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As soon as I experienced this... I knew I was going to be hooked


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#76
De1ta G

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MetioricTest wrote...

RoboticWays wrote...

Which does it best compare to out of the ME titles?



Not really sure. You can tell it's Bioware, they all have similar "feels", I guess the plot resembles ME3 the most. "Get everyone of different races together for our desperate plan to stop the powerful enemy that's killing us all."

But I guess in in terms of "feel" and gameplay it's closest to ME1. But that's not saying much as it's completely different in almost every tangiable way (despite what many people including myself like to joke about)

It also doesn't have the dialogue wheel. DA2 stole that from Mass Effect. In Origins you get to pick from choices of lines like an old RPG and the protaganist has no voice. Which allows you to be an Elf, Dwarf of Human of either gender (which I prefer to Hawke and Shepard myself. The choice helps replability but some people miss the voice)

Still though I think walking in with the mindset of "It's like Mass Effect but in a fantasy world." is a mistake. I walked in to Mass Effect with an "It's like Dragon Age in space." mindset and all it did  was make me realize all the things that were better about Dragon Age instead of appreciating what was better about Mass Effect


Not having a voice is acutally what killed the replayability for me in DA:O. I did try a second playthrough and I was going to play as an elf that was ruthless. But it didn't work out, I wanted to hear my character sound like a badass.

#77
xsdob

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I'll have to be honest, when I went through that cutscene all I thought was "Holy crap I made my shepard look like ****."

And thus I spent 13 new games trying to get it to look decent, the lighting in that scene with the upward angle was not that faltering, not faltering at all.

Modifié par xsdob, 23 juillet 2012 - 03:06 .


#78
blueumi

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MetioricTest wrote...

RoboticWays wrote...

Which does it best compare to out of the ME titles?



Not really sure. You can tell it's Bioware, they all have similar "feels", I guess the plot resembles ME3 the most. "Get everyone of different races together for our desperate plan to stop the powerful enemy that's killing us all."

But I guess in in terms of "feel" and gameplay it's closest to ME1. But that's not saying much as it's completely different in almost every tangiable way (despite what many people including myself like to joke about)

It also doesn't have the dialogue wheel. DA2 stole that from Mass Effect. In Origins you get to pick from choices of lines like an old RPG and the protaganist has no voice. Which allows you to be an Elf, Dwarf of Human of either gender (which I prefer to Hawke and Shepard myself. The choice helps replability but some people miss the voice)

Still though I think walking in with the mindset of "It's like Mass Effect but in a fantasy world." is a mistake. I walked in to Mass Effect with an "It's like Dragon Age in space." mindset and all it did  was make me realize all the things that were better about Dragon Age instead of appreciating what was better about Mass Effect


for me dragon age 1 is best then mass effect 1 but thats just what I like

dragon age 1 told me who my villen was and I killed the dragon at the end where mass effect 3 just got my hopes up in my first playthrough when I really thought I would get to fight harbinger and then nope

#79
zippythecellist

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Ozida wrote...
My stomach quit often "churned" each time a thresher maw appeared all of a sudden from under the ground.


Well, that's only if you didn't plan routes better to avoid them. :P But seriously, that was the best part about exploring! I may be the only one who holds this opinion, but I thought getting ambushed randomly by a thresher and having to ride around to avoid killing the mako was rather funny. xD Which is another reason why I hate the fact bioware thought taking out actual planet exploration was a good idea....you made an RPG, not a "DERP DERP COD SHOOT EM UP" game. GIVE US THE STUFF THAT MAKES RPG'S AWESOME.

#80
blueumi

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De1ta G wrote...

MetioricTest wrote...

RoboticWays wrote...

Which does it best compare to out of the ME titles?



Not really sure. You can tell it's Bioware, they all have similar "feels", I guess the plot resembles ME3 the most. "Get everyone of different races together for our desperate plan to stop the powerful enemy that's killing us all."

But I guess in in terms of "feel" and gameplay it's closest to ME1. But that's not saying much as it's completely different in almost every tangiable way (despite what many people including myself like to joke about)

It also doesn't have the dialogue wheel. DA2 stole that from Mass Effect. In Origins you get to pick from choices of lines like an old RPG and the protaganist has no voice. Which allows you to be an Elf, Dwarf of Human of either gender (which I prefer to Hawke and Shepard myself. The choice helps replability but some people miss the voice)

Still though I think walking in with the mindset of "It's like Mass Effect but in a fantasy world." is a mistake. I walked in to Mass Effect with an "It's like Dragon Age in space." mindset and all it did  was make me realize all the things that were better about Dragon Age instead of appreciating what was better about Mass Effect


Not having a voice is acutally what killed the replayability for me in DA:O. I did try a second playthrough and I was going to play as an elf that was ruthless. But it didn't work out, I wanted to hear my character sound like a badass.


i replayed draogn age 1 so much I ran out of save slots on xbox so then I bought it on ps3 it happend again so I got it for pc maybe I love it a little too much but I don't care one of my all time fav games

#81
RoboticWays

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MetioricTest wrote...

RoboticWays wrote...

Which does it best compare to out of the ME titles?



