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SPOILERS, The Leviathan DLC and playable reaper forces


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#1
LuckyBullet95

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Now as you all know BioWare is preparing to release the single player DLC "Leviathan" adding in a rogue reaper which quite frankly breaks lore. Anyways with that thing shattered into non-existence I thought I'd look on the bright side: a friendly reaper means friendly reaper forces...

Would be nice to see maybe playable Reaper FORCES.

Marauder with Armour Plating (buffs allies with armour plating providing 50-75% damage reduction, 25% more health and extremely reduced movment and dodge speed), Marksman (you all know this) and "Frag Grenade" (you all know this) would be nice. Maybe with "Reaper Upgrades" as his passive racial (giving +50% weapon damage if specced right) and Reaper Upgrades (giving a rolling dodge mechanic maybe?)

Cannibal (Soldier): Consume (consume a fallen enemy or ally for a +x amount or health and shields plus damage reduction, long animation for balancing), Barrier Generator (who else would put this up? you all seen it in the SP, evolution provide more barrier at a qicker regen rate) and Frag Grenade. Same Racial Passives.

Banshee (Adept): Scream, Force Field and Heavy Warp. You've seen all this already but: Scream charges your barriers, staggers enemy nearby enemies and provides a minor Damage Bonus. Heavy Warp is quite literally a heavy warp, sacrificing the detonation powers that made the original so potent and replaciing it with higher damage and higher DoT, Force Field acts like a sustained (but severely gimped because of this) Defensive Justicar Bubble increasing cooldown reduction and providing power damage bonus, damage reduction and reduces the amount of barrier used up by Charge Dodge and Heavy Melee. Their dodge could be the oh so familiar Banshee Charge, draining X amount of Barrier. Light Melee would be her normally melee attack and Heavy Melee would be her Nova attack. All these compensate for a complete lack of any kind of weapons...

Brute (Vanguard) would be a full on melee characters, every power would benefit from Melee of Fitness whilst still adhering to cooldown (like Shadow Strike), Health and Shields would provide a movement speed bonus and a +100% health and shields on top of 1350 base. These would have medium cooldowns making a possible damage vs. cooldown reduction a possibillity for his passive racial tree. The attacks would be Roar (provides melee damage bonus, increases movement speed, staggers or ragdolls enemies), Swipe (Upgraded similar to Overload with a Damage vs. Multiple Swipe at reduced damage) and Chokeslam (the Brute's sync kill, can only single kill people on health, does high damage to Barrier and Shields, useless against armor). Light Melee would be his ground smash and his Heavy Melee would be his huge charging sweep attack.

Ravager I have no idea how this thing would work. It only has rockets, sac rupture (the thing that summons Swarmers) and that's about it. No dodge, no possible melee, it just wouldn't be balanceable.

Husk: Again this thing would just be a pain in the ass to play.

Obviously with only one Reaper with reduced resources these things could easily  be nerfed and fit into lore. Some may be more realistic than others In lieu of a complete lack of a cover system and no weapons I would give the Brute and Banshee (?) an immunity to Sync Kill.

What do you think?



Tl;dr:
Make Banshee, Brute, Marauder and Cannibal playable due to Leviathan DLC. (Only Brute would have sync kill and would be affected by shieldgate not working on Armour). N o fun way to include Husks or Ravagers spring to mind.

inb4No

Modifié par LuckyBullet95, 21 juillet 2012 - 10:00 .


#2
PaperAlien

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Obviously the Ravager is the Infiltrator. The bit where it starts cloaking.... we'll just blame space magic.

#3
Inject-

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No... Just.... No...

#4
Stalker1337shzbt

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Epic

#5
LuckyBullet95

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PaperAlien wrote...

Obviously the Ravager is the Infiltrator. The bit where it starts cloaking.... we'll just blame space magic.


Like I said I don't see how to ift in Ravager or Husks due to how pathetic they are. The only danger Ravager poses are as a rocketeer and that wouldn't be fun at all.

Inject- wrote...

No... Just.... No...


I did say inb4no

Modifié par LuckyBullet95, 21 juillet 2012 - 09:56 .


#6
Shinobi Metal

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They could bring in the Collectors to fill some spaces

#7
IllusiveManJr

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Spoiler Alert

#8
LuckyBullet95

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theillusiveman11 wrote...

Spoiler Alert


Not really, it was revealed at Comic-Con and will likely be what is used as the selling point. I will edit threads name anyways.

#9
Inject-

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I don't see them EVER adding the chance to play as a Banshee or Brute. If thats the case I wanna play as a freaking Prime. :l

#10
LuckyBullet95

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Inject- wrote...

