Selfish Demolishers
#301
Posté 25 juillet 2012 - 07:36
I play differently based on the map and objective, if it's an open map I'll leave the pylon in a good area near the extraction zone and anyone is welcome to use it for supply runs. But if it's a closed map or a farming game the demolisher needs the grenades and ammo to mow things down.
And since the demolisher has pretty solid grenades it only really helps the team to share with destroyers or drell adepts since they're at least better at killing large groups of things with grenades than the demolisher. So I'll happily set up the pylon between me and them but other classes are welcome to the ammo boxes.
#302
Posté 25 juillet 2012 - 07:40
*Call other ppl selfish, while ignoring the damage/defence buff.
Right
#303
Posté 25 juillet 2012 - 07:42
#304
Posté 25 juillet 2012 - 07:45
Which can't be used terribly much since you're made of paper, and you don't have a whole lot of multipliers for it anyway, unlike certain other classes, and is still nowhere NEAR as effective as grenades, even if you didn't have to worry about getting shot to pieces in order to shoot. Or you could, you know, steal their way-better-than-their-weapons grenades for your good-with-weapons, not-that-great-with-grenades, not-made-of-paper class. That works too.HinDae wrote...
gimmethegepgun wrote...
And may I ask where you somehow got the notion that Demolishers don't NEED their grenades?HinDae wrote...
I will frag you wrote...
Yeah, I see what you mean, but it is the demolisher's power. if they don't want to share it, then you can't really fault them.
I used to get shouted at by randoms because my salarian engineer doesn't use decoy at all. thing is, I always forgot to deploy it anyways, and at the end of the day, if you're playing with randoms, you have to accept that while they may help you, you can't rely on them sharing their powers to help you.
Different, of course, if you're playing with friends. Then, you should try and organise yourselves to be the most efficient you can be as a team.
See, theres another hole in this "12 pages of people disagreeing" logic.
If an SE is expected to keep a steady supply of decoys up, or an Asari Justicar is expected to maintain their bubble, either defensively or Offensively, why shouldnt the guy with a mobile ammo and grenade dispenser be expected to help others out?
Hell, the last 3 Demolishers I encountered were hoarding AMMO, AND running to each supply drop after each wave to grab all the grenades there too.
D'oh, you guise sure arent selfish nade spamming kiddies in it to boost your scoreboard position and e-peens.
Because it certainly wasn't from playing one.
And why, exactly, does your class with 1 grenade power and 2 others, and likely a nice gun with weapon damage boosts for it too, need grenades more than the class who has 2 grenades and a power that gives them more grenades, FROM the power that gives them more grenades?
Assumes I dont spot all the high end heavy weaponry every damn one of them carries around.
Or how about an example of something you may have encountered? Say, you're playing MQI. Your grenades rock. But there's some idiot KroSent with Lift Grenades that he can't even aim, and are nowhere NEAR as good as your Arcs, running around the map whoring all the grenades in the boxes laying around.
So this Krogan, who could actually survive long enough to fire his weapon, whos grenades are crap, is hogging all the grenades, keeping them from someone who is FAR more effective with them, and much more reliant on them for their damage.
The KroSent is you. The MQI is the Demolisher.
Don't steal grenades from people who need them WAY more than you.
#305
Posté 25 juillet 2012 - 07:52
Side Question: Does the pylon increase damage for the demolisher when standing inside of it, or only for allies?
#306
Posté 25 juillet 2012 - 07:57
damage buff works for both you and allies.DJCubed wrote...
I share my grenades, when I have full inventory of them. I don't typically waste them every second, but I have 0 fitness, so I need my nades in dire situations. One thing that I do find very annoying the other day is demolishers constantly moving the pylon away from teammates. I was on a team where he/she was the only character that could have grenades and he kept moving it away when we would stand inside of it. "Wtf?", I thought to myself. Assuming he had it past rank 5, that is extra damage or power output from allies.
Side Question: Does the pylon increase damage for the demolisher when standing inside of it, or only for allies?
Modifié par sim46, 25 juillet 2012 - 07:58 .
#307
Posté 25 juillet 2012 - 07:59
sim46 wrote...
DJCubed wrote...
Side Question: Does the pylon increase damage for the demolisher when standing inside of it, or only for allies?
damage buff works for both you and allies
Ah, I see. Thanks for clearing that up. I'm usually inside it anyways, and there's always room for teamates!
