Here's a list of Dragon Age-related dev accounts and some of the more interesting tweets over the past few months. It's fairly easy to miss tweets (especially with this many accounts) and tidbits of DA information are few and far between, but I know in ME3's case following developer accounts did give a lot of hints before info was ever confirmed officially.
Developers
Mark Darrah - DA series Executive Producer
Mike Laidlaw - DA Creative Director
Aaryn Flynn - Bioware Edmonton studio General Manager
David Gaider - DA Lead Writer
John Epler - Cinematic Designer, forum regular
Mary Kirby - DA Writer
Sylvia Feketekuty - DA Writer (formerly on the ME team)
Tonia Laird - DA Writer
Sheryl Chee - DA Writer
Ben Gelinas - Bioware Editor, on DA (current/past?)
Scylla Costa - DA Producer
Cameron Lee - DA Producer
Alain Baxter - Bioware Producer, was on DA team at some point, still harbours sekrits.
Jason Barlow - Bioware Project Manager
Sebastian Hanlon - DA gameplay designer
Aidan Scanlan - DA Assistant Director of Design (?)
Matt Rhodes - Bioware senior concept artist, was responsible for DA2 companion concepts.
Chris Priestly - Bioware Community doyen, may contain traces of snark.
News & Tweets
A tweeted-then-deleted image by voice actor Greg Ellis seems to confirm Knight-Captain Cullen as a character (in some form) for what he calls DA3:

Some of the more interesting tweets come from #sprintreviewday, which is (I gather) a bunch of meetings where team leads discuss the things they've accomplished in that 'sprint' session of development.
On Feb 29 Alain Baxter wrote:
Exploration, puzzles and bandits that do more then die. #sprintReviewDay
(note: Exalted March's cancellation was announced ten days after this, but had apparently been decided for a while earlier - so this seems to relate to The Next Thing?)On March 10 Alain Baxter wrote:
Elven ruins, rock formations, sea monkeys and oh my! Sundermount! #SprintReviewDay
On March 24 Alain Baxter wrote:
Audio Biomes, exertion palettes & material footsteps. VO with a southern twang... #SprintReviewDay
On April 6 Alain Baxter wrote:
Landscapes, puzzles, skyboxes. Best line: " ... these oranges are too shiny, they need to be dirty Ferelden oranges" #SprintReviewDay
Secret redacted screenshot of The Next Thing by Mark Darrah
On June 2 Mark Darrah wrote: Helm's Deep meets the Batcave #sprintReviewDay
On June 2 Mark Darrah wrote:
Shield men guarding archers. #sprintReviewDay
I've probably missed some DA devs and I'll try to add them to this post later.
Modifié par ElitePinecone, 08 septembre 2012 - 04:33 .





Retour en haut





