When nwmain is named anything other than "nwmain.exe" and ran, it has issues with the Environment Maps video setting (rendering players as invisible, as well as the compass/etc). Can be recreated by making a copy of NWMain.exe and firing it up with Environment Maps checked. I'm assuming this is some sort of hacky fix specifically for NWN's executable (possibly an ATI specific thing, or am I way off here)?
Is there any way to force this for other executables, or identifying it with another name by editing the executable itself for the purposes of addressing this? It's becoming really irritating to have to switch between two filenames in order to test out executable edits. ._.
Modifié par Rubies, 24 juillet 2012 - 04:14 .





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