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More Maturity


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#201
hussey 92

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Emzamination wrote...

We saw small scale consequences like bhelen or harrowmont sitting on the throne for example.


what about the mage/templer, dwarf/golem, or elf/werewolf decisions?  Or choosing between Loghain and Alistair? You also get to decide who rules Fereldan and who (if anyone) dies killing the archdemon.

#202
hussey 92

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Emzamination wrote...

hussey 92 wrote...
Is this person serious or just trolling?


You know hussey, if you wish to know my particular feelings on my post, you could just ask me.Don't know why you'd ask a third party opinion on that with our diverse minds,feelings and thought patterns. :mellow: But no I never troll, waste of my time writing long post.

I'm just asking because anyone who suggest that The Witchers success was because of nudity is either trolling or just plain ignorant.

#203
EricHVela

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Yup. This (as some already pointed out).

If you're prone to tl;dr, don't bother following the link above which goes to the well-spoken earlier post in this thread back on page 6 because the point of this topic might not be directed at you anyway.

The OP has even stated that the post that I referenced above says what the OP intended to say more clearly.

#204
jillabender

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ReggarBlane wrote...

Yup. This (as some already pointed out).

If you're prone to tl;dr, don't bother following the link above which goes to the well-spoken earlier post in this thread back on page 6 because the point of this topic might not be directed at you anyway.

The OP has even stated that the post that I referenced above says what the OP intended to say more clearly.


I also completely agree with the post you linked to – as I said earlier, I think the reasons that Dragon Age: Origins felt more mature than DA2 had little do with sex or violence, and I'd like to see the Dragon Age series feature more of the kind of maturity that we saw in Origins.

Modifié par jillabender, 08 août 2012 - 02:27 .


#205
wsandista

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Emzamination wrote...

What consequences? Are you talking small scale consequence like who is sitting on the dwarven throne? Because I'm talking Large scale like how your choice canidate will affect the future of the dwarven race forever.How the o.g.b will alter history and so on and so forth


Umm, DAO did tell you how the king effected dwarven society.

Anyways DAO was full of that. Every main quest gave you at least two different options with different outcomes. DA2 didn't do that.

How is it the game company's problem the consumer was too lazy to research '<Insert dlc here> reviews' on google? If you reasearch its content and find it not to your liking then don't buy it, simple.If you're a sheep who would buy the dlc just because everyone else is doing it or just to have the status quo then sorry but you deserve to lose that 10$, no pity for you. I never did get the mentality 'I judge this game/book/whatever as trash so it's best to just give it to me free because I'm the only one who might use it out of boredom in my spare time', transparent much? If something is crap, why would you want it free or not?


DLC or games are not like most products. The only way to know the enjoyment you get out of the DLC or game is to play it. 

You'll have to clarify, I've never seen die hard and from where I'm standing a romance subplot usually involves you know, romance :huh:


The main character is trying to reconcile with his estranged wife. Most of the movie the main character is killing thieves/terrorists, not trying to soothe things over with his wife.

I'm surprised you'd mention morrowind in there seeing as it's predecessor daggerfall was 16bit while it was 32


Because all games listed were generally considered superior to their predecessors.

The consumer is obligated to research the product before purchasing and if said consumer if not happy with the product, they do not have the right to complain, they do however have the right to use their reciept and take the item back for a refund effectively bringing the matter to nice fair close.


Yes they do. Anytime anyone buys a product they are able to complain if it did not satisfy them. As for refunds, it is much harder to get refunds on downloads or when the product has been opened.

What graphics are you basing your estimates off of?


Every single forum where the DAO vs DA2 debate comes up.

How does that remedy anything? In the end one group is still going to be angry their ideas weren't implemented and one group will be satisfied therefor brining us right back to the current situation.From the tone of your post, I'd say the devs didn't pick your group =]


A better game for one group gets made, while the other group can get another game that is more to their liking.

Modifié par wsandista, 07 août 2012 - 09:47 .


#206
Realmzmaster

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It will boil down to one group getting the game they like and the other group finding another developer to deliver what they are looking for.

