JiceDuresh wrote...
Hahaha, this thread is priceless. Eveyone ****es at the op cause he doesn't feel it's fair one class with one gun can outperform all the others and suddenly the scared carebares start calling him names cause they don't want their OP BS nerfed.
Working as a team doesn't mean watching two people play while you leach off them.. It takes 0 skill to use a Destroyer and Typhoon, and I would have left as well, the game isn't fun when you have to play as a Destroyer wtih a typhoon just to be able to keep up, the whole point of nerfing the Infiltartor was so that they wern't the only choice for gold and instead they created the Destroyer and Typhoon to take their place.
If one soilder outclasses the rest, it's a sign that there's something wrong with it or the other 5, my money is on the Destroyer.
U know what, you're right. Let's ask for a nerf for the Destroyer as well as all Soldiers. While we're at it, why not nerf all the other races of every class. Let's go ahead and nerf all the adepts by dropping the dmg of biotic dets in half and increase the cooldown time so that it can't be used nearly as often. We'll reduce the dmg of Warp as well so that it no longer weakens barriers and armor and doesn't have a DOT (Damage Over Time) effect. Then we'll go to the Sentinels and drop the dmg that Overload does to enemy shields and take out their aggro bots, those turrets and drones, so that the characters will be taking the aggro instead of their little helpers. Almost forgot about Incinerate and Cryo Blast, we can't be having that. They no longer burn or freeze the target, nor should they reduce armor effectiveness. Then we'll keep going down the line with the Infiltrators and nerf the dmg increase of tac cloak again as well as reduce the cloak duration from 5 seconds down to 2 1/2 seconds, and we can't forget about their melee dmg, that's gotta go too. Anyway, moving on to the Vanguard, let's drop the biotic barrier recharge of their biotic dash from 100% down to 25%. We'll nerf the Nova the regular Humans get so that it doesn't do additional dmg to barriers and armor....better yet, go ahead and reduce the dmg output of it as well. Let's not forget shockwave, let's cut the range down an additional 25% so that it's useless unless the enemies are right on top of you. Oh, and the Biotic Slash and Electric Slash the new Slayer Vanguard and Shadow Infiltrator get, we'll drop it down to a 10 meter range and cut the damage in half. Also, gotta drop that melee dmg cause they do WAAAAY too much melee dmg with those swords. And to finish the difficulty of the game, we'll bump up the difficulty by dropping the dmg output of all weapons and increase the difficulty so that Platinum is LITERALLY impossible and Gold is NEARLY impossible. That all sounds like a win win to me. That way, EVERYONE is on the same playing field regardless of skill and NOONE can complete any matches.
Yes, this totally sounds like a game everyone would enjoy.
Modifié par SRTaylor, 23 juillet 2012 - 09:31 .