TookYoCookies wrote...
Soultaker08 wrote...
zippythecellist wrote...
De1ta G wrote...
zippythecellist wrote...
Same here. The first game was great, the 2nd game was even better, and the 3rd game...was totally mediocre at best. What a shame. The ending of the 3rd was bad, but it was the lack of REAL side quests and any kind of RPG system that really ruined it for me.
It's a shame you feel that way about Mass Effect 3. Missions like Grissom Academy or any other mission that didn't have 'Priority' in front of it seemed like REAL side quests to me and good ones too. And I thought 3 had a better rpg system than 2, other than the auto-dialog. I preferred auto-dialog to the game having to pause every 10 seconds so that I can push my analog stick up or down and hit A. Mass Effect 3 cinematics flow a lot better and the voice acting is a lot better than the previous games. And then add in the "emotional rollercoaster" element it had in it and I believe it's the overall best game of the series and deserved the perfect scores it got, regardless of how the endings turned out.
Dude, please tell me you are trolling right now. There were TWO real side missions, (the academy and ardat-yakshi monestary) and there was no trace of an RPG game left in ME3. Both of the previous games easily had 10-15 hours alone in real side missions, and had more actual role playing. Of course game mechanics are going to be better in the latest game of a series though...which sadly, is the only positive thing I can say about ME3.
the side missions in ME1 all felt really horible, please tell me you are trolling right now
Side missions in ME1 were fine. A holographic child ended mass effect 3. A HOLOGRAPHIC CHILD. Mass effect 1 wins.
See, your allowing the ending to ruin an incredible game for you. You shouldn't do that.





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