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Why didn't Harbinger just shoot down the Normandy?


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#151
3DandBeyond

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Fawx9 wrote...


Ok pinging only lets reapers know a ship is in a sector. How the hell do they keep following me after I stopped pinging then?

Either they see me or they don't. People can't keep having it both ways.


It is one of the requirements that you have everything both ways.  Conventional fighting is nonsense, but mr. space magic catalyst and his choices isn't.  Stealth mode works except when it doesn't.  No one can get through the Omega IV relay without an IFF except Cerberus when they are after the human reaper.  Reapers have vulnerabilities and can be damaged or destroyed except when they can't.

Harbinger wants to kill people except when he doesn't or is drunk, as a poster above says-best explanation ever.  And the ending of the game will be a real full on fight to take Earth back (As Bioware Marketing said-an all out fight), except when it isn't.

#152
Armdin

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The Angry One wrote...

How about the fact that Rannoch Reaper is clearly looking at Shepard and recognises them by sight?


Reaper gets pwned.
Senses human nearby (Shepard's got a hot bod).
Remembers Harby talking about a human pwning his and Sovvy's backside.
Reaper says; "Shepard."
Shepard says; "You know who I am?" 
Confirmation! 

No actual evidence that he recognized him by sight. A stretch, I know, but works for me!

Fawx9 wrote...

Ok pinging only lets reapers know a ship is in a sector. How the hell do they keep following me after I stopped pinging then?

Either they see me or they don't. People can't keep having it both ways.


Good point, to be honest if I haven't found whatever I'm looking for in a system I'm still pinging to find whatever is I'm looking for whilst escaping. Not that I assumed they'd stop chasing if I stopped, just never thought about it.

Modifié par Armdin, 24 juillet 2012 - 04:13 .


#153
flanny

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KotorEffect3 wrote...

Ticonderoga117 wrote...

ITT: People not knowing how IFF works.

It's not a cloaking device people, it just says "HAI! Imma Reaper!" which works for about 10 seconds until a Reaper actually checks to see if it is a Reaper. When they find out the Normandy is not actually a Reaper, the Normandy becomes swiss cheese.

KotorEffect3 wrote...
The game is good it is your fault that you refuse to see it because you are stuck in your old ways.


The game is full of handwaves and not giving a care for choices, and it's good?!



You must have missed the Tuchanka and Rannoch arcs or even missed the citadel coup.  Or sanctuary, the ardat yakshi monestary, oh hell you must have missed the entire game. 


are you kidding me? Rannoch was up there in the 'makes not a bit sense' category along with Priority: Earth and Sur'kesk. the normandy evac just happened to be the worst scene in a poorly written game

Sanctuary could have been done good if not incorperated into cerberus going full retard plot, while the citadel coup was just awful.

will concede the Tuchanka mission was good, (still a shame they changed Mordin's voice actor)  and the sanctuary mission seemed to fit the lore... until banshees started appearing in the thousands 

#154
Armdin

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flanny wrote...

will concede the Tuchanka mission was good, (still a shame they changed Mordin's voice actor)  and the sanctuary mission seemed to fit the lore... until banshees started appearing in the thousands 


To be honest, that stumped me for a while too. For some reason I was under the impression that (until ME3) the only Ardat's in existance were Samara's daughters, but going back on later playthroughs realized that Samara never said "of the 3 that exist, it is how it sounds" but "and 3 more that exist today" (not exact quote, but I assume you know what am on about).

Asari are apparantly the most populated species in the galaxy, and while pureblood relationships are frowned upon they're not illegal. So must be a hell of a lot more Ardat's than what we initially thought there were - for so many Banshee's to appear in the game.

#155
flanny

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dreman9999 wrote...

The Spamming Troll wrote...

dreman9999 wrote...
I'm going with the fact they don't want to kill Shepard.


the reapers *dont* want to kill shepard?

i dont know what else to say.....bioware truely accomplished the goal of making an open ended ending if thats the direction your taing it.

Ask your self this. Why doesn't harbinger kill Sheper with it's blast?


