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Mass Effect 3 evolving - Raw firepower more important then powers now


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#101
LadyAlekto

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@xtorma
usually the dot makes the final blow on platinum

http://narida.pytalh...45MALPL@0@0AA@@

This is my build and use ar blade5, power amps, that melee amp and whatever ammo i feel like (usually inferno, because burn ****es! ;) )

If i do not instakill something i quickly followup with a heavy melee and hightail it, that can also kill and weaken a tight pack of hunters or pyros, and decapping a phantom never gets old

@upinya rank 6 fitness on shadow does not effect shadowstrike

Modifié par ShadedPhoenix, 24 juillet 2012 - 04:55 .


#102
corporal doody

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Daklanceff wrote...

oh noes. now that an adept no longer easily triples anyone elses score, they are way underpowered and now i have to complain about it.

/whine


i must not be playing the same game as you. I have not seen a adept do this on a regular basis since the demo. Infiltrator? hellz yes....the TC nerf changed that though. now...class doesnt matter.....it is all about the weapons.

imma still play a adept though.

#103
Gockey

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Sdrol117 wrote...

I dont need one. My argument already won, because Bioware nerfed them like they knew they should. 


Miss Cleo called.  She said your fired.

Seriously, your claiming to know Bioware's thoughts?  Lol.  BE's will probably get a buff via some form in the near future as now they are outclassed.

#104
upinya slayin

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Daklanceff wrote...

oh noes. now that an adept no longer easily triples anyone elses score, they are way underpowered and now i have to complain about it.

/whine


not complaining at all, just making an observation how the balance chnages and new weapons/classes have shifted the damage output more to weapons and less to powers

#105
mrs_anomaly

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UKStory135 wrote...

BE's never should have been nerfed.


:? This. 

I play Human Adept first, and Salarian Infiltrator second. Those are my two favorite classes.

I love to snipe but it seems hardly viable on Platinum- I've done "decently" but it's extremely rough given anything and everyone rushes at you on Platinum super aggressively and there is no where to run and barely any cover that suffices. I will continue to use my Widow X on Gold and I guess I'll have to figure out something else to do for Platinum runs. 


My Human Adept, "Lucy", is usually such a useful woman to have around for battle RAWR :D but Platinum is kind of a trial, as yes, you must get your BE's off w/out a hitch and almost any other power or ammo is bound to interefere and that is a deadly interruption. Having to double throw out a shockwave is just a death sentence on Platinum :blush:

Modifié par mrs_anomaly, 24 juillet 2012 - 04:38 .


#106
Pedactor

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Jay_Hoxtatron wrote...

Pedactor wrote...

I agree power based classes need something, but with that said:

Every Soldier BUT the Destroyer still largely sucks.

Human Soldiers have their fans, but that's like saying Drellguards aren't terrible because it has fans, too.




Wut? 

So you're saying that because people can't play the Human Soldier because themselves are terrible that the Human Soldier is bad?



No I'm saying there's collisions on Cooldowns, hence one ability isn't even considered for the Turian or Human Soldiers.  Concussive shot is terrible for both of them.

And on the Turian, blowing CD's on Proximity mine is pretty lame since it lowers your ability to use Marksman.  Yeah, the debuff is nice, but you can't toss out PM's while MM is up. 

And LOL@anybody telling me to use a Reager and Flamer simultaneously.  I know this other great trick if you equip a Striker or Falcon on an XBox, too.............

I like classes that have true synergy between powers or are truly weapon based.  Only the Destroyer really fits the bill of a weapon-based monster........the Krentinel is the next best in that regard.  Part of being weapon based is having the ability to pop cover longer.  AR might be able to do that, but the Human Shields and Health are pathetic without it up, and speccing into a CD for more shields when it's supposed to be your damage CD seems incredibly pointless.

#107
Achire

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It's obvious that powers have fallen behind the curve compared to weapons. However, in reference to the above poster, I do love Lucy.

#108
mrs_anomaly

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forehead wrote...

Sdrol117 wrote...

corporal doody wrote...

upinya slayin wrote...

RoZh2400 wrote...

