ME1 Best game of the series
#326
Posté 24 juillet 2012 - 11:18
#327
Posté 25 juillet 2012 - 03:57
mauro2222 wrote...
Han Shot First wrote...
tonnactus wrote...
SuperMegaWolf wrote...
What plot hole?
Some people unable to comprehend simple storylines ask theirself why saren didnt just walk to the citadel console and let sovereign in.
Or rather, some people like yourself like to make excuses for the largest plot hole in the series out of sheer nostalgia, while simultaneously nitpicking every flaw in the plot of Mass Effect 2 or Mass effect 3.
The entire plot of Mass Effect 1 is set in motion when Saren attacks Eden Prime for the Conduit. The problem with this storyline is that Saren was a Spectre with indoctrinated commandos in tow, and did not need the Conduit to teleport Geth to the Citadel. He did not even need the Eden Pime beacon, as he already had a Prothean beacon on Virmire.
Plugging in that massive plot hole requires mental gymnastics on the part of the player and lots of head canon. Head canon however, does not mean that plot hole didn't exist.
Again with this? Saren nor Sovereign knew what the hell the Conduit was.
....so Saren attacking Eden Prime and losing his Spectre status to gain the location of an object of unknown capabilities or utility makes sense to you?
Okaaaaay then.
#328
Posté 25 juillet 2012 - 04:11
SuperMegaWolf wrote...
Thread is not subjective. ME1 is Best=Fact
#329
Posté 25 juillet 2012 - 04:14
SNAKEATEN wrote...
SuperMegaWolf wrote...
Thread is not subjective. ME1 is Best=Fact
#330
Posté 25 juillet 2012 - 04:36
Every game in the trilogy has flaws and can (and should) be critiqued because of those flaws. None of them is a perfect 10/10, but it's still my favorite trilogy of games ever.
For me, though, the order is ME2 (because of all the DLCs added on) > ME3 (I still love the MP and I don't even care) > ME1 (fun, but combat and the Mako were tedious, at best).
And to anyone who says that ME1's combat was "harder"... no. It was just more tedious and boring. My roommate just completed an Insanity playthrough... 50+ hours. I did a runthrough doing literally everything he did, but on hardcore and it was only ~30 hours.
That's +20 hours just spent trying to kill things that were spamming Immunity over and over and over. That's not "hard". That's boring.
#331
Posté 25 juillet 2012 - 04:47
Father_Jerusalem wrote...
ME1 isn't flawless. It's also not terrible. It's a GOOD game, that has flaws and can be critiqued because of those flaws.
Every game in the trilogy has flaws and can (and should) be critiqued because of those flaws. None of them is a perfect 10/10, but it's still my favorite trilogy of games ever.
For me, though, the order is ME2 (because of all the DLCs added on) > ME3 (I still love the MP and I don't even care) > ME1 (fun, but combat and the Mako were tedious, at best).
And to anyone who says that ME1's combat was "harder"... no. It was just more tedious and boring. My roommate just completed an Insanity playthrough... 50+ hours. I did a runthrough doing literally everything he did, but on hardcore and it was only ~30 hours.
That's +20 hours just spent trying to kill things that were spamming Immunity over and over and over. That's not "hard". That's boring.
lol I tried playing Mass Effect 1 on insanity once. I got to the first set of enemies, the stupid geth turret things. My health instantly dropped when I ran for cover and when I got out of cover to shoot them, I seemed to miss every shot and died. I said "nope" and proceeded to lower the difficulty. The highest I'm beaten it on is hardcore. Mass Effect 2 and 3 though, piece of cake.
#332
Posté 25 juillet 2012 - 04:51
#333
Posté 25 juillet 2012 - 04:54
De1ta G wrote...
That's how I'd describe the first game. In ME2 and ME3, playing as a biotic was COMPLETELY different to a soldier. In ME1, it plays pretty similarly.
Yes, exactly. In Mass Effect 1, you were better off playing as a soldier because you could use any weapon you wanted. All the other classes restricted what weapons you could train in and replace them with powers that were almost useless. Biotic skills weren't all that great(as long you had Liara you'd be good), and Tech skills were close to useless.
why does it matter about other weapons when every class starts with the pistol and the option for master marksman, except sentinels faux marksman. talking about the best class starts with the pistol and master marksman.
im confussed about biotics being useless in ME1. i always thought the common thought was biotics were way too OP. my ME1 adept would destroy my ME2 adept, no doubt. enemy protections were put int the game becasue of the complaints that biotics were too easy.
tech skills damage sucked on higher difficulties but their passives were usefull.
#334
Posté 25 juillet 2012 - 04:56
Father_Jerusalem wrote...
ME1 isn't flawless. It's also not terrible. It's a GOOD game, that has flaws and can be critiqued because of those flaws.
Every game in the trilogy has flaws and can (and should) be critiqued because of those flaws. None of them is a perfect 10/10, but it's still my favorite trilogy of games ever.
This.
#335
Posté 25 juillet 2012 - 04:59
De1ta G wrote...
Father_Jerusalem wrote...
