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N7 Slayer: The Slayer and you, my Comprehensive guide.


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#1
Justinmiles19

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Hello once again everyone lets get right into it.

The N7 Slayer is the brand new Vanguard that I think a lot of people misunderstand. I’ve been seeing a lot of threads that bash this character for being a quote "Useless" or "Just Bad" character when this is not the case. This will be my comprehensive guide to using him in such a way that he is effective even on Platinum difficulty.

Before you read on remember this is my way of using him, and the best way ive found to use him. There are many different builds that work for many different play styles and people. Now lets start with the Build.

The Build

His build is primarily built around his invincibility frames, melee, and teleportation dodge, all of which I will cover later. All of the choices pertaining to the ranks chosen on powers will also be explained further on in the guide.

Biotic Charge
This is the vanguards bread and butter. Its the skill that keeps him alive and lets him move easily around the map. For my build you must put full ranks into it.
Rank 4 Radius Rank 5 Power Synergy Rank 6 Barrier

Phase Disruptor
Think of this skill like a ranged version of the Human male Vanguard's Nova ability. Its pinpoint accuracy and amazing range make it very useful at range, and the base 5 meter radius makes it very good at stunning groups of trooper class targets. While it will not set off Biotic powers it will set off any tech ability.
Rank 4 Damage Rank 5 Efficient Blast Rank 6 Armor Damage

Biotic Slash
For this build the biotic slash is not heavily depended upon, but that doesn’t mean its not a great power. With a base 20 meter range and great raw damage you may be asking why I only put in the first three ranks, we will get to that later.
Rank 1 Biotic Slash Rank 2 Recharge Speed Rank 3 Damage

N7 Slayer
This skill tree is used for getting that extra edge out of your powers. Stopping at Rank 5 its only role is giving powers a 45% increase.
Rank 4 Damage and Capacity Rank 5 Power Damage

Fitness
Fitness on this character is the standard survival build. I have tried this character with a full melee build, full fitness build, and a mixture. On Platinum and all difficulties below it I feel the bottom row is the way to go.
Rank 4 Durability Rank 5 Shield Recharge Rank 6 Fitness Expert

Gear

Weapon: Any light weapon with a melee attachment will do. I usually run my Avenger X with an Armor Piercing mod, or my Paladin IV with a Pistol Melee stunner, and a Pistol lightweight materials mod. As long as you have over 185% Recharge rate you can use this build very well.
Gear bonus: If you have it the new Juggernaut Shield is a good option as it will boost your shields and melee damage which are both vital to the build. A very good alternative is the Stronghold package.
Weapon Bonus: For this build the Strength Enhancer is the best option.
Ammo bonus: This one is up to the player. As this build doesn’t rely on the weapon at hand very much its best t use Cryo, Disruptor, or Incendiary rounds in combination with either your teammates powers or your own Phase Disruptor ability to get explosions to happen.
Armor bonus: This depends on your difficulty and skill level. I’ve used the class quite a bit on Platinum and have gotten used to using it the way I do so generally I run an Adrenaline mod, but the player new to the class may want to stick to a Cyclonic modulator to increase survivability.

Now that all that is out of the way lets dive into how to use this character effectively.

The big advantage of the slayer it that unlike most classes he has small but very important seconds between his light melee attacks that make him invulnerable to damage. This gives him the ability to Biotic charge masses of enemies and melee his way around them while taking little to no damage before charging again would be necessary.

Know your enemy
On a Reaper, Platinum, London game I used him like this. Id gauge the number of forces in the area, and if I thought I could handle them id firs Phase Disruptor into the mass, follow it up with a biotic charge dealing even more damage, then finish the stragglers off with light melee attacks. The Phase Disruptor puts out 780 Damage over a 5 meter radius that plus the charge which puts out 412.50 damage hitting 2 additional enemies within 2 meters of the impact point adds up to 1,192.50 damage. That’s enough to clear a large group of enemies, or at least make them weak enough to slash to death with your light melee. You cant make the mistake of charging into something you cant handle on your own though. Being reckless will get you killed and its unnessacery. If you don’t think you can handle it spam 3 phase blasts into the group and soften them up first. Three blasts adds up to 2,340 damage which will defiantly put a dent into your opponent. Don’t forget how effective Phase disruptor is on armor. Charge in and immediately dodge backwards then just spam it on a large armored target and repeat. Biotic slash will penetrate walls and has great range. At 907.50 damage its still a great skill. Just use it wisely as the charge up can leave you open. A huge staple of this character is his teleporting dodge. You can not only teleport through walls both up and down levels on most levels. The easiest way to do this in my opinion is to either turn your back to the wall or level you would like to port to or through and do a backwards dodge. This eliminates you trying to do a forward dodge and instead taking cover on an object. Practice makes perfect with this, try different maps and learn your port spots well.

