Operation: Overwatch Weekend Operation July 27-29
#226
Posté 26 juillet 2012 - 03:00
#227
Guest_PurebredCorn_*
Posté 26 juillet 2012 - 03:04
Guest_PurebredCorn_*
Modifié par PurebredCorn, 26 juillet 2012 - 03:06 .
#228
Posté 26 juillet 2012 - 03:23
You humans get all the fun. Where's Operation Headbutt, the mission to extract at least one Krogan from hostile territory?
#229
Posté 26 juillet 2012 - 04:02
I approve of this message.SnakeStrike8 wrote...
Bah.
You humans get all the fun. Where's Operation Headbutt, the mission to extract at least one Krogan from hostile territory?
#230
Posté 26 juillet 2012 - 04:07
SnakeStrike8 wrote...
Bah.
You humans get all the fun. Where's Operation Headbutt, the mission to extract at least one Krogan from hostile territory?
They basically did, it was called operation savage
http://blog.bioware....eration-savage/
Modifié par nate124567, 26 juillet 2012 - 04:07 .
#231
Posté 26 juillet 2012 - 04:22
Given this community's general attitude, you are pretty much certain to have the *opposite* effect. It will make things even worse.chuckwells62 wrote...
I know that it might be hard for many multiplayer fans to swallow, but I would like to see some exclusive weekend bounty operations targeted for hardcore players with high N7 ratings, if only to shut these dip****s up part of the time. I ain't no hardcore player. I enjoy playing, but I'm just not prepared to invest forty hours a week in it, and select elitist attitudes turn me off. So, let's just give these tools a little love, and set up a weekend here and there for the gung ho crowd!
Make their challenges really tough, and then if they achieve the goal, why not just gift the whole multiplaying community with basic victory packs (minus rares and ultra rares). Everybody is happy, everybody got something, and it just might breed a better level of camaraderie between us all.
#232
Posté 26 juillet 2012 - 04:44
#233
Posté 26 juillet 2012 - 05:08
"You're telling me the Reapers could be at Earth in less than a day?"
#234
Posté 26 juillet 2012 - 05:38
Sloanius wrote...
This may be a stupid question but do we have to play against reapers or will any enemy do?
I would imagine most of the games will be set to Reapers.
#235
Posté 26 juillet 2012 - 06:02
''Prepare yourself for the arrival!''MegaSovereign wrote...
The countdown timer reminds me of the Arrival DLC.
"You're telling me the Reapers could be at Earth in less than a day?"
22:57:35
#236
Posté 26 juillet 2012 - 06:03
#237
Posté 26 juillet 2012 - 06:04
Main menuVenusInFlares wrote...
How do you enable feedback upload?
Settings/options
Online
Feedback on
#238
Posté 26 juillet 2012 - 06:04
Modifié par VenusInFlares, 26 juillet 2012 - 06:05 .
#239
Posté 26 juillet 2012 - 06:05
VenusInFlares wrote...
How do you enable feedback upload?
It is typically defaulted to ON anyway. I did not know what it was until a few weeks ago when a Missile Glitcher wanted me to turn it off for the match.
#240
Posté 26 juillet 2012 - 06:06
kwndc wrote...
VenusInFlares wrote...
How do you enable feedback upload?
It is typically defaulted to ON anyway. I did not know what it was until a few weeks ago when a Missile Glitcher wanted me to turn it off for the match.
Bet they did
#241
Posté 26 juillet 2012 - 06:09
#242
Posté 26 juillet 2012 - 06:15
munnellyladt wrote...
Meh....
Why don't you make a challange were you have to:
-full extraction
-platinum
-do not use any equipment.
Now that would be a challange
Ok sure becuase the community did such a great job last mission. Let'S work on getting people up to speed before we worry about doing a mission like the 1above.
Modifié par Ranger3bn, 26 juillet 2012 - 06:16 .
#243
Posté 26 juillet 2012 - 06:19
No prob.VenusInFlares wrote...
nevermind found it.... thanks though
#244
Posté 26 juillet 2012 - 06:34
#245
Posté 26 juillet 2012 - 06:36
chuckwells62 wrote...
I know that it might be hard for many multiplayer fans to swallow, but I would like to see some exclusive weekend bounty operations targeted for hardcore players with high N7 ratings, if only to shut these dip****s up part of the time. I ain't no hardcore player. I enjoy playing, but I'm just not prepared to invest forty hours a week in it, and select elitist attitudes turn me off. So, let's just give these tools a little love, and set up a weekend here and there for the gung ho crowd!
Make their challenges really tough, and then if they achieve the goal, why not just gift the whole multiplaying community with basic victory packs (minus rares and ultra rares). Everybody is happy, everybody got something, and it just might breed a better level of camaraderie between us all.
I'm annoyed about this too.
A HIGH N7 RATING DOES NOT MEAN A HIGH SKILL RATE. I'm sick of people kicking potentially brilliant players from games just because they haven't promoted their characters, just so they can have a player with an N7 rating of one thousand and stupid upwards, only to find out the guy's useless.
Modifié par SeismicGravy, 26 juillet 2012 - 06:36 .
#246
Posté 26 juillet 2012 - 06:53
I think most people kick for class level, weapon level, and weapon/class choice. I've seen people stay at N7 120 or even below but I don't think about kicking them until I see what level weapons they have. That is a pretty good way of tracking how long someone has been playing. You can also see what level people's gear bonuses are now and use that as a reference. You don't need a high N7 rank (mine's 720 because of Op Shieldwall) but people will be able to tell who the new players are most of the time.SeismicGravy wrote...
I'm annoyed about this too.
A HIGH N7 RATING DOES NOT MEAN A HIGH SKILL RATE. I'm sick of people kicking potentially brilliant players from games just because they haven't promoted their characters, just so they can have a player with an N7 rating of one thousand and stupid upwards, only to find out the guy's useless.
#247
Posté 26 juillet 2012 - 07:03
cool...
I like that as it add to the congruency of the objective "story line" such as it is.
..er.. still grinding away to unlock a N7 character.
#248
Posté 26 juillet 2012 - 07:03
#249
Posté 26 juillet 2012 - 07:12
How long is it?Dup3r wrote...
Noticed that extractions are already taking longer.
#250
Posté 26 juillet 2012 - 07:17
augmented shephard wrote...
How long is it?Dup3r wrote...
Noticed that extractions are already taking longer.
I haven't really paid attention of the exact time. Too busy killin. I think it's like 2.5 minutes. It's just enough longer that you notice but not super long. The enemy count/stack hasn't changed thus far either.
I'll check tonight.




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