Aller au contenu

Photo

As soon as I experienced this... I knew I was going to be hooked


  • Veuillez vous connecter pour répondre
181 réponses à ce sujet

#51
RoboticWays

RoboticWays
  • Members
  • 128 messages

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 

#52
MetioricTest

MetioricTest
  • Members
  • 1 275 messages
"This game isn't very interesting... it's much worse than Dragon Age Origins..."

*7 hours later*

"Tum tee tum... It's okay but it's not rea....Holy crap I've been playing this damn thing all ****ing day!"

And from that moment I realized I was hooked. Can't pick the moment it was subtle. And the more you play it, the more you like it.

Modifié par MetioricTest, 23 juillet 2012 - 02:51 .


#53
De1ta G

De1ta G
  • Members
  • 724 messages

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.

#54
shepdog77

shepdog77
  • Members
  • 2 634 messages

blueumi wrote...

shepdog77 wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


I consider any game that lets me assume the role of the protagonist in a narrative setting to be an rpg.  Hence ROLE-PLAYING.


don't you take on the role of most people in video games and sorry I'm just from the mind set of d and d where you level up improve weapons and armer have inventory thats what rpgs have in my opinion each their own


Well I guess I'm a fan of action RPG's.  I like to have some customization, such as armor, weapons, etc.  But I prefer a good narrative and challenging gameplay over number crunching and stat grinding.

#55
RoboticWays

RoboticWays
  • Members
  • 128 messages

De1ta G wrote...

I've never been a real fan of the so called "true rpgs". To me, they seem more like statistics with pictures than anything else.


It really depends on what titles you've been playing. Fallout 3 and NV are to-the-core RPG's and the only numbers there are the damage that your gun deals, your armor rating and your health. Different RPG's work for different people. Like me, i could never play world of warcraft because of all of the politics and grinding.

#56
Ozida

Ozida
  • Members
  • 833 messages
I still don’t get how people argue that ME3 is better by saying that ME1/ME2 was worse. For example:

ME1 side quests were terrible…
People hated Mako…
The weapon system was terrible…
Etc… 

Things suppose to improve, not to stay on the same level.
Sure, people didn’t like Mako, but it should be taken out, it should have been improved. ME1 side quests may have seemed bad to some people, but they were greatly improved in ME2 and should've been improved even further in ME3. People complained about same maps in ME1, and in ME2 we have got those beautiful locations like Tuchanka, Ilos, those little planets with side quests.

ME3 showed no improvements, in my opinion. Combat system was improved, by honestly, I was fine with the way it was in ME2 to start with. The journal was an unnecessary step down which I still cannot justify. Side quests
were replaced with missions (you see, there is a difference between exploring old Alliance ship to add to humanity history and curing the genophage. While the first one is unnecessary, the second one is a “must-do” for anybody who was involved enough with the story. I mean, who in their mind would skip Tuchanka mission, for example?). Weapons get different colors, but same features. Dialogues are simplified, and so one.

So once again (and this only my opinion, not speaking of every single fan), it felt to me as a game that didn’t learn from its own mistakes. So to say that “ME3 is awesome because others two sucked” is just odd. In this way of thinking ME3 is great because Tetris had terrible combat system and Pacman had plotholes.

Modifié par Ozida, 23 juillet 2012 - 02:38 .


#57
De1ta G

De1ta G
  • Members
  • 724 messages

MetioricTest wrote...

"This game isn't very interesting... Dragon Age Origins..."

*7 hours later*

"Tum tee tum... It's okay but it's not rea....Holy crap I've been playing this damn thing all ****ing day!"

And from that moment I realized I was hooked. Can't pick the moment it was subtle. And the more you play it, the more you like it.


Same with me, though I couldn't play the game a second time though. The replayability just wasn't there for me.

#58
Blitzhawk65

Blitzhawk65
  • Members
  • 329 messages
When I saw you were hooked, I thought you were hooked on Liberty City Survivor.



#59
RoboticWays

RoboticWays
  • Members
  • 128 messages

MetioricTest wrote...

"This game isn't very interesting... Dragon Age Origins..."

