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Mass Effect 3 evolving - Raw firepower more important then powers now


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#51
Fortack

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aletto wrote...

Fortack wrote...

Weapons have always been better in dealing damage (all 3 ME games). This is a TPS with cool abilities that make you more effective in combat. If you don't like shooting you're probably better off playing something else.

Yes, but the problem is that power combos can't keep up with the reegar, piranha etc anymore. Especially biotics, spamming arc nades and electric slash doesn't count.


The ME combatants who have Biotic powers are supposed to use weapons too (there are no "pure" casters in the ME universe). An Adept or Engineer with a good weapon plus their power(-combos) can compete with pretty much anyone when it comes to DPS. I don't consider that a problem.

The powers and the combos (and the story, doesn't matter gameplay-wise) were what made Mass Effect special, if I want a regular shooter, I'd play something else.


Well, I'd say that the ability to Stasis a Phantom (which hardly damages her at all) is really good. You've neutralized her so she can't hurt anyone and makes it very easy to land a couple headshots. I've not seen something like this in most other shooters. Using your special abilities effectively greatly affects your level of success. This additional layer of tactics is what makes ME special IMO and it's why I like its gameplay.

#52
Sdrol117

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corporal doody wrote...

Sdrol117 wrote...

Good, because all it used to be was Infiltrators sniping. Good job fixing that Bioware. That was stupid.


Waaaaaah there was one class that used guns as effectively as adepts would spam BEs and think they were good


there you go

#53
Sdrol117

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Rickets wrote...

Techs are still quite weak.




Techs are incredibly fun, vary greatly, and mostly are not weak (besides incinerate). Techs are great. And dont rely on constant BE spam. 

#54
Pedactor

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Thoragoros wrote...

Pedactor wrote...

AA BE's are still amazing, provided they are specced for it. Alot of the issue with BE's is on the people detonating them. They spec into more damage than more potent BE's, then detonate the primers BE's.



Short of AP mods and AA Ammo types paird on decent weapons, unless a team starts burning through rockets, powers/biotics are still very, very necessary to deal with the boss spam of platinum,.


Typhoon + Destroyer = no you don't.

#55
Gockey

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Kronner wrote...
Does not change the fact that you are required to aim precisely with vast majority of weapons. With powers you simply highlight the enemy and press a button. Though I do agree that random dodges suck.


Wait what?  Did you read the hitscan part?  That's why weapons should be neither more or less effective than powers.  Because powers have a travel time and a lot of weapons do not.  Those that do like the Kishock and Javelin are largely ignored by the player base for the same reason.  Thinking that powers should hit for less, when nearly every BE requires at least one non-instant hitscan power, seems silly.  They should be even.  As it stands now, a single adept is far surpassed by a Destroyer with a Mattock and a Piranha.


Gockey wrote... 
Additionally, powers by temselves suck.  It is the combo in the form of TB's, BE's, etc that make them worthwhile.  Do you have anyidea how often a primed glowing blue target shouts, "Shoot me first!"  A lot lol.  
 

  

Kronner wrote... 
How's that a bad thing?


Becase your powers get overwritten by everything.  From Arc Grenades to dead mooks it is incredibly harder to complete a BE than it is to empty a magazine into something.  One is point and shoot.  The other requires you to think about target selection (unless ints a boss) to ever have a prayer of completeing a BE.

In that sense weapons are easy mode.

Gockey wrote...  
Powers aren't the ezmode a lot of people seem to believe.  PLaying a justicar or a Fury require way more risk than a lot of weapon classes.  

And no, I'm not an adept fan.

Kronner wrote... 
I did not say power classes are EZ mode. I said that I think it is good that weapons are more effective.



And I disagree.  Both have pros and cons and I think before too long we may see some gear or something that will retweak Adepts a bit.

#56
aletto

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Rickets wrote...

Techs are still quite weak.



What? Ever since the the male quarians, techs are probably better than biotics.
And the new tech powers like Electric Slash provide 100% extra damage
-> they are as strong as the most powerful BEs (not considering shockwave (it's an underused power, honestly))
-> you don't need two extra 50% extra damage powers like warp and throw
-> bigger range than BEs, especially after the nerf

#57
Catastrophy

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xtorma wrote...