I don't see them EVER adding the chance to play as a Banshee or Brute. If thats the case I wanna play as a freaking Prime. :l


True. I was just looking on the brighter side of the obvious fail of BioWare breaking lore and going against their own artistic integrity for a cheap DLC selling point (how did Leviathan get the mind to go rogue with Godchild controlling them?)

#11
Lunaticsmith

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A friendly reaper wouldn't use indoctrinated forces.

#12
IllusiveManJr

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Marauder Heavy Melee - 360 Radius and Unavoidable. Staggers any enemy.

#13
StrawHatMoose

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no. inb4inb4no

#14
UKresistance

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I am so over the SP campaign.

#15
LennethValkyrie

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Even if they were to add some kind of ''hijacked'' reaper forces to the playable roster (which is doubtful itself..) I highly doubt they'd be boss type enemies.. we'd probably get only troop units such as cannibal soldier and marauder sentinel.. but I admit it would be fun listening they talk to the team in that gibberish language of theirs..

#16
Constant Motion

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LuckyBullet95 wrote...

Inject- wrote...

I don't see them EVER adding the chance to play as a Banshee or Brute. If thats the case I wanna play as a freaking Prime. :l


 (how did Leviathan get the mind to go rogue with Godchild controlling them?)

I don't know, maybe that's the plot.

#17
LuckyBullet95

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Lunaticsmith wrote...

A friendly reaper wouldn't use indoctrinated forces.


A friednly reaper wouldn't be able to herp-a-derp out of Starchild's control. Also if the Reapers really were trying to save the Galaxy from a constant synthetic threat then surely Leviathan is therefore the evil one? You know the one that WANTS you to kill the reapers and the one that wants a Synthetic Apocalypse to reign down upon the ME Universe.

I do see what you're saying though... but remember this is a war. If the council and the admirals could turn Reaper forces againt their own; wouldn't they? I mean the Salarians cured the Genophage, Krogan gave up traditionalist believe (at least for now, only time will tell if curing the genophage was the right choice). YOU either unite Geth and Quarians or extinct one of them) and apparentally Ardat Yakshi are the source of Banshees despite only three being in existence as of Me2 (Samara wouldn't go against her own Justicar Code would she?).

Also the mercenary groups wouldn't trust each other enough to band together under Aria's command. Heck they were planning on KILLING Aria in ME2...

#18
LuckyBullet95

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StrawHatMoose wrote...

no. inb4inb4no


But inb4no was inb4 your inb4inb4no meaning that yours is a fail trolling attempt...

Constant Motion wrote...

LuckyBullet95 wrote...

Inject- wrote...

I
don't see them EVER adding the chance to play as a Banshee or Brute. If
thats the case I wanna play as a freaking Prime. :l


 (how did Leviathan get the mind to go rogue with Godchild controlling them?)

I don't know, maybe that's the plot.


We can only hope. If it isn't then BioWare just randomly opened another plothole.

Modifié par LuckyBullet95, 21 juillet 2012 - 10:16 .


#19
StrawHatMoose

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LuckyBullet95 wrote...

StrawHatMoose wrote...

no. inb4inb4no


But inb4no was inb4 your inb4inb4no meaning that yours is a fail trolling attempt...


my inb4inb4no was to stop you saying inb4no, so I iwn, you lose. aids. meaning you are a fail troll.
/thread

#20
LuckyBullet95

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StrawHatMoose wrote...

LuckyBullet95 wrote...

StrawHatMoose wrote...

no. inb4inb4no


But inb4no was inb4 your inb4inb4no meaning that yours is a fail trolling attempt...


my inb4inb4no was to stop you saying inb4no, so I iwn, you lose. aids. meaning you are a fail troll.
/thread


But your inb4nib4no came after inb4no meaning you failed, just leave, pathetic troll...

#21
3XT3RM1N4TUS

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This is the most retarded thing I ever saw on this forums (except husk romance option)

#22
stysiaq

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I love it! We have playable Geth and Cerberus, so why not Reapers? Sure, they are empty, mindless shells, and a Cannibal doing the 4 devices objective or delivery mission would look somewhat fishy, but I've seen worse.

Hilarious joke, would read again

#23
PKSovereign

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#24
StrawHatMoose

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LuckyBullet95 wrote...

Lunaticsmith wrote...

A friendly reaper wouldn't use indoctrinated forces.


A friednly reaper wouldn't be able to herp-a-derp out of Starchild's control. Also if the Reapers really were trying to save the Galaxy from a constant synthetic threat then surely Leviathan is therefore the evil one? You know the one that WANTS you to kill the reapers and the one that wants a Synthetic Apocalypse to reign down upon the ME Universe.

