dreman9999 wrote...
There's your problem. You not considering you form of plot element the choices are. The concepts of destory and control were always part of the theme of ME3. From the first coversation with TIM, the depate of contraol and destory came in had. But that we find out the destorykills the geth. That is a plot twist. With a plot twist, you viewer does not expect it to come up. In addiontion to tha the twist is still in the lines of the sersis concept and themes."What lenghts will you go to stop an unstoppable force". It's about putting th eplayer into moral conflict with this twist. Control has the same consept as well, you have been debating with TIM all the while over this concept and it turns out he was right.
Synthesis is the only one of the choices that comes out of left field but it in it self flow the same concept of the meaning of indocterination.
indocterination.
http://www.thefreedi.../indoctrination
1. To instruct in a body of doctrine or principles.2. To imbue with a partisan or ideological point of view
Synthesis fall in that line becasue you are forcing this on everyone.
The choice are all in line with the themes of the story.
Don't patronize me by explaining to me what a plot twist is. I know what a goddamn plot twist is. And your sentence where you say: "
You not considering you form of plot element the choices are." Is literally not a coherent or properly formed sentence. I am not trying to insult you, but you should reformat that so it is actually in line with English grammer conventions.
Anyways, the game beat you over the head with the notion that controling the Reapers is impossible. Literally up until 1 minute before Shepard meets the Catalyst Shepard is utterly convinced that controlling the Reapers is impossible. Controlling the Reapers shouldn't be possible and the writers suddenly changed their mind.
And yes that is exactly my problem with the ending. It is a FORCED moral dilemma. There is no reason why the Crucible can't just kill the Reapers. It is forced because the situation did not demand that the Crucible do x or y. I don't know how many times I have to say this, but you just do not seem to understand it. You can say that it is in line with the games themes, but that is completely subjective. It isn't it line with the games themes. You know what one of Bioware's writers thinks the main themes are?
http://www.gamesthir...dson/] Galactic alliances, friends, and organics vs. synthetics[/url]. I dont think the game is about what lengths you would go to stop an unstoppable force. It has always been about strength through diversity and how Shepard always gets things done his/her way. Shepard didn't hesitate to do the impossible, which is demonstrated by the plot of ME1 and ME2. It isn't until ME3 that Shepard has to bow before someone else and be forced to do it someone else's way without any good alternatives.
Look, theCrucible is an enormously powerful device that operates on unknownprinciples. Therfore, the consequences of the Crucible are
completely up to the writers. There is no reason why the
Crucible has to control the Reapers. There is no reason why it
can give synthetics full understanding of organics, whatever the hell
that means. There is no reason why it can control the Reapers,
yet it doesn't control the Geth and EDI. It does all of these
things because the
writer willed it to be so.The
Crucible doesn't have to kill the Geth and EDI. It is a comple
and utter forced sacrifice. They aren't sacrificed because the
Geth sacrificed their fleets to stop the Reapers. EDI isn't
killed in a storm of Reaper fire as Joker takes on a Sovereign class
Reaper head on to stop it from destroying the Crucible. Those
would have been noble sacrifices borne of their own actions and
reasonable circumstances. The Crucible killing the Geth/EDI in
a beam of energy is not borne of reasonable circumstances.
Almost
every time the game has had a sacrifice it was done as a result of an
reasonable and unavoidable situation and/or it was done of the
character's own will, or it could be avoided by making the right
choices/putting in effort to the game (suicide mission in Mass Effect
2).
Kaiden/Ashley's sacrifce? It happened because
there wasn't enough time to save both. There were too many Geth
forces. That's reasonable.
The fleet's sacrifice to save the
Destiny Ascension? It happened because they needed to draw fire
to stop the Destiny Ascension from being destroyed. Ships dying
in this situation isn't unreasonable to expect.
Mordin's
sacrifice? The Shroud was being destroyed by the STG sabotage.
Mordin had only seconds to counteract it. An explosion
killed him, but he went in being fully prepared to die. The
situation was reasonable so I'm not complaining.
Thane's
sacrifice? Arguably it wasn't necessary. Why didn't
Shepard help Thane? Shepard and the whole squad stood there
while Thane was engaging Kai Leng in hand to hand combat. They
could've helped Thane. Thane's sacrifice was therefore borne of
somewhat unreasonable circumstances, but even if Shepard helped,
Thane could have been stabbed anyways, so it wasn't
that unreasonable
that Thane died from his wounds.
Legion's sacrifice? The
writers willed it, but I will accept it this time because it
isn't
that unreasonable that an extremely complex
code upload might take "direct personality dissemination."
It might have even happened as a result of Reaper sabotage,
making the code more difficult to upload, so Legion had to use more
drastic methods. Reaper technology is completely fictional, so it's
effects can be manipulated by the writers. I'll take it because
it seems plausable enough to me that it is necessary.
Now I
know what you are thinking, "If he can accept Legion's why can't
he accept the Geth and EDI's." It's because of a
combination of the Crucible's inconsistant abilities (an example is
how it controls the Reapers, but not the Geth/EDI, yet it can't
distinguish in destroy), the fact that it doesn't
have to,
and because I can draw the line of what I think is reasonable
wherever I want. The Crucible is a device designed to kill
Reapers; it shouldn't target synthetics in general. It has been
built and refined for millions of years.
It was worked on
by Geth engineers. It makes no sense how it wasn't
precisely calibrated to destroy only Reapers. I would have had
absolutely no problem with it if the sacrifice was borne of a low
EMS, just like how the deaths of characters in Mass Effect 2's
suicide mission could be avoided by doing their loyalty missions,
making the right choices, and getting the ship ugrades. The
game rewarded you for putting the effort in and being smart. Having
more war assests represents more talented people on the Crucible, so
if you had enough, it would work exactly as it should: by killing the
Reapers, and only the Reapers.
Right now we have a device with
completely contrived consequences that can't be altered by making
smart choices and putting in effort into the game. I will not
accept that.
EDIT: Formatting problems that would take too long to fix. Oh well, it's still easily readable.
Modifié par elitehunter34, 22 juillet 2012 - 11:43 .