*7 hours later*

"Tum tee tum... It's okay but it's not rea....Holy crap I've been playing this damn thing all ****ing day!"

And from that moment I realized I was hooked. Can't pick the moment it was subtle. And the more you play it, the more you like it.


Was origins better than DA2? Cause i played DA2 and it was a snoozefest after getting to the first city.

#60
RoboticWays

RoboticWays
  • Members
  • 128 messages

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


Sure, The EXACT system from ME1 would suck but with some tweaks, it had promise.

#61
De1ta G

De1ta G
  • Members
  • 724 messages

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


Sure, The EXACT system from ME1 would suck but with some tweaks, it had promise.


ehh... i don't know, maybe...

EDIT: Why would soldiers be carrying all that equipment? Like multiple armor sets that you can change into whenever you want.... 

Modifié par De1ta G, 23 juillet 2012 - 02:42 .


#62
blueumi

blueumi
  • Members
  • 1 237 messages

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


ok it was not perfect but I maintain that there are worse inventory systems out there
a better one was what I thought I would get not it removed

#63
RoboticWays

RoboticWays
  • Members
  • 128 messages

Ozida wrote...

I still don’t get how people argue that ME3 is better by saying that ME1/ME2 was worse. For example:

ME1 side quests were terrible…
People hated Mako…
The weapon system was terrible…
Etc… 

Things suppose to improve, not to stay on the same level.
Sure, people didn’t like Mako, but it should be taken out, it should have been improved. ME1 side quests may have seemed bad to some people, but they were greatly improved in ME2 and should've been improved even further in ME3. People complained about same maps in ME1, and in ME2 we have got those beautiful locations like Tuchanka, Ilos, those little planets with side quests.

ME3 showed no improvements, in my opinion. Combat system was improved, by honestly, I was fine with the way it was in ME2 to start with. The journal was an unnecessary step down which I still cannot justify. Side quests
were replaced with missions (you see, there is a difference between exploring old Alliance ship to add to humanity history and curing the genophage. While the first one is unnecessary, the second one is a “must-do” for anybody who was involved enough with the story. I mean, who in their mind would skip Tuchanka mission, for example?). Weapons get different colors, but same features. Dialogues are simplified, and so one.

So once again (and this only my opinion, not speaking of every single fan), it felt to me as a game that didn’t learn from its own mistakes. So to say that “ME3 is awesome because others two sucked” is just odd. In this way of thinking ME3 is great because Tetris had terrible combat system and Pacman had plotholes.


I dont remember ever saying that ME3 rocked? I loved the ME2 side missions the most. Sure, the scanning random planets was annoying. But my stomach churned every time i got an "anamoly detected" message from EDI. The exploration was still kinda there, minus the Mako. I wouldnt mind driving some kind of vehicle if the maps were shortened in size with the objectives closer. Also, its not that the ME1 exploration was gruesome, it was the auto-save that killed. (Reverting to last save got you right back where you started on the stupid planet). Sure, it would have been great to see the exploration from ME1 mixed with the "hush-hush" side quests of ME2.

#64
De1ta G

De1ta G
  • Members
  • 724 messages

blueumi wrote...

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


ok it was not perfect but I maintain that there are worse inventory systems out there
a better one was what I thought I would get not it removed


I'd also like to add that I played ME 2 before ME 1. So that could have an effect on my opinion on the inventory system for Mass Effect.

#65
blueumi

blueumi
  • Members
  • 1 237 messages

De1ta G wrote...

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


Sure, The EXACT system from ME1 would suck but with some tweaks, it had promise.


ehh... i don't know, maybe...

EDIT: Why would soldiers be carrying all that equipment? Like multiple armor sets that you can change into whenever you want.... 


it's a video game dude some of this stuff should get a pass as just something part of the fuctionality of the game ok
I like rpgs with inventorys

#66
blueumi

blueumi
  • Members
  • 1 237 messages

De1ta G wrote...

blueumi wrote...

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


ok it was not perfect but I maintain that there are worse inventory systems out there
a better one was what I thought I would get not it removed


I'd also like to add that I played ME 2 before ME 1. So that could have an effect on my opinion on the inventory system for Mass Effect.