#308
Posté 25 juillet 2012 - 08:02
the damage buff stacks with other pylons damage buff.DJCubed wrote...
sim46 wrote...
DJCubed wrote...
Side Question: Does the pylon increase damage for the demolisher when standing inside of it, or only for allies?
damage buff works for both you and allies
Ah, I see. Thanks for clearing that up. I'm usually inside it anyways, and there's always room for teamates!
#309
Posté 25 juillet 2012 - 08:40
HinDae wrote...
I will frag you wrote...
Yeah, I see what you mean, but it is the demolisher's power. if they don't want to share it, then you can't really fault them.
I used to get shouted at by randoms because my salarian engineer doesn't use decoy at all. thing is, I always forgot to deploy it anyways, and at the end of the day, if you're playing with randoms, you have to accept that while they may help you, you can't rely on them sharing their powers to help you.
Different, of course, if you're playing with friends. Then, you should try and organise yourselves to be the most efficient you can be as a team.
See, theres another hole in this "12 pages of people disagreeing" logic.
If an SE is expected to keep a steady supply of decoys up, or an Asari Justicar is expected to maintain their bubble, either defensively or Offensively, why shouldnt the guy with a mobile ammo and grenade dispenser be expected to help others out?
Hell, the last 3 Demolishers I encountered were hoarding AMMO, AND running to each supply drop after each wave to grab all the grenades there too.
D'oh, you guise sure arent selfish nade spamming kiddies in it to boost your scoreboard position and e-peens.
Since you are obviously of the trolling Kind i just advise you to get the Demolisher yourself and start playing with it.
Modifié par Ket-Bo, 25 juillet 2012 - 09:11 .
#310
Posté 26 juillet 2012 - 01:56
reioni wrote...
If i play my demo and there are no nade classes I will box hoard but if not and for some reason I am low, I will try to run to the box furthest from anyone to resupply cus i know we can be greedy nade hoarder and i always feel guilty for sucking them up. I switch up what i play with alot but i will do the infiltator style sniper rifle but i move for objectives and i drop my Supply thingy for hacks & terminals etc for the shield bonus.
BUT i've been in bronze games with nade spamming N7 3000+ level 20 soldiers with grenade cap V on and u never find a grenade or a living enemy anywhere on the map. So I dont think it's the class itself i think it's just ppl need to try to be more aware of others. I know i'm guilty of it. I see something and shoot it without thinking and then realize there was a batarian standing there for 2 minutes winding up for his melee to kill it...oops sorry Mr Batarian =(
If he is using his own ammo and also having to run to ammo boxes he isn't using his class right. Why is he firing his weapon that much? Why is his cooldown so high that he can't get a pylon down with two more grenades every 4-5 seconds? He hasn't spec'd her correctly at all. A dremolisher should be able to literally dump ammo for the team cause they hardly use it. They use the grenades. Also if you spec like I am saying to spec, you are tripling the amount of ammo you are supplying to your team while also tripling your own grenade output. You are actually supporting your team more by using your grenades for yourself and creating a low cooldown time on your pylon. And EVERYONE on the team benefits from you dumping tons of ammo on the map. Not just other grenade classes. In order for me to be able to do that for the team though, guess what? They have to leave my grenades alone. A big reason I have the great turn around time on the pylon to dump that ammo for you is because I am also relying on my only ability to gain me my DPS. My grenades and not my gun.
Modifié par MybadhomieLoL, 26 juillet 2012 - 01:58 .
#311
Posté 26 juillet 2012 - 02:10
I counted today: it took 6 Arc Grenades to "demolish" a Banshee with team help. Do NOT expect me to run low intentionally to keep other people supplied, unless somebody else steps up with that kind of non-rocket firepower. The number of times I've emptied all 11 onto a group, like a badly executed Silver extraction zone, is growing each day.
Now, if the Demolisher Arc Grenades had the same level of destruction as the Quarian Male Engineer's, then I could do with less and would share more. Things that die for the QME often just get singed for the Demolisher. Those Kill Streaks are hard to come by now. Intentionally, because otherwise some aspect of the Demolisher would have to be nerfed to stop complaints from people who demand their own kills.