Watch your teammates
If there is another biotic in the group work with them even if they have no mic its possible to work together. If a teammate weakens a mass of targets charge in and finish them off. This is a co-op game after all. In the end its the team that wins the battle not the individual. Practice with your character and you will get the hang of it. As we all know being host with a vanguard helps a lot as well.

Wrapping it all up
If you remember to charge often, melee when taking a lot of fire, and you work with teammates you will fall in love with this class and character as I have. I hope this helps those having a hard time with this character.

As always thanks for your time, and good luck in all your matches and packs.
Regards
Justin

And to the community I ask how do you play your vanguard?B)

#2
sydsyrious

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Thank you. I haven't had much success with him and will give him another try. He dies so much and his heavy melee for some reason misses a lot and it seems like he has zero shields even when I spec for full fitness. Practice, practice.

Modifié par cly57, 21 juillet 2012 - 05:11 .


#3
Justinmiles19

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cly57 wrote...

Thank you. I haven't had much success with him and will give him another try. He dies so much and his heavy melee for some reason misses a lot and it seems like he has zero shields even when I spec for full fitness. Practice, practice.


You're welcome and I hope this works for you :D

#4
MercenaryNo

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Still trying to unlock this guy, but my Xboxlive runs out tomorrow so it doesn't look promising.

#5
WandererRTF

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I have so far not really found proper use for the Cerealguard. Could give it another shot though (through the head if nothing else...).

#6
samb

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 I love the Slayer. Just unlocked it yesterday and I can see you can play it in several different ways effectively thanks to it teleporting dodge and melee. 
You could.....
Spam charge and phase disruptor. First, phase disruptor a few times to stagger, then charge and back flip. Repeat. 
Or you could use slash repeatedly and teleport to the other side of the wall to reach cover when they flank you. Then continue to spam slash from behind a wall all over again. 
Mix those two together and you have Vanguard that can be effective at all ranges. 
The heavy melee is great and better than the forward roll for getting out of trouble. I personally am not a melee guy so I can't give you any feedback on you melee centered build but it certeinly has potential. 

#7
Justinmiles19

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samb wrote...

 I love the Slayer. Just unlocked it yesterday and I can see you can play it in several different ways effectively thanks to it teleporting dodge and melee. 
You could.....
Spam charge and phase disruptor. First, phase disruptor a few times to stagger, then charge and back flip. Repeat. 
Or you could use slash repeatedly and teleport to the other side of the wall to reach cover when they flank you. Then continue to spam slash from behind a wall all over again. 
Mix those two together and you have Vanguard that can be effective at all ranges. 
The heavy melee is great and better than the forward roll for getting out of trouble. I personally am not a melee guy so I can't give you any feedback on you melee centered build but it certeinly has potential. 


I have played using that style as well. I like the ranged versions better on platinum. They are pretty amazing :lol:

#8
sirjimmus86

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Going to give this one a go now, can't get it work well myself.

#9
SierraGHOSTN7

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I did the build 6/0/6/6/6 and I aimed more for shields than melee in fitness.
I first tried the build 6/3/6/5/6 but I never used the Phase Disruptor, so I regretted it and changed the way.
I use always the Arc Pistol.
I
use mostly the Biotic Slash, when there are bosses or bunch of enemies,
not to get to close to die. If my shields go down with my health
starting I charge or hide.
When there are not too many enemies or I feel I'll make it, I'll charge and melee.
Sometimes I do charge, then heavy melee/melee and charge, finishing an enemy.

Modifié par Astaiir, 21 juillet 2012 - 06:57 .


#10
SierraGHOSTN7

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EDIT: double post

Modifié par Astaiir, 21 juillet 2012 - 06:57 .


