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I dont even consier ME3 a true RPG


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#1
I can Hackett

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  I dont think im alone here but im in the middle of a Red Dead Redemption playthrough and im juist realizing thtat ME3 isnt even an RPG I mean not even close, IDK what it is maybe a hybrid between a 3rd ps and a rpg but nothing like me1, omg its just hitting me ...... what have they done?!!

#2
MegaSovereign

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I can Hackett wrote...

  I dont think im alone here but im in the middle of a Red Dead Redemption playthrough and im juist realizing thtat ME3 isnt even an RPG I mean not even close, IDK what it is maybe a hybrid between a 3rd ps and a rpg but nothing like me1, omg its just hitting me ...... what have they done?!!


It...it is a Shooter/RPG hybrid...Always was.

I sincerely hope you don't consider Red Dead Redemption to be a "true" RPG, btw.

#3
ZombieGambit

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The only real difference between ME1 and ME3 is that the combat is more refined. Are you saying that good combat can't be in an RPG? Seems a little ridiculous....

#4
I can Hackett

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This is just why I love ME1 better than the rest not only  the elements but the mystery and the discovery, RDR might not have been a true RPG but it gave you freedom like \\ME1 did, maybe not as much but better than the rest ME2 and 3 were way too linear

#5
RamilVenoard

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I can Hackett wrote...

This is just why I love ME1 better than the rest not only  the elements but the mystery and the discovery, RDR might not have been a true RPG but it gave you freedom like ME1 did, maybe not as much but better than the rest ME2 and 3 were way too linear


The problem becomes, BioWare had to balance between storyline (REAPERS AHHHH!!!!!!) and RPG ("I do what I want, when I want, mothaf*cka!).  The first leaned heavily on RPG the second was almost an exact mix and the third was completely (poorly written) story line.

I think originally BioWare wanted to preserve that sense of wonder you get from playing a "f*uck off, I'm gonna go do what I feel like doing" RPG without the feeling of utter uselessness.  Mass Effect, after all, is a story-driven RPG. You can switch around the order in which the story occurs, but the elements are always there.  When you go too RPGy, you end up with a game like Skyrim, with 0 plot, 0 character development, and you get people like me with 0 interest.

Only problem I see with the way they did ME3's majority story-driven progression is that the story was actually poorly written. If you're gonna remove an aspect from a video game I love, namely my ability to make my own character, you damn well better replace it with a good story line.

#6
Sweawm

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The true RPG with good story and characters is rare breed, much rarer finding one that gets a good budget, development time and talent.
Damn, I wish there was another KOTOR

#7
davidshooter

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I wouldn't even call ME3 an RPG hybrid.

ME1 - is definitely a hybrid.
ME2 - I think thoughtful people can disagree about this one - I think it has enough branching dialogue, side quests, exploration and character interaction to be called a hybrid.
ME3 - is a shooter. Questing and exploring are non existent most dialogue is auto and you can't even put your gun away  - but you can do the space summersalt.

Games like Red Dead and Skyrim are today's well executed hybrids, real RPGs are pretty rare these days.

Modifié par davidshooter, 21 juillet 2012 - 03:53 .


#8
AlanC9

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Ah, yes, the "what is an RPG" question. We haven't done this for a couple days, so we're about due.

I don't got a dog in this fight; whether a game goes in a box labeled "RPG" is of no interest to me. But if "I do what I want, when I want, mothaf*cka" really is the definition of RPG, then none of the PnP RPG campaigns I've played in were actually RPGs.

Modifié par AlanC9, 21 juillet 2012 - 03:49 .


#9
breyant

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ME3, while I really liked it, can hardly be considered an RPG. I have multiple Shepards that I've created in my head and was able to play them how I wanted through ME1 and 2. Almost every line of dialogue was chosen by me.

In ME3, all my Shepards are the same, some are just a little nicer than others.

#10
ssgt thompson1

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Agreed, started with an RPG, ended in a third person shooter.

#11
bydoritos

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OP
if you really wanna be critical about the lack of RPG elements, then you probably don't consider ME2 a "True RPG"
I actually think that ME3 has more RPG elements than ME2. (customizable weapons, a more extensive skill tree) ofcourse ME1 was better on the RPG elements. So yes it's an hybrid between action and RPG elements, but this is the case since ME2, in that case people should not complain about that.

Modifié par bydoritos, 21 juillet 2012 - 05:16 .


#12
SNAKEATEN

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ZombieGambit wrote...

The only real difference between ME1 and ME3 is that the combat is more refined. Are you saying that good combat can't be in an RPG? Seems a little ridiculous....



#13
HBC Dresden

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davidshooter wrote...

I wouldn't even call ME3 an RPG hybrid.

ME1 - is definitely a hybrid.
ME2 - I think thoughtful people can disagree about this one - I think it has enough branching dialogue, side quests, exploration and character interaction to be called a hybrid.
ME3 - is a shooter. Questing and exploring are non existent most dialogue is auto and you can't even put your gun away  - but you can do the space summersalt.

Games like Red Dead and Skyrim are today's well executed hybrids, real RPGs are pretty rare these days.


So Red Dead Redemption is a hybrid and Mass Effect 3 is just a shooter? How do you figure? ME3 has leveling, dialogue choices (not as much as ME1 & 2, but ME1 has several dialogue choices that said the same thing and ME2 had several wheels with only two options), character interaction (there is still a lot of talking in this game), weapon customizing (better than the first two games), choice, and missions. RDR has auto diaologue, shooting, (some) choice, exploration, and missions. The only thing RDR has over ME3 RPG-wise is exploration and just because ME3 took out the exploration from the earlier games doesn't mean it is not an RPG/hybrid anymore. I mean The Witcher 2 even has auto dialogue, so every RPG doesn't fulfill all the criteria.

