ryoldschool wrote...
LeandroBraz wrote...
GodlessPaladin wrote...
Dachau Joseph wrote...
Jesus, just stop beating around the bush and re-name these "weekly balance changes" threads to what they really are.
July 24, 2012 Weekly Nerfs
Yeah, it's not like they buff more often than they nerf or anything.
But hey, don't let reality get in the way of your disingenuous assertions, Joe.
I actually did the math over it:
https://docs.google....OWk5eTFYSmtzc1E
It's a lot more buffs than nerfs
I will mention again, the things they buff, I hardly see much difference. The Collector assault rifle they buffed three times, but its still worthless. However, when they "balance" an item that you spent a lot of PSP in order to get, it seems like it hurts a lot more. I have Indra at 9, Javelin at X, BW at 9, etc and the damage reduction they did on TC reduced the damage I could do with all those weapons.
So numerically there might be more buffs, gameplay-wise there have been more nerfs for me.
-I use the vindicator a lot, I felt the last buff the weapon got.
-I didn't used the vorcha flamer yet, but I'm sure the new range come in hand.
-I being seing a lot more people using the mattock, so I believe the buff did some good.
-I definitely felt the combat drone buff, didn't used the turret yet but it was basically the same buff
- Barrier, fortification, blade armor and rage buff was definitely effective
and there's a lot more weapons that I ddin't used yet after buff. The difference here is that nerf do much more noise, since it require from the users of that weapon to adapt, so it get a lot more attention when it happen. Buff people just see it when they do, then they forgot. But we have a lot more buffs, some of them was enough to make the weapon good, others received more than one before it could be called a good weapon, others, still require more attention, in the end of the day, we got more buffs.





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