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Dragon Age - textures, models etc...


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#1
Ilidan_DA

Ilidan_DA
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I work with XNA Lara. I usually work with models I download from the internet.

Unfortunately, there is still little models that I like and need.

I use Blender 249 and 249.2.

I've downloaded the "import-dragon-age-2-2011-03-26" script that should  import mhh and msh files, but I encounter many problems with it.

I cannot create a proper file for XNA Lara. For example: I wanted to import the Templar set but its bones look different than the ones in the model. After the import to XNA Lara I can only turn the set around because of the bones mismatching the model.

The other problem I try to tackle is the error with statues. After the import of the Andrasta statue it does not have the UV and I'm getting the error. I have the texture but it lacks the UV. Can you tell me how to make the UV using a proper texture?

I'm doing it for the first time and I don't know how to do it. Maybe one of you will help?

Do you know how to process the Mor file to extract textures, models, bones, etc.? Other way they cannot be imported with the Blender script.

I worked with it for over a week. Please help.

More information

Modifié par Wiedzmin182009, 22 juillet 2012 - 05:37 .


#2
AngryFrozenWater

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Ah. You finally found this forum. :)

Maybe you should show us a picture of the stuff your are working on. The one I saw earlier was cool.

Let's hope people can help you out on this form. Good luck. :)

#3
Ilidan_DA

Ilidan_DA
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My work:

Image IPB
Image IPB

#4
AngryFrozenWater

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Ah. Cool. :)