Hi,
I feel kinda silly, because I've gotten pretty far in the game, and have a couple goign at once. For both, collecting Wynne is the third main location I am in, since I would like a more pleasant mage with me (Morrigan is kinda whiny :/). Anyway, I have become trapped by the sloth demon, and have defeated two of the demons that protect him. But this third location, gah! I can't get pas this room FULL of mages. Can't even make it two steps w/o being slaughtered and I need serious help. So far, I can transform into the mouse, engulf myself in fire, and have the spirit form. I am also a rogue, city elf. Should I do another location first and improve some attributes, such as stealth, or aquire a certain type of armor? Or is there another way to get past these mages? What do I do? If you want any more info, I'llgladly post more, but that's all I can think of. Anyway, any help would be awesome, thanks!
The Fade in the Circle Tower : /
Débuté par
Guest_Shavon_*
, déc. 18 2009 09:43
#1
Guest_Shavon_*
Posté 18 décembre 2009 - 09:43
Guest_Shavon_*
#2
Posté 18 décembre 2009 - 10:01
there is two way of doing this room. either pull the mages into the flame room one or two at a time so you don't get them all at once. or simply use the mouse/rogue combat stealth while staying away from the mages and let them kill them selves. (You might die a few times because of bad luck, it can be tricky to switch form and not get trapped in a AOE)
the next room also got mages but it's easy just use the flame shape and let them blast themselves into pieces with their fireballs.
the next room also got mages but it's easy just use the flame shape and let them blast themselves into pieces with their fireballs.
#3
Posté 18 décembre 2009 - 10:04
If I were you, I'd go burning man and fireball them, then retreat( out of the room) and turn into spirit form and crushing prison the strongest mage. If you're a dw rogue, then close distance with stealth and take care of the mages that are left.
#4
Posté 18 décembre 2009 - 10:06
Think I know the room you are refering to. I've had big problems there while playing as a mage.
Eventualy, what I did, as soon as the door is opened, you should catch aggro from the amges, but do NOT enter the room. Run back half way, or less, and wait for few of them to come to the door while you ready a spell. For me, Firebomb work good, but I'm sure many other spells would work just as well.
If you are not a mage, still apply similar tactic, do not actually enter the room, stand back in range of your attacks, and try to kill 1-2 that do come to/trough the door.
You can try something else. Worked for me once, and didn't the second time. Could be considered a "bug" or "cheating". One time I opened the door, as I got aggro, I closed the door. Waited for about 30 seconds, and the mages killed eachother, opr perhaps someone else killed them... not sure, but there was one only mage left at the end, and that one used Ice spells. Killed him easy.
So, try the trick with closing the door first. Hope this helped
EDIT**
so, while i was typing, 2 others repyed already. Maybe just try the trick with open/close the door and let them kill eachother
Eventualy, what I did, as soon as the door is opened, you should catch aggro from the amges, but do NOT enter the room. Run back half way, or less, and wait for few of them to come to the door while you ready a spell. For me, Firebomb work good, but I'm sure many other spells would work just as well.
If you are not a mage, still apply similar tactic, do not actually enter the room, stand back in range of your attacks, and try to kill 1-2 that do come to/trough the door.
You can try something else. Worked for me once, and didn't the second time. Could be considered a "bug" or "cheating". One time I opened the door, as I got aggro, I closed the door. Waited for about 30 seconds, and the mages killed eachother, opr perhaps someone else killed them... not sure, but there was one only mage left at the end, and that one used Ice spells. Killed him easy.
So, try the trick with closing the door first. Hope this helped
EDIT**
so, while i was typing, 2 others repyed already. Maybe just try the trick with open/close the door and let them kill eachother
Modifié par Reichmonk, 18 décembre 2009 - 10:08 .
#5
Posté 18 décembre 2009 - 10:07
Sometimes you get lucky and they cast inferno on themselves...
The above advice is a winner though.
The above advice is a winner though.
#6
Posté 18 décembre 2009 - 10:09
i found burning man form fireballs help loads with this part send fireball in the room they are in then lure them into the burning room one or two at a time then close combat them.
#7
Posté 18 décembre 2009 - 10:49
I might just be very lucky but I done this room 3 times and every time if I hit them first with a fire ball as burning man and than run back into the other room, one of the main mage seem to eventually cast inferno and friendly fire all of them to death.
#8
Posté 18 décembre 2009 - 11:12
My run throughs with the Fade on my first warrior and again on my second were problem free, as was my mage, but i got a shock when i ran it as a rogue. I had the most problems with the Fade then, before my rogue I didn't understand why anyone hated the Fade.
Not sure if this is the same room, but when i entered as a mouse and turned back into human I was dead almost instantly. So i tried steathlying to the room, the second i opened the door (while still in stealth mind you) they blast me with two fireballs and I'm dead.