Not really sure. You can tell it's Bioware, they all have similar "feels", I guess the plot resembles ME3 the most. "Get everyone of different races together for our desperate plan to stop the powerful enemy that's killing us all."

But I guess in in terms of "feel" and gameplay it's closest to ME1. But that's not saying much as it's completely different in almost every tangiable way (despite what many people including myself like to joke about)

It also doesn't have the dialogue wheel. DA2 stole that from Mass Effect. In Origins you get to pick from choices of lines like an old RPG and the protaganist has no voice. Which allows you to be an Elf, Dwarf of Human of either gender (which I prefer to Hawke and Shepard myself. The choice helps replability but some people miss the voice)

Still though I think walking in with the mindset of "It's like Mass Effect but in a fantasy world." is a mistake. I walked in to Mass Effect with an "It's like Dragon Age in space." mindset and all it did  was make me realize all the things that were better about Dragon Age instead of appreciating what was better about Mass Effect


The price for it is low, i'll keep that in mind next time im in gamestop.

#82
Ozida

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zippythecellist wrote...

Ozida wrote...
My stomach quit often "churned" each time a thresher maw appeared all of a sudden from under the ground.


Well, that's only if you didn't plan routes better to avoid them. :P


Ha, you should see me driving Mako. Let’s say, I somehow always ended up at the top of mountain. Good it thing it didn’t crash to death when you fall. :D

But seriously, that was the best part about exploring! I may be the only one who holds this opinion, but I thought getting ambushed randomly by a thresher and having to ride around to avoid killing the mako was rather funny. xD Which is another reason why I hate the fact bioware thought taking out actual planet exploration was a good idea....you made an RPG, not a "DERP DERP COD SHOOT EM UP" game. GIVE US THE STUFF THAT MAKES RPG'S AWESOME.


Well, that makes two of us.

Modifié par Ozida, 23 juillet 2012 - 03:13 .


#83
blueumi

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RoboticWays wrote...

MetioricTest wrote...

RoboticWays wrote...

Which does it best compare to out of the ME titles?



Not really sure. You can tell it's Bioware, they all have similar "feels", I guess the plot resembles ME3 the most. "Get everyone of different races together for our desperate plan to stop the powerful enemy that's killing us all."

But I guess in in terms of "feel" and gameplay it's closest to ME1. But that's not saying much as it's completely different in almost every tangiable way (despite what many people including myself like to joke about)

It also doesn't have the dialogue wheel. DA2 stole that from Mass Effect. In Origins you get to pick from choices of lines like an old RPG and the protaganist has no voice. Which allows you to be an Elf, Dwarf of Human of either gender (which I prefer to Hawke and Shepard myself. The choice helps replability but some people miss the voice)

Still though I think walking in with the mindset of "It's like Mass Effect but in a fantasy world." is a mistake. I walked in to Mass Effect with an "It's like Dragon Age in space." mindset and all it did  was make me realize all the things that were better about Dragon Age instead of appreciating what was better about Mass Effect


The price for it is low, i'll keep that in mind next time im in gamestop.

it's really good and has a much better inventory system has a good sense of humer yet still has some really dark moments well worth buying

#84
RoboticWays

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De1ta G wrote...

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

De1ta G wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

blueumi wrote...

RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.


i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg


What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.


valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all


A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 


I'm sorry but I find it hard to believe that, that inventory system could be missed.


Sure, The EXACT system from ME1 would suck but with some tweaks, it had promise.


ehh... i don't know, maybe...

EDIT: Why would soldiers be carrying all that equipment? Like multiple armor sets that you can change into whenever you want.... 


You cant approach it logically, RPG's demand different mindsets. It's just all about having your equipment with you. (Like that moment you realize that the new shotgun you picked in your loadout isnt as good as your buddy said) you dont have to wait until the mission is over, just switch it now.


I wouldn't say it's necessarily about logic. When I'm playing a RPG, immersion and realism is huge. Like, say I'm playing Oblivion/Skyrim or Fallout 3/NV. I like to make sure I'm not carrying too much. I usually have my armor set, 1-3 weapons. And some medical equipment, like 5-10 potions/stem packs.


I would love to be realistic about Skyrim.. But in a world where i shoot flames from my palms and kill dragons that dissolve into flaming leaves before their souls get sucked into my body... I dont mind the fact that im carrying 6 swords and 3 sets of armor.

#85
MetioricTest

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RoboticWays wrote...

MetioricTest wrote...

RoboticWays wrote...

Which does it best compare to out of the ME titles?



Not really sure. You can tell it's Bioware, they all have similar "feels", I guess the plot resembles ME3 the most. "Get everyone of different races together for our desperate plan to stop the powerful enemy that's killing us all."

But I guess in in terms of "feel" and gameplay it's closest to ME1. But that's not saying much as it's completely different in almost every tangiable way (despite what many people including myself like to joke about)

It also doesn't have the dialogue wheel. DA2 stole that from Mass Effect. In Origins you get to pick from choices of lines like an old RPG and the protaganist has no voice. Which allows you to be an Elf, Dwarf of Human of either gender (which I prefer to Hawke and Shepard myself. The choice helps replability but some people miss the voice)

Still though I think walking in with the mindset of "It's like Mass Effect but in a fantasy world." is a mistake. I walked in to Mass Effect with an "It's like Dragon Age in space." mindset and all it did  was make me realize all the things that were better about Dragon Age instead of appreciating what was better about Mass Effect


The price for it is low, i'll keep that in mind next time im in gamestop.