EVERY time a grenade character seems good, people who don't want to use it complain. PLEASE stop...
#312
Posté 26 juillet 2012 - 02:14
#313
Posté 26 juillet 2012 - 02:25
HinDae wrote...
I will frag you wrote...
Yeah, I see what you mean, but it is the demolisher's power. if they don't want to share it, then you can't really fault them.
I used to get shouted at by randoms because my salarian engineer doesn't use decoy at all. thing is, I always forgot to deploy it anyways, and at the end of the day, if you're playing with randoms, you have to accept that while they may help you, you can't rely on them sharing their powers to help you.
Different, of course, if you're playing with friends. Then, you should try and organise yourselves to be the most efficient you can be as a team.
See, theres another hole in this "12 pages of people disagreeing" logic.
If an SE is expected to keep a steady supply of decoys up, or an Asari Justicar is expected to maintain their bubble, either defensively or Offensively, why shouldnt the guy with a mobile ammo and grenade dispenser be expected to help others out?
Hell, the last 3 Demolishers I encountered were hoarding AMMO, AND running to each supply drop after each wave to grab all the grenades there too.
D'oh, you guise sure arent selfish nade spamming kiddies in it to boost your scoreboard position and e-peens.
#314
Posté 26 juillet 2012 - 02:31
Sounds like you are too used to others babysitting you, I never have to rely on my teammates to get me by with any character. If I do, I need to reset my powers and try again to something that works better.
#315
Posté 26 juillet 2012 - 02:39
Both of those examples help out the player that uses the abilities. An SE is expected to keep a steady supply of decoys up because if you're not doing that you are not making the most efficient use of the character so not only hindering yourself but the team too. That said, an SE won't leave a decoy up to take aggro for you if they need to deflect aggro in a different location (as in not farming FBW), is that selfish?HinDae wrote...
I will frag you wrote...
Yeah, I see what you mean, but it is the demolisher's power. if they don't want to share it, then you can't really fault them.
I used to get shouted at by randoms because my salarian engineer doesn't use decoy at all. thing is, I always forgot to deploy it anyways, and at the end of the day, if you're playing with randoms, you have to accept that while they may help you, you can't rely on them sharing their powers to help you.
Different, of course, if you're playing with friends. Then, you should try and organise yourselves to be the most efficient you can be as a team.
See, theres another hole in this "12 pages of people disagreeing" logic.
If an SE is expected to keep a steady supply of decoys up, or an Asari Justicar is expected to maintain their bubble, either defensively or Offensively, why shouldnt the guy with a mobile ammo and grenade dispenser be expected to help others out?
Hell, the last 3 Demolishers I encountered were hoarding AMMO, AND running to each supply drop after each wave to grab all the grenades there too.
D'oh, you guise sure arent selfish nade spamming kiddies in it to boost your scoreboard position and e-peens.
An AJA is 'expected' to maintain their bubble as that is a key aspect of their character (though it's not that important in a biotic team at all), but again it's a power that first and foremost is about helping themselves. An AJA sets up an offensive bubble so he or she can detonate their own explosions. An when it comes to the defensive bubble... exactly how many times do you see an AJA who puts a bubble around teammates and leaves it with them? You don't, the player puts the bubble around themself first and foremost.
That is absolutely no different to a Demolisher making use of their pylon to supply themselves before the rest of the team.
That said, those Demolishers whom were hoarding ammo and running to the supplies were being selfish as that quite simply is just being greedy.
Modifié par DayusMakhina, 26 juillet 2012 - 02:41 .
#316
Posté 26 juillet 2012 - 03:23
L.ast L.ife wrote...
RamPuppy wrote...
11 pages of people telling you your wrong - andyour stubborn lack ofunderstandingis still holding out.
I think you misspelled 'superiority complex', bro. No worries. I got you.I sure hope your on Xbox and not PC.
Ew... We don't want the OP either my dude. Give them to the PS3ers. No one cares how they feel 99.9% of the time. Plus they never have to pay for their online service, have the space, and I just switched to public matches instead of inviting my full to bursting friend list so...
Wait... this flawless award winning logic sounds sort of familiar...
Hey Bro thanks for correcting my post! really appreciate it!
OP is a troll - there is no point in continuing the topic - it just feeds his sad need for attention at this point. Maybe someday he will get a demolisher and finally understand. In the meantime - sure hope the PS3 players are smart enough to kick him from their lobbies!