ME1 isn't flawless. It's also not terrible. It's a GOOD game, that has flaws and can be critiqued because of those flaws.
Every game in the trilogy has flaws and can (and should) be critiqued because of those flaws. None of them is a perfect 10/10, but it's still my favorite trilogy of games ever.
For me, though, the order is ME2 (because of all the DLCs added on) > ME3 (I still love the MP and I don't even care) > ME1 (fun, but combat and the Mako were tedious, at best).
And to anyone who says that ME1's combat was "harder"... no. It was just more tedious and boring. My roommate just completed an Insanity playthrough... 50+ hours. I did a runthrough doing literally everything he did, but on hardcore and it was only ~30 hours.
That's +20 hours just spent trying to kill things that were spamming Immunity over and over and over. That's not "hard". That's boring.
lol I tried playing Mass Effect 1 on insanity once. I got to the first set of enemies, the stupid geth turret things. My health instantly dropped when I ran for cover and when I got out of cover to shoot them, I seemed to miss every shot and died. I said "nope" and proceeded to lower the difficulty. The highest I'm beaten it on is hardcore. Mass Effect 2 and 3 though, piece of cake.
According to my roommate, the hardest part of the game was Eden Prime because of the "mother effing rocket effing drone effing mother effers eff eff and so on, and so on".
Also, he was replaying through on a character he'd already beaten game on, so was 45+, which makes a difference in survivability. It's dangerous... but not hard.
#336
Posté 25 juillet 2012 - 05:02
Father_Jerusalem wrote...
De1ta G wrote...
Father_Jerusalem wrote...
ME1 isn't flawless. It's also not terrible. It's a GOOD game, that has flaws and can be critiqued because of those flaws.
Every game in the trilogy has flaws and can (and should) be critiqued because of those flaws. None of them is a perfect 10/10, but it's still my favorite trilogy of games ever.
For me, though, the order is ME2 (because of all the DLCs added on) > ME3 (I still love the MP and I don't even care) > ME1 (fun, but combat and the Mako were tedious, at best).
And to anyone who says that ME1's combat was "harder"... no. It was just more tedious and boring. My roommate just completed an Insanity playthrough... 50+ hours. I did a runthrough doing literally everything he did, but on hardcore and it was only ~30 hours.
That's +20 hours just spent trying to kill things that were spamming Immunity over and over and over. That's not "hard". That's boring.
lol I tried playing Mass Effect 1 on insanity once. I got to the first set of enemies, the stupid geth turret things. My health instantly dropped when I ran for cover and when I got out of cover to shoot them, I seemed to miss every shot and died. I said "nope" and proceeded to lower the difficulty. The highest I'm beaten it on is hardcore. Mass Effect 2 and 3 though, piece of cake.
According to my roommate, the hardest part of the game was Eden Prime because of the "mother effing rocket effing drone effing mother effers eff eff and so on, and so on".
Also, he was replaying through on a character he'd already beaten game on, so was 45+, which makes a difference in survivability. It's dangerous... but not hard.
Wait, so that part is the hardest part of the game? Well dang. I might just have to go try it on Insanity again. This time with a character that is already level 50.
#337
Posté 25 juillet 2012 - 05:06
De1ta G wrote...
Father_Jerusalem wrote...
According to my roommate, the hardest part of the game was Eden Prime because of the "mother effing rocket effing drone effing mother effers eff eff and so on, and so on".
Also, he was replaying through on a character he'd already beaten game on, so was 45+, which makes a difference in survivability. It's dangerous... but not hard.
Wait, so that part is the hardest part of the game? Well dang. I might just have to go try it on Insanity again. This time with a character that is already level 50.
Caveat: According to my roommate, yes. I haven't done ME1 on Insanity yet (mostly out of a lack of caring, Insanity and level 60 are the only achievements I don't have) so I can't speak from personal experience.
If it helps any, he was playing an Infiltrator, so based on your class, things may be easier/harder.
Edit: according to my roommate, the Thorians on Feros were equally aggravating, simply because of the toxic damage bypassing shields.
Modifié par Father_Jerusalem, 25 juillet 2012 - 05:46 .
#338
Posté 25 juillet 2012 - 05:07
The only things I found ME2 did better were characters [Who remembers Garrus primarily as he was in ME1, or who remembers him as Space Batman ala ME2? How many people here have Legion, Mordin or Thane as some of their favourite characters in the series?] and better graphics. And flying around the galaxy in the Normandy rather than just clicking a destination. Everything else took a step backwards IMO.
#339
Posté 25 juillet 2012 - 05:41
#340
Posté 25 juillet 2012 - 05:48
This is one of the main things I loved about ME1's combat. I preferred abilities like Charge and Adrenaline rush, and the shooting could have been a little less clunky [Though the streamlining going into 2 was rediculous], but overall I enjoyed it second most - with ME3's coming overall first thanks to the enemies - in the series. I also loved climing up on a mountain 500m away from a group of pirates, or Thorian Creepers or Husks and sniping them where they couldn't hit me.Zaire Taylor wrote...
