2012 - 05:13
#64
Posté 20 juillet 2012 - 05:16
NucularPikinic wrote...
Everyone stop using your best powers while I BE everything.
OMG! Stop killing bad guys! That was my bad guy to kill !!!!111!!!!
#65
Posté 20 juillet 2012 - 05:17
Just like to mention sometimes letting everyone fire/spam powers at the same time especially at one target is quicker than tech bursts.
If you want to play like that, mention it in the lobby first otherwise don't be surprised when no one wants to be ordered about. You know our builds in the lobby so either leave, prepare get booted out or suffer an annoying match, got no time for people like that.
#66
Posté 20 juillet 2012 - 05:29
But when I do play Human/Geth/Salarian engineers, my primary role is as a shield ripper (and you'll usually find that character behind the console on White, fighting Geth...there is no honor in that, only credits).
#67
Posté 20 juillet 2012 - 06:30
Did you even read the whole thread before you posted? Because your posts sure make it seem like you didn't.
This have nothing to do with score or killing enemies, you do know that the Fury dies very easy if you keep taking the shield away from the enemies in front of her right?
And last time I checked to be a good teammate you shouldn't do things that make you teammate die right?
So you can't go kill all the other enemies on the map you just have to kill the one right in front of me?
Man you guys are jerks.
And just in case you need an example of what I mean
ie. Fury seeing a group of enemies with a Marauder in the group goes to take them out, using Annihilation Field's Drain ability she kills them all little to no damage.
or
Fury seeing a group of enemies with a Marauder in the group goes to take them out but then the Engineer on the team uses Overload/Energy Drain on the Marauder the Marauder has no shields to Drain so after the TB from the Throw that kills the Marauder the rest of the enemies kill the Fury and the Engineer all of this because the Engineer couldn't go kill something else.
On waves 1-6 that is annoying but survivable but on waves 7-11 where on boss can kill the whole team in the blink of an eye it's game ending. So yea I'm a jerk for wanting to get Full Extraction or at least all of the credits in a match.
Modifié par soultaker65, 20 juillet 2012 - 06:31 .
#68
Posté 20 juillet 2012 - 08:08
Overload is made to be spammed hard and often. And it should be. Perhaps you should think of it as I mentioned earlier... You dont need the shields to live, that chain overload will get you an additional stagger to give you that last couple seconds to get another throwbomb or two in.
Work WITH your team, not agaisnt them. I love to be sexy too with running in seeing a shield or two and wiping a group and portin around to the next. But Sexy < Winning.
#69
Posté 20 juillet 2012 - 08:13
soultaker65 wrote...
Before the Fury it was annoying but now that the Fury is here it's game ending.
I mean why would you follow around a Fury spamming Overload/Energy Drain it's not helping at all.
In fact by doing all that spamming you are making the game harder for no reason.
So I'm asking nicely please stop it ok.
I understand your frustration, but I have personally seem about 5 people playing fury on an all-tech team. Not saying you're one of them, but a lot of people seem to just want to show off their new characters despite the team and difficulty.
#70
Posté 20 juillet 2012 - 08:22
#71
Posté 20 juillet 2012 - 08:24
In lower difficulties, let Krogans melee everything, let Infiltrators infiltrate (headshots), let Adepts BE, let Vanguards Charge/Nova spam, etc, etc. I get the frustration, but it's all part of the game.
#72
Posté 20 juillet 2012 - 08:25
Stabby Badger wrote...
If you think that's bad, I got in a game with another fury that had clearly only spent like one point in throw and was immediately exploding every target I primed for what seemed like 2 points of damage before I got a chance to make an actually useful explosion on my own.
Eventually started just playing rambo on the other side of the map from him and the team since it seemed like the only option. Took all my self control to not just train a phantom up behind him.
So they were detonating your Dark Channel's and that upset you?
#73
Posté 20 juillet 2012 - 08:28
^^^^Neofelis Nebulosa wrote...
Double throw?
If they are spamming that hard to make you open a topic on it, then with you simply detonating their TBs with throw should do a plenty enough damage to clear the map with TBs alone.
I don't know who is more ignorant, the people who complain instead of helping their team by detonating other peoples powers in stead of just their own, or the people who use their only offensive power against synthetics in an attempt to do some extra damage.... Hmmmmmm....
This "problem" is old, no need to complain about it AGAIN. Just learn to double throw. It takes litteraly like 2 seconds.
#74
Posté 20 juillet 2012 - 08:30
So whats better
you get some assist points on damage but have a dead teammate and 5 alive enemies
you get 0 points but have 5 dead enemies and an alive teammate
thats the point the OP is making. i'd be pissed to. If I was an asari adept and you did it i wouldn't care cause throw throw = TB then BE and i'm far away and in cover so the extra time doesn't matter
#75
Posté 20 juillet 2012 - 08:33
Normally, I would play the way I normally played, but I felt compelled to lay off the overload. In all honestly, 3 adepts working with each other to setup combos will have much more success than 1 engineer screwing it all up.





Retour en haut