I think that's a good idea and if you can get the ultimate edition.

The Origins DLC is good and includes a cool squadmate,

#86
De1ta G

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blueumi wrote...

RoboticWays wrote...

MetioricTest wrote...

RoboticWays wrote...

Which does it best compare to out of the ME titles?



Not really sure. You can tell it's Bioware, they all have similar "feels", I guess the plot resembles ME3 the most. "Get everyone of different races together for our desperate plan to stop the powerful enemy that's killing us all."

But I guess in in terms of "feel" and gameplay it's closest to ME1. But that's not saying much as it's completely different in almost every tangiable way (despite what many people including myself like to joke about)

It also doesn't have the dialogue wheel. DA2 stole that from Mass Effect. In Origins you get to pick from choices of lines like an old RPG and the protaganist has no voice. Which allows you to be an Elf, Dwarf of Human of either gender (which I prefer to Hawke and Shepard myself. The choice helps replability but some people miss the voice)

Still though I think walking in with the mindset of "It's like Mass Effect but in a fantasy world." is a mistake. I walked in to Mass Effect with an "It's like Dragon Age in space." mindset and all it did  was make me realize all the things that were better about Dragon Age instead of appreciating what was better about Mass Effect


The price for it is low, i'll keep that in mind next time im in gamestop.

it's really good and has a much better inventory system has a good sense of humer yet still has some really dark moments well worth buying


It's sense of humour is very.... odd

#87
RoboticWays

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Ozida wrote...

zippythecellist wrote...

Ozida wrote...
My stomach quit often "churned" each time a thresher maw appeared all of a sudden from under the ground.


Well, that's only if you didn't plan routes better to avoid them. :P


Ha, you should see me driving Mako. Let’s say, I somehow always ended up at the top of mountain. Good it thing it didn’t crash to death when you fall. :D

But seriously, that was the best part about exploring! I may be the only one who holds this opinion, but I thought getting ambushed randomly by a thresher and having to ride around to avoid killing the mako was rather funny. xD Which is another reason why I hate the fact bioware thought taking out actual planet exploration was a good idea....you made an RPG, not a "DERP DERP COD SHOOT EM UP" game. GIVE US THE STUFF THAT MAKES RPG'S AWESOME.


Well, that makes two of us.


Best part about ATV'ing yourself to the top of a thin mountain was using the boosters to rocket off the top. The Mako had its moments. But fighting the Armatures was probably the worst thing about it.

#88
zippythecellist

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Ozida wrote...

zippythecellist wrote...

Ozida wrote...
My stomach quit often "churned" each time a thresher maw appeared all of a sudden from under the ground.


Well, that's only if you didn't plan routes better to avoid them. :P


Ha, you should see me driving Mako. Let’s say, I somehow always ended up at the top of mountain. Good it thing it didn’t crash to death when you fall. :D


LOL. I seriously made it a point sometimes to get the top of the tallest mountain I saw, then use the mako's rockets to "gently" fall down. :lol:

Oh dear. I seem to have hijacked this thread and turned it into a huge "remember the good ol' days" fest. :P

#89
blueumi

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i like driving the mako on xbox more then pc it bounces so much on pc though it has a better aiming system so apples and oringes

#90
De1ta G

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[quote]RoboticWays wrote...

[quote]De1ta G wrote...

[quote]RoboticWays wrote...

[quote]De1ta G wrote...

[quote]RoboticWays wrote...

[quote]De1ta G wrote...

[quote]RoboticWays wrote...

[quote]blueumi wrote...

[quote]RoboticWays wrote...

[quote]blueumi wrote...

[quote]RoboticWays wrote...

One was a great RPG. Two was a great story-driven action title, and Three was a masterpiece of both until the ending.[/quote]

i have no idea what rpgs you play if you think mass effect 3 is anything like an rpg

[/quote]

What is the definition of an RPG?
Role-playing game
Customizable character (Just keeping the last name)
Customizable backstory for said character.
Points to level up different skills
Weapons/weapon mods
Very limited, but still, sandbox environment.
No matter how vague the RPG elements are in this game, ME3 still qualifies as an RPG, its just focused more on action and story.

[/quote]

valid point I just never got over them taking my inventory
I think I would just like it to have some more rpg as it's mostly action thats all

[/quote]

A solely RPG based title is what the ME trilogy was originally supposed to be. But they kinda dumbed it down a bit to add all the story and character development and action. It took away from the first game but beefed up ME2 into a marketing powerhouse. ME3 IMO had a little more RPG added to it, but i agree, the inventory was deff. missed. 

[/quote]

I'm sorry but I find it hard to believe that, that inventory system could be missed.

[/quote]

Sure, The EXACT system from ME1 would suck but with some tweaks, it had promise.

