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ME1 Best game of the series


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#351
DirtySHISN0

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Father_Jerusalem wrote...

Cool, you like immersive stories... so why is ME1 your favorite?


2.

#352
kyban

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KotorEffect3 wrote...

SuperMegaWolf wrote...

Only because ME1 actually is the best.



It is 4 in the morning where I live so I am too damn tired to get into it but I can list a ton of reasons why ME 2 alone blows ME 1 out of the water.


Funny thing about this, I can do the exact same thing for why ME1 blows ME2 out of the water :)

Of course coming from a story perspective and immersion experience. I don't really care about the combat, ME2 could have had the exact same combat as 1 and I still would have enjoyed it the same.

#353
Father_Jerusalem

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DirtySHISN0 wrote...

Father_Jerusalem wrote...

Cool, you like immersive stories... so why is ME1 your favorite?


2.


So, you'll willingly overlook all the plot holes involved in ME1's story for the sake of "immersion", but won't show the same consideration to ME2 or ME3?

#354
tonnactus

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Father_Jerusalem wrote...

That's +20 hours just spent trying to kill things that were spamming Immunity over and over and over. That's not "hard". That's boring.


Yet another one who never understood the point of warp in the first game.

#355
Father_Jerusalem

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tonnactus wrote...

Father_Jerusalem wrote...

That's +20 hours just spent trying to kill things that were spamming Immunity over and over and over. That's not "hard". That's boring.


Yet another one who never understood the point of warp in the first game.


Yet another one who thinks Warp is a power Infiltrators have.

#356
Roamingmachine

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The Angry One wrote...

 Combat is actually a challenge.


This.The mechanics might have been clunky but damn the AI did its very best to make you dead.Most of the time i had no idea what i species the enemies were because they kept moving and flanking, allmost like they didn't want to get shot Image IPB  And since there were none of those insanely stupid tracer trails that are completely against the lore, you really didn't know who was shooting at you and from where.And the big guys were actually scary.Geth prime in ME1 will eat its ME3 counterpart for breakfast while charging through your party.

Modifié par Roamingmachine, 25 juillet 2012 - 07:13 .


#357
BatmanPWNS

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Kaidan's got words for ME1 haters.


Image IPB

Modifié par BatmanPWNS, 25 juillet 2012 - 07:15 .


#358
tonnactus

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Father_Jerusalem wrote...


Yet another one who thinks Warp is a power Infiltrators have.


Either bonus power or Liara or Wrex.

Also Overload,a power infiltrators had in the first game,reduced damage protection too.

#359
tonnactus

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Roamingmachine wrote...
And the big guys were actually scary.Geth prime in ME1 will eat its ME3 counterpart for breakfast while charging through your party.

In think you meant the Juggernaut. The Geth prime never charged in the first game.

But i miss the Geth Hoppers the most.

#360
Kingthlayer

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Father_Jerusalem wrote...

DirtySHISN0 wrote...

I'm one of these Douches that will take an immersive story over enhanced (but generic) gameplay any day.

ME1 is my favourite of the trilogy.


Cool, you like immersive stories... so why is ME1 your favorite?


Because it's above and beyond a better story than Mass Effect 2 and 3.  In Mass Effect 2 all you do is recruit people, who are useless in Mass Effect 3, and find out the Collectors are Protheans, which is just as useless because nobody cares.  I guess you could add Dark Energy, but BioWare kind of forgot about that, so yeah that's useless as well.

Mass Effect 3 on the other hand does end the stories of the previous games(or just Mass Effect 1 really) but I wouldn't call it immersive, I spent half the conversations waiting to select an option but Shepard just kept rambling on.  About as far from immersive as you can get.

#361
Roamingmachine

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tonnactus wrote...
In think you meant the Juggernaut. The Geth prime never charged in the first game.

But i miss the Geth Hoppers the most.