Honestly , I can do more damage (get higher score) by using a pirhana on my shadow , and just using cloak for damage buff, then i ever could using SS and ES.


You may do more damage, but do you apply it to the optimal target? What's the point picking a Shadow when another infiltrator could just do the job, too?

#58
upinya slayin

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P51Mus7ang wrote...

To the best of my knowledge there isn't a weapon that compete with biotics/powers, In gold and plat I do not think one could complete these levels using weapons only yet I know you can using the powers of the right character combo's as I have done it.


really?

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#59
corporal doody

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Sdrol117 wrote...

corporal doody wrote...

Sdrol117 wrote...

Good, because all it used to be was Infiltrators sniping. Good job fixing that Bioware. That was stupid.


Waaaaaah there was one class that used guns as effectively as adepts would spam BEs and think they were good


there you go



so lets just get rid of powers all together.....then change the title of ME3MP (aka Galaxy at War) to TPS: Future

Modifié par corporal doody, 24 juillet 2012 - 03:51 .


#60
Sdrol117

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corporal doody wrote...

Sdrol117 wrote...

corporal doody wrote...

Sdrol117 wrote...

Good, because all it used to be was Infiltrators sniping. Good job fixing that Bioware. That was stupid.


Waaaaaah there was one class that used guns as effectively as adepts would spam BEs and think they were good


there you go



so lets just get rid of powers all together.....then change the title to TPS: Future


That just made you sound dumb. 

#61
Sabbatine

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xtorma wrote...

N7 soldiers are getting to be like infils were. at least two in most every lobby now.


Considering that N7 soldiers represent all six classes, why is that a bad thing or even relevant?

#62
RoZh2400

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You clearly never played with a roaming biotic death squad. N7 Fury, Asari Adept, Turian Sentinel, Drell Adept. Blows the hell out of reapers...so fast, even Cerberus (except Atlas because they have so many shields)

#63
Transairion

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Your inability to engage in anything but personal attacks adds nothing to the conversation.


The fact you think weapon classes have been the best in the game "for a while now" adds nothing to the conversation. It's not like Soldiers have been HORRENDOUSLY unpopular until now for no reason... their "powers" have been terrible compared to actual ones. Infiltrators aren't even pure weapon, they're half Tech, and only some have powers that serve no purpose but to boost weapon damage (ie Proximity Mine doing jack-all apart from the debuff evo).

Infiltrators have been top due to their huge damage boost from TC (and being able to ignore cooldown better than Soldiers, I wonder who's bright idea that was), then it went power classes, then right at the bottom of the pile were Soldiers. Soldiers are finally moving up from the bottom just be accused of doing too much damage...'

GOD FORBID THE PURE COMBAT class BEING GOOD AT COMBAT NOW. It only took what, like 4-5 months since release? If these "power classes" you speak of are constantly losing out to now-good combat classes, then maybe they're just not very good at power classes period.

I'm sure not gonna do well as the lone biotic Justicar spamming Reave and not detonating it VS 3 Demolishers, and the only one to blame would be me for doing it wrong to the extreme.


Don't get the Soldier nerfed after it just crawled out of the junk into the "usable" pile.

Modifié par Transairion, 24 juillet 2012 - 03:57 .


#64
upinya slayin

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dr_random wrote...

xtorma wrote...

Honestly , I can do more damage (get higher score) by using a pirhana on my shadow , and just using cloak for damage buff, then i ever could using SS and ES.


You may do more damage, but do you apply it to the optimal target? What's the point picking a Shadow when another infiltrator could just do the job, too?


the shadow isn't a sniper. its a fast melee based CQC type of player. way diff tehn other infiltators.

#65
xtorma

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dr_random wrote...

xtorma wrote...

Honestly , I can do more damage (get higher score) by using a pirhana on my shadow , and just using cloak for damage buff, then i ever could using SS and ES.


You may do more damage, but do you apply it to the optimal target? What's the point picking a Shadow when another infiltrator could just do the job, too?


SS is useful to go get downed teamates, and to reposition around the map quickly. I have tried to use es and ss with just nominal weapon usage, and my scores are always way better when i use the weapon almost exclusively. It should not be that way is what I am trying to point out.

