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N7 Paladin (Sentinel) Doesn't suck, it's just misunderstood.


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#101
Blind2Society

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I use the 6/0/6/6/6 setup with a piranha and it works really well. I don't score as many points as with my other go-to classes but I hold my own, help the team and can solo a round if need be.

However, I strongly feel we should be able to move slowly with the shield up.

#102
horangi88

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Gladerunner wrote...

ted striker33 wrote...

Paladin Sentinel = Salarian with a little more shields....good character for sure.


Paladin gets the Shield passively, but Tactical cloak or Decoy are probably better investments.

But yes, the playstyles are Energy Drain reliant.


I added a link to your Paladin guide to the OP. Good stuff.

#103
MannedTunic58

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Question: Is there some trick to the ED > SF tech burst? For the life of me I can't do it consistently.

#104
horangi88

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Blind2Society wrote...

I use the 6/0/6/6/6 setup with a piranha and it works really well. I don't score as many points as with my other go-to classes but I hold my own, help the team and can solo a round if need be.

However, I strongly feel we should be able to move slowly with the shield up.


Shields, movement and spears. This... is... Sparta!! In reality,  I would rather be able to shoot than move. Nice signatures by the way.

#105
The fool you should have eaten

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I think that this is the class I was most looking forward to in the DLC. Energy drain + Incinerate + Cryo(esque) power combo makes this like a really survivable engineer. Also that shield looks to be quite a bit of fun. I have seen some players just man handling troopers with that thing in addition to having free cover when you weren't running quite fast enough.

#106
Vlandis

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just topped a silver match on dager/reapers using this build(well so far, I was at lv 10 and at 4/0/4/4/4)
got downed twice, once I turned the corner to find 2 muraders and my powers recharging. The other a banshee sync-killed me through the shield(didn't know it could) and I mean like it spear handed through the shield. so I won't be doing that again

#107
ted striker33

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Vlandis wrote...

just topped a silver match on dager/reapers using this build(well so far, I was at lv 10 and at 4/0/4/4/4)
got downed twice, once I turned the corner to find 2 muraders and my powers recharging. The other a banshee sync-killed me through the shield(didn't know it could) and I mean like it spear handed through the shield. so I won't be doing that again


Personally I always max out ED first. At level 10, you could have maxed ED with the benefits of the extra sheilds as well as some offensive help. After maxing ED I max out health/shields. With max ED and max health/shields the Paladin/Salarians are hard to beat.

Modifié par ted striker33, 21 juillet 2012 - 03:07 .


#108
CaptainFlan

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Gladerunner wrote...

ted striker33 wrote...

Paladin Sentinel = Salarian with a little more shields....good character for sure.


Paladin gets the Shield passively, but Tactical cloak or Decoy are probably better investments.

But yes, the playstyles are Energy Drain reliant.


Remember that Tactical Cloak doesn't drop your aggro; if the baddies see you when you cloak they will still shoot at you.  The Paladin's shield has the upside of being an instant damage stopper.

I also think that the favorable comparison of an actual Paladin player to a decoy isn't a bad argument at all, if that's how you want to play it.  Don't try to think of the shield/class as simply just another version of the decoy power.  The point of the class isn't "Let's make a class that's like a super-decoy," it's "Let's make a class that's a dude with a shield that does neat stuff."

Although, in fairness, I admit that I have in fact come across a handful of players that were less intelligent and therefore effective than an actual decoy would have been.

#109
Vlandis

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ted striker33 wrote...

Vlandis wrote...

just topped a silver match on dager/reapers using this build(well so far, I was at lv 10 and at 4/0/4/4/4)
got downed twice, once I turned the corner to find 2 muraders and my powers recharging. The other a banshee sync-killed me through the shield(didn't know it could) and I mean like it spear handed through the shield. so I won't be doing that again


Personally I always max out ED first. At level 10, you could have maxed ED with the benefits of the extra sheilds as well as some offensive help. After maxing ED I max out health/shields. With max ED and max health/shields the Paladin/Salarians are hard to beat.


was my first time playing the class wanted to try the new stuff. Also anyone know if the banshee sync-kill will always break the shield? As I only had like 3k durribility at the time

#110
Amnesiotic

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I think that the Paladin's value will become more apparent when non-Paladin teammates learn to utilize him. Also, this dude is an awesome melee character.

#111
bd2eazy

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hes a silver character...nothin wrong wit that tho. hes dope.

ive tried a skip Energy Drain build and a skip Incinerate build.
both are good.

Skip ED = more damage output, cryo explosions.. but squishy.
Skip Incinerate = more survivability, and de buffs.!

#112
Chi_Mangetsu

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I roll almost exactly the same build as the OP but I use the "Your Choice" 6th slot in N7 to put Incinerate up to 3. It's not the most useful, but it's a decent enough hurling power and a great follow-up to a Snap Freeze. Throw or Warp would have been preferable since it's a Sentinel class without biotics (or an elemental wizard if you prefer that denotation), but you take what you can get.