Propably mixed them up.Most of the time i don't have much time to even look up their names as i'm too busy trying not to die on my latest playthrough.Also, hoppers have traumatized me Image IPB

#362
Father_Jerusalem

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tonnactus wrote...

Father_Jerusalem wrote...


Yet another one who thinks Warp is a power Infiltrators have.


Either bonus power or Liara or Wrex.

Also Overload,a power infiltrators had in the first game,reduced damage protection too.


If you don't have access to Warp (which my roommate did not on his playthrough for reasons that I have no interest in explaining to you), Insanity is not "hard" or "interesting" it is "boring" and "monotonous". Designing a combat system that requires one specific power in order to not take 20+ hours in order to beat effectively is not good gameplay.

It is frustration and boredom and tiresome. Yes Overload can reduce defenses... once every ~45 seconds. That is not "fun". That is tedious.

ME1's combat was bad. It was just... bad.

#363
v TricKy v

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Roamingmachine wrote...

tonnactus wrote...
In think you meant the Juggernaut. The Geth prime never charged in the first game.

But i miss the Geth Hoppers the most.

Propably mixed them up.Most of the time i don't have much time to even look up their names as i'm too busy trying not to die on my latest playthrough.Also, hoppers have traumatized me Image IPB

Do you know which enemy was the worst? Rocket drones. Seriously
I died a few times in the Luna mission because those stupid drones just swarm you and one hit from a rocket drone is an instant kill even on normal.

on topic:
I find ME1 also the best. Its also the only game where I can play a racist Shepard who talks about the other races

Modifié par v TricKy v, 25 juillet 2012 - 07:30 .


#364
Father_Jerusalem

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Big Mac Heart Attack wrote...

Father_Jerusalem wrote...

DirtySHISN0 wrote...

I'm one of these Douches that will take an immersive story over enhanced (but generic) gameplay any day.

ME1 is my favourite of the trilogy.


Cool, you like immersive stories... so why is ME1 your favorite?


Because it's above and beyond a better story than Mass Effect 2 and 3.  In Mass Effect 2 all you do is recruit people, who are useless in Mass Effect 3, and find out the Collectors are Protheans, which is just as useless because nobody cares.  I guess you could add Dark Energy, but BioWare kind of forgot about that, so yeah that's useless as well.

Mass Effect 3 on the other hand does end the stories of the previous games(or just Mass Effect 1 really) but I wouldn't call it immersive, I spent half the conversations waiting to select an option but Shepard just kept rambling on.  About as far from immersive as you can get.


ME1's story was good, if you don't mind overlooking the glaring plot holes. I'll agree to that. The story was the best thing about that game.

I was being snarky in my response.

That being said, ME2's main problem was the lack of an overall "story", but the characters were the best in any video game I've ever played. And as for ME3? "Not immersive"? Tchunka and Rannoch made me sniffle up the first time I played them... I'll hold up those missions against anything you want to name and feel secure in that immersiveness.

#365
DirtySHISN0

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Father_Jerusalem wrote...


So, you'll willingly overlook all the plot holes involved in ME1's story for the sake of "immersion", but won't show the same consideration to ME2 or ME3?


You said that, i didn't.

Didn't say anything about the other two, I implied that they favoured mechanics and graphics over story.
Considering the sizable amount of plot holes in ME3 i would suggest i am correct.

Don't try to project your own problems with the game onto other people or failing that don't assume so much.

Modifié par DirtySHISN0, 25 juillet 2012 - 07:32 .


#366
Father_Jerusalem

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DirtySHISN0 wrote...

Father_Jerusalem wrote...


So, you'll willingly overlook all the plot holes involved in ME1's story for the sake of "immersion", but won't show the same consideration to ME2 or ME3?


You said that, i didn't.

Didn't say anything about the other two, I implied that they favoured mechanics and graphics over story.
Considering the sizable amount of plot holes in ME3 i would suggest i am correct.

Don't try to project your own problems with the game onto other people or failing that don't assume so much.