I do see what you're saying though... but remember this is a war. If the council and the admirals could turn Reaper forces againt their own; wouldn't they? I mean the Salarians cured the Genophage, Krogan gave up traditionalist believe (at least for now, only time will tell if curing the genophage was the right choice). YOU either unite Geth and Quarians or extinct one of them) and apparentally Ardat Yakshi are the source of Banshees despite only three being in existence as of Me2 (Samara wouldn't go against her own Justicar Code would she?).

Also the mercenary groups wouldn't trust each other enough to band together under Aria's command. Heck they were planning on KILLING Aria in ME2...


I'm assuming this is the leviathan of dis, and since he was deactivated or something, and he was reactivated, maybe his programming is gonne (he is part machine), and starchild has no control over him because of that. Just speculation.
I'd only like a Marauder if I can get a phaeston XXVII like they do. 
The people planning to kill Aria were only the Omega section of their respective mercenary groups. Different planets/places have different leaders of the mercs. And anyway, they got killed so new leaders would come, and they probably want to not get aria mad. 
And like you said, it is a war. They can do crazy things. Arguement invalidated.

#25
sartt

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LuckyBullet95 wrote...

Now as you all know BioWare is preparing to release the single player DLC "Leviathan" adding in a rogue reaper which quite frankly breaks lore. Anyways with that thing shattered into non-existence I thought I'd look on the bright side: a friendly reaper means friendly reaper forces...

Would be nice to see maybe playable Reaper FORCES.

Marauder with Armour Plating (buffs allies with armour plating providing 50-75% damage reduction, 25% more health and extremely reduced movment and dodge speed), Marksman (you all know this) and "Frag Grenade" (you all know this) would be nice. Maybe with "Reaper Upgrades" as his passive racial (giving +50% weapon damage if specced right) and Reaper Upgrades (giving a rolling dodge mechanic maybe?)

Cannibal (Soldier): Consume (consume a fallen enemy or ally for a +x amount or health and shields plus damage reduction, long animation for balancing), Barrier Generator (who else would put this up? you all seen it in the SP, evolution provide more barrier at a qicker regen rate) and Frag Grenade. Same Racial Passives.

Banshee (Adept): Scream, Force Field and Heavy Warp. You've seen all this already but: Scream charges your barriers, staggers enemy nearby enemies and provides a minor Damage Bonus. Heavy Warp is quite literally a heavy warp, sacrificing the detonation powers that made the original so potent and replaciing it with higher damage and higher DoT, Force Field acts like a sustained (but severely gimped because of this) Defensive Justicar Bubble increasing cooldown reduction and providing power damage bonus, damage reduction and reduces the amount of barrier used up by Charge Dodge and Heavy Melee. Their dodge could be the oh so familiar Banshee Charge, draining X amount of Barrier. Light Melee would be her normally melee attack and Heavy Melee would be her Nova attack. All these compensate for a complete lack of any kind of weapons...

Brute (Vanguard) would be a full on melee characters, every power would benefit from Melee of Fitness whilst still adhering to cooldown (like Shadow Strike), Health and Shields would provide a movement speed bonus and a +100% health and shields on top of 1350 base. These would have medium cooldowns making a possible damage vs. cooldown reduction a possibillity for his passive racial tree. The attacks would be Roar (provides melee damage bonus, increases movement speed, staggers or ragdolls enemies), Swipe (Upgraded similar to Overload with a Damage vs. Multiple Swipe at reduced damage) and Chokeslam (the Brute's sync kill, can only single kill people on health, does high damage to Barrier and Shields, useless against armor). Light Melee would be his ground smash and his Heavy Melee would be his huge charging sweep attack.

Ravager I have no idea how this thing would work. It only has rockets, sac rupture (the thing that summons Swarmers) and that's about it. No dodge, no possible melee, it just wouldn't be balanceable.

Husk: Again this thing would just be a pain in the ass to play.

Obviously with only one Reaper with reduced resources these things could easily  be nerfed and fit into lore. Some may be more realistic than others In lieu of a complete lack of a cover system and no weapons I would give the Brute and Banshee (?) an immunity to Sync Kill.

What do you think?



Tl;dr:
Make Banshee, Brute, Marauder and Cannibal playable due to Leviathan DLC. (Only Brute would have sync kill and would be affected by shieldgate not working on Armour). N o fun way to include Husks or Ravagers spring to mind.

inb4No

So your opinionated THEORIES break lore.... ?