Did the fans truely get what they wanted from Mass Effect 3?
#1
Posté 21 juillet 2012 - 08:10
Instead we got EDI in a physical form, the suppossed long extinct protheans, and a random throw in. I think Bioware is listening I have no doubt about that but do they really care? I would say no, just look at what they are doing for a dlc right now? did the fans petition, post, thread, and beg for a reaper dlc???? really???? no. At the end of the day we can post and post and post all we want but they are ultimately going to do what they want to do regardless of what we request.
#2
Posté 21 juillet 2012 - 08:13
#3
Posté 21 juillet 2012 - 09:43
#4
Posté 21 juillet 2012 - 09:45
#5
Posté 21 juillet 2012 - 09:48
Right. We got auto dialouge instead.
Mass Effect 3 is... it's hard for me to talk about. It's complicated. It's a good game compared to other games, but for several reasons, it's also a lackluster Mass Effect title. The way they handled the characters, or at least most of them, is one of those reasons.
#6
Posté 21 juillet 2012 - 09:53
DWH1982 wrote...
The justification for a smaller squad was supposed to be that it would allow for more in depth conversations between missions.
Right. We got auto dialouge instead.
Mass Effect 3 is... it's hard for me to talk about. It's complicated. It's a good game compared to other games, but for several reasons, it's also a lackluster Mass Effect title. The way they handled the characters, or at least most of them, is one of those reasons.
This quote more or less sums up my feelings for Mass Effect 3, very true.
#7
Posté 21 juillet 2012 - 09:53
Because I'm no Day-1-Mass Effect fan and Mass Effect 3 was one of the best games I've ever played.
Say what you want, but I love it.
#8
Posté 21 juillet 2012 - 09:56
I second that.DWH1982 wrote...
The justification for a smaller squad was supposed to be that it would allow for more in depth conversations between missions.
Right. We got auto dialouge instead.
Mass Effect 3 is... it's hard for me to talk about. It's complicated. It's a good game compared to other games, but for several reasons, it's also a lackluster Mass Effect title. The way they handled the characters, or at least most of them, is one of those reasons.
The amount of autodialogue and Zaeed-style treatment is ridiculous. Actually, only Liara, Garrus and Vega get an appropriate amount of dialogues, while the rest gets far less up to the point they simply use up valuable air on board. If you got Javik, you have at least 4 well developed characters.
The first two third of the game are crafted quite well, especially the Genophage arc. The Geth/Quarian plot was well written too, however, after that, the game losses a lot of story telling quality.
In fact I still think ME1 had the best squadmate / dialogue ratio.
#9
Posté 21 juillet 2012 - 09:58
It's not a bad game, because what is good in it is fantastic, but it's dragged down by so much else that is lackluster and mediocre. (And that's before even getting to the ending!) Mass Effect 3 is a disappointment for me, if only because it could, and should, have been so much more.
#10
Posté 21 juillet 2012 - 10:03
#11
Posté 21 juillet 2012 - 10:07
chidingewe8036 wrote...
At the end of the day we can post and post and post all we want but they are ultimately going to do what they want to do regardless of what we request.
Accepting this and realizing it's been true all along will save you a lot of heart break.
#12
Posté 21 juillet 2012 - 10:41
CptData wrote...
I second that.DWH1982 wrote...
The justification for a smaller squad was supposed to be that it would allow for more in depth conversations between missions.
Right. We got auto dialouge instead.
Mass Effect 3 is... it's hard for me to talk about. It's complicated. It's a good game compared to other games, but for several reasons, it's also a lackluster Mass Effect title. The way they handled the characters, or at least most of them, is one of those reasons.
The amount of autodialogue and Zaeed-style treatment is ridiculous. Actually, only Liara, Garrus and Vega get an appropriate amount of dialogues, while the rest gets far less up to the point they simply use up valuable air on board. If you got Javik, you have at least 4 well developed characters.
The first two third of the game are crafted quite well, especially the Genophage arc. The Geth/Quarian plot was well written too, however, after that, the game losses a lot of story telling quality.
In fact I still think ME1 had the best squadmate / dialogue ratio.
I agree. ME1 had a balanced squad, and plenty of dialogue. Only complaint is that Tali was almost a codex-dispenser, albite a cute one.
#13
Posté 21 juillet 2012 - 10:58
CptData wrote...
I second that.DWH1982 wrote...
The justification for a smaller squad was supposed to be that it would allow for more in depth conversations between missions.
Right. We got auto dialouge instead.
Mass Effect 3 is... it's hard for me to talk about. It's complicated. It's a good game compared to other games, but for several reasons, it's also a lackluster Mass Effect title. The way they handled the characters, or at least most of them, is one of those reasons.
The amount of autodialogue and Zaeed-style treatment is ridiculous. Actually, only Liara, Garrus and Vega get an appropriate amount of dialogues, while the rest gets far less up to the point they simply use up valuable air on board. If you got Javik, you have at least 4 well developed characters.
The first two third of the game are crafted quite well, especially the Genophage arc. The Geth/Quarian plot was well written too, however, after that, the game losses a lot of story telling quality.
In fact I still think ME1 had the best squadmate / dialogue ratio.
I third this.
I felt the story was rather "linear" at many points in ME3, and imo it's more noticable at certain points in the game, the worst examples were the Cerberus Coup, Cronos Base and Earth.
Stack the lack of previous squadmate interactions on top and you get..yes, more "linearity".
As a result of the "linearity", the story simply isn't as fun to replay over and over again like ME1 & ME2.
