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Why didn't Harbinger just shoot down the Normandy?


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#1
Revelo

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 Okay, I don't know of this has been posted before, but when the Normandy comes to pick up your squadmates right before you board the Citadel, why is Harbinger just hovering there doing nothing while you, your squadmates and the Normandy are sitting ducks? You are there for more than enough time to get destroyed, and since you don't heard him attacking any more of Hammer team during this sequence, it confuses me more that there is this golden opportunity to destroy the man and the ship that has been a pain in your ass for the last few years and instantly secure a Rweaper victory.

Thoughts?

#2
a load of stanton

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reaper IFF harby thinks its a friendly

#3
tettenjager

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plot convenience, else everyone whould **** about the normandy getting shot down and everyone burning to a crisp

#4
Octopus_DK

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Some say reaper if but that seems very contrived since both the collectors and the reaper go after you while you have it during the game. The likely answer is because they neede to fill a plot hole and that was the best they could do.

#5
Guest_Eloise K_*

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Assuming that the Normandy was invisible to the Reapers because of the IFF tecnology, the right question should be: If the Normandy was able to approach the beam from the beginning, why did an entire squad commit suicide at the mercy of Harbinger's fire?

#6
silentassassin264

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Because if someone from Hammer gets in the beam, he is royally screwed. If the Normandy escapes, who the heck cares? Priorities people.

#7
nhsknudsen

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Why not just drop hotdrop a MAKO like on Ilos right at the beam?

Oh right, people hated the MAKO...

#8
Revelo

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Eloise K wrote...

Assuming that the Normandy was invisible to the Reapers because of the IFF tecnology, the right question should be: If the Normandy was able to approach the beam from the beginning, why did an entire squad commit suicide at the mercy of Harbinger's fire?


By that logic, the Normandy could have provided some pretty good fire support in that case, and Harbinger not realising despite the Reaper IFF installed that this was the ship crewed by the guy thats been giving the Reapers a giant middle finger for years? Little hard to figure...

#9
LinksOcarina

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tettenjager wrote...

plot convenience


Like a lot of things in media too.

#10
Guest_Eloise K_*

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Revelo wrote...

Eloise K wrote...

Assuming that the Normandy was invisible to the Reapers because of the IFF tecnology, the right question should be: If the Normandy was able to approach the beam from the beginning, why did an entire squad commit suicide at the mercy of Harbinger's fire?


By that logic, the Normandy could have provided some pretty good fire support in that case, and Harbinger not realising despite the Reaper IFF installed that this was the ship crewed by the guy thats been giving the Reapers a giant middle finger for years? Little hard to figure...

I know, I know, I was just anticipating the answer "because the Normandy has the IFF" by also pointing out how that cutscene of the Normandy's arrival invalidates the last mission on earth.

#11
Fawx9

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>Repaer IFF
>Forgets harbringer has 6 eyes

>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time

>Assumes Harbinger knows they are picking people up instead of dropping off makos, hammerheads, more men.

So ya, any more standard handwaves?

#12
dorktainian

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he wanted em to go. he wanted shep all to himself so he could corrupt him......

#13
silentassassin264

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Fawx9 wrote...


>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time

So ya, any more standard handwaves?

By the time Normandy lands, they are already incredibly close to the beam.  If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion.  See SR1 vs Collector Ship.  If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game.  The risk versus reward is clearly not worth it.

#14
Fawx9

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silentassassin264 wrote...

Fawx9 wrote...


>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time

So ya, any more standard handwaves?

By the time Normandy lands, they are already incredibly close to the beam.  If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion.  See SR1 vs Collector Ship.  If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game.  The risk versus reward is clearly not worth it.


First, how can he miss its parked, and its not like Reaper guns dont already total anything they touch.  Second they are in atmosphere, the explosion is going to be big enough to fry anyone outside of the initial explosion anyways.

#15
silentassassin264

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Fawx9 wrote...

silentassassin264 wrote...

Fawx9 wrote...


>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time

So ya, any more standard handwaves?

By the time Normandy lands, they are already incredibly close to the beam.  If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion.  See SR1 vs Collector Ship.  If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game.  The risk versus reward is clearly not worth it.


First, how can he miss its parked, and its not like Reaper guns dont already total anything they touch.  Second they are in atmosphere, the explosion is going to be big enough to fry anyone outside of the initial explosion anyways.

And how is Harbinger supposed to look at the Normandy and just psychicly know where to aim to hit the Eezo core?  Even with it parked, he doesn't know its exact location.  Secondly, it would not cause an explosion if he hit anything else.  The Reapers fire relativistic molten metal for a weapon.  It is going to shred the ship like a super laser through rice paper but there will be no big explosion unless it hits something that would explode upon being hit like said core.  It makes much more sense to just kill the mooks coming toward your Tower Defense than hope you score a critical hit that wipes out everyone.  What you are advocating could work but it could also fail.  If he fails and a team gets through and guns down the Illusive Troll, he is doomed.  If the Normandy flies away with injured squaddies, he loses nothing.  