[/quote]

ehh... i don't know, maybe...

EDIT: Why would soldiers be carrying all that equipment? Like multiple armor sets that you can change into whenever you want.... 

[/quote]

You cant approach it logically, RPG's demand different mindsets. It's just all about having your equipment with you. (Like that moment you realize that the new shotgun you picked in your loadout isnt as good as your buddy said) you dont have to wait until the mission is over, just switch it now.

[/quote]

I wouldn't say it's necessarily about logic. When I'm playing a RPG, immersion and realism is huge. Like, say I'm playing Oblivion/Skyrim or Fallout 3/NV. I like to make sure I'm not carrying too much. I usually have my armor set, 1-3 weapons. And some medical equipment, like 5-10 potions/stem packs.

[/quote]

I would love to be realistic about Skyrim.. But in a world where i shoot flames from my palms and kill dragons that dissolve into flaming leaves before their souls get sucked into my body... I dont mind the fact that im carrying 6 swords and 3 sets of armor.

[/quote]


Well it is on planet Nirn, a lot of crazy things are possible there... and you don't see anyone else carrying all that crap but you do see them casting flames from their hands.

#91
Ozida

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RoboticWays wrote...
Best part about ATV'ing yourself to the top of a thin mountain was using the boosters to rocket off the top. The Mako had its moments. But fighting the Armatures was probably the worst thing about it.


Actually, yes. I have tried to use my... ehem... "skills" of getting at the top to jump at the enemy with surprise attack. Yet, it was just an accident from poor driving. :D


Conclusion: did I hated Mako at the time I was playing ME1? Yes. Do I miss it in other two games? Yes.



zippythecellist wrote

LOL. I seriously made it a point sometimes to get the top of the
tallest mountain I saw, then use the mako's rockets to "gently" fall
down. Image IPB

:D Impressive!

Oh dear. I seem to have hijacked this thread and turned it into a huge "remember the good ol' days" fest. Image IPB

It’s hard not to when you end up with games like ME3.

Modifié par Ozida, 23 juillet 2012 - 03:24 .


#92
wizardryforever

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This thread is a whirlwind of discussion, but oddly enough, it hasn't gotten to mindless bashing yet.  Keyword "yet."

Anyway, I'd like to point out that while ME3 didn't have as many side-quests as the previous two games, there were more than people gave it credit for.  You have Grissom Academy, Ardat-yakshi monastery, Cerberus scientists, one Tuchanka mission (the rachni or the bomb), one Rannoch side mission (Tron or the Admiral), and five N7 missions.  There was also several legitimate Citadel side-quests; that is, not fetch quests.  The fetch quests weren't side-quests really, they were a time sink, like planet scanning or Mako driving.  Just shameless padding, is all.

I'm replaying through ME1 again on another trilogy run, and I'm enjoying reliving all of the exposition.  One of the big things about the first game is that at least half of all dialogue in the game is just exposition designed to flesh out the setting.  Which is great if you are just picking up the game or are going back after a long absence, but can get annoying if you already know everything.  The other two games keep the exposition to a bare minimum, only bringing it up where it is crucial information.  They're refreshing because it is nice to have a game treat you like you actually know something, and aren't a complete newbie.

#93
Sulligy

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De1ta G wrote...

zippythecellist wrote...

Same here. The first game was great, the 2nd game was even better, and the 3rd game...was totally mediocre at best. What a shame. The ending of the 3rd was bad, but it was the lack of REAL side quests and any kind of RPG system that really ruined it for me.


It's a shame you feel that way about Mass Effect 3. Missions like Grissom Academy or any other mission that didn't have 'Priority' in front of it seemed like REAL side quests to me and good ones too. And I thought 3 had a better rpg system than 2, other than the auto-dialog. I preferred auto-dialog to the game having to pause every 10 seconds so that I can push my analog stick up or down and hit A. Mass Effect 3 cinematics flow a lot better and the voice acting is a lot better than the previous games. And then add in the "emotional rollercoaster" element it had in it and I believe it's the overall best game of the series and deserved the perfect scores it got, regardless of how the endings turned out.


