The scripts mentioned in the HUD book - they begin with X2_L - spawnuseambient and whatnot - sound awesome, but they are not on my list of scripts when I try to put them in. I have underdark and the update installed. Thanx to anyone who can help me solve this mystery.
I can't find the X2_L scripts.
Débuté par
Groove Widdit
, juil. 22 2012 10:56
#1
Posté 22 juillet 2012 - 10:56
#2
Posté 23 juillet 2012 - 01:38
HUD book? I have never heard of it.
Could you provide a link.
A quick guess, would be that it is a NWN2 script.
Could you provide a link.
A quick guess, would be that it is a NWN2 script.
#3
Posté 23 juillet 2012 - 02:14
I'm talking about the manual that came with my copy of Hordes. Are you familiar with the X2_L scipts? Like Spawn_Use_Ambient? It causes the creature to dispaly ambient animations and randomwalk after spawning. I have randomwalk in a lot of my creatures already.
#4
Posté 23 juillet 2012 - 03:02
Those are variables that you set on the creatures, not scripts. Go here for some good info:
http://nwvault.ign.c....Detail&id=1041
They also have published two manuals on the toolset and module construction. Links will be in the listings page:
http://nwvault.ign.c...Listing&id=5154
And the correct abbreviation for Hordes of the Underdark is HotU
And just so you know what everyone else uses for other stuff:
NWN Original Campaigns = OC
Shadows of Undrentide = SoU
Wyvern Crown of Cormyr = WCoC
Pirates of the Sword Coast = PotSC
Infinite Dungeons = ID
Kingmaker = KM
Witches Wake = WW
Project Q = Q (or PQ)
Community Expansion Pack = CEP
http://nwvault.ign.c....Detail&id=1041
They also have published two manuals on the toolset and module construction. Links will be in the listings page:
http://nwvault.ign.c...Listing&id=5154
And the correct abbreviation for Hordes of the Underdark is HotU
And just so you know what everyone else uses for other stuff:
NWN Original Campaigns = OC
Shadows of Undrentide = SoU
Wyvern Crown of Cormyr = WCoC
Pirates of the Sword Coast = PotSC
Infinite Dungeons = ID
Kingmaker = KM
Witches Wake = WW
Project Q = Q (or PQ)
Community Expansion Pack = CEP
Modifié par Pstemarie, 23 juillet 2012 - 03:07 .
#5
Posté 23 juillet 2012 - 03:03
damm beat me too it
#6
Posté 23 juillet 2012 - 04:12
Cool, thanks. I really wanted to use the ambient animations. And also the spawinng in stealth mode.
#7
Posté 24 juillet 2012 - 11:52
I got it to work. The variables add another layer of realism and options. The first pdf is a great reference. The HotU book barely mentions them.





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