#16
Kurrabin

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There are so many questions:

- First, why did he even allow Normandy to get close in the first place?
- Second, why the **** Alliance sent a shuttle to the beam *in space*? No need to land, if the beam is continuous.

#17
3DandBeyond

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Fawx9 wrote...

silentassassin264 wrote...

Fawx9 wrote...


>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time

So ya, any more standard handwaves?

By the time Normandy lands, they are already incredibly close to the beam.  If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion.  See SR1 vs Collector Ship.  If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game.  The risk versus reward is clearly not worth it.


First, how can he miss its parked, and its not like Reaper guns dont already total anything they touch.  Second they are in atmosphere, the explosion is going to be big enough to fry anyone outside of the initial explosion anyways.


And those that say Harbinger doesn't see it because of stealth tech or the IFF forget that Harbinger apparenlty has no problem seeing individual people.  There are people right at the entrance to the Normandy that exchange goodbyes and all-so why doesn't Harby shoot at them?  And why does the conduit have a floating label over it that says "condiut"? Did someone have a problem identifying it or something?

#18
Seival

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a load of stanton wrote...

reaper IFF harby thinks its a friendly


This... Till it got a visual of course. But still it landed too far away and was too busy destroying the ground team. It's clear it couldn't make precision shots. Especially against flying objects.

#19
Zardoc

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Sandviches.


And to anyone stupid enough to say "hurr durr Reaper IFF derp": The only thing the IFF actually did was allow safe passage through the Omega-4 relay. So stop it.

Modifié par Zardoc, 23 juillet 2012 - 09:46 .


#20
flanny

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bad writing, despite what people say no, he wan't too busy you actually see him stop and stare at you. Also no, the reaper IFF doesn't work like that and hasn't fooled one ship since you had it installed.

so i say again bad writing

#21
Revelo

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Seival wrote...

a load of stanton wrote...

reaper IFF harby thinks its a friendly


This... Till it got a visual of course. But still it landed too far away and was too busy destroying the ground team. It's clear it couldn't make precision shots. Especially against flying objects.


Didn't the Reaper IFF simply allow them to navigate the OMega 4 Relay? The Collector Ship still decided to kick them off their property desipte that, so if a Collector ship wasn't fooled I don't think the oldest Reaper in existance would be?

#22
MaleQuariansFTW

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How many threads about this have been created now?

#23
Fawx9

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silentassassin264 wrote...

Fawx9 wrote...

silentassassin264 wrote...

Fawx9 wrote...


>Doesn't want anyone to get to beam
>Forgets that blowing up the eezo core would likely take out the entire unit rushing the beam instead of a few guys at a time

So ya, any more standard handwaves?

By the time Normandy lands, they are already incredibly close to the beam.  If he decides to shoot the Normandy instead, he has to hit the core exactly or it is not going to be your total team kill explosion.  See SR1 vs Collector Ship.  If he doesn't get through the increased shielding and armor and score a critical hit, he fails the Tower Defense and loses the game.  The risk versus reward is clearly not worth it.


First, how can he miss its parked, and its not like Reaper guns dont already total anything they touch.  Second they are in atmosphere, the explosion is going to be big enough to fry anyone outside of the initial explosion anyways.

And how is Harbinger supposed to look at the Normandy and just psychicly know where to aim to hit the Eezo core?  Even with it parked, he doesn't know its exact location.  Secondly, it would not cause an explosion if he hit anything else.  The Reapers fire relativistic molten metal for a weapon.  It is going to shred the ship like a super laser through rice paper but there will be no big explosion unless it hits something that would explode upon being hit like said core.  It makes much more sense to just kill the mooks coming toward your Tower Defense than hope you score a critical hit that wipes out everyone.  What you are advocating could work but it could also fail.  If he fails and a team gets through and guns down the Illusive Troll, he is doomed.  If the Normandy flies away with injured squaddies, he loses nothing.  


The core is in the heart of the ship, even if he doesn't know exactly where its not hard to tell. The Normandy is basically a sub with wings attached, I wonder where the engine could be? Plus its still a beam weapon, even if he doesn't know exavctly where its just a matter of swiping up till he cuts it in half.

#24
Cuddlezarro

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Revelo wrote...

Seival wrote...

a load of stanton wrote...

reaper IFF harby thinks its a friendly


This... Till it got a visual of course. But still it landed too far away and was too busy destroying the ground team. It's clear it couldn't make precision shots. Especially against flying objects.


Didn't the Reaper IFF simply allow them to navigate the OMega 4 Relay? The Collector Ship still decided to kick them off their property desipte that, so if a Collector ship wasn't fooled I don't think the oldest Reaper in existance would be?


because theres a conversation in 3 where edi says its been modified and is working better than expected

#25
Steel Dancer

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Flatulence.

Harby had forgotten how bad his was in atmosphere and had just let one go that all-out blinded him.

It's the only answer that makes sense.