Harby wounds Shepard so bioware has an excuse not to put in a boss fight in at the end. If you recall Harbinger had the collectors specifically target Shepard throughout all of ME2... the wants him to live argument is worse then the reaper IFF one

#156
flanny

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Armdin wrote...

flanny wrote...

will concede the Tuchanka mission was good, (still a shame they changed Mordin's voice actor)  and the sanctuary mission seemed to fit the lore... until banshees started appearing in the thousands 


To be honest, that stumped me for a while too. For some reason I was under the impression that (until ME3) the only Ardat's in existance were Samara's daughters, but going back on later playthroughs realized that Samara never said "of the 3 that exist, it is how it sounds" but "and 3 more that exist today" (not exact quote, but I assume you know what am on about).

Asari are apparantly the most populated species in the galaxy, and while pureblood relationships are frowned upon they're not illegal. So must be a hell of a lot more Ardat's than what we initially thought there were - for so many Banshee's to appear in the game.


i know i read all the codexs (I'm sad like that), it's just how quickly the reapers were able to churn out thousands, when the reaperisation has only just begun and the fact the ardats were quite rare... possibly cloneing? I don't know as i said thats one of the story arcs i have no problem with

#157
Armdin

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flanny wrote...

i know i read all the codexs (I'm sad like that), it's just how quickly the reapers were able to churn out thousands, when the reaperisation has only just begun and the fact the ardats were quite rare... possibly cloneing? I don't know as i said thats one of the story arcs i have no problem with


I wasn't arguing against you, just adding my own opinion but blah-blahing more than I needed to C: 

#158
flanny

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Armdin wrote...

flanny wrote...

i know i read all the codexs (I'm sad like that), it's just how quickly the reapers were able to churn out thousands, when the reaperisation has only just begun and the fact the ardats were quite rare... possibly cloneing? I don't know as i said thats one of the story arcs i have no problem with


I wasn't arguing against you, just adding my own opinion but blah-blahing more than I needed to C: 


I didn't think you were i was just wanting to clarify myself

#159
Armdin

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flanny wrote...

I didn't think you were i was just wanting to clarify myself


Oh okay~

#160
Jassu1979

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It's sad to see just how desperately people are trying to rationalize plot holes around here.

Why do you feel the need to mend Bioware's failures on the writing front?

#161
KotorEffect3

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Jassu1979 wrote...

It's sad to see just how desperately people are trying to rationalize plot holes around here.

Why do you feel the need to mend Bioware's failures on the writing front?



Games aren't just played for their writing (though I do like most of ME 3's writing)

#162
JesseLee202

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Applepie_Svk wrote...

txgoldrush wrote...

JesseLee202 wrote...

shepdog77 wrote...

Ok, How bout this?

Virmire Mission, ME1:
Why didn't Saren just crush Shepard's throat when he was holding him in the air on Virmire? Instead of "I think I'll stare dramatically for 5 seconds, then get distracted by an alarm and let Shep punch me and break free. Herp Derp!"

Cinematic Effect. This isn't real life people. Suspension of disbelief.


AGREED, finally someone gets it.

People are just looking for things to complain about because they don't want to like the post-EC ending.

Harby shooting at guys charging is the obvious answer... ya know... there were quite a few running at the beam... :whistle:


Yep.

Haters are either deaf or very very stupid.


This is Mass Effect 3 forum, huh ? 

You guys... realy ... I will complain about Mass Effect 1 on Mass Effect 3 forum ... go and make a thread about stupidity...

Mass Effect 3 is easy to hate after so many mistakes and EC bring most dumb explanation ever how

crew end on Normandy, they rather should left it as it was...


Not sure if serious...
You would rather have squadmates teleporting with :wizard:, rather than a scene that adds a lot of emotion (only if you bring LI). 

You know why harby broke off to go to London? To stop them from making it to the beam. 
Why is it so hard to comprehend that harby is shooting at people running at the beam, rather than shooting at people running away?


You are only nitpicking because you don't want to like it.

I bet when you watch Star Wars, or any science fiction for that matter, you don't complain at all...

Suspension of disbelief... try it sometime...

#163
Lionel Ou

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Do I need to repeat myself? This is clearly what happened.

Lionel Ou wrote...