#207
wsandista

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Realmzmaster wrote...

It will boil down to one group getting the game they like and the other group finding another developer to deliver what they are looking for.


Pretty much.

If Obsidian does that PS:T spiritual successor as an original IP, I think that might be it for me.

#208
_isia_

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I think that maturity suffers from the small number of dialog options which are more basic from game to game. Like reading was painful or sth.. To make good dialog choices on DAO i had to think, to consider results of each option, i had to remember what i said before and i had to listen carefully to my party members. In next game i just could chose an icon, there were no involving dialogs making me care. It isn't mature when you just follow the story like a puppet cause most choices will lead you to same point.

#209
Allan Schumacher

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wsandista wrote...

Realmzmaster wrote...

It will boil down to one group getting the game they like and the other group finding another developer to deliver what they are looking for.


Pretty much.

If Obsidian does that PS:T spiritual successor as an original IP, I think that might be it for me.



Wait what?

#210
Rawgrim

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I read something about that too. A sequel to planescape, or something like that.

#211
Sylvanpyxie

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I read something about that too. A sequel to planescape, or something like that.

You what now?

Not sure if cruel rumour... Or life just got better.

#212
Guest_EntropicAngel_*

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Cursing is not a sign of maturity.
Gratuitous sex is not a sign of maturity.

Maturity speaks of the mind. Maturity speaks of the ability to deal with complex issues, not to show us explicit things.

Explicit =/= maturity. In fact, oftimes it's actually quite the opposite. Who do you see cussing like sailors? Saying overtly sexual things? Teenagers trying to convince people that they are mature.

And, I think the people that argue for "more maturity" are forgetting about things like your sibling being ripped apart in front of your very eyes, and your mother being torn apart by a necromancer and sewn together to form the image of his dead wife.

Really, if you don't think that last one's plenty mature...well...perhaps DA isn't for you.

#213
Guest_EntropicAngel_*

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hussey 92 wrote...

love this post^

America:  We love our guns and hate our bodiesImage IPB


Have to say, love to see the intolerance normally attributed to Americans by other nationalities. We're not all that different, are we?

#214
Rawgrim

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Sylvanpyxie wrote...

I read something about that too. A sequel to planescape, or something like that.

You what now?

Not sure if cruel rumour... Or life just got better.


One of the fellows behind Planescape said he was looking into doing a sequel. Saw it on a gaming site some weeks ago. You can probably find the bit if you google about abit.

#215
Eternal Phoenix

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Allan Schumacher wrote...

wsandista wrote...

Realmzmaster wrote...

It will boil down to one group getting the game they like and the other group finding another developer to deliver what they are looking for.


Pretty much.

If Obsidian does that PS:T spiritual successor as an original IP, I think that might be it for me.



Wait what?


No u.

#216
LobselVith8

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EntropicAngel wrote...

Really, if you don't think that last one's plenty mature...well...perhaps DA isn't for you.


Let's not pretend that losing your sibling when the person is practically a complete stranger to the player, or losing Leandra in a ridiculous and contrived soap opera plot where player agency means absolutely nothing, are examples of "mature" storytelling. "All That Remains" was absolutely horrid, and an example of inept storytelling. What are you going to argue next - that the templars being written as rapists and sadists, and the mage antagonists being insane and stupid, are more examples of "mature" storytelling?

#217
Guest_EntropicAngel_*

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LobselVith8 wrote...

Let's not pretend that losing your sibling when the person is practically a complete stranger to the player, or losing Leandra in a ridiculous and contrived soap opera plot where player agency means absolutely nothing, are examples of "mature" storytelling. "All That Remains" was absolutely horrid, and an example of inept storytelling. What are you going to argue next - that the templars being written as rapists and sadists, and the mage antagonists being insane and stupid, are more examples of "mature" storytelling?


I wasn't really talking about "mature" storytelling there. I was talking about "mature" themes. Like it or not, the theme of All That Remains--necromancy--is quite mature. Regardless of your opinion of how it was done, that's true.

