A reunion in my head just won't cut it!
#151
Posté 24 juillet 2012 - 11:56
As it stands, after the EC, destroy is the only ending lacking real closure to Sheps story. We know what results of Shep in control and synthesis, but without a reunion scene I believe destroy is relatively disappointing and doesn't fit the theme of Mass Effect.
#152
Posté 24 juillet 2012 - 11:57
#153
Posté 25 juillet 2012 - 12:01
jetfire118 wrote...
First fans argue they wanted their ending...It was their story....Now they want BIO to tell their story for them....i dont get it anymore...>_<
options oPtions OPtions OPTIONS optiONS OPTions options
#154
Posté 25 juillet 2012 - 01:56
Nuclear Pete wrote...
I agree OP.
As it stands, after the EC, destroy is the only ending lacking real closure to Sheps story. We know what results of Shep in control and synthesis, but without a reunion scene I believe destroy is relatively disappointing and doesn't fit the theme of Mass Effect.
And it has the geth and EDI dead with no sunshine cuttleship brigade to help fix everything. Destroy, even though the only logically sound ending, is the worst from a metagamming perspective. It has nothing but negatives and no postiives compared to the other two. No immortal superman utopia nor peace via the protection of The Shepards. Just a return to same old same old with 1 less species and you killed a friend. From a metagaming perspective Destory is impractical and is objectively worst than the others.
Unless there is going to be a ME4 based on Destroy being the right choice and Bioware admits Control and Synthesis are indoctrinated endings (roboShep's mind is twisted by reaper megaconsciousness to see things positive even though the cycle continues and EDI is happy because the reapers have imposed happy thought on everyone and they are reall just pretty husks) Destroy will remain objectively inferior outcome. It needs a reunion, some kind of payoff, considering it has the highest cost in lives and sacrifice attached to it.
#155
Posté 25 juillet 2012 - 01:57
jetfire118 wrote...
First fans argue they wanted their ending...It was their story....Now they want BIO to tell their story for them....i dont get it anymore...>_<
Because it was only "our story" for as long as it was convenient to be "our story."
Now they want it to be Bioware's story, and for Bioware to tell us everything... but only if it's told the way "we" want it.
BSN: Never Satisfied.
#156
Posté 25 juillet 2012 - 02:02
I'm glad Mac Walters is not there.
#157
Posté 25 juillet 2012 - 02:03
#158
Posté 25 juillet 2012 - 02:06
#159
Posté 25 juillet 2012 - 02:07
#160
Posté 25 juillet 2012 - 02:26
Taboo-XX wrote...
The reunion in my head will always be better than the one Bioware can come up with.
I'm glad Mac Walters is not there.
Maybe, but I dont think we need to see much.
For example, a simple 5 second scene of Shep with the crew or the LI is all that's needed. We could all then speculate on what happens after that. That could be left for the player to decide.
Would be so much better than what we have now.
#161
Posté 25 juillet 2012 - 02:27
Nuclear Pete wrote...
Taboo-XX wrote...
The reunion in my head will always be better than the one Bioware can come up with.
I'm glad Mac Walters is not there.
Maybe, but I dont think we need to see much.
For example, a simple 5 second scene of Shep with the crew or the LI is all that's needed. We could all then speculate on what happens after that. That could be left for the player to decide.
Would be so much better than what we have now.
The point of the scene is to tell you that Shepard is alive and is going to be rescued.
The sequences are out of order by the way. The way the scene is edited together sets everything up.
That's the point.
#162
Posté 25 juillet 2012 - 02:36
#163
Posté 25 juillet 2012 - 02:36
#164
Posté 25 juillet 2012 - 02:37
Taboo-XX wrote...
The point of the scene is to tell you that Shepard is alive and is going to be rescued.
The sequences are out of order by the way. The way the scene is edited together sets everything up.
That's the point.
Yeah, I i get it.
It's heavily implied Shepard will be rescued. I just think it would have been more satisfying to actually see it.
#165
Posté 25 juillet 2012 - 02:38
SNascimento wrote...
The problem with the reunion is that it's going to take decades... so they would have to change but your shepard and your LI (most of then, at least).
Not if your LI is on Earth.
Also the rebuilding only takes ten to fifteen years according to Bioware. They stated this at SDCC.