Every hard fight can be made super easy by just changing tactics and reacting a little faster. That was basically my problem, I didn't react fast enough. I think it was late at night, or not. Thanks to saves, they can only surprise you once
Not sure if this is the same room, but when i entered as a mouse and turned back into human I was dead almost instantly. So i tried steathlying to the room, the second i opened the door (while still in stealth mind you) they blast me with two fireballs and I'm dead.
Every hard fight can be made super easy by just changing tactics and reacting a little faster. That was basically my problem, I didn't react fast enough. I think it was late at night, or not. Thanks to saves, they can only surprise you once
#9
Guest_Shavon_*
Posté 19 décembre 2009 - 01:45
Guest_Shavon_*
Thank you all very much! I wonder why it's more challenging for a Rogue? Oh well, I am now off to defeat the evil room *crosses fingers for good luck and a stupid mage to cast inferno spell*
#10
Posté 19 décembre 2009 - 02:22
Rogue isn't really more challenging, just use stealth. Just walk right up to them, then set traps at their feet, large shrapnel>small shrapnel>freeze trap then repeat now that they've cooled down.
I HATE HATE HATE HATE the circle tower though, especially the fade. I hate it.
I HATE HATE HATE HATE the circle tower though, especially the fade. I hate it.
#11
Posté 19 décembre 2009 - 02:37
I agree, the fade-part of the game is original, but it doesnt suit my tastes very much.
Just try divide and conquer, or let him kill themselves.
Just try divide and conquer, or let him kill themselves.
#12
Posté 19 décembre 2009 - 03:19
I know what room (or one of two) that you're talking about. Hate that room.
Rogue. Use a freeze bomb. Then get out a different kind for the other 2. Bombs are your rogues friends.
Rogue. Use a freeze bomb. Then get out a different kind for the other 2. Bombs are your rogues friends.
#13
Posté 19 décembre 2009 - 04:29
Bombs are nice it's true, but my rogue has a hard time finding the stuff for them, and so i don't often have bombs on this rogue. A poison shop somewhere would be nice, but I digress. (the closest thing i guess would be the camp merchant, but he only sells the flask type stuff, none of the death root or the main ingredients).
Also, to the person who suggested I stealth. Stealth is only combat effective after the third rank,and even then only getting you one hit then you vanish again, then one good hit again. I'm sure it would help, but at that point in the game I couldn't get it yet cause i needed lethality and lockpicking. Furthermore, though I may not have stated it in the most clear and concise way, i stealth both ways into that room. First as a mouse, but the second I changed into human form I got one attack before the fireballs and thus the burning and the knockback took me down. I also tried using my stealth and moving to the door, but for whatever messed up reason when my strealthed rogue opened the door to the room, they attacked instantly with fireballs and death. Actually, I don't even remember if I opened the door, I think they attacked when i actually got close enough to the door..so.
As for the Fade in general. I think it was hard for my rogue cause it was hard to get a backstab chance with nothing to tank or distract for you. Bombs are nice, but since the main ingredients are always avaliable, i don't often find myself making many, not to mention the expense.
Also, to the person who suggested I stealth. Stealth is only combat effective after the third rank,and even then only getting you one hit then you vanish again, then one good hit again. I'm sure it would help, but at that point in the game I couldn't get it yet cause i needed lethality and lockpicking. Furthermore, though I may not have stated it in the most clear and concise way, i stealth both ways into that room. First as a mouse, but the second I changed into human form I got one attack before the fireballs and thus the burning and the knockback took me down. I also tried using my stealth and moving to the door, but for whatever messed up reason when my strealthed rogue opened the door to the room, they attacked instantly with fireballs and death. Actually, I don't even remember if I opened the door, I think they attacked when i actually got close enough to the door..so.
As for the Fade in general. I think it was hard for my rogue cause it was hard to get a backstab chance with nothing to tank or distract for you. Bombs are nice, but since the main ingredients are always avaliable, i don't often find myself making many, not to mention the expense.
#14
Posté 19 décembre 2009 - 11:19
i always find the fade boring some reason all that going round in circles twice ><
#15
Posté 20 décembre 2009 - 02:32
Bomb-making stuff. The deep roads. Shards and crystals all over the place! Free. Well, fight a few hundred darkspawn. But you would anyway.
Varathorn in the Dalish Camp (the one who makes the weapons) calls himself not a merchant, but he will barter with you, and guess what? He's a merchant! He's got unlimited, very cheap deathroot. Also elfroot.
Every vendor in the game seems to have one thing they sell in mass quantity and cheaply.
quartermaster at the circle tower: Lyrium dust.
bartender at Redcliffe village: cheap flasks (1.10)
Wine vendor in Orzimar who you save from Jarvia's thugs, even cheaper flasks at 1.00 each and other items, including some recipes. Cheap.