Weapons do outtrump powers.

#66
upinya slayin

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RoZh2400 wrote...

You clearly never played with a roaming biotic death squad. N7 Fury, Asari Adept, Turian Sentinel, Drell Adept. Blows the hell out of reapers...so fast, even Cerberus (except Atlas because they have so many shields)


I've played every combo of eevrything. I have completed platinum with an all biotics team. I know it works very well, i'm just making the point that BEs still don't compare to DPS of some new classes/guns. BEs used to be sooo powerful and weapons oculdn't keep up. Now its kinda been reversed in a way,

#67
corporal doody

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upinya slayin wrote...

RoZh2400 wrote...

You clearly never played with a roaming biotic death squad. N7 Fury, Asari Adept, Turian Sentinel, Drell Adept. Blows the hell out of reapers...so fast, even Cerberus (except Atlas because they have so many shields)


I've played every combo of eevrything. I have completed platinum with an all biotics team. I know it works very well, i'm just making the point that BEs still don't compare to DPS of some new classes/guns. BEs used to be sooo powerful and weapons oculdn't keep up. Now its kinda been reversed in a way,


yeah...biotic users have gradually declined. better weapons...powerhouse and high dps classes have helped. each DLC has helped.

they should have never nerfed BE


edit...and more often than not it has been tough doing BE's now as a lone biotic...cuz badguys are getting mowed down before you can blow um up,,,assuming someone hasnt hit it with overload or energy drain...

Modifié par corporal doody, 24 juillet 2012 - 04:02 .


#68
Sdrol117

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corporal doody wrote...

upinya slayin wrote...

RoZh2400 wrote...

You clearly never played with a roaming biotic death squad. N7 Fury, Asari Adept, Turian Sentinel, Drell Adept. Blows the hell out of reapers...so fast, even Cerberus (except Atlas because they have so many shields)


I've played every combo of eevrything. I have completed platinum with an all biotics team. I know it works very well, i'm just making the point that BEs still don't compare to DPS of some new classes/guns. BEs used to be sooo powerful and weapons oculdn't keep up. Now its kinda been reversed in a way,


yeah...biotic users have gradually declined. better weapons...powerhouse and high dps classes have helped. each DLC has helped.

they should have never nerfed BE


wrong.

#69
LadyAlekto

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xtorma wrote...

dr_random wrote...

xtorma wrote...

Honestly , I can do more damage (get higher score) by using a pirhana on my shadow , and just using cloak for damage buff, then i ever could using SS and ES.


You may do more damage, but do you apply it to the optimal target? What's the point picking a Shadow when another infiltrator could just do the job, too?


SS is useful to go get downed teamates, and to reposition around the map quickly. I have tried to use es and ss with just nominal weapon usage, and my scores are always way better when i use the weapon almost exclusively. It should not be that way is what I am trying to point out.

Weapons do outtrump powers.

#

Might be because you take es, that power is irrelevant on plat, last plat match i used in all one clip of my harrier and scored second with only a thousand difference to a typhoon destroyer (considering it was match full of legionaires that can carry gold with any class...)

A well played shadow does not need ammo, cept for some cover fire or as finisher

#70
BrysonC

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IMO it's all about the combination of powers AND weapons. Powers are meant to help weaken the enemies while weapons are there for the heavy duty work.

#71
Gockey

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corporal doody wrote...

yeah...biotic users have gradually declined. better weapons...powerhouse and high dps classes have helped. each DLC has helped.

they should have never nerfed BE


edit...and more often than not it has been tough doing BE's now as a lone biotic...cuz badguys are getting mowed down before you can blow um up,,,assuming someone hasnt hit it with overload or energy drain...


Yeah see I disagree with this.  I think the ability for BE's should still be there I just think it should require a gear or something.  AA's were a ticket to Gold matches for low level players initially.  If you could smack that phantom in stasis and warp/throw everything else you were golden.  Really more powerful than a lot of gun classes.  

However now the table is reversed.  Guns outstrip biotics by a fair clip.  There should be some type of gear or something that rewards players with stronger (see larger, faster, or stronger) BE's just like more PSP's offer better guns.

