Is it Wrong of me to expect Grenades from Demolishers?
#101
Posté 20 juillet 2012 - 05:38
#102
Posté 20 juillet 2012 - 05:38
Neofelis Nebulosa wrote...
HNNNNNNG wrote...
[...] however there's no need for a demolisher to be completely stingy about their pylon
We should totally get a Pylon evolution that raises an energy shield around its radius so only the Demolisher can enter. Just patch it into the last +max. shields evolution.
No stuff for others, all mine. ALL! MINE!!! MmmWWRAAAHAHAHAHAHA
HA
This cracked me up
#103
Posté 20 juillet 2012 - 05:40
iplay222 wrote...
Over the Past few days I've encountered some people who simply refuse to allow anybody but themselves have ammo and grenades from their pylon.
On all Occasions I was playing the Destroyer with grenade cap 5 and their were 2 or more demolishers in the team.
My first game which i encountered this was on wednesday, I went to a supply pylon to get some nades and ammo (the destroyer can run out pretty fast), but the demolishers stood on their pylons and shot at me, I assumed that they needed them so I let them take the supplies, except they were being picked up, the players both had full supply. So I tried to get some again and both players came on their mics and began to shout and curse at me saying I should get my own grenades or spec out of them. I said that this is a team game and teamwork is the only way we are going to win this match, it's platinum afterall, they immediately replied by saying 'We are reporting you for being unhelpful team member and you should play a demolisher instead if i want to use grenades, the destroyer sucks anyway Learn to play'
(i was topping the scoreboard).
They proceeded to kick me after the game, so i promptly left.
This happened in about 3 seperate games with different people with virtually the same outcome except others werent speaking like these 2. But they still wouldn't allow me to use their pylons, I wasn't using them excessively or anything, just when nessercery.
I Dont understand, Is it wrong for me to expect some teamwork and supplies when needed? or was I being a prat?
For what it's worth, if I know I'm good on grenades at the moment, and I see a squadmate eyeing my sexy pylon as I'm setting it up, I dodge roll backwards and hope they get the message.
Modifié par Gamescook, 20 juillet 2012 - 05:41 .
#104
Posté 20 juillet 2012 - 05:40
#105
Posté 20 juillet 2012 - 05:40
They obviously weren't using them at that point in time, either, as they found time to shoot at the OP for trying to get the excess.
The OP wouldn't have been taking anything the Demolishers needed at that point in time, and it wasn't as if he was being lazy and refusing to go to ammo boxes, there just wasn't one close enough to get to safely.
The way I see it, if you ain't gonna use it, there's no harm in someone else taking it, especially when it's gonna respawn pretty soon after.
#106
Posté 20 juillet 2012 - 05:44
GodlessPaladin wrote...
GodlessPaladin wrote...
Demolishers have some of the best grenades in the game and are pretty thoroughly dependant on them, and as such denying grenades from demolishers is probably not being the best team player.
To add to this point a bit...
The silly "greed" argument works both ways. There is nothing more inherently greedy about a demolisher wanting grenades than you wanting grenades. That's a double standard.
You know what the most selfless thing to do is? The best thing for the overall success of the team. And what's better for the success of the team... letting the demolisher spam endless arc greandes and homing grenades, or getting 2 extra flimsy lift grenades so that he has to use a pack or is left defenseless and unable to reach another grenade box until the pylon recharges? Now it isn't always true that you should leave the pylon alone for the Demolisher's sole use, but it's still something worth considering: Who's going to get the most use out of it?
Not only will the arc and homing grenade combo probably do more damage than those lift grenades, but being left grenadeless is likely more of a handicap for the demolisher than it is for you.
This is totally missing the point. Nobody is saying wanting grenades is inherently greedy. What is greedy is camping a supply point and preventing your teammates from accessing it.
What if I'm out of ammo and there isn't an ammo box in the immediate vicinity? Well, now I have to run around without being able to fire my gun because the Demolisher insists on constantly topping off their own supply. Or if a MQE runs out of arc grenades while the Demolisher has 6 but wants 7?
It really depends on the situation, and okay, if your teammate is constantly running in to get sticky grenades, then by all means camp the pylon since you have the more effective grenades and your teammate is really the one acting selfish.
But let's say none of your teammates have hit the pylon in the past 5 minutes, and one of your teammates suddenly runs out. It's pretty ridiculous staying hunkered down refusing anyone else the ability to get a couple of grenades while you already have plenty.
#107
Posté 20 juillet 2012 - 05:47
That sounds so wrong...
#108
Posté 20 juillet 2012 - 05:47
CmnDwnWrkn wrote...
GodlessPaladin wrote...
GodlessPaladin wrote...
