Operation: Overwatch Weekend Operation July 27-29
#626
Posté 30 juillet 2012 - 05:29
#627
Posté 30 juillet 2012 - 05:56
#628
Posté 30 juillet 2012 - 06:01
B3ATN1K wrote...
Is there no tracker at all on how many we're at?
No. there isn't. Here. on Page 13 of this thread.
Chris Priestly wrote...
UkranyannBR wrote...
However, what do you think about put a "percent bar", showing us the progress of the mission?
Sorry, no.
It is not possible to coordinate updates globally from all three platforms
live during the challenge. Thsi is why we wait until after the
challenges are complete to announce success or failure as we collect all
the data and check for success.
I am working to announce the
level of success or failure when we announce victory or not, but we will
not be able to do a live update on progress of the operation. Sorry.
[smilie]http://social.bioware.com/images/forum/emoticons/devil.png[/smilie]
Modifié par Dup3r, 30 juillet 2012 - 06:09 .
#629
Posté 30 juillet 2012 - 06:10
#630
Posté 30 juillet 2012 - 06:20
Unlocked the N7 Paladin, (but I still haven't unlocked all the Rebellion characters) and went Geth farming on FBW. It was all right, but I'm not quite ready for gold
#631
Posté 30 juillet 2012 - 06:43
#632
Posté 30 juillet 2012 - 07:08
I have been playing the n7 slayer with all random settings on bronze/silver
anyone else been getting these bugs like crazy this weekend?
I didn't have these nearly as often before the OP, so just wondering if others have seen an increase in frequency since the OP started as well
Modifié par LordXaos, 30 juillet 2012 - 07:10 .
#633
Posté 30 juillet 2012 - 07:16
#634
Posté 30 juillet 2012 - 07:24
And the most awful thing was when smb were staying out of the extraction zone trying to kill more husks.... So there was no full extraction.(((
#635
Guest_X-Shadowscale-X_*
Posté 30 juillet 2012 - 08:34
Guest_X-Shadowscale-X_*
#636
Posté 30 juillet 2012 - 08:36
Good going, Bioware chaps.
#637
Posté 30 juillet 2012 - 08:53
#638
Posté 30 juillet 2012 - 09:44
Yenneffer wrote...
I had the most curious bug on one play this weekend. I could not see any of the enemies, lol. They were there, doing damage to me, other people shot them down, but I could not see them and didn't do any damage when I fired in the direction the shots came from at me.
Snap, also in 1 game i teleported about half the map on rio which is also the map a banshee went all ghost on us. Good fun.
#639
Posté 30 juillet 2012 - 10:16
#640
Posté 30 juillet 2012 - 10:28
Modifié par Zero 2362, 30 juillet 2012 - 10:31 .
#641
Posté 30 juillet 2012 - 10:30
#642
Posté 30 juillet 2012 - 10:30
Most of the time full extraction on Silver. Think I'm nearly ready to try a gold match.
And I helped a few players who didn't have a earth pack character yet. I do feel like a boyscout
#643
Guest_John Spartan248_*
Posté 30 juillet 2012 - 10:30
Guest_John Spartan248_*
#644
Posté 30 juillet 2012 - 10:32
#645
Posté 30 juillet 2012 - 10:38
#646
Posté 30 juillet 2012 - 10:42
Blackguard82 wrote...
How about a progress meter Bioware so we know if we are doing well or not?
They can't do it.
It's already a hell of a job putting together all the counts from all platform after the operation is finished.
#647
Posté 30 juillet 2012 - 11:02
EDIT: NVM. I looked up and saw the answer. My bad >_>
Modifié par FireSeraph, 30 juillet 2012 - 11:09 .
#648
Posté 30 juillet 2012 - 11:08
#649
Posté 30 juillet 2012 - 11:11
#650
Posté 30 juillet 2012 - 11:18




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