       ---Start of Rant---
            If I remember correctly, way back in 07, I picked up a Gameinformer and turned to the ratings page. Halo 3 and Bioshock had a ten, I was expecting this. But a game called Mass Effect also had a perfect score. I was intriged. I did research and I found out it was made by Bioware, and I was extremely excited. Even though I was 10 at the time, I remember playing a game that my dad got because it won 50 GOTY awards. This game was KOTOR, and he soon realized that he just wasn't into RPGs, so he gave it to me. I hated it at first, even though I had played Baldours Gate, Dark Cloud, Fable, and other RPGs before playing KOTOR. Then one day I was bored with Morrowind, and decided that I would give KOTOR another go. It was great. I beat in a week [I was like 8 at this time], and KOTOR went down in my Favorite Games Ever list. Now jump back to 2007. I was, like I previously stated, extremely excited because Bioware made it. The same Bioware who made KOTOR. I got it, and to this day I have about 17 playthroughs of this game, and I still believe it is one of the best, if not the best, sci-fi rpg out there. Then Bioware screwed up. Mabye not so bad with ME2, as ME2 still had alot of good rpg elements, bit too streamlined for me, but still good. But ME3, is completely TPS. All these dumb fetch quests have no real value but to get EMS. And EMS has no value, rendering the abundent fetch quests meaningless. Even more, we have 'Reegar's death in an Email, I mean at least he's in the game, even though he is briefiy featured. Emily Wong died on Twitter. TWITTER! I don't even use Twitter, nor Facebook, because even the name implies that anybody who uses it is a twit. Then to top it off with a poisonous cherry, the ending is not a block, not a slab, but a brick of sh*t. I'm 14, and even I realize this! Seriously, with all my dumb ass friends playing CoD, I actually ENVY them! Ignorance is sometimes bliss, and I now wish that I never knew about Mass Effect. We have this Bieber-Reaper that shoves circular logic down our throut, then we have these the choices that either involve-
A. Mass Slavery
B. Mass Genetic Rape
C. Mass Genocide
Really lives up to the "Mass" in Mass Effect, huh? [Oh, by the way, how is this accomplished? Oh yeah, Space MagicImage IPB]
OR
C. Refuse, which just sucks. The next cycle would use the Crucible anyway, so whats the point?
God, they could have made EMS MATTER. But they don't. "Ah yes, "Conventional Victory." We have dismissed this claim."
And the extended cut, while making the endings nicer, is like polishing sh*t. It may look better, but, in the end, it's still sh*t.
        ---End of Rant---
OK, all done. Just needed to vent. Can't really vent to people that play Cod all dayImage IPB. Honestly, what is appealing in that game? Oh well, that's another rant for tomorrow.

Modifié par x7he pr0digyx, 23 juillet 2012 - 03:31 .


#94
blueumi

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wizardryforever wrote...

This thread is a whirlwind of discussion, but oddly enough, it hasn't gotten to mindless bashing yet.  Keyword "yet."

Anyway, I'd like to point out that while ME3 didn't have as many side-quests as the previous two games, there were more than people gave it credit for.  You have Grissom Academy, Ardat-yakshi monastery, Cerberus scientists, one Tuchanka mission (the rachni or the bomb), one Rannoch side mission (Tron or the Admiral), and five N7 missions.  There was also several legitimate Citadel side-quests; that is, not fetch quests.  The fetch quests weren't side-quests really, they were a time sink, like planet scanning or Mako driving.  Just shameless padding, is all.

I'm replaying through ME1 again on another trilogy run, and I'm enjoying reliving all of the exposition.  One of the big things about the first game is that at least half of all dialogue in the game is just exposition designed to flesh out the setting.  Which is great if you are just picking up the game or are going back after a long absence, but can get annoying if you already know everything.  The other two games keep the exposition to a bare minimum, only bringing it up where it is crucial information.  They're refreshing because it is nice to have a game treat you like you actually know something, and aren't a complete newbie.


like as already been said it would be so good to merge all the good points of all 3 games and we would have a god of a game

#95
De1ta G

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x7he pr0digyx wrote...

De1ta G wrote...

zippythecellist wrote...

Same here. The first game was great, the 2nd game was even better, and the 3rd game...was totally mediocre at best. What a shame. The ending of the 3rd was bad, but it was the lack of REAL side quests and any kind of RPG system that really ruined it for me.


It's a shame you feel that way about Mass Effect 3. Missions like Grissom Academy or any other mission that didn't have 'Priority' in front of it seemed like REAL side quests to me and good ones too. And I thought 3 had a better rpg system than 2, other than the auto-dialog. I preferred auto-dialog to the game having to pause every 10 seconds so that I can push my analog stick up or down and hit A. Mass Effect 3 cinematics flow a lot better and the voice acting is a lot better than the previous games. And then add in the "emotional rollercoaster" element it had in it and I believe it's the overall best game of the series and deserved the perfect scores it got, regardless of how the endings turned out.