You clearly never played with a roaming biotic death squad. N7 Fury, Asari Adept, Turian Sentinel, Drell Adept. Blows the hell out of reapers...so fast, even Cerberus (except Atlas because they have so many shields)


I've played every combo of eevrything. I have completed platinum with an all biotics team. I know it works very well, i'm just making the point that BEs still don't compare to DPS of some new classes/guns. BEs used to be sooo powerful and weapons oculdn't keep up. Now its kinda been reversed in a way,


yeah...biotic users have gradually declined. better weapons...powerhouse and high dps classes have helped. each DLC has helped.

they should have never nerfed BE


wrong.


Truly an elegantly worded argument, one for the ages. Socrates himself could do no better.


I lol'ed ;)

#109
megawug

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Yeah, I'm finding that I'm trying out heavier weapons on caster classes to compensate on platinum (just testing so far). The need to do insane DPS means that powers alone can't cut it now.

#110
Thoragoros

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Pedactor wrote...

Jay_Hoxtatron wrote...

Pedactor wrote...

I agree power based classes need something, but with that said:

Every Soldier BUT the Destroyer still largely sucks.

Human Soldiers have their fans, but that's like saying Drellguards aren't terrible because it has fans, too.




Wut? 

So you're saying that because people can't play the Human Soldier because themselves are terrible that the Human Soldier is bad?



No I'm saying there's collisions on Cooldowns, hence one ability isn't even considered for the Turian or Human Soldiers.  Concussive shot is terrible for both of them.

And on the Turian, blowing CD's on Proximity mine is pretty lame since it lowers your ability to use Marksman.  Yeah, the debuff is nice, but you can't toss out PM's while MM is up. 

And LOL@anybody telling me to use a Reager and Flamer simultaneously.  I know this other great trick if you equip a Striker or Falcon on an XBox, too.............

I like classes that have true synergy between powers or are truly weapon based.  Only the Destroyer really fits the bill of a weapon-based monster........the Krentinel is the next best in that regard.  Part of being weapon based is having the ability to pop cover longer.  AR might be able to do that, but the Human Shields and Health are pathetic without it up, and speccing into a CD for more shields when it's supposed to be your damage CD seems incredibly pointless.


The Krogan Soldier is awesome.  Excellent survivability, which is only heightened by properly teched Damage Reduction.  He has high base weight meaning you can carry decent guns and matain decent cooldown.  He has massive damage output potential, along side built in melee bonsuses.

The Batarian Soldier, while definitly a niche class, also huge potential.  He has excelent surviability, with Blade Armor melee bonsues.  Balastic Blades is murder against mooks and certain bosses.

So while the Destroyer is definitely a decent class and current crowd favorite, that doesn't mean the other Soldiers are somehow flawed.  They definitely aren't.

#111
Alex_Dur4and

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I'll tell you right now... The next things to receive a serious nerf is the Detroyer mode damage output, the melee damage output of the shadow and the demolisher pilon grenade generation frequency...

GOD I HATE NERFING!!!

They never should have nerfed the biotic explosions... Everything would be balanced right now... :/

The only thing they needed to do was buff the full auto weapons we already had (phaeston, avenger, geth plasma riffle, eagle, incisor, indra, revenant, etc...)

Modifié par Alex_Dur4and, 24 juillet 2012 - 05:03 .


#112
LadyAlekto

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..ye buff the revenant, make the gap in score with me to my team even wider....

Revenant needs only 10% more accuracy, it s a powerhouse in capable hands.....

#113
upinya slayin

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Pedactor wrote...

Jay_Hoxtatron wrote...

Pedactor wrote...

I agree power based classes need something, but with that said:

Every Soldier BUT the Destroyer still largely sucks.

Human Soldiers have their fans, but that's like saying Drellguards aren't terrible because it has fans, too.




Wut? 

So you're saying that because people can't play the Human Soldier because themselves are terrible that the Human Soldier is bad?



No I'm saying there's collisions on Cooldowns, hence one ability isn't even considered for the Turian or Human Soldiers.  Concussive shot is terrible for both of them.

And on the Turian, blowing CD's on Proximity mine is pretty lame since it lowers your ability to use Marksman.  Yeah, the debuff is nice, but you can't toss out PM's while MM is up. 

And LOL@anybody telling me to use a Reager and Flamer simultaneously.  I know this other great trick if you equip a Striker or Falcon on an XBox, too.............