I like ME1 combat., especially the individual cooldowns. Get to fire off a bunch of powers real rapidly. It's awesome.
#341
Posté 25 juillet 2012 - 05:21
Father_Jerusalem wrote...
That's +20 hours just spent trying to kill things that were spamming Immunity over and over and over. That's not "hard". That's boring.
Not even boring, more like cheap and superficial.
#342
Posté 25 juillet 2012 - 05:27
ME1 is my favourite of the trilogy.
#343
Posté 25 juillet 2012 - 05:31
Modifié par SSPBOURNE, 25 juillet 2012 - 05:32 .
#344
Guest_JulyAyon_*
Posté 25 juillet 2012 - 05:47
Guest_JulyAyon_*
DirtySHISN0 wrote...
I'm one of these Douches that will take an immersive story over enhanced (but generic) gameplay any day.
ME1 is my favourite of the trilogy.
i agree. me1 was all about the beginning of mankind finding their feet in space and the discovery of the dangers lurking within etc. me2 is more about the characters and their backgrounds. i love them both for what they stand for. shame that me3 didn't live up to my expectations. love the new moves in part, sorry that the story elements were dismissed in favour of playing "a seamless fight game" element. loved LoTSB, but disliked arrival. warning bells went off there while playing it.
#345
Posté 25 juillet 2012 - 05:52
ME1 is rather short, it is nowhere near huge. You should play it, it still has lots of charm, but you will understand what does tedious combat mean.SSPBOURNE wrote...
I don't see the logic behind ME2 being better than ME1. In ME1, there were 2 DLC's. In ME2, half the game was taken out to be sold to you as DLC. They didn't do this in ME3, I should note. ME2 was an experimentation and it failed. The upgrades system is crap. and the mining is annoying. It's still fun, but it's the least fun in the series to me. I haven't played ME1, but I know that it's better than ME2 just from looking at it. Seriously, ME1 was effing HUGE! ME2 barely has a fifth of what ME1 has.
My first and only playthrough of ME1 - 35 hours 38 minutes - done everything I could + BDtS, without Pinnacle. I was using online resouces at times (it wasn't so much fun, so I really didn't want to screw up on anything) - normal
ME2 my third or fourth playthrough - 42 hours 18 minutes - everything possible done + all DLCs (which is four, and not "half of the game") - hardcore
ME3 second playthrough - 40 hours 33 minutes - did everything possible, including scanning - insanity
#346
Posté 25 juillet 2012 - 05:53
MassStorm wrote...
Wow people say that they love RPGs and they at the same time state they do not like what RPGs are made from
-exploration
-loots
-level grinding
-inventory
Sounds to me that in their minds an RPG is a TPS
That isn't an RPG for me, Role playing a character is. I understand the statistical elements of a RPG, but that doesn't define it for me.
#347
Posté 25 juillet 2012 - 05:54
DirtySHISN0 wrote...
I'm one of these Douches that will take an immersive story over enhanced (but generic) gameplay any day.
ME1 is my favourite of the trilogy.
You and I sir proudly
spiros9110 wrote...
MassStorm wrote...
Wow people say that they love RPGs and they at the same time state they do not like what RPGs are made from
-exploration
-loots
-level grinding
-inventory
Sounds to me that in their minds an RPG is a TPS
That
isn't an RPG for me, Role playing a character is. I understand the
statistical elements of a RPG, but that doesn't define it for me.
Role playing a character you say...well certainly you don't do that with the auto-dialogue of ME3. The above characterstics are found in all most successfull RPGs (and no ME3 is not one)
Modifié par MassStorm, 25 juillet 2012 - 05:59 .
#348
Posté 25 juillet 2012 - 05:57
DirtySHISN0 wrote...
I'm one of these Douches that will take an immersive story over enhanced (but generic) gameplay any day.
ME1 is my favourite of the trilogy.
#349
Posté 25 juillet 2012 - 06:00
MassStorm wrote...
DirtySHISN0 wrote...
I'm one of these Douches that will take an immersive story over enhanced (but generic) gameplay any day.
ME1 is my favourite of the trilogy.
You and I sir proudlyspiros9110 wrote...
MassStorm wrote...
Wow people say that they love RPGs and they at the same time state they do not like what RPGs are made from
-exploration
-loots
-level grinding
-inventory
Sounds to me that in their minds an RPG is a TPS
That
isn't an RPG for me, Role playing a character is. I understand the
statistical elements of a RPG, but that doesn't define it for me.
Role playing a character you say...well certainly you don't do that with the auto-dialogue of ME3. The above characterstics are found in all most successfull RPGs (and no ME3 is not one)
When did I talk about ME3? I hate the auto-dialogue with a passion, but we're talking about ME1.
#350
Posté 25 juillet 2012 - 06:39
DirtySHISN0 wrote...
I'm one of these Douches that will take an immersive story over enhanced (but generic) gameplay any day.
ME1 is my favourite of the trilogy.
Cool, you like immersive stories... so why is ME1 your favorite?




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