Demolishers have some of the best grenades in the game and are pretty thoroughly dependant on them, and as such denying grenades from demolishers is probably not being the best team player.
To add to this point a bit...
The silly "greed" argument works both ways. There is nothing more inherently greedy about a demolisher wanting grenades than you wanting grenades. That's a double standard.
You know what the most selfless thing to do is? The best thing for the overall success of the team. And what's better for the success of the team... letting the demolisher spam endless arc greandes and homing grenades, or getting 2 extra flimsy lift grenades so that he has to use a pack or is left defenseless and unable to reach another grenade box until the pylon recharges? Now it isn't always true that you should leave the pylon alone for the Demolisher's sole use, but it's still something worth considering: Who's going to get the most use out of it?
Not only will the arc and homing grenade combo probably do more damage than those lift grenades, but being left grenadeless is likely more of a handicap for the demolisher than it is for you.
This is totally missing the point. Nobody is saying wanting grenades is inherently greedy. What is greedy is camping a supply point and preventing your teammates from accessing it.
What if I'm out of ammo and there isn't an ammo box in the immediate vicinity? Well, now I have to run around without being able to fire my gun because the Demolisher insists on constantly topping off their own supply. Or if a MQE runs out of arc grenades while the Demolisher has 6 but wants 7?
It really depends on the situation, and okay, if your teammate is constantly running in to get sticky grenades, then by all means camp the pylon since you have the more effective grenades and your teammate is really the one acting selfish.
But let's say none of your teammates have hit the pylon in the past 5 minutes, and one of your teammates suddenly runs out. It's pretty ridiculous staying hunkered down refusing anyone else the ability to get a couple of grenades while you already have plenty.
I think you may be misinterpreting what I'm saying (or that I just didn't express myself as clearly as I could have). I edited my post to hopefully be a bit more concise and clear.
You are entirely correct. It IS greedy to just want to constantly top off and prevent other people from getting grenades and ammo at any point, ever.
EDITED version of post, hopefully clarifying:
Demolishers have some of the best grenades in the game and are pretty thoroughly dependant on them, and as such denying grenades from demolishers when they are in need is probably not being the best team player.
Some of the "greed" arguments I'm seeing work both ways. There is nothing more inherently greedy about a demolisher wanting grenades than someone else wanting grenades.
Now, you shouldn't always leave the pylon alone for the Demolisher or anything, but it is helpful to consider who would benefit the team more in a given circumstance. I usually find that I can afford to share quite a bit as a Demolisher, but it would be another issue entirely if there were 3 grenadiers crowding
the pylon. In fact, having 3 grenadiers stay in the same place is probably a bad team strategy to begin with
Modifié par GodlessPaladin, 20 juillet 2012 - 05:54 .
#109
Posté 20 juillet 2012 - 05:48
All in all, dont treat the pylon as special except for the minor buffs. There are more ammo opportunity in other places. This statement is for both demolishers and the team mates.
#110
Posté 20 juillet 2012 - 05:49
#111
Posté 20 juillet 2012 - 05:54
GodlessPaladin wrote...
CmnDwnWrkn wrote...
GodlessPaladin wrote...
GodlessPaladin wrote...
Demolishers have some of the best grenades in the game and are pretty thoroughly dependant on them, and as such denying grenades from demolishers is probably not being the best team player.
To add to this point a bit...
The silly "greed" argument works both ways. There is nothing more inherently greedy about a demolisher wanting grenades than you wanting grenades. That's a double standard.
You know what the most selfless thing to do is? The best thing for the overall success of the team. And what's better for the success of the team... letting the demolisher spam endless arc greandes and homing grenades, or getting 2 extra flimsy lift grenades so that he has to use a pack or is left defenseless and unable to reach another grenade box until the pylon recharges? Now it isn't always true that you should leave the pylon alone for the Demolisher's sole use, but it's still something worth considering: Who's going to get the most use out of it?
Not only will the arc and homing grenade combo probably do more damage than those lift grenades, but being left grenadeless is likely more of a handicap for the demolisher than it is for you.
This is totally missing the point. Nobody is saying wanting grenades is inherently greedy. What is greedy is camping a supply point and preventing your teammates from accessing it.
What if I'm out of ammo and there isn't an ammo box in the immediate vicinity? Well, now I have to run around without being able to fire my gun because the Demolisher insists on constantly topping off their own supply. Or if a MQE runs out of arc grenades while the Demolisher has 6 but wants 7?
It really depends on the situation, and okay, if your teammate is constantly running in to get sticky grenades, then by all means camp the pylon since you have the more effective grenades and your teammate is really the one acting selfish.
But let's say none of your teammates have hit the pylon in the past 5 minutes, and one of your teammates suddenly runs out. It's pretty ridiculous staying hunkered down refusing anyone else the ability to get a couple of grenades while you already have plenty.
