Mass Effect 3 Memory Leak
#1
Posté 24 juillet 2012 - 01:02
Seriously though this is ridiculous, it's present in all platforms of the game including PC. I haven't found any way to fix this, other then clearing my computer out which I do monthly anyway. But, even then it doesn't boost it so much that I can play continous games. I have to restart every 2 - 3 games. Which is so annoying. Restart the game client not my computer.
Has anyone else found a fix to this, because this is really driving me up the wall. I think I heard somewhere the memory leak is in the Menu's before you actually enter the game and not in the gameplay it's self.
Or if you're just experiencing this as well please tell me you're views on it, and if you've managed to improve it at all.
My rig is far above the Recommoned Rig. My FPS is sometimes dropping as low as 3 and after about the 3rd game my computer is forced to play at 5 FPS - 15 FPS. It's making me insane.
I can play Skyrim on High Texture detail with all the Ambient Effects and crap perfectly. But, no Mass Effect just says a big F you.
#2
Posté 24 juillet 2012 - 04:39
#3
Posté 24 juillet 2012 - 04:54
Atleast it couldn't hurt you
#4
Posté 25 juillet 2012 - 01:58
The only issue I've ever had with ME3 on PC is right after you launch and ME3 decides it wants to connect to EA servers and check for DLC. Takes about a good 60 seconds to do that which bugs the hell out of me.
Also, my computer is no gaming rig. I play on a laptop with a core i5 (first gen) and a radeon 5650 and 4gb of ram.
#5
Guest_magnetite_*
Posté 25 juillet 2012 - 05:44
Guest_magnetite_*
#6
Posté 25 juillet 2012 - 11:56
magnetite wrote...
List your full computer specs if you could. Also, if you've installed anything large recently, might want to defrag your hard drive. I know with some games, my FPS has dropped if my hard drive is heavily fragmented.
I'm going to defrag my computer using the defrag that came with my computer. The other doesn't seem to do much. When I had my laptop defrag could take up to an hour. On this one when I use the Advanced System Care software it takes less than a minute.
I'm going to start using Game Booster more also to the guy that said that, last night I tried using that and I was able to get 4 games in, I didn't even notice any problems. But, I had to go so I couldn't test it further.
My Graphics Driver is horrendous with it being Intel® HD Graphics, but as I say I never had this problem before one of the patches.
#7
Posté 25 juillet 2012 - 11:57
XTR3M3 wrote...
This is a first for me hearing about this. I have troubles getting a stable connection for MP, but I never have a memory leak like I did in DAO. I can play for hours and hours with no issues. What video card are you using, which drivers for it and what is your temperature reading for your CPU and GPU once the fps drop happens.
Tempature is fine, and my computer isn't making any funny sounds either. I'll have to get a screenshot of my CPU reading but that's difficult as I play the game in full screen. Lol.

See, the only thing letting me down is my appalling graphics. I'm going to get a graphics card when I get paid. Because everything else is spot on and this is just urgh.

Rig Information, credits to Xfire.
Modifié par KadianK, 25 juillet 2012 - 12:29 .
#8
Posté 12 août 2012 - 09:11
Started getting low frame rates after a couple matches lately.
Maybe it is AMD driver issue (I have the latest), but it is certainly not due to underpowered system on my end.
#9
Posté 30 septembre 2012 - 06:00
Gloatie wrote...
I suspect a memory leak issue too.
Started getting low frame rates after a couple matches lately.
Maybe it is AMD driver issue (I have the latest), but it is certainly not due to underpowered system on my end.
Same mate. And, I don't use AMD. I use Intel which isn't really the best for Graphics. But, if I'm running the game absolutely fine in Single Player, and then being able to play several matches on Multiplayer without an issue as it slowly degrades it has to be memory leak.
#10
Posté 30 septembre 2012 - 07:46
#11
Posté 30 septembre 2012 - 10:09
#12
Posté 01 octobre 2012 - 11:45
nanotm wrote...
turn off the aero interface its always caused memory leaks that are noticable on low specced system like inthell gfx, the degredation is problable something in the backround stopping me3 from running properly, but then again its inthell gfx and they never were much good, i recall an old dell laptop beng great on sp games but junk for online stuff since it fails to release memory blocks when there no longer needed, was a major drama untill i got a desktop wiht a proper gfx card in it then no longer had the same problems
I've tried running the game without Aero on, it doesn't seem to improve it much. When you say Aero you do mean the Windows Task bar fancy looking apperance right? Just before I go any further. Lol.