But see, you're saying it right there. "ME3 has plot holes, so it sucks. ME1? Plot holes? Wut?"

All three of the games have plot holes. It is utter hypocrisy to rip apart ME3's plot holes while willfully ignoring the plot holes that exist in ME1.

#367
DirtySHISN0

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Father_Jerusalem wrote...



But see, you're saying it right there. "ME3 has plot holes, so it sucks. ME1? Plot holes? Wut?"

All three of the games have plot holes. It is utter hypocrisy to rip apart ME3's plot holes while willfully ignoring the plot holes that exist in ME1.


/sigh 

Again, you are saying that i ignore them. Not me.

Nice quote, but its completely irrelevant statement is both unfounded and incorrect.

My original linked answer remains, it offers my explantion and opinion.

#368
CronoDragoon

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SuperMegaWolf wrote...

KotorEffect3 wrote...

Jamie9 wrote...

Well, I consider ME1 to be the worst in the series. It's still amazing, just ME2 and ME3 are better. Think about the 6 squadmates in ME1. How bland were they compared to ME2 and ME3's roster?

Garrus and Tali only became fan-favorites through ME2, that's when they became awesome.



Tali showed more personality on Freedom Progress than she did in the entirety of ME 1.


It seems all anyone cares about is character interaction and candy. No one wants any substantial plot progress.


Because video game plots are bad. Even BioWare's. What is so amazing about Mass Effect 1's main plot? I wanted my sister to get into Mass Effect, but she wasn't willing to play a PC game, so I had to start with ME2 (no Xbox). Convinced her to watch ME1 cutscenes, though. So I show her Eden Prime and the Citadel.....and then we skip ahead like 3/4 of the game to Virmire. Seriously, most of the game is stuff that is non-essential to Mass Effect's plot. By the time Shepard warped from Ilos and she figured out we were at the end, it was like, "What the hell, that was all?"

#369
SuperMegaWolf

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Father_Jerusalem wrote...

DirtySHISN0 wrote...

Father_Jerusalem wrote...


So, you'll willingly overlook all the plot holes involved in ME1's story for the sake of "immersion", but won't show the same consideration to ME2 or ME3?


You said that, i didn't.

Didn't say anything about the other two, I implied that they favoured mechanics and graphics over story.
Considering the sizable amount of plot holes in ME3 i would suggest i am correct.

Don't try to project your own problems with the game onto other people or failing that don't assume so much.



But see, you're saying it right there. "ME3 has plot holes, so it sucks. ME1? Plot holes? Wut?"

All three of the games have plot holes. It is utter hypocrisy to rip apart ME3's plot holes while willfully ignoring the plot holes that exist in ME1.


What were the plot holes in ME1?

#370
Samtheman63

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agreed, although 2 does come very ****in close

#371
Kilkia123

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ME1 is a great game by all means. However, it, in my opinion, is not the 'best' game in the series.

Story-wise for the trilogy, I believe that ME3 > ME1 > ME2. I felt that the pacing of and immersion offered by the story of ME3 was great. Characterization was definitely handled better in ME3, as I felt a lot closer to my squadmates than in the other two games. ME2 introduced many new characters, but they were not developed fully until ME3. When playing ME1, I felt like the alien characters fell behind in characterization. Save for Garrus, I thought that the other alien squadmates felt flat. Liara especially seemed a boring character to me until ME3, where she bloomed. ME1's story paled in comparison to that of ME2 and 3 and was awfully short (~ seven hours). In fact, completionist run-throughs of ME1 only take me about 15 hours total.

Sure, customization was more plentiful in ME1. However, most of those customizations, namely armor and weapon choices, were rendered useless after you obtained Spectre gear. Even on Insanity, little thought is needed for customizing weapons. Slap on the best upgrades for a Spectre Avenger and plow through the enemy. There were also an unnecessary number of upgrade options for Shepard. The level-up systems of ME2 and 3 are streamlined, sure, but work much better. All I have to do in ME1 is pump points into assault rifles and health and breeze through the game.

