Why didn't Harbinger just shoot down the Normandy?
#1
Posté 23 juillet 2012 - 09:00
Thoughts?
#2
Posté 23 juillet 2012 - 09:03
#3
Posté 23 juillet 2012 - 09:04
#4
Posté 23 juillet 2012 - 09:07
#5
Guest_Eloise K_*
Posté 23 juillet 2012 - 09:08
Guest_Eloise K_*
#6
Posté 23 juillet 2012 - 09:09
#7
Posté 23 juillet 2012 - 09:10
Oh right, people hated the MAKO...
#8
Posté 23 juillet 2012 - 09:10
Eloise K wrote...
Assuming that the Normandy was invisible to the Reapers because of the IFF tecnology, the right question should be: If the Normandy was able to approach the beam from the beginning, why did an entire squad commit suicide at the mercy of Harbinger's fire?
By that logic, the Normandy could have provided some pretty good fire support in that case, and Harbinger not realising despite the Reaper IFF installed that this was the ship crewed by the guy thats been giving the Reapers a giant middle finger for years? Little hard to figure...
#9
Posté 23 juillet 2012 - 09:10
tettenjager wrote...
plot convenience
Like a lot of things in media too.
#10
Guest_Eloise K_*
Posté 23 juillet 2012 - 09:15
Guest_Eloise K_*
I know, I know, I was just anticipating the answer "because the Normandy has the IFF" by also pointing out how that cutscene of the Normandy's arrival invalidates the last mission on earth.Revelo wrote...
Eloise K wrote...
Assuming that the Normandy was invisible to the Reapers because of the IFF tecnology, the right question should be: If the Normandy was able to approach the beam from the beginning, why did an entire squad commit suicide at the mercy of Harbinger's fire?
By that logic, the Normandy could have provided some pretty good fire support in that case, and Harbinger not realising despite the Reaper IFF installed that this was the ship crewed by the guy thats been giving the Reapers a giant middle finger for years? Little hard to figure...
#11
Posté 23 juillet 2012 - 09:16
>Forgets harbringer has 6 eyes
>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time
>Assumes Harbinger knows they are picking people up instead of dropping off makos, hammerheads, more men.
So ya, any more standard handwaves?
#12
Posté 23 juillet 2012 - 09:22
#13
Posté 23 juillet 2012 - 09:26
By the time Normandy lands, they are already incredibly close to the beam. If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion. See SR1 vs Collector Ship. If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game. The risk versus reward is clearly not worth it.Fawx9 wrote...
>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time
So ya, any more standard handwaves?
#14
Posté 23 juillet 2012 - 09:30
silentassassin264 wrote...
By the time Normandy lands, they are already incredibly close to the beam. If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion. See SR1 vs Collector Ship. If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game. The risk versus reward is clearly not worth it.Fawx9 wrote...
>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time
So ya, any more standard handwaves?
First, how can he miss its parked, and its not like Reaper guns dont already total anything they touch. Second they are in atmosphere, the explosion is going to be big enough to fry anyone outside of the initial explosion anyways.
#15
Posté 23 juillet 2012 - 09:39
And how is Harbinger supposed to look at the Normandy and just psychicly know where to aim to hit the Eezo core? Even with it parked, he doesn't know its exact location. Secondly, it would not cause an explosion if he hit anything else. The Reapers fire relativistic molten metal for a weapon. It is going to shred the ship like a super laser through rice paper but there will be no big explosion unless it hits something that would explode upon being hit like said core. It makes much more sense to just kill the mooks coming toward your Tower Defense than hope you score a critical hit that wipes out everyone. What you are advocating could work but it could also fail. If he fails and a team gets through and guns down the Illusive Troll, he is doomed. If the Normandy flies away with injured squaddies, he loses nothing.Fawx9 wrote...
silentassassin264 wrote...
By the time Normandy lands, they are already incredibly close to the beam. If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion. See SR1 vs Collector Ship. If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game. The risk versus reward is clearly not worth it.Fawx9 wrote...
>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time
So ya, any more standard handwaves?
First, how can he miss its parked, and its not like Reaper guns dont already total anything they touch. Second they are in atmosphere, the explosion is going to be big enough to fry anyone outside of the initial explosion anyways.
#16
Posté 23 juillet 2012 - 09:43
- First, why did he even allow Normandy to get close in the first place?