Varathorn (Dalish elf): Elfroot and deathroot
Ruck (in the deep roads): deep mushroom
I think the wine merchant above also has cheaper distillation? ...one of those fluids).
I don't pay the highest prices for items, I stock up at the lowest price vendors for everything. Although some vendors sell potions cheaper than you can make them.
But if you *have* the ingredients on hand, you can make bombs, potions and poisons ON THE FLY in battle. Handy. So I usually carry at least 50 flasks with me. Need a few acid flasks? Grab whoever makes them (hopefully someone iwth you does, if you don't) and make 2 or 3 and go for it.
That way, I don't carry a bunch of things I'm not going to need, and I have the makings for anything I do. I prefer to have the stuff to make firebombs, frostbombs and acid flasks. Some enemies are immune to one of them.
Also try to always have poison on hand and any rogue who is using a blade uses poison. It helps a lot. If you have extra points...give your tank a point in poison so he can get higher damage #'s with his sword. I usually focus on defensive skills for tanks, so they usually could use a boost to damage output.
I usually do the fade at a low level. So I have to get creative, because I just don't have the skills/spells to do anything else. The harder level I play on, the more I depend on the crafting and smart tactics. You can bluster your way through on the easier ones (and survive.)
But, I see the whole game as basic training for the end. You get all those ambushes where you have to save the friendlies and kill the enemies. And survive. I try to always save as many as possible...allies...blue people...because it is practice for the endgame. The more I can save, the more can help me later.
I like the fade. I like the powerups.
But you don't have to do every area twice. The Templar's nightmare you only ever have to do once. Leave it for last. I go just far enough in to get my shapeshifting ability in the level, and then go back and do them all.
So...I go to the one on the left (@10:00 position) and get spirit form first.
Then go back to the Weisshaupt place and get the first powerup.
Then go finish the raw fade and get the powerups there.
(oh, yeah, got mouse form first, before going to the one with Spirit form).
Then go to the one at 1:30 position and get the burning man. As soon as I get it...
I go to the next one (clockwise now)
And get the golem form.
Now, I go back to the one on the 1:30, finish it.
Go to the one at 4:30 and finish it.
go to the one at 10:30 and finish it.
Now go go the area at 7:30 and do it. You have all the forms.
Now recue my friends.
now go to the center.
Done.
You don't even want to know how many times I've done this.
Alas... there are 21 powerups in the circle tower fade. that's 7 levels worth of skill points. That's insane to miss. I love it for that alone. I walk in a level 7 and walk out a level 8 with skill points of a level 15.
But yeah, it's not always easy. There are ambushes.
But once you have all the shapeshiftign forms, it's much easier.
Remember, when in burning man form, you are immune to fire. And fireballs.
and when in Spirit form, you have regeneration.
I have done this part of hte fade twice, and was out of both health potions and lyrium both times. Once as a mage. Once my rogue. It can be done, just with using the lyrium veins on the floor. Only once did I have to resort to kiting, and that was because I was out of health potions, and had 3 golems running after me and I just didn't have enough mana to halt them all.
I wrote a complete walkthrough for this section of the game and it's in the RPG section of the gamer forum "2old2play" but you have to be 26 or older to join. If you're not, they'll notice sooner or later. Because we're all old geezers. But the whole thing is there, including the location of every powerup.
I hope I have provided some help.
Varathorn in the Dalish Camp (the one who makes the weapons) calls himself not a merchant, but he will barter with you, and guess what? He's a merchant! He's got unlimited, very cheap deathroot. Also elfroot.
Every vendor in the game seems to have one thing they sell in mass quantity and cheaply.
quartermaster at the circle tower: Lyrium dust.
bartender at Redcliffe village: cheap flasks (1.10)
Wine vendor in Orzimar who you save from Jarvia's thugs, even cheaper flasks at 1.00 each and other items, including some recipes. Cheap.
Varathorn (Dalish elf): Elfroot and deathroot
Ruck (in the deep roads): deep mushroom
I think the wine merchant above also has cheaper distillation? ...one of those fluids).
I don't pay the highest prices for items, I stock up at the lowest price vendors for everything. Although some vendors sell potions cheaper than you can make them.
But if you *have* the ingredients on hand, you can make bombs, potions and poisons ON THE FLY in battle. Handy. So I usually carry at least 50 flasks with me. Need a few acid flasks? Grab whoever makes them (hopefully someone iwth you does, if you don't) and make 2 or 3 and go for it.
That way, I don't carry a bunch of things I'm not going to need, and I have the makings for anything I do. I prefer to have the stuff to make firebombs, frostbombs and acid flasks. Some enemies are immune to one of them.
Also try to always have poison on hand and any rogue who is using a blade uses poison. It helps a lot. If you have extra points...give your tank a point in poison so he can get higher damage #'s with his sword. I usually focus on defensive skills for tanks, so they usually could use a boost to damage output.
