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Patrick Weekes on ME2 squadmate DLC. Not Conclusive.


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#126
JeffZero

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babymoon wrote...

As interesting as this could be and as much as I might want it, I can't bring myself to pay them for any more horribly disappointing DLC.


Not trying to insult your opinion if so, just genuinely curious, but... did you actually find DLCs like Kasumi, Overlord and Lair of the Shadow Broker horribly disappointing? If so, it is something of a rarity. Most of the fanbase has typically agreed that aside from a few blatant missteps, story DLC in this series has been fairly strong.

#127
incinerator950

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I'd like them to actually fix parts of the game and give the players what they need, not fanpan to the lowest denominator.

#128
JeffZero

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incinerator950 wrote...

I'd like them to actually fix parts of the game and give the players what they need, not fanpan to the lowest denominator.


So. Dinosaur DLC?

#129
Giga Drill BREAKER

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#130
Xellith

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If ME3 SP DLC is going to be anything like From Ashes then we can look forwards to piles of manure.  We will get a zombiefied reaper dinosaur DLC if we are lucky.

Modifié par Xellith, 21 juillet 2012 - 04:29 .


#131
JeffZero

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Xellith wrote...

If ME3 SP DLC is going to be anything like From Ashes then we can look forwards to piles of manure.  We will get a zombiefied reaper dinosaur DLC if we are lucky.


From Ashes added some excellent scenes to the story. Its gameplay was ridiculously short, though. I'm relatively confident future DLCs will not be so short, primarily because the files for Leviathan of Dis suggest a pair of missions IMO, and Retake Omega simply can't be boxed into such a small map.

That was my main gripe with From Ashes -- I felt like I was in a tiny sandbox, triggering Cerberus traps every few feet.

#132
Xeyska

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Ieldra2 wrote...

D24O wrote...
If they do Character DLC, I would hope they did do it in a group, would get real expensive if we had to pay $10 a character.

I would totally pay $10 per character if the content was worth $10 - like, say, a LotSB-style mission for every character.


Yes please. Gimme some Thane DLC.

#133
xsdob

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JeffZero wrote...

Xellith wrote...

If ME3 SP DLC is going to be anything like From Ashes then we can look forwards to piles of manure.  We will get a zombiefied reaper dinosaur DLC if we are lucky.


From Ashes added some excellent scenes to the story. Its gameplay was ridiculously short, though. I'm relatively confident future DLCs will not be so short, primarily because the files for Leviathan of Dis suggest a pair of missions IMO, and Retake Omega simply can't be boxed into such a small map.

That was my main gripe with From Ashes -- I felt like I was in a tiny sandbox, triggering Cerberus traps every few feet.


Zaeeds dlc was short, kasumi had 1 mission as well, and both times they could not be talked to on the normandy.

Javik's mission was a recruitment one, the value is having him on the normandy and talking to him, something both zaeed and kasumi did not do.

#134
masster blaster

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I am in for Squad dlc.

#135
PrimeOfValor

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JeffZero wrote...

Xellith wrote...

If ME3 SP DLC is going to be anything like From Ashes then we can look forwards to piles of manure.  We will get a zombiefied reaper dinosaur DLC if we are lucky.


From Ashes added some excellent scenes to the story. Its gameplay was ridiculously short, though. I'm relatively confident future DLCs will not be so short, primarily because the files for Leviathan of Dis suggest a pair of missions IMO, and Retake Omega simply can't be boxed into such a small map.

That was my main gripe with From Ashes -- I felt like I was in a tiny sandbox, triggering Cerberus traps every few feet.


The Best story DLCs when u know it that it is up to 800mb to 2gb (mircosoft's limit). Plus does anyone think that Bioware might do as much DLC for ME3 as they did with DA:O?

Modifié par bigmass41, 21 juillet 2012 - 05:24 .


#136
incinerator950

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JeffZero wrote...

incinerator950 wrote...

I'd like them to actually fix parts of the game and give the players what they need, not fanpan to the lowest denominator.


So. Dinosaur DLC?


Its more of a joke than anything, but my point stands.  I'd rather see an improved Intro and Ending without sprites then my Velociraptor with a Carbine.

#137
cbutz

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I'd buy it

#138
bFootball

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I would love to see what Miranda was doing during the main story. Seeing Jack and her students in action would also be good.

#139
ld1449

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bFootball wrote...

I would love to see what Miranda was doing during the main story. Seeing Jack and her students in action would also be good.