I like classes that have true synergy between powers or are truly weapon based.  Only the Destroyer really fits the bill of a weapon-based monster........the Krentinel is the next best in that regard.  Part of being weapon based is having the ability to pop cover longer.  AR might be able to do that, but the Human Shields and Health are pathetic without it up, and speccing into a CD for more shields when it's supposed to be your damage CD seems incredibly pointless.


hardly the same and nobody ever said same time. just in combo reegar 1st to strip shields then flamer to melt armor.

#114
Pedactor

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Thoragoros wrote...


The Krogan Soldier is awesome.  Excellent survivability, which is only heightened by properly teched Damage Reduction.  He has high base weight meaning you can carry decent guns and matain decent cooldown.  He has massive damage output potential, along side built in melee bonsuses.

The Batarian Soldier, while definitly a niche class, also huge potential.  He has excelent surviability, with Blade Armor melee bonsues.  Balastic Blades is murder against mooks and certain bosses.

So while the Destroyer is definitely a decent class and current crowd favorite, that doesn't mean the other Soldiers are somehow flawed.  They definitely aren't.


Krogan Sentinel has better grenades, more survivability, and maintains a strong melee bonus from Tech Armor while going full shields/health in Fitness.  No issues with Cooldowns since there's no abilities.

6/0/6/6/6 (zero is Carnage)

Better grenades than the Soldier, better Damage reduction than the Soldier, and who cares about CD's when you aren't using any powers other than Grenades?  The amount of damage reduction, shields, and health on that guy is unbelievable, too.

His only weakness is getting staggered by the lame ass Geth.  Which is my point:

He's a better soldier than every Soldier but the Destroyer...........and he's a Sentinel.

#115
Arppis

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Powers are there to compliment your weapons. As it should be.

Well with Human Vanguard the powers are more powerful than guns.

Modifié par Arppis, 24 juillet 2012 - 05:15 .


#116
Pedactor

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upinya slayin wrote...

hardly the same and nobody ever said same time. just in combo reegar 1st to strip shields then flamer to melt armor.


I'd rather have two weapons, honestly.  Flamer stinks to me.

#117
landylan

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ShadedPhoenix wrote...

..ye buff the revenant, make the gap in score with me to my team even wider....

Revenant needs only 10% more accuracy, it s a powerhouse in capable hands.....

The revenant isn't that good....You're getting double damage on a GI. 

In your build, it's also completely pointless to take any power damage bonus since you don't have electric slash.

#118
LadyAlekto

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Power damage affects shadowstrike

Sry landlan that you have no clue about the class

Also did i use the revenant extremely proficient and well before there had been the first dlc, too bad you dont seem to know how to handle a bfg or aim at short ranges, or whatever prevents you....

Modifié par ShadedPhoenix, 24 juillet 2012 - 05:22 .


#119
landylan

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ShadedPhoenix wrote...

Power damage affects shadowstrike

Sry landlan that you have no clue about the class

Also did i use the revenant extremely proficient and well before there had been the first dlc, too bad you dont seem to know how to handle a bfg or aim at short ranges, or whatever prevents you....


You don't have to say that. It's advice. Power damage doesn't matter. Naridia doesn't factor melee damage into shadowstrike. Power damage doesn't matter for shadowstrike.

I have used the revenant plenty. I can aim it. It sucks. Claymore on an infiltrator is twice as good. I would only use the revenant on a weapon class like the krogan sentinel before, but there are so many better choices. Graal is a monster on host. One headshot kill all the things. I don't need to give it equipment to make its damage decent either. Harrier is also thrice as good for headshots.

Modifié par landylan, 24 juillet 2012 - 05:27 .


#120
wotmaniac

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Gotta disagree, scored 120k (+ 20k more) than the n7 soldier yesterday on plat with a drelldept, still the best class for gold imo. with just a grenade cap 1 and adrelanine 2.

#121
ABjerre

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Grumpy Old Wizard wrote...

Yes, I have been pointing out that:

Weapons > powers for some time now.


Well, could this have something to do with the playerbase "maturing"?

Not as in getting older, but simply unlocking more weapons.

Weapons were always stronger than Biotics - the problem was just not apparent untill as of late, because back in the days right after launch, noone had the powerfull weapons unlocked yet.