I usually do the fade at a low level. So I have to get creative, because I just don't have the skills/spells to do anything else. The harder level I play on, the more I depend on the crafting and smart tactics. You can bluster your way through on the easier ones (and survive.)
But, I see the whole game as basic training for the end. You get all those ambushes where you have to save the friendlies and kill the enemies. And survive. I try to always save as many as possible...allies...blue people...because it is practice for the endgame. The more I can save, the more can help me later.
I like the fade. I like the powerups.
But you don't have to do every area twice. The Templar's nightmare you only ever have to do once. Leave it for last. I go just far enough in to get my shapeshifting ability in the level, and then go back and do them all.
So...I go to the one on the left (@10:00 position) and get spirit form first.
Then go back to the Weisshaupt place and get the first powerup.
Then go finish the raw fade and get the powerups there.
(oh, yeah, got mouse form first, before going to the one with Spirit form).
Then go to the one at 1:30 position and get the burning man. As soon as I get it...
I go to the next one (clockwise now)
And get the golem form.
Now, I go back to the one on the 1:30, finish it.
Go to the one at 4:30 and finish it.
go to the one at 10:30 and finish it.
Now go go the area at 7:30 and do it. You have all the forms.
Now recue my friends.
now go to the center.
Done.
You don't even want to know how many times I've done this.
Alas... there are 21 powerups in the circle tower fade. that's 7 levels worth of skill points. That's insane to miss. I love it for that alone. I walk in a level 7 and walk out a level 8 with skill points of a level 15.
But yeah, it's not always easy. There are ambushes.
But once you have all the shapeshiftign forms, it's much easier.
Remember, when in burning man form, you are immune to fire. And fireballs.
and when in Spirit form, you have regeneration.
I have done this part of hte fade twice, and was out of both health potions and lyrium both times. Once as a mage. Once my rogue. It can be done, just with using the lyrium veins on the floor. Only once did I have to resort to kiting, and that was because I was out of health potions, and had 3 golems running after me and I just didn't have enough mana to halt them all.
I wrote a complete walkthrough for this section of the game and it's in the RPG section of the gamer forum "2old2play" but you have to be 26 or older to join. If you're not, they'll notice sooner or later. Because we're all old geezers. But the whole thing is there, including the location of every powerup.
I hope I have provided some help.
#16
Posté 20 décembre 2009 - 02:42
PatT2: Maybe it was just me, but I found the endgame to be FAR easier than any of the major story quest lines previous to it. All of the toughest fights - the spider queen, the high dragon, heck even some of the tougher early game fights with emissaries and big hordes of archers gave me more trouble than the AD. Maybe it's because I had an almost perfectly geared party, but I didn't come close to having to try any of the endgame fights a second time. It's hard to view the rest of the game as training for the endgame when the endgame is one of the easier major boss encounters in the game. Maybe this is because I played a Mage, used Mages as my troops for the Archdemon fight and wasted no time piling DPS on him, but I breezed through the final fight. I was honestly expecting the Archdemon to have a second, true form, as it seemed easier by far than the High Dragon I killed shortly before doing the endgame.
Modifié par Solistus1, 20 décembre 2009 - 02:43 .
#17
Posté 20 décembre 2009 - 02:46
I read in a guide, or on a website, that while there are tons of hoards of darkspawn, they are gimped compared to elsewhere in the game. So they are much easier to kill.
However, even so, if you have a tanking enemy, and 50 others, and you're trying not to kill all your friends, all at the same time, it requires more than just running in and hitting, at least on higher difficulties.
That darned Archdemon actually landed, yes, parked himself, right on top of one of the catapults we were using. What a turd.
However, even so, if you have a tanking enemy, and 50 others, and you're trying not to kill all your friends, all at the same time, it requires more than just running in and hitting, at least on higher difficulties.
That darned Archdemon actually landed, yes, parked himself, right on top of one of the catapults we were using. What a turd.
#18
Posté 20 décembre 2009 - 02:48
I like to keep as many of my allies standing as possible. That adds to the challenge. I don't like sending out death notices to widows
I assume I'll have to sign them all as queen.
Alas. I was a bit underwhelmed by the last fight. try it as a warrior. Or a rogue. TBH, all the classes are fun to play, which is really cool.
Alas. I was a bit underwhelmed by the last fight. try it as a warrior. Or a rogue. TBH, all the classes are fun to play, which is really cool.
#19
Guest_Shavon_*
Posté 20 décembre 2009 - 03:00
Guest_Shavon_*
Well, thank you all very much! Between some bombs, fire moves and the divide and conquer technique, I was finally able to get the golem form, and have completed the entire Circle mission. Props to everyone for all of the help!





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