#317
Posté 26 juillet 2012 - 03:45
#318
Posté 26 juillet 2012 - 03:57
even this happen believe me i am still going to share the nades only when i am stocked...
illusiveman "thats my seat, dont overstay your welcome"
demolisher "thats my nades;), but you are welcome to stay for buff and clips,B)"
#319
Posté 31 juillet 2012 - 07:32
I helped my teammates to earn millions of credits.
So am I selfish?
The grenade powers of other classes are awesome. But Demo eats brutes, ravagers, primes and atlases for breakfast. On platinum. If she has her grenades.
#320
Posté 31 juillet 2012 - 07:52
For the people who argue Demolishers don't lean on the grenades...that Krogan soldier has two nice guns too. And a fairly hefty melee to boot. And no need for power recharge, so they can wear the heaviest guns in the game. Meanwhile the Demolisher has to split grenades between two pools. Hmm...
I will happily pop a pylon for people in need. But seeing as it is -my- pylon, if I'm running at 50% cap, I'm taking the nades. Don't like it, don't count on my pylon for your grenade refills. That said, I don't usually make rounds to the other ammo boxes. I might refill my gun (generally Typhoon or Reegar) on the ammo box if I'm just that low, but I don't round the map.
So yes, OP. I will be selfish so that I can be effective. I'm also the one usually taking Brutes and Banshees off the backs of people like you so you don't get sync-killed. You chose to play that Krogan soldier. There are other classes that don't need grenades to initiate that Tech Burst. And before you say it, I use my gun quite a bit. Just so happens I like using my grenades on large clusters of enemies or things that need to die and need to die NOW.
Problem?
Modifié par Rhosyn, 31 juillet 2012 - 08:04 .
#321
Posté 31 juillet 2012 - 09:06
The demolisher put down her trusty pylon behind the ammo crate ready to rain down hell on those who would threaten her allies: A demolisher, a quarian male infiltrator and a fury.
So far so good. First few waves were dealt with fairly well. Then my friend gets downed (he was the fury), so I leave my spot, toss a few arc grenades to stun nearby enemies long enough for me to pick him up.
I go back to my pylon to see the destroyer sitting on it.
Later on the same thing happens again cept I come back to find the damn quarian on my pylon.
Needless to say we reached a point (around wave 9 or 10) where most of the team was downed. And, I did my routine toss arc grenades to stun to get everyone up and noticed I only threw 2...I click my ammo pack to find out I also used all of those since I wasn't able to replenish properlly after using most against the banshees.
Needless to say. We died. And, I was called a **** player.
So you take my stuff away and when we need it most and I cannot provide I'm the guilty one? Tear my arms and legs off why don't you?
Makes me want quote Andrew Ryan.
Modifié par CRUMVIII, 31 juillet 2012 - 09:07 .
#322
Posté 31 juillet 2012 - 09:18
#323
Posté 31 juillet 2012 - 09:27
#324
Posté 31 juillet 2012 - 09:55
Modifié par xtoadx4000x, 31 juillet 2012 - 09:56 .
#325
Posté 31 juillet 2012 - 09:57
HinDae wrote...
These guys are a real problem.
Every time I spot one in the lobby, I switch in Krogan soldier for his Inferno grenades to help with tech bursts (If it can, I never notice) and to provide consistent fire damage against the myriad or armoured opponents.
But then, I spot said demolisher set up his/her Pylon and sit RIGHT ON TOP OF IT, soaking up all grenades as it spits them out.
This is pretty sad IMO, to me the Demolisher is a classic support character, and yet he absolutely NEEDS every grenade it throws out?
Anyone else have problems with Selfish Demolishers?
OP, your post is blatantly stupid. Demolishers have two grenade-based powers, and you're assuming that every Demolisher must bring huge weapons to each game. The Pylon is THEIR power. They have every right to it. How about you support the team by grabbing grenades from an ammo box like every game without a Demolisher. You know, like before the Demolisher was implemented? YOU are the one being selfish in thinking that you have squatting rights to their power. I purposely NEVER put my Pylon down in matches where I know people will just expect me to be their grenade factory. If you want more grenades, bring a Grenade Capacity mod.
Wow, are you dense.





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