#72
xtorma

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ShadedPhoenix wrote...

xtorma wrote...

dr_random wrote...

xtorma wrote...

Honestly , I can do more damage (get higher score) by using a pirhana on my shadow , and just using cloak for damage buff, then i ever could using SS and ES.


You may do more damage, but do you apply it to the optimal target? What's the point picking a Shadow when another infiltrator could just do the job, too?


SS is useful to go get downed teamates, and to reposition around the map quickly. I have tried to use es and ss with just nominal weapon usage, and my scores are always way better when i use the weapon almost exclusively. It should not be that way is what I am trying to point out.

Weapons do outtrump powers.

#

Might be because you take es, that power is irrelevant on plat, last plat match i used in all one clip of my harrier and scored second with only a thousand difference to a typhoon destroyer (considering it was match full of legionaires that can carry gold with any class...)

A well played shadow does not need ammo, cept for some cover fire or as finisher


Can you do better  with the same skill level, just using your weapon with cloak as a damage buff though. People score high with just about anything that are well skilled, that wasn't the point. The point was potential.

#73
corporal doody

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Gockey wrote...

corporal doody wrote...

yeah...biotic users have gradually declined. better weapons...powerhouse and high dps classes have helped. each DLC has helped.

they should have never nerfed BE


edit...and more often than not it has been tough doing BE's now as a lone biotic...cuz badguys are getting mowed down before you can blow um up,,,assuming someone hasnt hit it with overload or energy drain...


Yeah see I disagree with this.  I think the ability for BE's should still be there I just think it should require a gear or something.  AA's were a ticket to Gold matches for low level players initially.  If you could smack that phantom in stasis and warp/throw everything else you were golden.  Really more powerful than a lot of gun classes.  

However now the table is reversed.  Guns outstrip biotics by a fair clip.  There should be some type of gear or something that rewards players with stronger (see larger, faster, or stronger) BE's just like more PSP's offer better guns.



you didnt disagree with me...you restated what i said. Biotic  users...rather people playing as them have been in decline. ...cuz of weapons and higher dps classes. people gonna play the shinier killing-er classes.

and how many BE's do you have to slap on a boss in gold and platinum in order to kill it? even before the EARTH dlc...it took quite a few... the benefit with it was you are able to damage trash mobs around them due to the explosion rather than having to target them one at a time. now....i can shred a brute and atlas on gold with a 240 rounds in a typhoon.


edit...ah about BE and nerfed.  i dunno man....last time i saw A lot of biotics was in the demo. BE got nerfed... Infiltrator became the go to class.... now...i dunno....anything that can throw lead down range in high quantity.  biotics are squishy and damage is in the biotics....but you can use um on stuff that is shot dead.

Modifié par corporal doody, 24 juillet 2012 - 04:22 .


#74
LadyAlekto

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@xtorma, no, i couldnt have, i spend the past week playing mostly shadow, i am getting quite proficient with it, and the gun is more a gimmick and a little help in some situations, ss+sword and you own everything

The only way i can do better is my revenant gi with max gear, and that is a powerhouse without equal

#75
Pedactor

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I agree power based classes need something, but with that said:

Every Soldier BUT the Destroyer still largely sucks.

Human Soldiers have their fans, but that's like saying Drellguards aren't terrible because it has fans, too.

Suggestions:

1) Humans: Stronger baseline shield buff from AR, stronger baseline shields and health, Conc Shot damage buffed 25%.

2) Turian: Marksman turned into a mode, not a CD.  Conc. Shot damage buffed 25%.  Turians can now roll (for the love of God.....)

3) Krogan: Carnage damage needs buffed, Inferno Grenades are the second worst grenades next to Sticky.  Buff.

4) Batarian: They actually work OK.  Need to learn to roll or something, too.  Nobody specs Bladed Armor that I know on this guy since they'd rather use the Grenades and especially the Blades.

5) Vorcha: Carnage damage needs buffed.  Stop popping me out of cover to let me know you killed something.  Act like you've been there.  Also, since you don't need oxygen, stop pretending to breathe.  You make me clear my throat IRL.  These guys aren't bad, really just my general hatred of the vermin of the Galaxy.

Modifié par Pedactor, 24 juillet 2012 - 04:19 .