#218
LobselVith8

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EntropicAngel wrote...

LobselVith8 wrote...

Let's not pretend that losing your sibling when the person is practically a complete stranger to the player, or losing Leandra in a ridiculous and contrived soap opera plot where player agency means absolutely nothing, are examples of "mature" storytelling. "All That Remains" was absolutely horrid, and an example of inept storytelling. What are you going to argue next - that the templars being written as rapists and sadists, and the mage antagonists being insane and stupid, are more examples of "mature" storytelling?


I wasn't really talking about "mature" storytelling there. I was talking about "mature" themes. Like it or not, the theme of All That Remains--necromancy--is quite mature. Regardless of your opinion of how it was done, that's true.


Sexuality and cursing aren't mature, regardless of the context, but an insane and stupid mage finding an identical twin to his wife is an example of a mature theme being utilized?

#219
Guest_EntropicAngel_*

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LobselVith8 wrote...

EntropicAngel wrote...

I wasn't really talking about "mature" storytelling there. I was talking about "mature" themes. Like it or not, the theme of All That Remains--necromancy--is quite mature. Regardless of your opinion of how it was done, that's true.


Sexuality and cursing aren't mature, regardless of the context, but an insane and stupid mage finding an identical twin to his wife is an example of a mature theme being utilized?


Reread what I wrote.

"insane and stupid mage..." is not a theme.

"Necromancy" is a theme. Necromancy is a mature theme.

I never said the mature theme was executed in a mature way. I said the theme was mature, which it is. The problem you clearly have with it was how it was executed.

#220
Wulfram

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I thought insane and stupid mages was the main theme of the game?

#221
LobselVith8

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EntropicAngel wrote...

Reread what I wrote.

"insane and stupid mage..." is not a theme.

"Necromancy" is a theme. Necromancy is a mature theme.

I never said the mature theme was executed in a mature way. I said the theme was mature, which it is. The problem you clearly have with it was how it was executed.


I have a problem with the bad storytelling in Dragon Age II.

#222
Guest_EntropicAngel_*

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Wulfram wrote...

I thought insane and stupid mages was the main theme of the game?


Those three dots at the end of that phrase are an ellipsis. An ellipsis means that the phrase is not complete and parts were omitted, for some reason or another.

The quotation marks indicate I was quoting someone, namely the post above mine.

If you'll look at the post above mine, you'll see that "insane and stupid mage" was not the whole sentence. The person was speaking of a particular sidequest.

That sidequest isn't the whole game.

#223
jillabender

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EntropicAngel wrote…

I never said the mature theme was executed in a mature way. I said the theme was mature, which it is. The problem you clearly have with it was how it was executed.


I agree that DA2 had mature themes, and I think that some of those themes had a lot of potential, but I also felt that those themes were sometimes handled in a heavy-handed and over-the-top way, and that made it hard for me to take the story seriously at times.

Modifié par jillabender, 11 août 2012 - 07:25 .


#224
Guest_EntropicAngel_*

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LobselVith8 wrote...

EntropicAngel wrote...

Reread what I wrote.

"insane and stupid mage..." is not a theme.

"Necromancy" is a theme. Necromancy is a mature theme.

I never said the mature theme was executed in a mature way. I said the theme was mature, which it is. The problem you clearly have with it was how it was executed.


I have a problem with the bad storytelling in Dragon Age II.


Otherwise descibed as "how it was executed."

That's fine. The point is, "necromancy" is the theme and it's perfectly mature.

#225
jillabender

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I'm inclined to agree with those who've said that many of the insane mages in DA2 felt like caricatures, but my problem with the way insane mages like Tarohne, Decimus, and Grace were portrayed wasn't that they were insane – my problem with them was that they were insane in a way that felt silly rather than threatening.

I actually liked the quest "All That Remains" – Quentin was insane, but he was operating according to a twisted logic that made sense to him, and that I couldn't help but regard with a kind of sick fascination.

Modifié par jillabender, 11 août 2012 - 10:34 .