Modifié par HBC Dresden, 21 juillet 2012 - 06:24 .


#14
JDee3

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ME1 felt more like an RPG because of the "bad" combat system which I actually was never bothered by. I loved the amount of options for the skill tree and finding all the cool looking armors and even though the guns looked the same mostly it still gave it that ME feel and yeah.. just a lot changed, It use to be more of an RPG (which it still is) especially with all the exploring planet stuff but now has more of a shooter feel to it

#15
Terror_K

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ME3 was basically just a cinematic action game. The RPG elements aren't really any deeper than most of today's action games, and there were pretty much no real choices any more.

#16
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This whole series was always a hybrid so maybe it was never a "true" RPG, whatever that means in video games.

Modifié par jreezy, 21 juillet 2012 - 06:48 .


#17
KotorEffect3

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So cluttered inventory with the same weapon an armor skins that just change color from time to time is an rpg now? Not that it matters. ME 2 and ME 3 are better games. Ugh I hate how it seems like I bash ME 1 on here but the way the "ME 1 was teh bestest eva" crowd hates on the sequels just baffles me. ME 1 is a chore in comparison to ME 2 and ME 3.

#18
Terror_K

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KotorEffect3 wrote...

So cluttered inventory with the same weapon an armor skins that just change color from time to time is an rpg now? Not that it matters. ME 2 and ME 3 are better games. Ugh I hate how it seems like I bash ME 1 on here but the way the "ME 1 was teh bestest eva" crowd hates on the sequels just baffles me. ME 1 is a chore in comparison to ME 2 and ME 3.


Funny, I feel the opposite. Especially with ME3. The game is just so... weak.

ME1 = RPG-Lite with TPS elements.
ME2 = RPG-Lite/TPS hybrid
ME3 = TPS with lite RPG elements.

#19
Rikketik

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Ah, yes, exploration. Well, if being a RPG means "visiting generic planets, driving around and clearing out the occasional generic prefab building" than I don't even want to play a RPG.

The whole trilogy was always intended as a shooter/RPG hybrid. The only thing that has changed in comparison to ME1 is that the shooter elements don't suck anymore. It is true that there is more auto-dialogue in ME3, but then again, it's the final part of the trilogy. It's about the war with the Reapers and finally ending it; the bulk of the character development took place in ME1 and ME2 when there was time for that. I don't think there's anything wrong with that.

#20
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Rikketik wrote...
It is true that there is more auto-dialogue in ME3, but then again, it's the final part of the trilogy. It's about the war with the Reapers and finally ending it; the bulk of the character development took place in ME1 and ME2 when there was time for that. I don't think there's anything wrong with that.

David Silverman is that you?

#21
KotorEffect3

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jreezy wrote...

Rikketik wrote...
It is true that there is more auto-dialogue in ME3, but then again, it's the final part of the trilogy. It's about the war with the Reapers and finally ending it; the bulk of the character development took place in ME1 and ME2 when there was time for that. I don't think there's anything wrong with that.

David Silverman is that you?


Typical tactic.  If someone says something remotely positive about ME 3 it must be a bioware employee in diguise!!!

#22
Rikketik

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jreezy wrote...

Rikketik wrote...
It is true that there is more auto-dialogue in ME3, but then again, it's the final part of the trilogy. It's about the war with the Reapers and finally ending it; the bulk of the character development took place in ME1 and ME2 when there was time for that. I don't think there's anything wrong with that.

David Silverman is that you?

Who is David Silverman?

#23
KotorEffect3

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Rikketik wrote...

jreezy wrote...

Rikketik wrote...
It is true that there is more auto-dialogue in ME3, but then again, it's the final part of the trilogy. It's about the war with the Reapers and finally ending it; the bulk of the character development took place in ME1 and ME2 when there was time for that. I don't think there's anything wrong with that.

David Silverman is that you?

Who is David Silverman?


Bioware's marketing director.  Since you said something good about ME 3 you must be him.  Because you aren't allowed to have a positive attitude toward ME 3 on the bsn otherwise,

#24
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KotorEffect3 wrote...

jreezy wrote...

Rikketik wrote...
It is true that there is more auto-dialogue in ME3, but then again, it's the final part of the trilogy. It's about the war with the Reapers and finally ending it; the bulk of the character development took place in ME1 and ME2 when there was time for that. I don't think there's anything wrong with that.

David Silverman is that you?


Typical tactic.  If someone says something remotely positive about ME 3 it must be a bioware employee in diguise!!!

Yeah..no. It's the specifics of what he said which prompted that particular response. I've said positives things about Mass Effect 3 plenty of times so your sarcastic retort fails.

#25
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Rikketik wrote...

jreezy wrote...

Rikketik wrote...
It is true that there is more auto-dialogue in ME3, but then again, it's the final part of the trilogy. It's about the war with the Reapers and finally ending it; the bulk of the character development took place in ME1 and ME2 when there was time for that. I don't think there's anything wrong with that.

David Silverman is that you?

Who is David Silverman?

Director of marketing I believe. When describing Mass Effect 3 he said something along the lines of "Who cares? It's war!", you just sounded like that. My response was kind of a joke.