Would be nice to see maybe playable Reaper FORCES.
Marauder with Armour Plating (buffs allies with armour plating providing 50-75% damage reduction, 25% more health and extremely reduced movment and dodge speed), Marksman (you all know this) and "Frag Grenade" (you all know this) would be nice. Maybe with "Reaper Upgrades" as his passive racial (giving +50% weapon damage if specced right) and Reaper Upgrades (giving a rolling dodge mechanic maybe?)
Cannibal (Soldier): Consume (consume a fallen enemy or ally for a +x amount or health and shields plus damage reduction, long animation for balancing), Barrier Generator (who else would put this up? you all seen it in the SP, evolution provide more barrier at a qicker regen rate) and Frag Grenade. Same Racial Passives.
Banshee (Adept): Scream, Force Field and Heavy Warp. You've seen all this already but: Scream charges your barriers, staggers enemy nearby enemies and provides a minor Damage Bonus. Heavy Warp is quite literally a heavy warp, sacrificing the detonation powers that made the original so potent and replaciing it with higher damage and higher DoT, Force Field acts like a sustained (but severely gimped because of this) Defensive Justicar Bubble increasing cooldown reduction and providing power damage bonus, damage reduction and reduces the amount of barrier used up by Charge Dodge and Heavy Melee. Their dodge could be the oh so familiar Banshee Charge, draining X amount of Barrier. Light Melee would be her normally melee attack and Heavy Melee would be her Nova attack. All these compensate for a complete lack of any kind of weapons...
Brute (Vanguard) would be a full on melee characters, every power would benefit from Melee of Fitness whilst still adhering to cooldown (like Shadow Strike), Health and Shields would provide a movement speed bonus and a +100% health and shields on top of 1350 base. These would have medium cooldowns making a possible damage vs. cooldown reduction a possibillity for his passive racial tree. The attacks would be Roar (provides melee damage bonus, increases movement speed, staggers or ragdolls enemies), Swipe (Upgraded similar to Overload with a Damage vs. Multiple Swipe at reduced damage) and Chokeslam (the Brute's sync kill, can only single kill people on health, does high damage to Barrier and Shields, useless against armor). Light Melee would be his ground smash and his Heavy Melee would be his huge charging sweep attack.
Ravager I have no idea how this thing would work. It only has rockets, sac rupture (the thing that summons Swarmers) and that's about it. No dodge, no possible melee, it just wouldn't be balanceable.
Husk: Again this thing would just be a pain in the ass to play.
Obviously with only one Reaper with reduced resources these things could easily be nerfed and fit into lore. Some may be more realistic than others In lieu of a complete lack of a cover system and no weapons I would give the Brute and Banshee (?) an immunity to Sync Kill.
What do you think?
Tl;dr:
Make Banshee, Brute, Marauder and Cannibal playable due to Leviathan DLC. (Only Brute would have sync kill and would be affected by shieldgate not working on Armour). N o fun way to include Husks or Ravagers spring to mind.
inb4No
Modifié par LuckyBullet95, 21 juillet 2012 - 10:00 .





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