Plus Joker jumped away with FTL so he can jump right back...
#166
Posté 25 juillet 2012 - 02:42
Deal with it
#167
Posté 25 juillet 2012 - 02:54
Nuclear Pete wrote...
Taboo-XX wrote...
The reunion in my head will always be better than the one Bioware can come up with.
I'm glad Mac Walters is not there.
Maybe, but I dont think we need to see much.
For example, a simple 5 second scene of Shep with the crew or the LI is all that's needed. We could all then speculate on what happens after that. That could be left for the player to decide.
Would be so much better than what we have now.
Yup
ME1 ending: sad-looking squadmates see Shepard climb out of the rubble, limping, but alive and smiling. Closure
ME2 ending: Shepard walks past surviving crew, who nod respectfully. Closure.
ME3 ending: Shepard is buried in rubble with no aid in sight. Takes one breath. Not closure.
#168
Posté 25 juillet 2012 - 03:09
iakus wrote...
Nuclear Pete wrote...
Taboo-XX wrote...
The reunion in my head will always be better than the one Bioware can come up with.
I'm glad Mac Walters is not there.
Maybe, but I dont think we need to see much.
For example, a simple 5 second scene of Shep with the crew or the LI is all that's needed. We could all then speculate on what happens after that. That could be left for the player to decide.
Would be so much better than what we have now.
Yup
ME1 ending: sad-looking squadmates see Shepard climb out of the rubble, limping, but alive and smiling. Closure
ME2 ending: Shepard walks past surviving crew, who nod respectfully. Closure.
ME3 ending: Shepard is buried in rubble with no aid in sight. Takes one breath. Not closure.
Spot on.
Pre EC, the lack of a reunion scene was one of the bigger complaints that fans had. It's pretty much the only thing that still hasn't been addressed. Not sure why BioWare chose not to include it in the EC.
Or why they don't even want to confirm either way whether Shepard is alive or not... Makes the whole breathing scene kind of pointless.
#169
Posté 25 juillet 2012 - 03:16
#170
Posté 25 juillet 2012 - 03:17
aMytallica wrote...
iakus wrote...
Yup
ME1 ending: sad-looking squadmates see Shepard climb out of the rubble, limping, but alive and smiling. Closure
ME2 ending: Shepard walks past surviving crew, who nod respectfully. Closure.
ME3 ending: Shepard is buried in rubble with no aid in sight. Takes one breath. Not closure.
Spot on.
Pre EC, the lack of a reunion scene was one of the bigger complaints that fans had. It's pretty much the only thing that still hasn't been addressed. Not sure why BioWare chose not to include it in the EC.
Or why they don't even want to confirm either way whether Shepard is alive or not... Makes the whole breathing scene kind of pointless.
First off ME1 and ME2 only had partial closure, there was still many questions that needed answers. ME3 did answer the main questions throughout the game. With the EC it gave us emotional closure that helps covers over points that people could be irked by. TDKR did that very well. To the "Reunion" I have mine which would be completly different than what Bioware could have done. They gave just enough information to piece the last bit on yourself, like and D&D campaign, there is always a small hook to keep you wanting to come back.
While they tried something different and fell flat, the reunion scene I am glad they did not do. Cause it would make every other ending in ME3 worthless, since all we do when we play this now is metagame, and will focus of our percieved best ending.
My Shepard is alive, was able to reunite with his/her LI. Still being a hero from an old war and being idolized almost to the level of Godhood, he/she lived out in a quite/remote area of Nova Scotia with his LI, trying to live life in a world with no war for them. Also now god-damn babies.
#171
Posté 25 juillet 2012 - 03:21
In one aspect: Making a reuinion scene for ONE specific ending that is the hardest to get wouldn't make much sense in terms of how much the costs would be. Sure a thing like ME1's ending where shepard gets out of the rubble would of been nice, but at this point people might want a HUGE reuinion scene. I don't see that happening at all.aMytallica wrote...
iakus wrote...
Nuclear Pete wrote...
Taboo-XX wrote...
The reunion in my head will always be better than the one Bioware can come up with.
I'm glad Mac Walters is not there.
Maybe, but I dont think we need to see much.
For example, a simple 5 second scene of Shep with the crew or the LI is all that's needed. We could all then speculate on what happens after that. That could be left for the player to decide.