Ahh EMS if only you'd actually count for something.

#140
incinerator950

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xsdob wrote...

JeffZero wrote...

Xellith wrote...

If ME3 SP DLC is going to be anything like From Ashes then we can look forwards to piles of manure.  We will get a zombiefied reaper dinosaur DLC if we are lucky.


From Ashes added some excellent scenes to the story. Its gameplay was ridiculously short, though. I'm relatively confident future DLCs will not be so short, primarily because the files for Leviathan of Dis suggest a pair of missions IMO, and Retake Omega simply can't be boxed into such a small map.

That was my main gripe with From Ashes -- I felt like I was in a tiny sandbox, triggering Cerberus traps every few feet.


Zaeeds dlc was short, kasumi had 1 mission as well, and both times they could not be talked to on the normandy.

Javik's mission was a recruitment one, the value is having him on the normandy and talking to him, something both zaeed and kasumi did not do.


Kasumi and Zaeed had more dialogue then most of the ME2 team.  If you're talking about how (ir)relevant Javik's dialogue turns out to the story, or mission opinions, or changing his life by the end of the game, that is the only improvement to speak of. 

#141
Darth Death

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This wouldn't work from a story perspective...

#142
Ex-Cerberus Agent

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More squad members won't make any difference. We'll still get the same endings :(

#143
acManic

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I had really hoped at least Jack and/or Miranda would return as squadmates. I mean actually I wanted most people from ME2 to return in that way, especially like... Mordin, Legion, Thane... but I think we all know how that ended up.

#144
Strelsky

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Taboo-XX wrote...

MY WALLET IS SO ****ING READY.



#145
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incinerator950 wrote...
I'd rather see an improved Intro and Ending without sprites then my Velociraptor with a Carbine.

But the nostalgia! It's like playing a game from the 80's and 90's!

#146
Reptilian Rob

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jreezy wrote...

incinerator950 wrote...
I'd rather see an improved Intro and Ending without sprites then my Velociraptor with a Carbine.

But the nostalgia! It's like playing a game from the 80's and 90's!

I don't think the anger at the amount of sprites in ME3 will ever subside. 

#147
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Reptilian Rob wrote...

jreezy wrote...

incinerator950 wrote...
I'd rather see an improved Intro and Ending without sprites then my Velociraptor with a Carbine.

But the nostalgia! It's like playing a game from the 80's and 90's!

I don't think the anger at the amount of sprites in ME3 will ever subside. 

I find it quite funny. Not the anger but the sprites.

#148
shepdog77

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Patrick Weekes as a squademate?  Hmmmm, what would his class be?  Maybe Sentinel, or possibly an Adept, considering there's only 2.5 biotic squadmates.  I wonder if they'll mocap his face or just give him an in-game model.  I'm all for this! :o

#149
xsdob

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incinerator950 wrote...

xsdob wrote...

JeffZero wrote...

Xellith wrote...

If ME3 SP DLC is going to be anything like From Ashes then we can look forwards to piles of manure.  We will get a zombiefied reaper dinosaur DLC if we are lucky.


From Ashes added some excellent scenes to the story. Its gameplay was ridiculously short, though. I'm relatively confident future DLCs will not be so short, primarily because the files for Leviathan of Dis suggest a pair of missions IMO, and Retake Omega simply can't be boxed into such a small map.

That was my main gripe with From Ashes -- I felt like I was in a tiny sandbox, triggering Cerberus traps every few feet.


Zaeeds dlc was short, kasumi had 1 mission as well, and both times they could not be talked to on the normandy.

Javik's mission was a recruitment one, the value is having him on the normandy and talking to him, something both zaeed and kasumi did not do.


Kasumi and Zaeed had more dialogue then most of the ME2 team.  If you're talking about how (ir)relevant Javik's dialogue turns out to the story, or mission opinions, or changing his life by the end of the game, that is the only improvement to speak of. 


So autodialouge counts as squadmate interaction? Why is everyone complaining about it in ME3 than?

Also, what are you talking about with javik impact on the story, what was zaeed's impact to ME2 or ME3?

#150
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shepdog77 wrote...

Patrick Weekes as a squademate?  Hmmmm, what would his class be?  Maybe Sentinel, or possibly an Adept, considering there's only 2.5 biotic squadmates.  I wonder if they'll mocap his face or just give him an in-game model.  I'm all for this! :o

Whatever his class, he should have a special power against turrets called "sunshine hugs".