ME1 Best game of the series
#1
Posté 24 juillet 2012 - 10:18
The only cons were the combat and the lame sad piano music.
As someone who grew up playing rpg's I didn't mind the clunky combat. There was a lot that made it unique. It would have been great if they tried to improve it instead of turning it into a generic 3rd person cover shooter. Plenty of those exist already. There aren't any othe good scifi action/rpg's that I know of.
It went downhill in ME2. I was hoping they'd make ME3 more like 1...but no luck.
#2
Posté 24 juillet 2012 - 10:20
#3
Posté 24 juillet 2012 - 10:23
#4
Posté 24 juillet 2012 - 10:28
SuperMegaWolf wrote...
Story was awesome, ability to customize, emphasis on exploration/discovery, loot, unique universe based mechanics, forced to make hard choices, hidden/integrated loading screens, random cow-alien that robs you.
The only cons were the combat and the lame sad piano music.
Don't you mean awesome sad piano music? And you mistakenly put it in the cons colums...
Also I have to say the minigames truly sucked. The ones in ME2 were better, though I feel a hacking/bypass minigame ought to be saved for special occasions.
Modifié par SpamBot2000, 24 juillet 2012 - 10:31 .
#5
Posté 24 juillet 2012 - 10:32
#6
Posté 24 juillet 2012 - 10:35
#7
Posté 24 juillet 2012 - 10:37
I also miss the loot/equipment system which was far from perfect but still present.
I also miss the Mako exploration part in every central mission and really liked the planet exploration in the variety of side-quest, although the re-use of structure was kind of embarassing exploring the planet was still nice because the experience was credible and believable (desert planets, small outposts...)
The galaxy in ME1 felt like big and unexplored, full of pirates and dangerous places to visit.
Modifié par MassStorm, 24 juillet 2012 - 10:39 .
#8
Posté 24 juillet 2012 - 10:37
#9
Posté 24 juillet 2012 - 10:38
Music for the most part was good. Citadell theme is almost the best.
Modifié par SuperMegaWolf, 24 juillet 2012 - 10:42 .
#10
Posté 24 juillet 2012 - 10:42
I am saying this from memory as it's been a while but when tried playing ME1 again after completing ME2 several times I thought it was quite awful. The gameplay was quite horrible for the action, and driving round planets trying to find all the minerals and such to mine was unbelievably tedious, especially when you happened to unexpected get killed by a thresher maw thingy.
The best thing about ME1 was the story. The discovery of the Reapers was epic. I can't remember in which game we discovered that the Reapers come every 50K years and have been doing so for a long time, but that is once again another cracking revelation.
I think it really depends what you are after. In both ME1 and 2 the RPG elements still felt like you were shaping your universe, making everything unique to you and your Shepard. By ME3 it felt more like wrapping up and it just felt a little generic, culminating in an ending that would ultimately be the same choices for everyone.
So... I think for RPG elements 1 was probably the best, for gameplay I would say 3 is probably the best, which I guess leaves 2 as the game that bridged the gap and was a great all rounder. I played through ME2 many times and loved it. I only completed ME1 once. I got kinda bored during my second play through of ME3 (wanted to complete everything on insanity) so left that for a while. But will wrap that up soon, and thx to MP will do more play throughs with different classes, and have some fun with the SP DLC when it comes.
#11
Posté 24 juillet 2012 - 10:46
That said, ME1 is getting very repetitive in it's side-quests. The combat is highly unrewarding, and for all the praise of customisation, once the bullets start flying there is little discernable difference at the endgame. I find myself playing ME2/3 for half hour stints just to break it up a bit.
Of course, the major plot missions are fantastic, and amzingly fun no matter how much I play them. The characters are brilliant, and the locations are awe-inspiring. ME1 got a lot right, but I personally appreciate the Combat refinements ME2/3 made. Shame we lost that expansive universe in the process though. Those repetitive side-quests had much potential.
#12
Posté 24 juillet 2012 - 10:50
Then there's the little details. Staying on the Normandy when docking with a hub world, attempts at an almost seamless world, "XO Pressly has the deck" and so on.
Ironically Pinnacle Station (yes I bought Pinnacle Station, shut up) reminds me a LOT of ME3 multiplayer.
#13
Posté 24 juillet 2012 - 10:52
And speaking of details.... ME1 is the only game where I remember running into random non-enemy, non-NPC life forms that existed just to flesh out the universe.
Modifié par SuperMegaWolf, 24 juillet 2012 - 10:54 .
#14
Posté 24 juillet 2012 - 10:55
SuperMegaWolf wrote...
Yeah. All of the complaints about ME1 seem to involve people disliking things that are staples of RPG's. Repetition/level grinding. Clunky/turn based combat. I don't see why it had to be turned into a exploration lacking set-piece shooter. There's plenty of that on the market already. Why'd they have to take away my awesome action/rpg?
Because publishers still think homogenisation is the way to go.
EA sees cover shooters and FPS selling 5 million units and say "make your game like that!". They don't stop until virtually every game is a weak hybrid instead of unique in it's own right.
#15
Posté 24 juillet 2012 - 10:57
Modifié par KotorEffect3, 24 juillet 2012 - 10:58 .
#16
Posté 24 juillet 2012 - 10:58
#17
Posté 24 juillet 2012 - 11:00
#18
Posté 24 juillet 2012 - 11:04
SuperMegaWolf wrote...
Only because ME1 actually is the best.
It is 4 in the morning where I live so I am too damn tired to get into it but I can list a ton of reasons why ME 2 alone blows ME 1 out of the water.
#19
Posté 24 juillet 2012 - 11:04
#20
Posté 24 juillet 2012 - 11:04
#21
Posté 24 juillet 2012 - 11:07
ME1 had an amazing story, loved the characters. Gameplay was not so bad. But the game was pretty slow. And the Mako was annoying.
ME2 had amazing characters. Each one of them is written well, even the one I hate. And the gameplay was nice (though somewhat boring). But it had pretty sh**ty plot.
ME3 brought back the characters. Some of them were handled great, others... Not so much. The plot itself was great, but it was poorly executed many times. The gameplay was also great. And the music was the best.
#22
Posté 24 juillet 2012 - 11:10
I can certainly appreciate those elements of ME1 and in that respect it was better than the others. However, having to land on and drive around random planets just to drive around to find a few minerals to mine was not a great mechanic to obtain resources IMO. At least have some variation.
If only they could have retained the expansive universe while improving the action gameplay. Who knows, maybe I'll try another run at ME1 one of these days! I did start a second play through, but was finding it too much of a slog after having played ME2 a bunch.
#23
Posté 24 juillet 2012 - 11:10
It made huge impact on me on first playthrough, because of the Space exploration, it's dialogues, mimicry and interaction. The moment I loved Mass Effect was the inspection of the Normandy, dunno why, but it was then that I thought that there's something incredible in front of me.
Also, what I love about ME is, that you don't know what you're up against. You are revealing the secrets, to discover something terrifying. In no other ME Reapers were as scary as in the firs one - because we knew so little about them.
#24
Posté 24 juillet 2012 - 11:23
Modifié par SuperMegaWolf, 24 juillet 2012 - 11:27 .
#25
Posté 24 juillet 2012 - 11:28
That would distract from shooting things too much.




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