I played 1 first I mostly play rpgs but yeah I can see that would make you not like it

#67
RoboticWays

RoboticWays
  • Members
  • 128 messages

De1ta G wrote...

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


Sure, The EXACT system from ME1 would suck but with some tweaks, it had promise.


ehh... i don't know, maybe...

EDIT: Why would soldiers be carrying all that equipment? Like multiple armor sets that you can change into whenever you want.... 


You cant approach it logically, RPG's demand different mindsets. It's just all about having your equipment with you. (Like that moment you realize that the new shotgun you picked in your loadout isnt as good as your buddy said) you dont have to wait until the mission is over, just switch it now.

#68
blueumi

blueumi
  • Members
  • 1 237 messages

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


Sure, The EXACT system from ME1 would suck but with some tweaks, it had promise.


ehh... i don't know, maybe...

EDIT: Why would soldiers be carrying all that equipment? Like multiple armor sets that you can change into whenever you want.... 


You cant approach it logically, RPG's demand different mindsets. It's just all about having your equipment with you. (Like that moment you realize that the new shotgun you picked in your loadout isnt as good as your buddy said) you dont have to wait until the mission is over, just switch it now.


I like the choice it gives you and they did add the shooting range but thats no good on a mission

#69
MetioricTest

MetioricTest
  • Members
  • 1 275 messages

RoboticWays wrote...

MetioricTest wrote...

"This game isn't very interesting... Dragon Age Origins..."

*7 hours later*

"Tum tee tum... It's okay but it's not rea....Holy crap I've been playing this damn thing all ****ing day!"

And from that moment I realized I was hooked. Can't pick the moment it was subtle. And the more you play it, the more you like it.


Was origins better than DA2? Cause i played DA2 and it was a snoozefest after getting to the first city.


Origins is one of the best games I have ever played in my life. And while tedious at times in terms of combat and boring locations you have to push yourself to plow through (Deep Rhodes, The Fade) has a great story and fantastic characters.

DA2 is completely different and considered by many to be a huge step-down. Aside from some reoccurring themes and characters it's a whole different game. Your opinions on DA2 and DA:Origins will be vastly different.

I have no idea if you will like Origins or not, but you really should give it a try because there is a chance you will love it as much as me and a million others do.

#70
MetioricTest

MetioricTest
  • Members
  • 1 275 messages

De1ta G wrote...

MetioricTest wrote...

"This game isn't very interesting... Dragon Age Origins..."

*7 hours later*

"Tum tee tum... It's okay but it's not rea....Holy crap I've been playing this damn thing all ****ing day!"

And from that moment I realized I was hooked. Can't pick the moment it was subtle. And the more you play it, the more you like it.


Same with me, though I couldn't play the game a second time though. The replayability just wasn't there for me.


Played it through 100% 3 times.  And one or two more times where I never finished.

Would do it again but I've lent it to a friend. ME1 is my favorite of the series.

#71
RoboticWays

RoboticWays
  • Members
  • 128 messages

MetioricTest wrote...

RoboticWays wrote...

MetioricTest wrote...

"This game isn't very interesting... Dragon Age Origins..."

*7 hours later*

"Tum tee tum... It's okay but it's not rea....Holy crap I've been playing this damn thing all ****ing day!"

And from that moment I realized I was hooked. Can't pick the moment it was subtle. And the more you play it, the more you like it.


Was origins better than DA2? Cause i played DA2 and it was a snoozefest after getting to the first city.


Origins is one of the best games I have ever played in my life. And while tedious at times in terms of combat and boring locations you have to push yourself to plow through (Deep Rhodes, The Fade) has a great story and fantastic characters.

DA2 is completely different and considered by many to be a huge step-down. Aside from some reoccurring themes and characters it's a whole different game. Your opinions on DA2 and DA:Origins will be vastly different.

I have no idea if you will like Origins or not, but you really should give it a try because there is a chance you will love it as much as me and a million others do.


Which does it best compare to out of the ME titles?

#72
Ozida

Ozida
  • Members
  • 833 messages

RoboticWays wrote...

Ozida wrote...