[WALL of TEXT]
            If I remember correctly, way back in 07, I picked up a Gameinformer and turned to the ratings page. Halo 3 and Bioshock had a ten, I was expecting this. But a game called Mass Effect also had a perfect score. I was intriged. I did research and I found out it was made by Bioware, and I was extremely excited. Even though I was 10 at the time, I remember playing a game that my dad got because it won 50 GOTY awards. This game was KOTOR, and he soon realized that he just wasn't into RPGs, so he gave it to me. I hated it at first, even though I had played Baldours Gate, Dark Cloud, Fable, and other RPGs before playing KOTOR. Then one day I was bored with Morrowind, and decided that I would give KOTOR another go. It was great. I beat in a week [I was like 8 at this time], and KOTOR went down in my Favorite Games Ever list. Now jump back to 2007. I was, like I previously stated, extremely excited because Bioware made it. The same Bioware who made KOTOR. I got it, and to this day I have about 17 playthroughs of this game, and I still believe it is one of the best, if not the best, sci-fi rpg out there. Then Bioware screwed up. Mabye not so bad with ME2, as ME2 still had alot of good rpg elements, bit too streamlined for me, but still good. But ME3, is completely TPS. All these dumb fetch quests have no real value but to get EMS. And EMS has no value, rendering the abundent fetch quests meaningless. Even more, we have 'Reegar's death in an Email, I mean at least he's in the game, even though he is briefiy featured. Emily Wong died on Twitter. TWITTER! I don't even use Twitter, nor Facebook, because even the name implies that anybody who uses it is a twit. Then to top it off with a poisonous cherry, the ending is not a block, not a slab, but a brick of sh*t. I'm 14, and even I realize this! Seriously, with all my dumb ass friends playing CoD, I actually ENVY them! Ignorance is sometimes bliss, and I now wish that I never knew about Mass Effect. We have this Bieber-Reaper that shoves circular logic down our throut, then we have these the choices that either involve-
A. Mass Slavery
B. Mass Genetic Rape
C. Mass Genocide
Really lives up to the "Mass" in Mass Effect, huh? [Oh, by the way, how is this accomplished? Oh yeah,Image IPB]
OR
C. Refuse, which just sucks. The next cycle would use the Crucible anyway, so whats the point?
God, they could have made EMS MATTER. But they don't. "Ah yes, "Conventional Victory." We have dismissed this claim."
And the extended cut, while making the endings nicer, is like polishing sh*t. It may look better, but, in the end, it's still sh*t.

OK, all done. Just needed to vent. Can't really vent to people that play Cod all dayImage IPB. Honestly, what is appealing in that game? Oh well, that's another rant for tomorrow.


You saying I play CoD? The only games I currently own are Mass Effect, Mass Effect 2, Mass Effect 3, Skyrim, Oblivion, DA:O, DA 2, Fallout 3, and Fallout NV. I used to own Cod:WaW, Cod:MW2, and CoD:BO(have no idea why I wasted my money on that..) but I got rid of all of them not long after I got them. Waste of money.. and time.

Edit: Oops. Nevermind.. I think. I missed the part about all your friends playing CoD. I'm assuming you were talking about them now.

Modifié par De1ta G, 23 juillet 2012 - 03:36 .


#96
Sulligy

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x7he pr0digyx wrote...

De1ta G wrote...

zippythecellist wrote...

Same here. The first game was great, the 2nd game was even better, and the 3rd game...was totally mediocre at best. What a shame. The ending of the 3rd was bad, but it was the lack of REAL side quests and any kind of RPG system that really ruined it for me.


It's a shame you feel that way about Mass Effect 3. Missions like Grissom Academy or any other mission that didn't have 'Priority' in front of it seemed like REAL side quests to me and good ones too. And I thought 3 had a better rpg system than 2, other than the auto-dialog. I preferred auto-dialog to the game having to pause every 10 seconds so that I can push my analog stick up or down and hit A. Mass Effect 3 cinematics flow a lot better and the voice acting is a lot better than the previous games. And then add in the "emotional rollercoaster" element it had in it and I believe it's the overall best game of the series and deserved the perfect scores it got, regardless of how the endings turned out.


       ---Start of Rant---
            If I remember correctly, way back in 07, I picked up a Gameinformer and turned to the ratings page. Halo 3 and Bioshock had a ten, I was expecting this. But a game called Mass Effect also had a perfect score. I was intriged. I did research and I found out it was made by Bioware, and I was extremely excited. Even though I was 10 at the time, I remember playing a game that my dad got because it won 50 GOTY awards. This game was KOTOR, and he soon realized that he just wasn't into RPGs, so he gave it to me. I hated it at first, even though I had played Baldours Gate, Dark Cloud, Fable, and other RPGs before playing KOTOR. Then one day I was bored with Morrowind, and decided that I would give KOTOR another go. It was great. I beat in a week [I was like 8 at this time], and KOTOR went down in my Favorite Games Ever list. Now jump back to 2007. I was, like I previously stated, extremely excited because Bioware made it. The same Bioware who made KOTOR. I got it, and to this day I have about 17 playthroughs of this game, and I still believe it is one of the best, if not the best, sci-fi rpg out there. Then Bioware screwed up. Mabye not so bad with ME2, as ME2 still had alot of good rpg elements, bit too streamlined for me, but still good. But ME3, is completely TPS. All these dumb fetch quests have no real value but to get EMS. And EMS has no value, rendering the abundent fetch quests meaningless. Even more, we have 'Reegar's death in an Email, I mean at least he's in the game, even though he is briefiy featured. Emily Wong died on Twitter. TWITTER! I don't even use Twitter, nor Facebook, because even the name implies that anybody who uses it is a twit. Then to top it off with a poisonous cherry, the ending is not a block, not a slab, but a brick of sh*t. I'm 14, and even I realize this! Seriously, with all my dumb ass friends playing CoD, I actually ENVY them! Ignorance is sometimes bliss, and I now wish that I never knew about Mass Effect. We have this Bieber-Reaper that shoves circular logic down our throut, then we have these the choices that either involve-
A. Mass Slavery
B. Mass Genetic Rape
C. Mass Genocide
Really lives up to the "Mass" in Mass Effect, huh? [Oh, by the way, how is this accomplished? Oh yeah, Space MagicImage IPB]
OR
C. Refuse, which just sucks. The next cycle would use the Crucible anyway, so whats the point?
God, they could have made EMS MATTER. But they don't. "Ah yes, "Conventional Victory." We have dismissed this claim."
And the extended cut, while making the endings nicer, is like polishing sh*t. It may look better, but, in the end, it's still sh*t.
        ---End of Rant---
OK, all done. Just needed to vent. Can't really vent to people that play Cod all dayImage IPB. Honestly, what is appealing in that game? Oh well, that's another rant for tomorrow.