As for exploration... Please. The so-called exploration in ME1 isn't even an interesting aspect of the game. Driving around in the Mako on generic and desolate planets was not fun in the slightest. Entering generic bases over and over again was boring. As many sidequests in ME1 actually see you driving around in the Mako to reach your destination, actually completing sidequests is a chore and makes playing ME1 uninteresting and not an enjoyable experience outside of the main storyline.

The inventory was unnecessarily cluttered and clunky. I always just end up selling everything after buying Spectre gear and can get several million credits just lying around with no use.

The elevator loading screens were nice, but just dragged the game on. By the mid-to-late game, sitting through those elevator rides was just boring and actually detracted from the flow of the game.

As for the combat gameplay, I actually don't mind it much at all. It isn't as fluid as the combat in ME3, but it works well enough for me, besides the fact that it is so easy to kill your enemies.

ME3 was just better overall gameplay wise than both ME1 and 2. I rather enjoyed it, more so than ME1 and 2. The VAs definitely stepped up their games and did a remarkable job in ME3, although I do agree that one blight is Diana Allers's character. The game had a more cinematic feel to it compared to ME1 and 2, probably because of the auto-dialogue, but I don't think that's bad at all. ME1 offered more dialogue choices, but many of them just resulted in the same thing spoken by Shepard anyway.

Sorry for the long post, haha. In the end, it's all a matter of opinion.

#372
SuperMegaWolf

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The elevator loading screens were nice, but just dragged the game on. By the mid-to-late game, sitting through those elevator rides was just boring and actually detracted from the flow of the game.


Sitting through elevator rides detract from flow but random loading screens do not?

#373
Father_Jerusalem

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SuperMegaWolf wrote...

Father_Jerusalem wrote...

DirtySHISN0 wrote...

Father_Jerusalem wrote...


So, you'll willingly overlook all the plot holes involved in ME1's story for the sake of "immersion", but won't show the same consideration to ME2 or ME3?


You said that, i didn't.

Didn't say anything about the other two, I implied that they favoured mechanics and graphics over story.
Considering the sizable amount of plot holes in ME3 i would suggest i am correct.

Don't try to project your own problems with the game onto other people or failing that don't assume so much.



But see, you're saying it right there. "ME3 has plot holes, so it sucks. ME1? Plot holes? Wut?"

All three of the games have plot holes. It is utter hypocrisy to rip apart ME3's plot holes while willfully ignoring the plot holes that exist in ME1.


What were the plot holes in ME1?


Well, other than "the whole entire game"... how did Tali get to the Citadel ahead of Shepard? With the recording? Why did the Geth make a recording in the first place? How did Joker know where to go when Shepard went through the Conduit? How did he arrive at the Citadel at almost the exact same time as Shepard after Shepard went through the Conduit? Why doesn't Saren just destroy the beacon on Virmire to prevent Shepard from accessing it?

#374
AlanC9

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I'll add a couple more. Since Saren and Benezia are high-status beings capable of working on the Citadel until their cover's blown, why is Sovereign wasting their unique status on the Conduit hunt, which could be done by any organic servant? We can't blame him for their covers getting blown by a preposterous plot device, but Saren and Benezia shouldn't have been anywhere near the Eden Prime operation.

Why does the Council find that sound recording truthful when it talks about the Eden Prime attack, but not truthful when it talks about Reapers?

Why doesn't the Alliance give Shepard a charge card to use at shops? Of course, if I start questioning silly RPG traditions this will go on for a couple of pages.

Modifié par AlanC9, 25 juillet 2012 - 10:25 .


#375
Father_Jerusalem

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Why, if you're a member of the SPECTREs, the ultimate galactic covert ops team, do you have to buy all your own gear? Shouldn't you, at least, get some basic "SPECTRE" gear assigned to you when you join?

Like, a laser pen, at least?