I still don’t get how people argue that ME3 is better by saying that ME1/ME2 was worse. For example:

ME1 side quests were terrible…
People hated Mako…
The weapon system was terrible…
Etc… 

Things suppose to improve, not to stay on the same level.
Sure, people didn’t like Mako, but it should be taken out, it should have been improved. ME1 side quests may have seemed bad to some people, but they were greatly improved in ME2 and should've been improved even further in ME3. People complained about same maps in ME1, and in ME2 we have got those beautiful locations like Tuchanka, Ilos, those little planets with side quests.

ME3 showed no improvements, in my opinion. Combat system was improved, by honestly, I was fine with the way it was in ME2 to start with. The journal was an unnecessary step down which I still cannot justify. Side quests
were replaced with missions (you see, there is a difference between exploring old Alliance ship to add to humanity history and curing the genophage. While the first one is unnecessary, the second one is a “must-do” for anybody who was involved enough with the story. I mean, who in their mind would skip Tuchanka mission, for example?). Weapons get different colors, but same features. Dialogues are simplified, and so one.

So once again (and this only my opinion, not speaking of every single fan), it felt to me as a game that didn’t learn from its own mistakes. So to say that “ME3 is awesome because others two sucked” is just odd. In this way of thinking ME3 is great because Tetris had terrible combat system and Pacman had plotholes.


I dont remember ever saying that ME3 rocked? I loved the ME2 side missions the most. Sure, the scanning random planets was annoying. But my stomach churned every time i got an "anamoly detected" message from EDI. The exploration was still kinda there, minus the Mako. I wouldnt mind driving some kind of vehicle if the maps were shortened in size with the objectives closer. Also, its not that the ME1 exploration was gruesome, it was the auto-save that killed. (Reverting to last save got you right back where you started on the stupid planet). Sure, it would have been great to see the exploration from ME1 mixed with the "hush-hush" side quests of ME2.


Yes, I agree, they made scanning fun in ME2. I am just saying that should they have improved Mako, maybe it would have been even better. My stomach quit often "churned" each time a thresher maw appeared all of a sudden from under the ground.

Anyway, Me1 or ME2, I still liked it better than ME3 scan-run missions.

#73
The_Shootist

The_Shootist
  • Members
  • 480 messages

JimTasty wrote...

 


It was better then. We have lost so, so much.

#74
De1ta G

De1ta G
  • Members
  • 724 messages

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


Sure, The EXACT system from ME1 would suck but with some tweaks, it had promise.


ehh... i don't know, maybe...

EDIT: Why would soldiers be carrying all that equipment? Like multiple armor sets that you can change into whenever you want.... 


You cant approach it logically, RPG's demand different mindsets. It's just all about having your equipment with you. (Like that moment you realize that the new shotgun you picked in your loadout isnt as good as your buddy said) you dont have to wait until the mission is over, just switch it now.


I wouldn't say it's necessarily about logic. When I'm playing a RPG, immersion and realism is huge. Like, say I'm playing Oblivion/Skyrim or Fallout 3/NV. I like to make sure I'm not carrying too much. I usually have my armor set, 1-3 weapons. And some medical equipment, like 5-10 potions/stem packs.

#75
MetioricTest

MetioricTest
  • Members
  • 1 275 messages

RoboticWays wrote...

Which does it best compare to out of the ME titles?



Not really sure. You can tell it's Bioware, they all have similar "feels", I guess the plot resembles ME3 the most. "Get everyone of different races together for our desperate plan to stop the powerful enemy that's killing us all."

But I guess in in terms of "feel" and gameplay it's closest to ME1. But that's not saying much as it's completely different in almost every tangiable way (despite what many people including myself like to joke about)

It also doesn't have the dialogue wheel. DA2 stole that from Mass Effect. In Origins you get to pick from choices of lines like an old RPG and the protaganist has no voice. Which allows you to be an Elf, Dwarf of Human of either gender (which I prefer to Hawke and Shepard myself. The choice helps replability but some people miss the voice)

Still though I think walking in with the mindset of "It's like Mass Effect but in a fantasy world." is a mistake. I walked in to Mass Effect with an "It's like Dragon Age in space." mindset and all it did  was make me realize all the things that were better about Dragon Age instead of appreciating what was better about Mass Effect