LOL now that I'm reading what I wrote, I must have been more pissed than I thought about ME3. Sorry if I was too severe.

#97
Sulligy

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De1ta G wrote...

x7he pr0digyx wrote...

De1ta G wrote...

zippythecellist wrote...

Same here. The first game was great, the 2nd game was even better, and the 3rd game...was totally mediocre at best. What a shame. The ending of the 3rd was bad, but it was the lack of REAL side quests and any kind of RPG system that really ruined it for me.


It's a shame you feel that way about Mass Effect 3. Missions like Grissom Academy or any other mission that didn't have 'Priority' in front of it seemed like REAL side quests to me and good ones too. And I thought 3 had a better rpg system than 2, other than the auto-dialog. I preferred auto-dialog to the game having to pause every 10 seconds so that I can push my analog stick up or down and hit A. Mass Effect 3 cinematics flow a lot better and the voice acting is a lot better than the previous games. And then add in the "emotional rollercoaster" element it had in it and I believe it's the overall best game of the series and deserved the perfect scores it got, regardless of how the endings turned out.


[WALL of TEXT]
            If I remember correctly, way back in 07, I picked up a Gameinformer and turned to the ratings page. Halo 3 and Bioshock had a ten, I was expecting this. But a game called Mass Effect also had a perfect score. I was intriged. I did research and I found out it was made by Bioware, and I was extremely excited. Even though I was 10 at the time, I remember playing a game that my dad got because it won 50 GOTY awards. This game was KOTOR, and he soon realized that he just wasn't into RPGs, so he gave it to me. I hated it at first, even though I had played Baldours Gate, Dark Cloud, Fable, and other RPGs before playing KOTOR. Then one day I was bored with Morrowind, and decided that I would give KOTOR another go. It was great. I beat in a week [I was like 8 at this time], and KOTOR went down in my Favorite Games Ever list. Now jump back to 2007. I was, like I previously stated, extremely excited because Bioware made it. The same Bioware who made KOTOR. I got it, and to this day I have about 17 playthroughs of this game, and I still believe it is one of the best, if not the best, sci-fi rpg out there. Then Bioware screwed up. Mabye not so bad with ME2, as ME2 still had alot of good rpg elements, bit too streamlined for me, but still good. But ME3, is completely TPS. All these dumb fetch quests have no real value but to get EMS. And EMS has no value, rendering the abundent fetch quests meaningless. Even more, we have 'Reegar's death in an Email, I mean at least he's in the game, even though he is briefiy featured. Emily Wong died on Twitter. TWITTER! I don't even use Twitter, nor Facebook, because even the name implies that anybody who uses it is a twit. Then to top it off with a poisonous cherry, the ending is not a block, not a slab, but a brick of sh*t. I'm 14, and even I realize this! Seriously, with all my dumb ass friends playing CoD, I actually ENVY them! Ignorance is sometimes bliss, and I now wish that I never knew about Mass Effect. We have this Bieber-Reaper that shoves circular logic down our throut, then we have these the choices that either involve-
A. Mass Slavery
B. Mass Genetic Rape
C. Mass Genocide
Really lives up to the "Mass" in Mass Effect, huh? [Oh, by the way, how is this accomplished? Oh yeah,Image IPB]
OR
C. Refuse, which just sucks. The next cycle would use the Crucible anyway, so whats the point?
God, they could have made EMS MATTER. But they don't. "Ah yes, "Conventional Victory." We have dismissed this claim."
And the extended cut, while making the endings nicer, is like polishing sh*t. It may look better, but, in the end, it's still sh*t.

OK, all done. Just needed to vent. Can't really vent to people that play Cod all dayImage IPB. Honestly, what is appealing in that game? Oh well, that's another rant for tomorrow.


You saying I play CoD? The only games I currently own are Mass Effect, Mass Effect 2, Mass Effect 3, Skyrim, Oblivion, DA:O, DA 2, Fallout 3, and Fallout NV. I used to own Cod:WaW, Cod:MW2, and CoD:BO(have no idea why I wasted my money on that..) but I got rid of all of them not long after I got them. Waste of money.. and time.

No, I don't say you play Cod, I meant it's just hard to talk about about an rpg to my Cod - loving friends.

#98
De1ta G

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x7he pr0digyx wrote...

De1ta G wrote...

x7he pr0digyx wrote...

De1ta G wrote...

zippythecellist wrote...

Same here. The first game was great, the 2nd game was even better, and the 3rd game...was totally mediocre at best. What a shame. The ending of the 3rd was bad, but it was the lack of REAL side quests and any kind of RPG system that really ruined it for me.


