Will EA learn from ME3 for DA3?
#26
Posté 23 juillet 2012 - 10:12
#27
Posté 23 juillet 2012 - 10:15
#28
Posté 23 juillet 2012 - 10:16
Different teams, which may or may not have interaction and learned from the other. Second, EA's fiscal deadlines may prompt DA3 to be pushed out as well. EA's economic progress is... confusing, with the enormous profit and share net gains, while simultaneously losing hundreds of thousands of subscriptions in their MMO alone. Not including the angered and resentful fanbase from DA2 and ME3.
Might be several situations that can promp a flop, they could nail the story but have the worst interface and gameplay with the multiplayer import thingajig they're including. The story could be terrible, with a high focus on this import and improved the combat. Likewise, they could have an extra year of development time, and cut it short because EA decides to plug the funding.
If they want to succeed, they need a happy medium between the prequels, the new game, the old niche fanbase, while trying to expand to newer players. TW2 is overrated, but it succeeds by its bland merits alone. DA2 failed because they tried a few radical steps that only improved parts of the combat system (while systematically dumbing parts of the classes).
Like ME3, my gut says wait and see. The whole DA enjoyment has long wore off on me, even if I have all of the official DLC for the 360. (didn't play DA2)
#29
Posté 23 juillet 2012 - 10:17
#30
Posté 23 juillet 2012 - 10:19
Arturia Pendragon wrote...
Depends on how much longer Riccitiello is in charge.
He has been incharge since he was joint Manager and funder of Elevation Partners, when they owned Bioware before ME1.
#31
Posté 23 juillet 2012 - 10:20
Rumors have been circulating that Peter Moore is on the rise. EA's quarterly numbers may cause a shake-up in management.incinerator950 wrote...
Arturia Pendragon wrote...
Depends on how much longer Riccitiello is in charge.
He has been incharge since he was joint Manager and funder of Elevation Partners, when they owned Bioware before ME1.
#32
Posté 23 juillet 2012 - 10:22
Arturia Pendragon wrote...
Rumors have been circulating that Peter Moore is on the rise. EA's quarterly numbers may cause a shake-up in management.incinerator950 wrote...
Arturia Pendragon wrote...
Depends on how much longer Riccitiello is in charge.
He has been incharge since he was joint Manager and funder of Elevation Partners, when they owned Bioware before ME1.
Will that make a difference?
#33
Posté 23 juillet 2012 - 10:26
Peter Moore has been in the video game business since the SEGA Dreamcast. He was Microsoft's go-to guy to make the Xbox and Xbox 360 successful. He has several video game-related tattoos, including one for Halo 2 and GTA IV. Moore is a video game guy.incinerator950 wrote...
Will that make a difference?
Riccitiello is a business guy. He believes the future of video games is in microtransactions. He thinks charging a customer for more ammo is a wonderful idea.
Modifié par Arturia Pendragon, 23 juillet 2012 - 10:27 .
#34
Posté 23 juillet 2012 - 10:28
Arturia Pendragon wrote...
Peter Moore has been in the video game business since the SEGA Dreamcast. He was Microsoft's go-to guy to make the Xbox and Xbox 360 successful. He has several video game-related tattoos, including one for Halo 2 and GTA IV. Moore is a video game guy.incinerator950 wrote...
Will that make a difference?
Riccitiello is a business guy. He believes the future of video games is in microtransactions. He thinks charging a customer for more ammo is a wonderful idea.
I saw that already, I'm just not familiar with these people.
#35
Posté 23 juillet 2012 - 10:31
Arturia Pendragon wrote...
Peter Moore has been in the video game business since the SEGA Dreamcast. He was Microsoft's go-to guy to make the Xbox and Xbox 360 successful. He has several video game-related tattoos, including one for Halo 2 and GTA IV. Moore is a video game guy.incinerator950 wrote...
Will that make a difference?
Riccitiello is a business guy. He believes the future of video games is in microtransactions. He thinks charging a customer for more ammo is a wonderful idea.
I'd rather not have a Halo guy lashing the whips to Bioware, though.
We don't need DA 3 to be a sandbox with first-person cover-based shooting.