#11
sirjimmus86

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Ok gave it a whirl, I didn't realise until quite late on that you really need to keep hitting those light melees, I ended up accidentally charging a Ravager with two Mauraders next to it, and took no damage at all as I killed all 3 of them due to the invulnerablity frames

#12
UB3RD4NG

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This is how I play him but don't you think his light melee is inefficient? I know you get invincibility frames and all but why not just roll novaguard and spam nova? You still get ranged shockwave harass and then can do the same with charge and nova.
He's a blast to play and all, but still isn't up to par.

#13
sirjimmus86

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Well yea, I think the novaguard stomps all over it. But I've been playing that since the demo.

#14
Blaine Kodos

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Forgive me for asking but is Shield Recharge worth it over Martial Artist on a Vanguard? It's a class that universally restores its shields instantly if there's something around that can hurt you, taking a passive upgrade to the recharge speed seems superfluous.

#15
Justinmiles19

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Blaine Kodos wrote...

Forgive me for asking but is Shield Recharge worth it over Martial Artist on a Vanguard? It's a class that universally restores its shields instantly if there's something around that can hurt you, taking a passive upgrade to the recharge speed seems superfluous.


I tried it on platinum without shields and litterly 2 or 3 rounds dropped me. Its great on gold and below to run full melee or even no fitness at all. Just couldnt seem to charge fast enough on plat.

Edit: Ah I read that wrong you mean the sheild recharge on rank 5 of fitness. Yeah I suppose ill have to give it a try.

Modifié par Justinmiles19, 21 juillet 2012 - 08:21 .


#16
Justinmiles19

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UB3RD4NG wrote...

This is how I play him but don't you think his light melee is inefficient? I know you get invincibility frames and all but why not just roll novaguard and spam nova? You still get ranged shockwave harass and then can do the same with charge and nova.
He's a blast to play and all, but still isn't up to par.


As he sits now the novaguard is stronger. But the slayer just came out and im sure bioware will tweak him along with all other new dlc characters so until then ill defintlyagree with ya.

#17
D Amiri

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Blaine Kodos wrote...

Forgive me for asking but is Shield Recharge worth it over Martial Artist on a Vanguard? It's a class that universally restores its shields instantly if there's something around that can hurt you, taking a passive upgrade to the recharge speed seems superfluous.


Thats the same conclusion I have come to on all my VG builds.  Same with my current Slayer build but I didn't spec PD.  Faster shield recharge has synergy with PD/Nova users.  If you are spamming PD from range a faster recharge increases the DPS.

#18
Guest_Rubios_*

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You skipped 50% biotic explosion damage/force to take recharge speed on a power with 1.41s cooldown?

I don't wanna live in this planet anymore.

Modifié par Rubios, 21 juillet 2012 - 08:24 .


#19
tutzdes

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Rubios wrote...

You skipped 50% biotic explosion damage/force to take recharge speed on a power with 1.41s cooldown?

I don't wanna live in this planet anymore.


He took only first three ranks of it. The second is recharge speed, you don't have many options here :}

#20
LoboFH

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My first build was a total disaster, I was being wiped out as soon as my head was up, frustrating. Now I am using your same build (perhaps 6A on fitness as only difference, I don't remember) and I am not now a beaten puppet but still didn't understand totally the class.

I will test some of these interesting tips, thanks.

#21
Credit2team

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edit: post deleted, thought you said shadow.

Modifié par thewalrusx, 21 juillet 2012 - 08:44 .


#22
shadowkinz

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www.youtube.com/watch

can i just be a bit of a prostitute and leave this here =)
I gotta make a build video too, i told someone i would

#23
GandalfPurple

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Thanks OP, this play style is so perfectly suited for me, I am enjoying the Slayer a million times more now. Thank you.

#24
Guest_Rubios_*

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tutzdes wrote...

Rubios wrote...

You skipped 50% biotic explosion damage/force to take recharge speed on a power with 1.41s cooldown?

I don't wanna live in this planet anymore.


He took only first three ranks of it. The second is recharge speed, you don't have many options here :}


True.

Bad reading is bad, I apologize.

#25
Dorje Sylas

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I would just like to add a note. This is one of the only Vanguards that can remain partly usable if they take off into they sky's.