I can see it before me now.
Harbinger, standing there guarding the entrance, sees a reaper land a few metres from himself. He checks the IFF signal, sees it's, it's... Gary! He hasn't seen Gary for 37 million years! But didn't Gary die? Maybe... maybe it was all a bad mistake and he's been unconscious for all this time.

Harbinger hails Gary.
"Gary, where have you been?! I haven't see you for ages! Why aren't you talking to me Gary? Gary...? GAAARY! WHY AREN'T YOU TALKING TO ME?!"

"Oh, that's it, I'm going to smack you down now. No one disappears for 37 million years just to show up and ignore me!"

Then Harbinger flys off, chasing Gary.



#164
Genetic Destiny

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JesseLee202 wrote...

shepdog77 wrote...

Ok, How bout this?

Virmire Mission, ME1:
Why didn't Saren just crush Shepard's throat when he was holding him in the air on Virmire? Instead of "I think I'll stare dramatically for 5 seconds, then get distracted by an alarm and let Shep punch me and break free. Herp Derp!"

Cinematic Effect. This isn't real life people. Suspension of disbelief.


AGREED, finally someone gets it.

People are just looking for things to complain about because they don't want to like the post-EC ending.

Harby shooting at guys charging is the obvious answer... ya know... there were quite a few running at the beam... :whistle:


I'm not hating. During the evac I was in the moment saying "Guys hurry up HARBINGER'S RIGHT THERE! IF YOU SHOOT THEM HARBINGER...!" and was relieved that he didn't. Looking back, I started to wonder why he didn't shoot.

#165
dreman9999

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flanny wrote...

dreman9999 wrote...

The Spamming Troll wrote...

dreman9999 wrote...
I'm going with the fact they don't want to kill Shepard.


the reapers *dont* want to kill shepard?

i dont know what else to say.....bioware truely accomplished the goal of making an open ended ending if thats the direction your taing it.

Ask your self this. Why doesn't harbinger kill Sheper with it's blast?


Harby wounds Shepard so bioware has an excuse not to put in a boss fight in at the end. If you recall Harbinger had the collectors specifically target Shepard throughout all of ME2... the wants him to live argument is worse then the reaper IFF one

In ME2, Harbinger state he wants Shepard alive if possible. And Shepard is killed in the start of ME2 , harbinger commisions the SB to get Shrpard body. It's been clear in ME2 the reaper want Shepard one way or the other. But that is not the reason why they want him alive now. Now it's because of the new solution.

#166
DirtyPhoenix

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JesseLee202 wrote...

Not sure if serious...
You would rather have squadmates teleporting with {smilie}, rather than a scene that adds a lot of emotion (only if you bring LI).

You know why harby broke off to go to London? To stop them from making it to the beam.
Why is it so hard to comprehend that harby is shooting at people running at the beam, rather than shooting at people running away?


You are only nitpicking because you don't want to like it.

I bet when you watch Star Wars, or any science fiction for that matter, you don't complain at all...

Suspension of disbelief... try it sometime...


You know, if I had to choose between team mates magically teleporting, watching Liara die horribly, or getting a last chance to say goodbye to her, be it in a slightly illogical maner, I'd choose the last one. Ofcourse It'd be better to get a logical version of it, but out of the three, thats my choice. And yes, this scene was made for your LI, so its natural that those who didn't take them along won't feel the same.

#167
Guest_Eloise K_*

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pirate1802 wrote...

JesseLee202 wrote...

Not sure if serious...
You would rather have squadmates teleporting with {smilie}, rather than a scene that adds a lot of emotion (only if you bring LI).

You know why harby broke off to go to London? To stop them from making it to the beam.
Why is it so hard to comprehend that harby is shooting at people running at the beam, rather than shooting at people running away?


You are only nitpicking because you don't want to like it.

I bet when you watch Star Wars, or any science fiction for that matter, you don't complain at all...

Suspension of disbelief... try it sometime...


You know, if I had to choose between team mates magically teleporting, watching Liara die horribly, or getting a last chance to say goodbye to her, be it in a slightly illogical maner, I'd choose the last one. Ofcourse It'd be better to get a logical version of it, but out of the three, thats my choice. And yes, this scene was made for your LI, so its natural that those who didn't take them along won't feel the same.