#36
Posté 23 juillet 2012 - 10:32
Corporate culture affects from top to bottom and employees are eager to please employers. Or should I call it indoctrination? The only kind of game EA could be good at...year round business, sports games, NFS, etc. Let's just hope popcap can do reasonably well under them.
#37
Posté 23 juillet 2012 - 10:33
Peter Moore has said the same thing about microtransactions.Arturia Pendragon wrote...
Peter Moore has been in the video game business since the SEGA Dreamcast. He was Microsoft's go-to guy to make the Xbox and Xbox 360 successful. He has several video game-related tattoos, including one for Halo 2 and GTA IV. Moore is a video game guy.incinerator950 wrote...
Will that make a difference?
Riccitiello is a business guy. He believes the future of video games is in microtransactions. He thinks charging a customer for more ammo is a wonderful idea.
#38
Posté 23 juillet 2012 - 10:37
The difference is that Moore believes all games will be free-to-play with microtransactions, while Riccitiello has made no real effort in pushing EA in that direction. It would also be bad for business if a company's COO didn't repeat the CEO's party lines.Atakuma wrote...
Peter Moore has said the same thing about microtransactions.
Modifié par Arturia Pendragon, 23 juillet 2012 - 10:39 .
#39
Posté 23 juillet 2012 - 10:39
#40
Posté 23 juillet 2012 - 10:39
Arturia Pendragon wrote...
The difference is that Moore believes all games will be free-to-play with microtransactions, while Riccitiello has made no real effort in pushing EA in that direction. It would also be bad for business if a companies COO didn't repeat the CEO's party lines.Atakuma wrote...
Peter Moore has said the same thing about microtransactions.
So instead of paying for game essentials which was a minor flop on a Businessman's part. We should pay for full customization and character depth like League of Legends?
#41
Posté 23 juillet 2012 - 10:40
#42
Posté 23 juillet 2012 - 10:41
everything they touch dies a slow death
#43
Posté 23 juillet 2012 - 10:42
cuzsal wrote...
no they wont
everything they touch dies a slow death
Dead Space has been moderately successful, minus one animated film.
#44
Posté 23 juillet 2012 - 10:42
There's no difference at all, it's still the same "charge people to reload" philosophy.Arturia Pendragon wrote...
The difference is that Moore believes all games will be free-to-play with microtransactions, while Riccitiello has made no real effort in pushing EA in that direction.Atakuma wrote...
Peter Moore has said the same thing about microtransactions.
#45
Posté 23 juillet 2012 - 10:47
#46
Posté 23 juillet 2012 - 10:48
incinerator950 wrote...
cuzsal wrote...
no they wont
everything they touch dies a slow death
Dead Space has been moderately successful, minus one animated film.
Have you seen what they're doing with Dead Space 3? Maybe it's early, but I'm honestly not looking forward to that.
#47
Posté 23 juillet 2012 - 10:53
Command and Conquer says hicuzsal wrote...
no they wont
everything they touch dies a slow death
Modifié par v TricKy v, 23 juillet 2012 - 10:54 .
#48
Posté 23 juillet 2012 - 10:54
Chaotic-Fusion wrote...
incinerator950 wrote...
cuzsal wrote...
no they wont
everything they touch dies a slow death
Dead Space has been moderately successful, minus one animated film.
Have you seen what they're doing with Dead Space 3? Maybe it's early, but I'm honestly not looking forward to that.
No, if I hype it for myself or let others explain to me everything they're doing, I'll either expect too much or might accidentally jump on a band wagon. I have never followed Dev hype beyond a few letters, and its the reason why I never cared for the Fable games or ME3 beyond my own enjoyment.
DS2 exceeded my expectations, despite a handful of sprite scenes and the common rumors that the game wouldn't have the same effects of DS1. If you're refering to the Co-op thing that I have no idea about, similar to RE5, I can see why everyone would be panicking.
That kind of prep has braced me for failures like ACV.
#49
Posté 23 juillet 2012 - 11:03
It sounds like DA3 is getting more time, but this may also come with a mandate for them to do more (like add multiplayer, or change engines).
I don't think EA is simply going to change from shoveling games out every year. BioWare is making money now, so their instinct is probably to use it as much as possible while it's still profitable, not to sustain and extend its viability at the expense of short-term profit.
#50
Posté 23 juillet 2012 - 11:05




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