I think you may be misinterpreting what I'm saying. I edited my post to hopefully be a bit more concise and clear.
You are entirely correct. It IS greedy to just want to constantly top off and prevent other people from getting grenades and ammo at any point, ever.
Okay, sorry if Imisinterpreted. It sounds like we are in agreement. I think you said it best - "You know what the most selfless thing to do is? The best thing for the overall success of the team."
I totally agree. The point I was trying to make was that a Demolisher camping the Pylon exclusively isn't necessarily the best thing for the team. But I also acknowledge that it COULD be the best thing for the team. It's very situational.
#112
Posté 20 juillet 2012 - 05:55
#113
Posté 20 juillet 2012 - 05:55
CmnDwnWrkn wrote... It sounds like we are in agreement. I think you said it best - "You know what the most selfless thing to do is? The best thing for the overall success of the team."
I totally agree. The point I was trying to make was that a Demolisher camping the Pylon exclusively isn't necessarily the best thing for the team. But I also acknowledge that it COULD be the best thing for the team. It's very situational.
Agreed.
Modifié par GodlessPaladin, 20 juillet 2012 - 05:56 .
#114
Posté 20 juillet 2012 - 05:57
#115
Posté 20 juillet 2012 - 05:57
GodlessPaladin wrote...
thegamefreek78648 wrote...
No, fraid you didnt, cause the way I said it is the way ive seen it. You need to fix the Destoryers ive seen who spam grenades on lone mobs and small groups that can be killed by just walking on them [swarmers] [yes, i know thats really not a good idea for taking them out but its better than chucking three arc grenades at the suckers]
This is like arguing that cobra missiles are bad because some people will fire off three of them at a swarmer.
Yeah, and I think that people who use their cobras like that dont deserve them either.
If a Demolisher is spamming off his grenades so fast he needs everyone that spawns from his pylong every time it spawns he needs to take a breath, relax and stop trying to solo the dreadnought.
When I played one I put some thought into my grenade usage, saving them for good situations or "oh ****" situations [like a banshee that just chared through the wall] and was able to keep my self in grenades as well as the rest of the team. Ofcourse none of them spammed all their grenades off on a couple of swarmers or the odd lone husk either.
#116
Posté 20 juillet 2012 - 05:59
Edit: If Bioware would just increase the drop frequency by even just a few seconds, it would benefit the whole team. As it stands now though, only really good for 2 people
Modifié par XxIveGotKrabsxX, 20 juillet 2012 - 06:02 .
#117
Posté 20 juillet 2012 - 06:02
#118
Posté 20 juillet 2012 - 06:04
On top of all that if I REALLY need more, I can pop a thermal clip pack in emergencies. To get 8 grenades. Most other classes have to deal with a reserve of 3.
So yes please help yourself to my hoarde of grenades, if you using a decent weapon you should be primarily killing trash with that anyway. Bosses get maybe 4 nades to debuff before I let loose with the weapon. Then I pick up nades and recast.
I play demolisher to SUPPORT other grenade users, and use them myself.
Who else does?
#119
Posté 20 juillet 2012 - 06:13
#120
Posté 20 juillet 2012 - 06:14
iplay222 wrote...
QUOTE PYRAMIDS ARE HURTING MY BRAIN.
Wait till you see a "No." pyramid. Common on ME MMO/ PVP threads.
#121
Posté 20 juillet 2012 - 06:17
#122
Posté 20 juillet 2012 - 06:19
#123
Posté 20 juillet 2012 - 06:20
I'm sorry. My bad.
#124
Posté 20 juillet 2012 - 06:27
Agreed. I was under the impression that Engineers were support players, like the Infiltrator while the Soldiers and Vanguards were the power players. Types can differ, but that basic definition works for me.
When I play engineer, I sometimes grenade spawn, but I do a little something called "aiming" with my grenades. This reduces the number of grenades I use, but cuts down on my combos.
I play engineer as support, and set up a pylon so the shield boost can help others. If you want my grenades/ammo, go ahead. Like the OP said, don't hog them, let them be free
Some players, I have noticed, believe either a really high/low number makes them "elite." I've cycled a lot of files (N7 1900+) so I can practice in different builds. Teamwork (including grenade sharing) works.
Modifié par V-rcingetorix, 20 juillet 2012 - 06:28 .
#125
Posté 20 juillet 2012 - 06:28
That being said, I am as much a team player as any one else using their powers. I help with the objectives, leading the way for the escort tossing grenades at enemies in front or deploying it in the center of the hack.
My grenades ARE my powers, your grenades are secondary, if you are out use another power.





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