Would be so much better than what we have now.
Yup
ME1 ending: sad-looking squadmates see Shepard climb out of the rubble, limping, but alive and smiling. Closure
ME2 ending: Shepard walks past surviving crew, who nod respectfully. Closure.
ME3 ending: Shepard is buried in rubble with no aid in sight. Takes one breath. Not closure.
Spot on.
Pre EC, the lack of a reunion scene was one of the bigger complaints that fans had. It's pretty much the only thing that still hasn't been addressed. Not sure why BioWare chose not to include it in the EC.
Or why they don't even want to confirm either way whether Shepard is alive or not... Makes the whole breathing scene kind of pointless.
Also, if you never played it before and it was your first time you would of thought Shepard would be dead in any choice you'd pick. It was meant to be a "OMG DOES HE LIVE!?" kinda of feeling. It doesn't work so well for some since they already well...saw the previous ending before extended cut.
I have to also say that the writers would NEVER get exactly what you want for a reunion scene. May it be a good or bad writer, someone (LI) might get better lines OR have more effort put into them due to costs and all that. Your headcanon might be better for you then what any writer could do. (Again, not saying they would make a bad one but it wouldn't be *your* reuinion scene)
#172
Posté 25 juillet 2012 - 03:24
no we just want what we payed forchuckles471 wrote...
Your entitled.
You need everything spoon feed.
You are not smart enough.
You don't understand how fiction works.
Movies do this all the time.
Just move on.
Bioware doesn't make games just for you.
You are the reason that art is being dumbed down.
Use you imagination.
Whine some more.
Stop complaining they gave you the EC.
These are some of the things you will read in this topic. Just save you some time.
glad you liked the ending
most dont and some still dont so get ovr it
#173
Posté 25 juillet 2012 - 03:33
The Twilight God wrote...
Destroy, even though the only logically sound ending, is the worst from a metagamming perspective.
It's the worst from any perspective. What you mean there is that Shep should pick Destroy based on the available information, even though it is a worse ending. But the outcome is worst without metagaming. It's just plain worst.
Except for Refuse, that is.
And your argument that Destroy needs more rewards to be competitive isn't very convincing, since Destroy seems to be quite popular anyway. If everyone was picking Control rather than Destroy you'd have a case.
Modifié par AlanC9, 25 juillet 2012 - 03:54 .
#174
Posté 25 juillet 2012 - 03:53
darthoptimus003 wrote...
no we just want what we payed forchuckles471 wrote...
Your entitled.
You need everything spoon feed.
You are not smart enough.
You don't understand how fiction works.
Movies do this all the time.
Just move on.
Bioware doesn't make games just for you.
You are the reason that art is being dumbed down.
Use you imagination.
Whine some more.
Stop complaining they gave you the EC.
These are some of the things you will read in this topic. Just save you some time.
glad you liked the ending
most dont and some still dont so get ovr it
Exactly. We want what we were promised by Mr. Casey Hudson and Mr. Gamble during the pre-release hype. We didn't get it. We got shat on.
Well here's the bottom line. They give us what we want or we give them **** for DA3.
#175
Posté 25 juillet 2012 - 04:13
Zenor wrote...
In one aspect: Making a reuinion scene for ONE specific ending that is the hardest to get wouldn't make much sense in terms of how much the costs would be. Sure a thing like ME1's ending where shepard gets out of the rubble would of been nice, but at this point people might want a HUGE reuinion scene. I don't see that happening at all.
Also, if you never played it before and it was your first time you would of thought Shepard would be dead in any choice you'd pick. It was meant to be a "OMG DOES HE LIVE!?" kinda of feeling. It doesn't work so well for some since they already well...saw the previous ending before extended cut.
I have to also say that the writers would NEVER get exactly what you want for a reunion scene. May it be a good or bad writer, someone (LI) might get better lines OR have more effort put into them due to costs and all that. Your headcanon might be better for you then what any writer could do. (Again, not saying they would make a bad one but it wouldn't be *your* reuinion scene)
1) It was Bioware's own fault for making only one ending where Shepard can live. And that one was pretty much an afterthought on their part.
2) "Does he live?" Is exactly the wrong way to wrap up a trilogy anyway.
3) Even the promise of an (unseen) reunion would go a lot further than rubble





Retour en haut