#13
Posté 02 octobre 2012 - 08:13
KadianK wrote...
I've tried running the game without Aero on, it doesn't seem to improve it much. When you say Aero you do mean the Windows Task bar fancy looking apperance right? Just before I go any further. Lol.
its not just a fancy taskbar, its also the backround and interactive desktop, if you switch to "classic" and have a plain blue backround (its the least gfx intensive one) and have almost nothing on your desktop your gfx draw for the desktop will be about 1/3rd of the default aero one.
then other options to increase the effective memory available are, increaseing the size of the page file up to the same size as your ram, plugging in a memory stick thats at least 4GB in size and set to be used for readyboost (4GB is the maximum size readyboost will use regardless of ram) none of those will "fix the problem" on there own but so long as superfetch isnt trying ot load something else in the backround you should be seeing a marked increase in performance.
there is another software solution route you can go down, personally i use tuneup utilities to keep my system in top performance and because certain games i played in the past had serious problems wiht the cache not releaseing itself after use (effectivly acting like a memory leak) before i increased ot 16gig of ram (windows will increase the cache size up to 6gig before it automatically performs a cache flush effectivly crashing any/all apps in use when your total memory is below this level) its bee na problem wiht windows memory handler since the win95 days back then of course you had to show desktop and hit F5 a lot to perform the arp flush, win7 is somewhat better but its designed to be coupled up to a lot more ram, oh and your gfx adapter will be trying ot use 1.5gig of your 4gig ram, so unless you have at least 45gig of free space on the hdd your going ot suffer problems anyway.
personalising the settings of the gfx adapter and setting up custom profiles for games might also help the problem but probably wont since anthill are just very poor at gaming
#14
Posté 04 octobre 2012 - 04:02
I have used Readyboost in the past, but if you go that route make sure the USB drive you get is specifically Readyboost compatible, as not all thumb drives are compatible.
Your biggest problem is your graphics, but also know that with a 32 bit OS you arent really using all 4GB of your system RAM. To add insult to injury, your integrated graphics are leeching some of that 3.2GB you are left with to use for video, instead of leaving it for the OS and games. Some people might think about enabling PAE on the system to try and get at that full 4GB, but this is still robbing Peter to pay Paul, and most applications are not PAE aware.
So you can try some of these stopgap methods of sorting out the issue, but you're kinda rearranging the deck chairs on the Titanic. Time for a new video card.
#15
Posté 05 octobre 2012 - 07:47
Hannova wrote...
Just my cautionary $0.02 but have a care with tune up utilities. Some do a decent job, some are rubbish and some criminally rubbish to the ohcrapgottareinstalltheOS level. Always create a System Restore point before messing around with those things. I cant speak to Game Booster in particular since I avoid these tuners with the exception of CCleaner.
I have used Readyboost in the past, but if you go that route make sure the USB drive you get is specifically Readyboost compatible, as not all thumb drives are compatible.
Your biggest problem is your graphics, but also know that with a 32 bit OS you arent really using all 4GB of your system RAM. To add insult to injury, your integrated graphics are leeching some of that 3.2GB you are left with to use for video, instead of leaving it for the OS and games. Some people might think about enabling PAE on the system to try and get at that full 4GB, but this is still robbing Peter to pay Paul, and most applications are not PAE aware.
So you can try some of these stopgap methods of sorting out the issue, but you're kinda rearranging the deck chairs on the Titanic. Time for a new video card.
i was refering ot this program
http://www.nero.com/...r-products.html
as opposed ot some of the more dubious things that purport to be utilities
#16
Posté 05 octobre 2012 - 12:08
nanotm wrote...
Hannova wrote...
Just my cautionary $0.02 but have a care with tune up utilities. Some do a decent job, some are rubbish and some criminally rubbish to the ohcrapgottareinstalltheOS level. Always create a System Restore point before messing around with those things. I cant speak to Game Booster in particular since I avoid these tuners with the exception of CCleaner.
I have used Readyboost in the past, but if you go that route make sure the USB drive you get is specifically Readyboost compatible, as not all thumb drives are compatible.
Your biggest problem is your graphics, but also know that with a 32 bit OS you arent really using all 4GB of your system RAM. To add insult to injury, your integrated graphics are leeching some of that 3.2GB you are left with to use for video, instead of leaving it for the OS and games. Some people might think about enabling PAE on the system to try and get at that full 4GB, but this is still robbing Peter to pay Paul, and most applications are not PAE aware.