In my case the LI was with my Shep during the rush to the beam and I thought and still think that although touching that scene was somewhat too stupid and broke my suspension of disblelief. But maybe it's me, I'd rather get consistencies than corny goodbyes.

#168
ZLurps

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Eloise K wrote...

In my case the LI was with my Shep during the rush to the beam and I thought and still think that although touching that scene was somewhat too stupid and broke my suspension of disblelief. But maybe it's me, I'd rather get consistencies than corny goodbyes.


It's not just you.

During my first playthrough I picked my LI to beam run sequence and almost immediately regretted... why in the world I would choose that person to what might be a suicide run. Then, during my second PT without LI, scene where squad mates are evacuated just doesn't work for me, and wouldn't worked even if I had LI with Shep.

I see totally see the reason why they put it in there, but why in the world they didn't even try something else, damaged shuttle perhaps? (What happened to those shuttles that make it to London anyway?)

#169
DirtyPhoenix

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Eloise K wrote...

In my case the LI was with my Shep during the rush to the beam and I thought and still think that although touching that scene was somewhat too stupid and broke my suspension of disblelief. But maybe it's me, I'd rather get consistencies than corny goodbyes.


It appeared goofy to me too, but didn't make me want to pull my hairs out. It didn't break my suspension of disbelief. I guess if Shepard surviving at the start of ME2 like he does.. can't, nothing can. :P

#170
tonnactus

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silentassassin264 wrote...

Because if someone from Hammer gets in the beam, he is royally screwed.


He isnt .Forgot that Anderson reached the Citadel before Shepard does?

Modifié par tonnactus, 24 juillet 2012 - 07:35 .


#171
Guest_Eloise K_*

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ZLurps wrote...

Eloise K wrote...

In my case
the LI was with my Shep during the rush to the beam and I thought and
still think that although touching that scene was somewhat too stupid
and broke my suspension of disblelief. But maybe it's me, I'd rather get
consistencies than corny goodbyes.


It's not just you.

During
my first playthrough I picked my LI to beam run sequence and almost
immediately regretted... why in the world I would choose that person to
what might be a suicide run. Then, during my second PT without LI, scene
where squad mates are evacuated just doesn't work for me, and wouldn't
worked even if I had LI with Shep.

I see totally see the reason
why they put it in there, but why in the world they didn't even try
something else, damaged shuttle perhaps? (What happened to those
shuttles that make it to London anyway?)

A shuttle of even a Mako would have solved the issue of the squad on the Normandy better than the way it was  delivered. The chance that there was some sort of support squad on the ground to take the injured out of the battlefield wouldn't have been so unlikely. Plus we don't know how long Shep was unconscious, thus in the meantime the wounded squad would have reached the Normandy somewhere safe around and then excape the crucible light of magic.


pirate1802 wrote...

It appeared goofy to me too, but didn't
make me want to pull my hairs out. It didn't break my suspension of
disbelief. I guess if Shepard surviving at the start of ME2 like he
does.. can't, nothing can. :P


But Shepard's resurrection was explained (kind of)  and as much as it sounded rather strange/exaggerated/cartoonish it wasn't unconvincing.
If ME3 hadn't so many flaws I wouldn't be so upset about this particular scene, but the more I delve into this game's inconsistencies the less I forgive/forget about this kind of mistakes.

#172
PuppiesOfDeath2

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Because the endings are bad.

#173
RiouHotaru

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Why do we keep making threads on this, the answer is obvious. Harbinger didn't fire because the Normandy wasn't a priority threat like everything else. Duh.

Everyone going "But it's common sense!" forgets you're dealing with an alien.

#174
F4H bandicoot

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Harbingers like probably over a billion years old though, he's gonna know that destroying the core will vaporize all around the beam.

#175
v TricKy v

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RiouHotaru wrote...

Why do we keep making threads on this, the answer is obvious. Harbinger didn't fire because the Normandy wasn't a priority threat like everything else. Duh.

Everyone going "But it's common sense!" forgets you're dealing with an alien.

So a single Alliance soldier with an assault rifle is a bigger threat than a space ship equipped with powerful Thanix Cannons?

Modifié par v TricKy v, 24 juillet 2012 - 08:31 .