ME3's story tone is also a tad too dark for my tastes. Imo, both ME1 and ME2 had a good balance between "lighthearted/dark" story elements whereas ME3 leaned a bit too heavily on "dark". And the squad had again imo a bigger part in ME1 & ME2, with ME2 taking the lead for me in terms of squad dialogue.
That said, one of the story highlights for me in Mass Effect 3 was Javik. James, Traynor, Cortez were likeable too, but Javik stole the show on many occasions for me. Edi...there were both good and bad parts with Edi, so overall, ok I guess.
As for other highlights in ME3...hmm...
I guess the wepon modding/armor customization was better in ME3, as was the sound effects.
Although combat-wise, certain interactions were down right buggy. I honestly don't know how many times I found my Shepard rolling around the battlefield instead of exiting/entering cover*.
*/Note: Xbox player here, so the "A" button mapping is partially responsible for this.
Soundtrack: Good but not as good as ME1's or ME2. ME1 is still my favorite one in that department. I missed Jack Wall in ME3.
I'm torn on the graphics though, on one hand; certain 3d models/texture has been touched up, the lightning is better, but certain animation/texture glitches are annoying. That said I've never been one who thinks graphics are the most important aspect of a game, so meh, I'll let it slide.
In short, I don't think ME3 is as good as ME1 & ME2. So as a fan, no, I wasn't satisfied with ME3.
Just my humble 2 c's. Like Joker said: "It's just my opinion no need to go spreading it around."
#14
Posté 21 juillet 2012 - 11:01
I mean, at least people who are fond of Miranda certainly didn't. Just take a peek in the Miranda thread.
#15
Posté 21 juillet 2012 - 11:41
Since you mentioned bugged animations: is it me or is Joker much stiffer than in ME2? Sometimes he nearly acts like a puppet ....
Also several annoying conversation bugs can't be ignored, like Liara talking to a wall ... (quite early in the game, when she's talking about Glyph).
ME3 came with some good points but also a lot of issues. Let's say, although she didn't get slapped that hard by ignorance, Ashley is the very face of something I call "missed opportunities". Means: ME3 had the potential to deal with a lot of questions and desires asked by the fandom - and all of them got ignored. Like some decent interactions with the ME2 crewmates for example.
#16
Posté 21 juillet 2012 - 11:56
DWH1982 wrote...
The justification for a smaller squad was supposed to be that it would allow for more in depth conversations between missions.
Right. We got auto dialouge instead.
Mass Effect 3 is... it's hard for me to talk about. It's complicated. It's a good game compared to other games, but for several reasons, it's also a lackluster Mass Effect title. The way they handled the characters, or at least most of them, is one of those reasons.
Exactly my thoughts on the subject.
I think ME3 is a good game, but not as the final part of trilogy. ME1 and ME2 were so much better. Those games deserved better conclusion. ME3 was a let down, but as a separate game, I imagine it could be great.
#17
Posté 22 juillet 2012 - 12:00
Which is no surprise actually: BioWare's aim was clearly not to satisfy long-yeared fans. They made a mass-appealing TPS they even advertised with "If you are not a fan, now is the time to start".
#18
Posté 22 juillet 2012 - 12:01
Mr Massakka wrote...
I am with the clear majority: No.
Which is no surprise actually: BioWare's aim was clearly not to satisfy long-yeared fans. They made a mass-appealing TPS they even advertised with "If you are not a fan, now is the time to start".
Ick...
#19
Posté 22 juillet 2012 - 12:16
Beep Il wrote...
I personally got more than I expected. That's why I don't complain about the game.
I feel like you here.
I love Mass Effect since Therum, and now more than ever. That is all.
#20
Posté 22 juillet 2012 - 12:28
Too many little flaws add up to take away from the overall quality. Auto-dialogue in particular is my biggest annoyance.
#21
Posté 22 juillet 2012 - 12:36
An EA pitch for more sales sadly =\\o Ventus wrote...
Mr Massakka wrote...
I am with the clear majority: No.
Which is no surprise actually: BioWare's aim was clearly not to satisfy long-yeared fans. They made a mass-appealing TPS they even advertised with "If you are not a fan, now is the time to start".
Ick...
And agreed w/ what Massaka said though it's not like they didn't try but it wasn't as good as I think people expected it to be.
Autodialog really killed it for me
Modifié par Vertigo_1, 22 juillet 2012 - 12:37 .
#22
Posté 22 juillet 2012 - 12:45
#23
Posté 22 juillet 2012 - 12:50
Other than that, I like Mass Effect 3, including the interations with the party members. Just wish there were more party members, like Wrex or Grunt, Legion or others from Mass Effect 2.
That said, I think the next Mass Effect game from Bioware will be real action FPS. They are done doing RPGs... And EA is obviously pushing for that.
Modifié par pra_viilon, 22 juillet 2012 - 12:52 .
#24
Posté 22 juillet 2012 - 12:53
I can't agree with that. When I say aimed, I mean it.Vertigo_1 wrote...
An EA pitch for more sales sadly =o Ventus wrote...
Mr Massakka wrote...
I am with the clear majority: No.
Which is no surprise actually: BioWare's aim was clearly not to satisfy long-yeared fans. They made a mass-appealing TPS they even advertised with "If you are not a fan, now is the time to start".
Ick...
And agreed w/ what Massaka said though it's not like they didn't try but it wasn't as good as I think people expected it to be.
Autodialog really killed it for me
Their main goal in BioWare HQ was just clearly not "Now we will reward all our fans with a bombastic finale"
They abandoned too many things that people loved about the series.
Modifié par Mr Massakka, 22 juillet 2012 - 12:54 .
#25
Posté 22 juillet 2012 - 12:57





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