- Second, why the **** Alliance sent a shuttle to the beam *in space*? No need to land, if the beam is continuous.
#17
Posté 23 juillet 2012 - 09:43
Fawx9 wrote...
silentassassin264 wrote...
By the time Normandy lands, they are already incredibly close to the beam. If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion. See SR1 vs Collector Ship. If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game. The risk versus reward is clearly not worth it.Fawx9 wrote...
>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time
So ya, any more standard handwaves?
First, how can he miss its parked, and its not like Reaper guns dont already total anything they touch. Second they are in atmosphere, the explosion is going to be big enough to fry anyone outside of the initial explosion anyways.
And those that say Harbinger doesn't see it because of stealth tech or the IFF forget that Harbinger apparenlty has no problem seeing individual people. There are people right at the entrance to the Normandy that exchange goodbyes and all-so why doesn't Harby shoot at them? And why does the conduit have a floating label over it that says "condiut"? Did someone have a problem identifying it or something?
#18
Posté 23 juillet 2012 - 09:44
a load of stanton wrote...
reaper IFF harby thinks its a friendly
This... Till it got a visual of course. But still it landed too far away and was too busy destroying the ground team. It's clear it couldn't make precision shots. Especially against flying objects.
#19
Posté 23 juillet 2012 - 09:44
And to anyone stupid enough to say "hurr durr Reaper IFF derp": The only thing the IFF actually did was allow safe passage through the Omega-4 relay. So stop it.
Modifié par Zardoc, 23 juillet 2012 - 09:46 .
#20
Posté 23 juillet 2012 - 09:45
so i say again bad writing
#21
Posté 23 juillet 2012 - 09:49
Seival wrote...
a load of stanton wrote...
reaper IFF harby thinks its a friendly
This... Till it got a visual of course. But still it landed too far away and was too busy destroying the ground team. It's clear it couldn't make precision shots. Especially against flying objects.
Didn't the Reaper IFF simply allow them to navigate the OMega 4 Relay? The Collector Ship still decided to kick them off their property desipte that, so if a Collector ship wasn't fooled I don't think the oldest Reaper in existance would be?
#22
Posté 23 juillet 2012 - 09:52
#23
Posté 23 juillet 2012 - 09:53
silentassassin264 wrote...
And how is Harbinger supposed to look at the Normandy and just psychicly know where to aim to hit the Eezo core? Even with it parked, he doesn't know its exact location. Secondly, it would not cause an explosion if he hit anything else. The Reapers fire relativistic molten metal for a weapon. It is going to shred the ship like a super laser through rice paper but there will be no big explosion unless it hits something that would explode upon being hit like said core. It makes much more sense to just kill the mooks coming toward your Tower Defense than hope you score a critical hit that wipes out everyone. What you are advocating could work but it could also fail. If he fails and a team gets through and guns down the Illusive Troll, he is doomed. If the Normandy flies away with injured squaddies, he loses nothing.Fawx9 wrote...
silentassassin264 wrote...
By the time Normandy lands, they are already incredibly close to the beam. If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion. See SR1 vs Collector Ship. If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game. The risk versus reward is clearly not worth it.Fawx9 wrote...
>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time
So ya, any more standard handwaves?
First, how can he miss its parked, and its not like Reaper guns dont already total anything they touch. Second they are in atmosphere, the explosion is going to be big enough to fry anyone outside of the initial explosion anyways.
The core is in the heart of the ship, even if he doesn't know exactly where its not hard to tell. The Normandy is basically a sub with wings attached, I wonder where the engine could be? Plus its still a beam weapon, even if he doesn't know exavctly where its just a matter of swiping up till he cuts it in half.
#24
Posté 23 juillet 2012 - 09:53
Revelo wrote...
Seival wrote...
a load of stanton wrote...
reaper IFF harby thinks its a friendly
This... Till it got a visual of course. But still it landed too far away and was too busy destroying the ground team. It's clear it couldn't make precision shots. Especially against flying objects.
Didn't the Reaper IFF simply allow them to navigate the OMega 4 Relay? The Collector Ship still decided to kick them off their property desipte that, so if a Collector ship wasn't fooled I don't think the oldest Reaper in existance would be?
because theres a conversation in 3 where edi says its been modified and is working better than expected
#25
Posté 23 juillet 2012 - 09:54
Harby had forgotten how bad his was in atmosphere and had just let one go that all-out blinded him.
It's the only answer that makes sense.





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