#122
Dhaval

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Pedactor wrote...

Thoragoros wrote...


The Krogan Soldier is awesome.  Excellent survivability, which is only heightened by properly teched Damage Reduction.  He has high base weight meaning you can carry decent guns and matain decent cooldown.  He has massive damage output potential, along side built in melee bonsuses.

The Batarian Soldier, while definitly a niche class, also huge potential.  He has excelent surviability, with Blade Armor melee bonsues.  Balastic Blades is murder against mooks and certain bosses.

So while the Destroyer is definitely a decent class and current crowd favorite, that doesn't mean the other Soldiers are somehow flawed.  They definitely aren't.


Krogan Sentinel has better grenades, more survivability, and maintains a strong melee bonus from Tech Armor while going full shields/health in Fitness.  No issues with Cooldowns since there's no abilities.

6/0/6/6/6 (zero is Carnage)

Better grenades than the Soldier, better Damage reduction than the Soldier, and who cares about CD's when you aren't using any powers other than Grenades?  The amount of damage reduction, shields, and health on that guy is unbelievable, too.

His only weakness is getting staggered by the lame ass Geth.  Which is my point:

He's a better soldier than every Soldier but the Destroyer...........and he's a Sentinel.


You're trying to play two different characters the same way.

If you compare them just by how durable they are, yeah the Sentinel is better. But the Soldier can wipe out groups much better than the Sentinel if only because of how incredibly it easy it is to set off multiple fire explosions with that character. Plus IIRC, Soldier has a stronger melee once you purge Fortification, should you put any points into it.

Sentinel works better for being a absolute tank, while the Soldier works better for melee, fire explosions, and Carnage/power spam.

#123
UKStory135

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mrs_anomaly wrote...

UKStory135 wrote...

BE's never should have been nerfed.


:? This. 

I play Human Adept first, and Salarian Infiltrator second. Those are my two favorite classes.

I love to snipe but it seems hardly viable on Platinum- I've done "decently" but it's extremely rough given anything and everyone rushes at you on Platinum super aggressively and there is no where to run and barely any cover that suffices. I will continue to use my Widow X on Gold and I guess I'll have to figure out something else to do for Platinum runs. 


My Human Adept, "Lucy", is usually such a useful woman to have around for battle RAWR :D but Platinum is kind of a trial, as yes, you must get your BE's off w/out a hitch and almost any other power or ammo is bound to interefere and that is a deadly interruption. Having to double throw out a shockwave is just a death sentence on Platinum :blush:


At the time the BE nerf needed to happen, but now, the enemies have been buffed twice, there is a new difficulty and most non-sniper rifles have had serious buffs.

#124
upinya slayin

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Pedactor wrote...

Thoragoros wrote...


The Krogan Soldier is awesome.  Excellent survivability, which is only heightened by properly teched Damage Reduction.  He has high base weight meaning you can carry decent guns and matain decent cooldown.  He has massive damage output potential, along side built in melee bonsuses.

The Batarian Soldier, while definitly a niche class, also huge potential.  He has excelent surviability, with Blade Armor melee bonsues.  Balastic Blades is murder against mooks and certain bosses.

So while the Destroyer is definitely a decent class and current crowd favorite, that doesn't mean the other Soldiers are somehow flawed.  They definitely aren't.


Krogan Sentinel has better grenades, more survivability, and maintains a strong melee bonus from Tech Armor while going full shields/health in Fitness.  No issues with Cooldowns since there's no abilities.

6/0/6/6/6 (zero is Carnage)

Better grenades than the Soldier, better Damage reduction than the Soldier, and who cares about CD's when you aren't using any powers other than Grenades?  The amount of damage reduction, shields, and health on that guy is unbelievable, too.

His only weakness is getting staggered by the lame ass Geth.  Which is my point:

He's a better soldier than every Soldier but the Destroyer...........and he's a Sentinel.


batarrians and krogans (minus the kroguard) are unplayabale against geth to me. being stunlocked is BS

#125
upinya slayin

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Pedactor wrote...

upinya slayin wrote...

hardly the same and nobody ever said same time. just in combo reegar 1st to strip shields then flamer to melt armor.


I'd rather have two weapons, honestly.  Flamer stinks to me.


the flamer is awesome agaisnt phantoms and armored targets.