It's a shame you feel that way about Mass Effect 3. Missions like Grissom Academy or any other mission that didn't have 'Priority' in front of it seemed like REAL side quests to me and good ones too. And I thought 3 had a better rpg system than 2, other than the auto-dialog. I preferred auto-dialog to the game having to pause every 10 seconds so that I can push my analog stick up or down and hit A. Mass Effect 3 cinematics flow a lot better and the voice acting is a lot better than the previous games. And then add in the "emotional rollercoaster" element it had in it and I believe it's the overall best game of the series and deserved the perfect scores it got, regardless of how the endings turned out.


[WALL of TEXT]
            If I remember correctly, way back in 07, I picked up a Gameinformer and turned to the ratings page. Halo 3 and Bioshock had a ten, I was expecting this. But a game called Mass Effect also had a perfect score. I was intriged. I did research and I found out it was made by Bioware, and I was extremely excited. Even though I was 10 at the time, I remember playing a game that my dad got because it won 50 GOTY awards. This game was KOTOR, and he soon realized that he just wasn't into RPGs, so he gave it to me. I hated it at first, even though I had played Baldours Gate, Dark Cloud, Fable, and other RPGs before playing KOTOR. Then one day I was bored with Morrowind, and decided that I would give KOTOR another go. It was great. I beat in a week [I was like 8 at this time], and KOTOR went down in my Favorite Games Ever list. Now jump back to 2007. I was, like I previously stated, extremely excited because Bioware made it. The same Bioware who made KOTOR. I got it, and to this day I have about 17 playthroughs of this game, and I still believe it is one of the best, if not the best, sci-fi rpg out there. Then Bioware screwed up. Mabye not so bad with ME2, as ME2 still had alot of good rpg elements, bit too streamlined for me, but still good. But ME3, is completely TPS. All these dumb fetch quests have no real value but to get EMS. And EMS has no value, rendering the abundent fetch quests meaningless. Even more, we have 'Reegar's death in an Email, I mean at least he's in the game, even though he is briefiy featured. Emily Wong died on Twitter. TWITTER! I don't even use Twitter, nor Facebook, because even the name implies that anybody who uses it is a twit. Then to top it off with a poisonous cherry, the ending is not a block, not a slab, but a brick of sh*t. I'm 14, and even I realize this! Seriously, with all my dumb ass friends playing CoD, I actually ENVY them! Ignorance is sometimes bliss, and I now wish that I never knew about Mass Effect. We have this Bieber-Reaper that shoves circular logic down our throut, then we have these the choices that either involve-
A. Mass Slavery
B. Mass Genetic Rape
C. Mass Genocide
Really lives up to the "Mass" in Mass Effect, huh? [Oh, by the way, how is this accomplished? Oh yeah,Image IPB]
OR
C. Refuse, which just sucks. The next cycle would use the Crucible anyway, so whats the point?
God, they could have made EMS MATTER. But they don't. "Ah yes, "Conventional Victory." We have dismissed this claim."
And the extended cut, while making the endings nicer, is like polishing sh*t. It may look better, but, in the end, it's still sh*t.

OK, all done. Just needed to vent. Can't really vent to people that play Cod all dayImage IPB. Honestly, what is appealing in that game? Oh well, that's another rant for tomorrow.


You saying I play CoD? The only games I currently own are Mass Effect, Mass Effect 2, Mass Effect 3, Skyrim, Oblivion, DA:O, DA 2, Fallout 3, and Fallout NV. I used to own Cod:WaW, Cod:MW2, and CoD:BO(have no idea why I wasted my money on that..) but I got rid of all of them not long after I got them. Waste of money.. and time.

No, I don't say you play Cod, I meant it's just hard to talk about about an rpg to my Cod - loving friends.


I must of been editing my post while you posted this. Yeah, sorry I missed the part about your CoD loving friends the first reading. There was a lot to read!

#99
Eterna

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Aside from the endings ME3 has some of the most touching moments in the series.

In Mass Effect 1 and 2 I cared for the characters, In mass effect 3 I felt their pain and wept for them. I thought Mass Effect 3 was a powerful game and I felt more playing it than I ever did playing Mass Effect 1 and 2.

Mordins sacrifice remains as my favorite and most powerful moment in gaming to date, I actually cried for him and his resolution.

I personally think many people have let the endings cloud their views on some of the great things ME3 story has brought.

Modifié par Eterna5, 23 juillet 2012 - 03:41 .


#100
blueumi

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Eterna5 wrote...

Aside from the endings ME3 has some of the most touching moments in the series.

In Mass Effect 1 and 2 I cared for the characters, In mass effect 3 I felt their pain and wept for them. I thought Mass Effect 3 was a powerful game and I felt more playing than I ever did playing Mass Effect 1 and 2.

Mordins sacrifice remains as my favorite and most powerful moment in gaming to date, I actually cried for him and his resolution.

I personally think many people have let the endings cloud their views on some of the great things ME3 story has brought.


i'm sure thats because you grew to know them through mass effect 1 and 2
but as good as that stuff is in the game the ending destroyed the game for me I  don't play games to be angered and confused