#113
horangi88

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bd2eazy wrote...

hes a silver character...nothin wrong wit that tho. hes dope.

ive tried a skip Energy Drain build and a skip Incinerate build.
both are good.

Skip ED = more damage output, cryo explosions.. but squishy.
Skip Incinerate = more survivability, and de buffs.!


The Paladin's personal score goes down, but its team usefulness goes up, as difficulty level goes up. So no, it's not a silver class, it is good on all levels. 

#114
TeamLexana

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I'm having no luck with this guy. He seems to be CQC with nothing to help close the gap unlike the other new characters can, power damage is pitiful, and it's one strength being the sheild will get you insta killed in most instances anyways.

The few times the stars align and luck holds were I can hold aggro off of a turret out of cover or something, he's boss though. Unfortunately, that's a bit far and between.

#115
Atrumitos

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I did better in my last few games but lag killed me a lot. Bleh. And tech bursts... seriously I have no luck with that stuff. I don't know what's wrong :( The worst part in gold is how you tank something and all of a sudden a million other crap will appear so all your effort is for nothing. Also yeah, attacks that miraculously get through ruin the experience.

Modifié par Atrumitos, 21 juillet 2012 - 01:21 .


#116
Teratoid

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Atrumitos wrote...

I did better in my last few games but lag killed me a lot. Bleh. And tech bursts... seriously I have no luck with that stuff. I don't know what's wrong :(


What bursts are you going for? Coming to that, which build have you chosen?

Refer to this: http://social.biowar.../index/9629730. It should make your life easier (relatively).

#117
zhk3r

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 Defend your engineers!

#118
Haseeo

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I can see Paladin being a good support class with the right group. Wasn't to my play style but can see it being effective with the right person.

#119
Atrumitos

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ED into flash freeze. Running 6/0/6/6/6. Most impressive run so far was with me blocking the stairs (with the crates) next to the small room in glacier, while a phoenix adept was destroying the geth.

The reason it worked is that they were geth if you ask me. ED actually worked on everything so in between blocking the route I got back shields and so on. Tried something similar with other races. No go.

Think I'll start playing my shadow. Tired of this guy really.

Modifié par Atrumitos, 21 juillet 2012 - 01:28 .


#120
kevinmask01

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Can someone help me out. Against geth, the hunter and the prime can sometimes damage me with the shield up (even though I'm right in front of them, and the shield is definately in fron of their shots) and sometimes they can't. Am I doing something wrong?

#121
xtorma

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Like all the classes, I have seen this guy played very well.

#122
We Tigers

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MannedTunic58 wrote...

Question: Is there some trick to the ED > SF tech burst? For the life of me I can't do it consistently.

I'm having the same problem; I built my Paladin around those juicy 100% tech combos, and it seems like a waste since the bursts rarely trigger.  I'm at 200% cooldown and the enemies are still sparkling with electric effects when I SF them.  I wonder if SF can only cause a burst on the first enemy it hits or something?

#123
asakas

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We Tigers wrote...

MannedTunic58 wrote...

Question: Is there some trick to the ED > SF tech burst? For the life of me I can't do it consistently.

I'm having the same problem; I built my Paladin around those juicy 100% tech combos, and it seems like a waste since the bursts rarely trigger.  I'm at 200% cooldown and the enemies are still sparkling with electric effects when I SF them.  I wonder if SF can only cause a burst on the first enemy it hits or something?



I thought it was a well known fact that after the rebellion pack tech combos became much harder to set off unless you're the leader/host of the game. I used to be able to use inferno ammo and carnage on my BF3 build and could set a fire combo off every time. Now I dont even bother trying, even as host it's very difficult. 

#124
Vortex13

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Does anybody know if the Cryo Shield stacks with Snap Freeze Debuff? Would really like to know.

Also I think that the Paladin and the Geth Engineer should get points for absorbing and healing damage. I mean I'm not a "Look at my score I'm the best" type player, but I am getting tired of players looking at my Paladin's score after a Gold match and going "Kick this guy he sucks."

#125
A Sinister Lamb

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Pedactor wrote...

Needs to move with the shield, and the shield should be an ability, not something activated by your heavy melee. Should toggle like Tech Armor/Hunter Mode/Devastation Mode.

Incinerate is largely worthless, anyway. Let Snap Freeze combo with Energy Drain for Tech Bursts.

It doesn't function as a true tank.  Its shields should be like the Destroyer's, and it should have pretty high health baseline.  It also should be stagger-proof.

Entirely stagger proof.

This guy should be on par with the Kroguard and KroSent and designed around drawing fire.

It's passives should make it emit a super-high-pitched noise that increases the chance for an enemy to attack it by 5% or something.


THIS