Combat lag, totally insane!
#26
Posté 19 décembre 2009 - 07:02
Or wont?
#27
Posté 19 décembre 2009 - 07:08
It is really difficult to gauge how demanding this game really is compared to other games. You have different AI, those dragons you see in the game seem to have a lot of parts moving at once which ultimately adds to the workload on your processor, there's a lot of calculations going on in the huge battles as well as a lot of blood spray. Its a whole different ballgame compared to games like Crysis. They might "look" better, depending on how you look at it, but that is only the tip of the iceberg.
Still, I understand that frustration, and hope that someone out there can crack the issue, streamlining the game a little.
#28
Posté 19 décembre 2009 - 07:11
Will bring you above minimum specs (tho that hasn't helped me with dual core 3.8ghz)
As for the quad being worked; reading some other posts you get different replies.
I saw one reply that stated that only 1 or two core were being used on their quad core cpu.
#29
Posté 19 décembre 2009 - 07:18
The fact remains that, I, and many others are well above spec with this game on lean,mean gaming machines and are still having issues.
That IS a problem for Bioware to look into.
#30
Posté 19 décembre 2009 - 07:19
Its not as "fast" as Core2Duo or i-series, but still.. didnt think, that some dice rolling will be more a workout than the graphics-engine ^^
#31
Posté 19 décembre 2009 - 07:24
And as Mingwolf said, it's very probable that the game is optimized for Dual and higher types of processors.
If it were just down to processing power, then I'm sure that two P4's would be fine,
Alas, I'm having probs of my own on a decent machine, so I feel your pain. . .
#32
Posté 19 décembre 2009 - 07:34
Modifié par MingWolf, 19 décembre 2009 - 07:34 .
#33
Posté 19 décembre 2009 - 07:35
@Mingwolf
with what specs are u 2 playing?
Thanks for infos
#34
Posté 19 décembre 2009 - 07:39
It sucks so many people are having issues, myself included.
My system is in my sig. I do not have any issues with lag and such... just game corruption which stops me from moving forward in it.
Than you have that nasty amd based loading issue.... boo!
#35
Posté 19 décembre 2009 - 07:47
#36
Posté 19 décembre 2009 - 08:00
#37
Posté 19 décembre 2009 - 08:04
#38
Posté 19 décembre 2009 - 08:06
it might have something to do with mods you have installed, I know that the "no helmet mod" caused me a few problems as it took a while for my characters to realize that there was a combat going on and didn't draw their weapons for several seconds.
#39
Posté 19 décembre 2009 - 10:47
My first mod was completely mod-free with 1.1a patch.
It always appeared under 2 circumstances:
-Many models in combat(incl. yours at least 8)
-you are "under clear sky"
#40
Posté 20 décembre 2009 - 03:27
#41
Posté 22 décembre 2009 - 05:10
#42
Posté 10 janvier 2010 - 04:13
EDIT: No mods and a rig that should be more than capable of keeping this game at a constant 30+fps.
Modifié par Dasos, 10 janvier 2010 - 04:16 .
#43
Posté 21 mars 2010 - 09:22
#44
Posté 31 juillet 2010 - 03:30
Edit:
Setting off sound dont fix up the bug for me
thanks anw.
Modifié par Sloul, 31 juillet 2010 - 03:53 .
#45
Posté 31 juillet 2010 - 09:21
#46
Posté 19 janvier 2011 - 02:40
And I think I know what Gorath is going to say. "Get better hardware!" or "Lag is an internet thing" or some other useless blurb.
#47
Posté 07 février 2011 - 02:11
LE: Disabling the sound seemed to make my game play so fast, it`s like
i`m playing on 50+FPS, when i`m actually rolling only 25FPS, playing
with high settings, no anti aliasing, no vsync, and with frame buffers
effects on.
Thanks to RazerPwn for the tip.
Well, Gorath, you DID act as a douche (I`m not saying that you are one, because i don`t like insulting people who didn`t do anything to me, but you DID act as one even from a third party's point of view); hat`s off to MingWolf which actually tried to help instead of being smartass and telling people off, especially when you`re not even right. Sure, that guy needed a better system, that`s true, but I just proved to you that this problem can occur on decent systems as well.RazerPwn wrote...
Okay First of all i wanna say that Gorath is A major DOUCH!
------------------
System Information
------------------
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
Language: Romanian (Regional Setting: Romanian)
System Manufacturer: Acer
System Model: Aspire 5738
BIOS: Ver 1.00PARTTBL
Processor: Pentium® Dual-Core CPU T4300 @ 2.10GHz (2 CPUs), ~2.1GHz
Memory: 4096MB RAM
Available OS Memory: 4090MB RAM
Page File: 2578MB used, 7645MB available
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
---------------
Display Devices
---------------
Card name: ATI Mobility Radeon HD 4500/5100 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x9553)
DAC type: Internal DAC(400MHz)
Driver File Version: 8.17.0010.1059 (English)
Driver Version: 8.801.0.0
-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Driver Version: 6.00.0001.5791 (English)
Date and Size: 2/13/2009 16:51:08, 1709472 bytes
Description: Realtek Digital Output (Realtek High Definition Audio)
Driver Version: 6.00.0001.5791 (English)
Date and Size: 2/13/2009 16:51:08, 1709472 bytes
Modifié par TriXteR, 07 février 2011 - 04:23 .
#48
Posté 07 février 2011 - 03:01
#49
Posté 07 février 2011 - 07:46
www.notebookcheck.net/ATI-Mobility-Radeon-HD-5145.24581.0.html
It's not an HD 5n00, but rather only an HD 4500, which is slightly better than your HD 4350, but not much, so all of your tweaks are needed to use it. The CPU, incidentally (I had missed that six months ago), is a so-called "Pentium Duial" cheapened version of a Core, with almost all of the cache gutted out to lower its cost and its performance.
It is well below the minimum named in the requirements.
Modifié par Gorath Alpha, 27 juillet 2011 - 01:42 .
#50
Posté 27 juillet 2011 - 07:16
Modifié par Selene Moonsong, 27 juillet 2011 - 01:32 .





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