Okay which formation works best?
Rectangle
A Formation
T Formation
Triangle
Pentagon (with a guy in the middle)
This is open to opinions, but personally I prefer the rather narrow rectangles over the alternatives. It keeps everyone bunched together, which means warriors don't have to move as far if someone spawns at the rear of the party, and it makes it more likely that all your party members will be in range to take action whenever something happens.
Depending on the party members, I might go with a wide front (two rows of three) but mostly I prefer the deep rectangle (three rows of two). But in a full party with three solid warriors, I just might pick the wide setup, just to get the tanks in range faster.
Also have I chosen good classes?
I'm a bit confused about Jahira, the human cleric. Her name sounds a lot like Jaheira, a half-even fighter/druid, which is an entirely different kind of fish. Not quite as good a healer but much better in combat-intensive situations. Give her a club or a scimitar, a good suit of armor, and a shield, and she'll be an okay tank that can self-heal a bit. :-)
Regardless of the above, your party should be okay. What I'd do, and I want to stress that this is simply my preference, is tank with Jaheira, give Minsc and Khalid bows and have them shoot holes in anything that moves. Give Branwen a sling, so she doesn't suddenly get involved in fighting something that eats her alive. Imoen is an excellent thief who can wield shortbows as well as anyone. Just be aware that Minsc is eventually going to ask you to find his witch, Dynaheir. And if you reject her, he leaves as well.
Why tank with Jaheira? Because her best missile weapon is a sling and bows are much better than slings. One could argue that Jaheira isn't the best tank in your party, but whatever shortcomings she may have are surely less than her shortcomings as a marksman, using a sling.
A bigger issue is that your protagonist is a tripple-class multi in a full party. Your levels will come rather slowly and you will always lag behind. Your ability to hit will never be quite as good as that of a regular warrior, your arcane spellcasting will never rival that of a dedicated mage, and as a priest you'll also never have quite the same amount of spells.
You can use this to your advantage, but if you try to fill out the role of a specialist then you will get problems. This isn't a huge issue in BG1 where the experience gap is at most a few levels, but if you're planning to export to BG2 then you might want to at least build your BG2 party around the fact that you're a triple-class.
We're talking BG1 though, and therefore it shouldn't be a major problem. What I'd do, and that's still just an indication of my personal preferences, is to kick out Branwen and replace her with Dynaheir, at which point you have 1.33 mage (Dyna + protagonist), 0.88 priest (Jaheira + protagonist), a fair few warriors, and a thief (Imoen). The way I see it, clerics help you recover after having suffered damage. Mages help you avoid taking damage in the first place.
Alternatively, say goodbye to Minsc and find another warrior to replace him. Names such as Kivan or Coran should be paid some attention to, as both are fairly good with bows. Yes, I talk a lot about bows, don't I? Bows are awesome in BG1. They keep your damage dealers out of enemy range, they have a base of two attacks per round, and enemies don't have enough health that they can shrug off a storm of arrows.
Is it possible to revive fallen party members?
Or is dead, well dead?
It is mostly possible, depending on the game difficulty slider. If the party member is dead but the portrait remains in your party list then resurrection is possible. Generally speaking, if the character goes below -10 hitpoints (I think), the corpse explodes into little bits of goo. That's often referred to as chunking.
That same thing can in fact happen to party members, in which case there's no going back. At core difficulty and beyond. On the easier settings, party members cannot be permanently killed, not even by spells such as disintegrate, which supposedly turns the victim to dust.
If the party member is petrified then the portrait will disappear and the member has left the party. You can get such party members back with a scroll of stone to flesh.
If the party member is the victim of an imprisonment spell, the portrait disappears and you'll need a scroll of Freedom. That's a level 9 spell that, IIRC, works on the entire map where it is cast. BG2 romances tend to not like when the protagonist kicks out the romance partner, so the imprisonment spell has a rather bad effect on those.
Modifié par Mr Spidey, 22 juillet 2012 - 12:17 .