So you can try some of these stopgap methods of sorting out the issue, but you're kinda rearranging the deck chairs on the Titanic. Time for a new video card.
i was refering ot this program
http://www.nero.com/...r-products.html
as opposed ot some of the more dubious things that purport to be utilities
Obviously you've used this program, and so have a comfort level in it, but I stand by my cautionary statement. Speaking in general, I'll explain further. PC tuning utilities have been around for a long time. When they are decent, they generally do the things that you can normally do within the OS yourself, but give the process one common interface.
Windows will defrag drives all on it's own and can be scheduled to do so automagically (and indeed already does this in Win7 without any user intervention, but not XP), you can find large files to delete yourself using search, and prevent programs and services from running in memory by starting up with the system through 'msconfig.exe' which is already part of the OS. Perhaps tuners might optimally configure your paging file, if it's not done already, or help you set it up on a Readyboost drive. You can certainly uninstall programs you aren't using anymore through the OS (unless something is wrong with an uninstall, and there are free tools from Microsoft to remove reluctant programs).
I'm not going to say there is no value added for the convenience of getting a common interface for accessing things built in to the OS, because there's something to be said for convenience and accessibility. But there is no critical feature among most of these functions that is not already present before the tuner was installed.
Your link in particular shows that the tool has an "undo" feature, which if it does not rely, at least in part, on the background creation and use of a Windows System Restore point, and the importing and exporting of registry key files, I'll eat my hat. The tough leather one, not the straw one I garden in. But the fact that it uses that at all, is somewhat reassuring.
There are some added tools in some of them; You can certainly optimize the size of the recycle bin yourself, but the addition of tools that allow you to retrieve deleted files, even those that don't make it into the recycle bin is a bonus, Windows doesn't have that capability.
However where these tuners are arguably needed, and where they are capable of, and have done, the worst damage, is in registry clean up. Many programs leave junk behind in the registry, even after they have been uninstalled, increasing it's size. But how often are you installing and uninstalling software that is causing your registry to grow that fast? Unless you are un/installing software constantly, you probably don't need this tool often.
Where things go wrong is that not all optimizers/tuners are not always terribly bright about what registry keys they are removing, and they can do more harm than good. They might break something that you don't even realize they are breaking, and they aren't smart enough to tell you either.
Even professionals don't entirely know what all is in the registry, and don't always know what can be safely deleted, so you rely on a tool to do some of this for you, or only change the keys by hand that you know can be removed or altered. I use CCleaner, which is a free tool, for exactly ONE feature it has, and very infrequently at that. Once a year might be a stretch. Even this tool, I am aware, can cause great damage if used incorrectly.
TL;DR -
So (if you have made it all the way to the end of my +5 Wall of Text) a good registry cleaner is conservative about what it removes, and will back up the keys it removes so you can put them back. But not all of them are quite as good as they report to be - so for your own sanity, create a restore point yourself before messing with them.
Which was my original recommendation, so I'll make it again
- Create a System Restore Point in Windows X
- Create a System Restore point in Windows 7 or Vista
All this, by the way, is in reference to programs that are not malware masquerading as a system optimization utility. The ones that are really payload vectors for trojans and keyloggers are a whole 'nother conversation.
(Edited for readability. Aparently, one cannot simply switch to BBCode, then back, without trashing your formatting entirely)
Modifié par Hannova, 05 octobre 2012 - 12:29 .
#17
Posté 06 octobre 2012 - 07:28
I'm telling this because when trying to play ME3 using the Windows XP compatibility mode (to see if it could solve the MP hard freeze issue -and it seems to fix it) i get memory leaks since the first match, with the framerate dropping from 60-50 to 25-20 in a single run until extraction. This happens only using XP mode.
Now, since Windows XP wasn't a 64 bit OS, and the compatibility mode was causing me memory leaks, could it be related to the 32 bit limitation?
#18
Posté 11 octobre 2012 - 08:20
But he has a combination of things. Like 32 bit Windows (4GB - 0.75GB), onboard video (3.25 - 1), and that 4GB rig is now just over 2GB. Now fire up antivirus, Origin and a graphic 3D game to fight over that 2GB of working memory. That's conservative... realistically he may have other background programs currently in memory.
There is a 64 bit flavor of XP. You may have a different issue - I am on Win7 x64 and dont use XP compatability, and I don't get MP freezes. I do have a 1GB videocard and 8GB of RAM on a quad core 3Ghz rig. In spite of that I can recall two incidents when ME3 MP totally crashed to desktop.
But you shouldnt have to run ME3 in an XP box/compatability under Win7.





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