So, after getting consumables, weapon mods and gear for almost everything, what about some genuinely new ammo types instead of just putting different roman numbers behind the old ones?
Just some ideas from ME1:
- Sledghammer: more force staggering or knocking down enemies down
- Snowblind: reduce enemy accuracy
- Phasic rounds: X% shield penetration
- High Explosive Rounds :3
- Toxic rounds: deals extra dmg to organics but is weak vs. synthetics?
...
Any chance for new ammo types in future DLC?
Débuté par
Nitrocuban
, juil. 24 2012 05:16
#1
Posté 24 juillet 2012 - 05:16





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